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(→Pokémon Black and White 2: The shiny stone can be found in dust clouds of PBW2. I have photographic evidence if needed.) |
m (→Intro: "easiest" is subjective) |
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Phenomena will continue to exist off-screen and when the player accesses their game menus. They do not vanish until they are entered into unless the player enters a battle, picks up a visible item, interacts with an [[Non-player character|NPC]], or exits the area entirely. One will also vanish if a walking NPC steps on it. Only one phenomenon will be in the area at any given time. Saving before entering a phenomenon will not preserve the phenomenon upon reset. | Phenomena will continue to exist off-screen and when the player accesses their game menus. They do not vanish until they are entered into unless the player enters a battle, picks up a visible item, interacts with an [[Non-player character|NPC]], or exits the area entirely. One will also vanish if a walking NPC steps on it. Only one phenomenon will be in the area at any given time. Saving before entering a phenomenon will not preserve the phenomenon upon reset. | ||
Phenomena are distinguished in-game by audio and visual effects; in most cases, they are named for the visual effect shown on-screen when each phenomenon occurs. | |||
==Rustling grass== | ==Rustling grass== |
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