Ice (type): Difference between revisions

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==Characteristics==
==Characteristics==
===Defense===
===Defense===
The Ice type is considered by many to be the worst of all types defensively. It only resists itself and, while immune to {{status|freezing}}, the effects of {{weather|hail}}, and {{m|Sheer Cold}}, it carries weaknesses to {{t|Fire}}, {{t|Fighting}}, {{t|Rock}}, and {{t|Steel}}. Additionally, double weaknesses are common amongst Ice types, especially to the {{t|Fighting}} type. As a result, most Ice types have more weaknesses than resistances.  
The Ice type is considered by many to be the worst of all types defensively. It only resists itself and, while immune to {{status|freezing}}, the effects of {{weather|hail}}, and {{m|Sheer Cold}} (as of [[Generation VII]]), it carries weaknesses to {{t|Fire}}, {{t|Fighting}}, {{t|Rock}}, and {{t|Steel}}. Additionally, double weaknesses are common amongst Ice types, especially to the {{t|Fighting}} type. As a result, most Ice types have more weaknesses than resistances.  


However, some Ice types, such as {{p|Avalugg}}, have high defenses in order to compensate for their many weaknesses, which can help them withstand {{DL|Damage modification|super effective|super-effective}} attacks and remain on the field longer.
Despite this, their defense capabilities can be enhanced by using {{m|Aurora Veil}} during in a hailstorm, as it halves damage from [[physical move|physical]] and [[special move]]s for five turns and stack with the effects of {{m|Reflect}} and {{m|Light Screen}}.


===Offense===
===Offense===
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