Glitch City: Difference between revisions

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Although some aspects of the source map of Glitch City are preserved, such as tiles, most other attributes are completely changed, such as what is and isn't walkable terrain. There are essentially five types of tiles in Glitch City: walkable tiles, [[ledge]]s, walls, [[water tile]]s, and traps (which can be walked onto but not walked off of). Map links, which allow players to travel between two adjacent areas without a warp (such as from {{rt|22|Kanto}} to [[Viridian City]]), are also apparently ignored, so if a player manages to navigate to where an adjacent map should be and try to walk into it, the result will be the same as if they walked outside of the map.
Although some aspects of the source map of Glitch City are preserved, such as tiles, most other attributes are completely changed, such as what is and isn't walkable terrain. There are essentially five types of tiles in Glitch City: walkable tiles, [[ledge]]s, walls, [[water tile]]s, and traps (which can be walked onto but not walked off of). Map links, which allow players to travel between two adjacent areas without a warp (such as from {{rt|22|Kanto}} to [[Viridian City]]), are also apparently ignored, so if a player manages to navigate to where an adjacent map should be and try to walk into it, the result will be the same as if they walked outside of the map.


Normally {{m|cut}}table trees cannot be cut down in Glitch City, no matter how many times the move is used on it. No signs are readable, doors cannot be entered, and doors and cave entrances will not work. This is because objects (such as the invisible ones placed over signs) and warps (such as those placed over doors and cave entrances) are not present in Glitch City. It is possible to {{m|Surf}} in some cities, even if no [[water tile]]s are visible.
Normally {{m|cut}}table trees cannot be cut down in Glitch City, no matter how many times the move is used on it. No signs are readable, and doors and cave entrances cannot be entered. This is because objects (such as the invisible ones placed over signs) and warps (such as those placed over doors and cave entrances) are not present in Glitch City. It is possible to {{m|Surf}} in some cities, even if no [[water tile]]s are visible.


In {{game|Yellow}}, Glitch City has a profound effect on [[Red's Pikachu (game)|Pikachu]]'s overworld AI, causing it to run to and from random places. Walking onto certain glitched tiles also make it disappear, though after the player leaves such tiles, Pikachu will reappear and follow the player's recorded path.
In {{game|Yellow}}, Glitch City has a profound effect on [[Red's Pikachu (game)|Pikachu]]'s overworld AI, causing it to run to and from random places. Walking onto certain glitched tiles also make it disappear, though after the player leaves such tiles, Pikachu will reappear and follow the player's recorded path.
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