Pokémon Trainer (Super Smash Bros.): Difference between revisions

→‎Pokémon Change: A couple of rewords.
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(→‎Pokémon Change: A couple of rewords.)
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Pokémon Change mimics {{pkmn|anime}}/{{pkmn|manga}}-style battling by [[Recall|switching out]] to the next available Pokémon to let the previously used one rest; while not in battle, each Pokémon will regenerate 0.8 points of stamina per second (until restored to 100).  
Pokémon Change mimics {{pkmn|anime}}/{{pkmn|manga}}-style battling by [[Recall|switching out]] to the next available Pokémon to let the previously used one rest; while not in battle, each Pokémon will regenerate 0.8 points of stamina per second (until restored to 100).  


While switching out, the user is temporarily immune to any on-screen attacks. Damage percentage is still carried over. Effects such as increased or decreased size held by the previous Pokémon will ''not'' be carried over during Pokémon Change ([[Final Smash]] wielding being one exception). Pokémon Change cannot be activated in midair.
While switching out, the user is temporarily immune to any on-screen attacks. Damage percentage is shared by all 3 Pokémon, so changing Pokémon will not affect damage at all . Effects such as increased or decreased size held by the previous Pokémon will ''not'' be carried over during Pokémon Change ([[Final Smash]] wielding being one exception). Pokémon Change cannot be activated in midair.


Pokémon Change is disabled in [[The Subspace Emissary]] until the player obtains Ivysaur; it is then limited until Charizard is obtained.
Due to the Pokémon Trainer starting with only Squirtle, Pokémon Change is disabled in [[The Subspace Emissary]] until the player obtains Ivysaur; it is then limited until Charizard is obtained.


==Pokémon==
==Pokémon==
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