Tall grass: Difference between revisions

No change in size ,  19 March 2014
m
m (→‎In battle: Taken from the Secret Power and Nature Power articles)
Line 251: Line 251:
In Generation IV and V, tall grass gives {{m|Secret Power}} a 30% chance of putting its target to {{status|sleep}}, and gives it the appearance of {{m|Needle Arm}}; it causes {{m|Nature Power}} to become {{m|Seed Bomb}}.
In Generation IV and V, tall grass gives {{m|Secret Power}} a 30% chance of putting its target to {{status|sleep}}, and gives it the appearance of {{m|Needle Arm}}; it causes {{m|Nature Power}} to become {{m|Seed Bomb}}.


In Generation VI, tall grass gives {{m|Secret Power}} a 30% chance of putting its target to sleep, and gives it the appearance of {{m|Vine Whip}}; it causes {{m|Mature Power}} to become {{m|Energy Ball}}.
In Generation VI, tall grass gives {{m|Secret Power}} a 30% chance of putting its target to sleep, and gives it the appearance of {{m|Vine Whip}}; it causes {{m|Nature Power}} to become {{m|Energy Ball}}.


{{m|Camouflage}} makes the user {{type|Grass}} when used in grass, and {{type|Water}} when used in seaweed.
{{m|Camouflage}} makes the user {{type|Grass}} when used in grass, and {{type|Water}} when used in seaweed.
2,391

edits