Generation II: Difference between revisions

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[[File:Goldtitle.png|frame|right|The title screen for {{game|Gold}}.]]
[[File:Goldtitle.png|frame|right|The title screen for {{game3|Gold and Silver|Pokémon Gold|s}}.]]
The '''second generation''' of Pokémon games, sometimes known as the '''metal generation''', is the second set of Pokémon games to be released, best described as a {{wp|sequel}} to [[Generation I]]. Among older fans of the games, it is the most acclaimed of the generations, likely owing to this fact. It is much like Generation I before it, beginning in 1999 with the Japanese paired versions release of {{game|Gold and Silver|s}} (which were later remade in the form of {{game|HeartGold and SoulSilver|s}}) and ending in 2001 with the North American release of {{game|Crystal}}. This generation also saw the release of [[Pokémon Stadium 2]].
The '''second generation''' of Pokémon games, sometimes known as the '''metal generation''', is the second set of Pokémon games to be released, best described as a {{wp|sequel}} to [[Generation I]]. Among older fans of the games, it is the most acclaimed of the generations, likely owing to this fact. It is much like Generation I before it, beginning in 1999 with the Japanese paired versions release of {{game|Gold and Silver|s}} (which were later remade in the form of {{game|HeartGold and SoulSilver|s}}) and ending in 2001 with the North American release of {{game|Crystal}}. This generation also saw the release of [[Pokémon Stadium 2]].


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*Pokémon can now [[held item|hold items]] and use them in battle.
*Pokémon can now [[held item|hold items]] and use them in battle.
*A special [[Pokérus|Pokémon virus]] is introduced that boosts stats.
*A special [[Pokérus|Pokémon virus]] is introduced that boosts stats.
*Inheritance of a Pokémon's [[IV]]s from its parents.
*Inheritance of a Pokémon's [[Individual values|IVs]] from its parents.


Major alterations from Generation I include:
Major alterations from Generation I include:
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*A key item can be set to and then subsequently accessed with the select button, for convenience on the field.
*A key item can be set to and then subsequently accessed with the select button, for convenience on the field.
*Opponent [[Pokémon Trainer]]s are given individual names.
*Opponent [[Pokémon Trainer]]s are given individual names.
*[[Exp. All]] is changed into the [[Exp. Share]], a held item (the items' names are the same in Japanese).
*{{DL|Experience-affecting item|Exp. All}} is changed into the {{DL|Experience-affecting item|Exp. Share}}, a held item (the items' names are the same in Japanese).
*[[Town Map]] is replaced with an electronic device, the [[PokéGear]], which also has cellphone and radio capabilities, alongside map functions.
*[[Town Map]] is replaced with an electronic device, the [[PokéGear]], which also has cellphone and radio capabilities, alongside map functions.
*The type chart has changed somewhat from Generation I:
*The type chart has changed somewhat from Generation I:
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====Gym Leaders====
====Gym Leaders====
Johto's [[Gym Leaders]] specialize in types different from Kanto's Gym Leaders, with eight of the nine types not covered by Kanto being the specialty types of these Gyms. Like Kanto, these Gym Leaders will give out [[badge]]s and [[TM]]s on their defeat.
Johto's [[Gym Leader]]s specialize in types different from Kanto's Gym Leaders, with eight of the nine types not covered by Kanto being the specialty types of these Gyms. Like Kanto, these Gym Leaders will give out [[badge]]s and [[TM]]s on their defeat.
{| align="center" style="background: #00647f; -moz-border-radius: 10px; border: 4px solid #00647f;" colspan=4 cellspacing="1" cellpadding="2"
{| align="center" style="background: #00647f; -moz-border-radius: 10px; border: 4px solid #00647f;" colspan=4 cellspacing="1" cellpadding="2"
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{{game|Gold and Silver|s}} were among the most-hyped games in the Pokémon franchise, with the innovations introduced in them becoming staples of the series. The later-released {{game|Crystal}} began the series' focus on [[legendary Pokémon]] of the regions in which the games take place, first bringing them into the plot of the game. Unlike future games, Generation II stood as an extension and a sequel of Generation I, and has been criticized by some for this.
{{game|Gold and Silver|s}} were among the most-hyped games in the Pokémon franchise, with the innovations introduced in them becoming staples of the series. The later-released {{game|Crystal}} began the series' focus on [[legendary Pokémon]] of the regions in which the games take place, first bringing them into the plot of the game. Unlike future games, Generation II stood as an extension and a sequel of Generation I, and has been criticized by some for this.


Like Generation I's games, the popularity of the Generation II games proved great enough that {{game|HeartGold and SoulSilver|s|remakes}} were made during [[Generation IV]] as sequels to {{game|FireRed and LeafGreen|s}}.
Like Generation I's games, the popularity of the Generation II games proved great enough that {{game3|HeartGold and SoulSilver|remakes|s}} were made during [[Generation IV]] as sequels to {{game|FireRed and LeafGreen|s}}.


==Trivia==
==Trivia==
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