Talk:Mew (Pokémon): Difference between revisions

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The only way I can see these things as not contradicting each other would be if either one is inaccurate or if you were to interpret "created Mew" as "made the finishing touches on Mew" or "finalized the character" rather than the idea of "creating" Mew (as in, starting with nothing and just coming up with the whole idea 2 weeks before game development was finished). [[User:Dannyjenn|Dannyjenn]] 04:13, 18 March 2012 (UTC)
The only way I can see these things as not contradicting each other would be if either one is inaccurate or if you were to interpret "created Mew" as "made the finishing touches on Mew" or "finalized the character" rather than the idea of "creating" Mew (as in, starting with nothing and just coming up with the whole idea 2 weeks before game development was finished). [[User:Dannyjenn|Dannyjenn]] 04:13, 18 March 2012 (UTC)
:Only the trademark was issued in 1990. [[Satoshi Tajiri]] or someone else may have conceived Mew as a [[Capsule Monsters]] design (development on this first began in 1990), but there doesn't seem to be any evidence to prove that (at least no one seems to have access to the other 200+ 'Capumon' sketches). Capsule Monsters was actually quite a different concept to the game that would eventually become Pokémon, as the player was meant to live alongside Pokémon and players would rely on them (for example, they would use {{p|Lapras}} for transport) and they would help each other with tasks, as opposed to training them or collecting them for use in battle. The player was going to fight by himself at one point. (my source are some interviews translated by [www.glitterberri.com Glitterberri], but the site is unfortunately down at the moment). Mew could have also been something entirely different at the time.
:Yes, Mew was a "last minute" addition to {{2v2|Red|Green}}. Unlike {{2v2|Red|Blue}}, there isn't much free space available in Red and Green, because it's only a 512KB cartridge. According to an [http://web.archive.org/web/20101125182143/http://nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&volumeId=1&chapterId=1 Iwata Asks interview] around the development of {{2v2|HeartGold|SoulSilver}}, there were some debugging features remaining in the game, so Morimoto removed those features to create 300 bytes of free space, and then placed some data for Mew in there. This may be supported by the [[Pokémon base stats data structure in Generation I#Storage|Pokémon base stats structure]], in which Mew's base stats are stored at offset 0x00425B. The base stats data normally follow on by Pokédex entry at 0x0383DE starting from {{p|Bulbasaur}}, yet Mew's base stats data do not follow on from {{p|Mewtwo}}. They do, however in {{game|Yellow}}. I suspect it's probably the same case in Red and Green, though I haven't checked. I personally believe Mew replaced one of the Missingno. occupying index number 15 (0x0F). --[[User:Chickasaurus|Chickasaurus]] 13:26, 18 March 2012 (UTC)
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