Fainting: Difference between revisions

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In the Pokémon Video Game Fainting is when a Pokémon has 0 or less HP (this means takes damage > than their HP , not actually having negative HP) and also makes it unable to battle until its hitp. Normal healing items (e.g Full Heal or Potion) will '''NOT''' work on a fainted Pokémon. Instead , they either have to be healed at a Pokécenter or revived with a Revival/Revive (50% of max hitpoints rounding down) or a Full/Max Revival/Revive (100% of max hp).
In the Pokémon Video Game Fainting is when a Pokémon has 0 or less HP (this means takes damage > than their HP , not actually having negative HP) and also makes it unable to battle until its healed. Normal healing items (e.g Full Heal or Potion) will '''NOT''' work on a fainted Pokémon. Instead , they either have to be healed at a Pokécenter or revived with a Revival/Revive (50% of max hitpoints rounding down) or a Full/Max Revival/Revive (100% of max hp).


There are a few ways a Pokémon can faint:
There are a few ways a Pokémon can faint:
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