4,430
edits
m (More stubby than incomplete now) |
mNo edit summary |
||
Line 1: | Line 1: | ||
:''For the TCG theme deck, see [[Blackout (TCG)]]'' | :''For the TCG theme deck, see [[Blackout (TCG)]]'' | ||
---- | ---- | ||
The {{player}} will '''black out''' when all the Pokémon on the player's team faint. This generally occurs in battle, but will occasionally happen out of battle due to {{status|poison}}ing. It was known as a '''white out''' in [[Generation II|Generations II]] and {{gen|III}} for unknown reasons, but returned to the original name. | The {{player}} will '''black out''' when all the Pokémon on the player's team faint. This generally occurs in battle, but will occasionally happen out of battle due to {{status|poison}}ing. It was known as a '''white out''' in [[Generation II|Generations II]] and {{gen|III}} for unknown reasons, but returned to the original name. Blacking out can be easily avoided by frequently using healing items. | ||
==Effects== | ==Effects== | ||
Line 10: | Line 10: | ||
==Trivia== | ==Trivia== | ||
* The [[Pomeg glitch]] could be used in {{game|Emerald}} to prevent blacking out. | * The [[Pomeg glitch]] could be used in {{game|Emerald}} to prevent blacking out. | ||
* A glitch in [[Generation I]] causes a black out to occur out of battle and without poisoned Pokémon, by using a [[PC]] to store all Pokémon except ones that have [[fainting|fainted]]. | |||
{{-}} | {{-}} | ||
{{Stub}} | {{Stub}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
edits