Talk:List of glitch types (Generation I): Difference between revisions

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--[[User:SnorlaxMonster|SnorlaxMonster]] 11:33, 26 October 2009 (UTC)
--[[User:SnorlaxMonster|SnorlaxMonster]] 11:33, 26 October 2009 (UTC)
:Pictorial representation. It makes it easier to see these things. It's also how things get done on the standard types pages. &mdash;'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 23:22, 26 October 2009 (UTC)
:Pictorial representation. It makes it easier to see these things. It's also how things get done on the standard types pages. &mdash;'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 23:22, 26 October 2009 (UTC)
::Well yes, but because they are all the same with no strengths and no weakesses, couldn't we just have 1 for all of the types?--[[User:SnorlaxMonster|SnorlaxMonster]] 02:44, 27 October 2009 (UTC)

Revision as of 02:44, 27 October 2009

Pre-merge discussions

Type effectiveness

Considering all glitch moves will have neutral type effectiveness, is it really necessary to use

Offensive Unknown Defensive
Power Types   Power Types
None ½× None
½× None None
None None


--SnorlaxMonster 11:33, 26 October 2009 (UTC)

Pictorial representation. It makes it easier to see these things. It's also how things get done on the standard types pages. —darklordtrom 23:22, 26 October 2009 (UTC)
Well yes, but because they are all the same with no strengths and no weakesses, couldn't we just have 1 for all of the types?--SnorlaxMonster 02:44, 27 October 2009 (UTC)