1,831
edits
m (→Appropriate Pokémon Types: fancy) |
|||
Line 372: | Line 372: | ||
Based on what I feel suits them better. For reference, {{t|Fairy}} sometimes replaces Psychic as the "magic/mystical/cosmic" type. | Based on what I feel suits them better. For reference, {{t|Fairy}} sometimes replaces Psychic as the "magic/mystical/cosmic" type. | ||
====Gen I==== | ====Gen I==== | ||
:Bulbasaur/Oddish: Grass. Don't look/act like Poison types, learn just 1-3 Poison moves, bulb/leaves are nontoxic. | :Bulbasaur/Oddish: {{ic|Grass}}. Don't look/act like Poison types, learn just 1-3 Poison moves, bulb/leaves are nontoxic. | ||
:Mega Blastoise: Water/Steel. Suits tank design. | :Mega Blastoise: {{ic|Water}}/{{ic|Steel}}. Suits tank design. | ||
:Psyduck/Golduck: Water/Psychic. 'Nuff said. | :Psyduck/Golduck: {{ic|Water}}/{{ic|Psychic}}. 'Nuff said. | ||
:Geodude/Graveler/Golem: Rock. No reported subterranean activity of any kind. They live on mountains. That's it. | :Geodude/Graveler/Golem: {{ic|Rock}}. No reported subterranean activity of any kind. They live on mountains. That's it. | ||
:Seel: Water/Ice. Really no reason Dewgong is and Seel isn't. Both are based on arctic seals. | :Seel: {{ic|Water}}/{{ic|Ice}}. Really no reason Dewgong is and Seel isn't. Both are based on arctic seals. | ||
:Cloyster: Water. Absolutely no reason for it be Ice. | :Cloyster: {{ic|Water}}. Absolutely no reason for it be Ice. | ||
:Gengar: Ghost/Dark. Body is no longer made of poison gas. A shadow with nefarious intentions. | :Gengar: {{ic|Ghost}}/{{ic|Dark}}. Body is no longer made of poison gas. A shadow with nefarious intentions. | ||
::Mega Gengar: Ghost/Psychic. Third eye sees into other dimensions. | ::Mega Gengar: {{ic|Ghost}}/{{ic|Psychic}}. Third eye sees into other dimensions. | ||
:Rhyhorn: Rock. Ground activity is Rhydon-exclusive. | :Rhyhorn: {{ic|Rock}}. Ground activity is Rhydon-exclusive. | ||
:Rhydon/Rhyperior: Rock/Ground. Being Ground/Rock is just wrong. | :Rhydon/Rhyperior: {{ic|Rock}}/{{ic|Ground}}. Being Ground/Rock is just wrong. | ||
:Starmie: Water/Fairy. No psychic/mental powers to speak of. Cosmic/mystical attributes suit Fairy. | :Starmie: {{ic|Water}}/{{ic|Fairy}}. No psychic/mental powers to speak of. Cosmic/mystical attributes suit Fairy. | ||
:Mr. Mime: Psychic. No Fairy attributes. Only learns one such move via leveling. Likes to trick others with fake objects and walls of air, so maybe Dark? Nah. | :Mr. Mime: {{ic|Psychic}}. No Fairy attributes. Only learns one such move via leveling. Likes to trick others with fake objects and walls of air, so maybe Dark? Nah. | ||
:Jynx: Fairy/Ice: No psychic powers. Behaves much like the Fairy type. | :Jynx: {{ic|Fairy}}/{{ic|Ice}}: No psychic powers. Behaves much like the Fairy type. | ||
:Gyarados: Water/Dragon. 'Nuff said. | :Gyarados: {{ic|Water}}/{{ic|Dragon}}. 'Nuff said. | ||
:Porygon/2/Z: Electric. What do you think data is..? | :Porygon/2/Z: {{ic|Electric}}. What do you think data is..? | ||
====Gen II==== | ====Gen II==== | ||
:Azurill/Marill/Azumarill: Water. Azurill can swim and learns mostly Water moves. None have Fairy attributes. | :Azurill/Marill/Azumarill: {{ic|Water}}. Azurill can swim and learns mostly Water moves. None have Fairy attributes. | ||
:Hoppip: Grass. Cannot control itself in midair. | :Hoppip: {{ic|Grass}}. Cannot control itself in midair. | ||
:Wynaut/Wobbuffet: Normal. Learns mostly Normal moves. No Psychic attributes. | :Wynaut/Wobbuffet: {{ic|Normal}}. Learns mostly Normal moves. No Psychic attributes. | ||
:Girafarig: Psychic/Dark. Learns many Dark moves, dangerous-looking tail, more dichotomous than Normal/Psychic. | :Girafarig: {{ic|Psychic}}/{{ic|Dark}}. Learns many Dark moves, dangerous-looking tail, more dichotomous than Normal/Psychic. | ||
:Dunsparce: Normal/Ground: Diverse moveset but Ground attributes. | :Dunsparce: {{ic|Normal}}/{{ic|Ground}}: Diverse moveset but Ground attributes. | ||
:Gligar/Gliscor: Poison/Flying: Poisonous. Fly. Don't dig. Based on scorpions, bats, and vampires. Poison/Flying. | :Gligar/Gliscor: {{ic|Poison}}/{{ic|Flying}}: Poisonous. Fly. Don't dig. Based on scorpions, bats, and vampires. Poison/Flying. | ||
:Stantler: Normal/Psychic. Illusions, hypnosis, but still Normal attributes. | :Stantler: {{ic|Normal}}/{{ic|Psychic}}. Illusions, hypnosis, but still Normal attributes. | ||
:Smoochum: Fairy. Lives in cities instead of icy mountains. Not based on Yuki-onna like Jynx. | :Smoochum: {{ic|Fairy}}. Lives in cities instead of icy mountains. Not based on Yuki-onna like Jynx. | ||
:Suicune: Water/Flying. Breaks the trio order, but too many wind connections to ignore. | :Suicune: {{ic|Water}}/{{ic|Flying}}. Breaks the trio order, but too many wind connections to ignore. | ||
:Pupitar: Rock. No Ground properties. Suits the transition to… | :Pupitar: {{ic|Rock}}. No Ground properties. Suits the transition to… | ||
:Tyranitar: Rock/Dragon: It's Godzilla. Made of rock. | :Tyranitar: {{ic|Rock}}/{{ic|Dragon}}: It's Godzilla. Made of rock. | ||
::Mega Tyranitar: Dark/Dragon. Evil appearance. Could be a corrupted form that quote, "seethes with energy and emanates power." | ::Mega Tyranitar: {{ic|Dark}}/{{ic|Dragon}}. Evil appearance. Could be a corrupted form that quote, "seethes with energy and emanates power." | ||
:Lugia: Water/Flying. I mean ''come on.'' | :Lugia: {{ic|Water}}/{{ic|Flying}}. I mean ''come on.'' | ||
:Celebi: Fairy/Grass. Literally. | :Celebi: {{ic|Fairy}}/{{ic|Grass}}. Literally. | ||
====Gen III==== | ====Gen III==== | ||
:Shroomish: Grass/Poison: Even says "My poison powders turned more toxic!" in Mystery Dungeon | :Shroomish: {{ic|Grass}}/{{ic|Poison}}: Even says "My poison powders turned more toxic!" in Mystery Dungeon. | ||
:Trapinch: {{ic|Ground}}/{{ic|Bug}}. Bug origin, several Bug moves, etc. | |||
:Trapinch: Ground/Bug. Bug origin, several Bug moves, etc. | :Lunatone: {{ic|Rock}}/{{ic|Fairy}}. Moon powers are associated with Fairy. Mystic connection. | ||
:Lunatone: Rock/Fairy. Moon powers are associated with Fairy. Mystic connection. | :Solrock: {{ic|Rock}}/{{ic|Fire}}. Heat. Sun. Light. | ||
:Solrock: Rock/Fire. Heat. Sun. Light. | :Milotic: {{ic|Water}}/{{ic|Dragon}}. Origin, moves, appearance. | ||
:Milotic: Water/Dragon. Origin, moves, appearance. | :Castform: {{ic|Flying}}. Air/wind abilities. Floats. Is a cloud. | ||
:Castform: Flying. Air/wind abilities. Floats. Is a cloud. | :Mega Banette: {{ic|Ghost}}/{{ic|Dark}}. "Baleful power" is unleashed. | ||
:Mega Banette: Ghost/Dark. "Baleful power" is unleashed. | :Chingling/Chimecho: {{ic|Normal}}. No Psychic powers whatsoever. More proof that Sound type needs to exist. | ||
:Chingling/Chimecho: Normal. No Psychic powers whatsoever. More proof that Sound type needs to exist. | :Glalie: {{ic|Rock}}/{{ic|Ice}}. Body made of rock. | ||
:Glalie: Rock/Ice. Body made of rock. | :Luvdisc: {{ic|Water}}/{{ic|Fairy}}. Fairy is pretty much the emotion type. | ||
:Luvdisc: Water/Fairy. Fairy is pretty much the emotion type. | :Beldum: {{ic|Steel}}. Barely thinks for itself. Computer-like mind comes with evolution. | ||
:Beldum: Steel. Barely thinks for itself. Computer-like mind comes with evolution. | :Latias: {{ic|Dragon}}/{{ic|Fairy}}. Half-Psychic Latios can create illusions, Latias is emotionally sensitive. Both types suit their origins. | ||
:Latias: Dragon/Fairy. Half-Psychic Latios can create illusions, Latias is emotionally sensitive. Both types suit their origins. | :Jirachi: {{ic|Fairy}}. Grants wishes "if you sing to it in a voice of purity." Is in tune with human desires. Steel typing is absurd. | ||
:Jirachi: Fairy. Grants wishes "if you sing to it in a voice of purity." Is in tune with human desires. Steel typing is absurd. | |||
====Gen IV==== | ====Gen IV==== | ||
:Grotle: Grass/Ground. Shell is made of soil. | :Grotle: {{ic|Grass}}/{{ic|Ground}}. Shell is made of soil. | ||
:Bidoof: Normal/Water. Lives on riverbanks. Doesn't act less Water-like than Bibarel. | :Bidoof: {{ic|Normal}}/{{ic|Water}}. Lives on riverbanks. Doesn't act less Water-like than Bibarel. | ||
:Budew: Grass. No poisonous attributes. Learns only 3 Poison moves, and only via TM. | :Budew: {{ic|Grass}}. No poisonous attributes. Learns only 3 Poison moves, and only via TM. | ||
:Mesprit: Fairy. It's the epitome of Fairy Pokémon. | :Mesprit: {{ic|Fairy}}. It's the epitome of Fairy Pokémon. | ||
:Azelf: Fighting. Willpower is part of the Fighting element description, and it always bugged me how many Psychic Legendaries there are. | :Azelf: {{ic|Fighting}}. Willpower is part of the Fighting element description, and it always bugged me how many Psychic Legendaries there are. | ||
:Cresselia: Fairy. Pink, female, moon, joyful dreams. | :Cresselia: {{ic|Fairy}}. Pink, female, moon, joyful dreams. | ||
:Palkia: Psychic/Dragon. Stop… Spacetime. Absolutely nothing to do with Water besides the name "pearl." | :Palkia: {{ic|Psychic}}/{{ic|Dragon}}. Stop… Spacetime. Absolutely nothing to do with Water besides the name "pearl." |
edits