Escape Rope: Difference between revisions

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Escape Ropes are used in places such as caves to warp back to the entrance in which they came in from. This effect alleviates the necessity to have a Pokémon with {{m|Dig}} in the party when a player wants to exit a cave or similar location quickly.
Escape Ropes are used in places such as caves to warp back to the entrance in which they came in from. This effect alleviates the necessity to have a Pokémon with {{m|Dig}} in the party when a player wants to exit a cave or similar location quickly.


To date, {{g|Colosseum}} and {{g|XD: Gale of Darkness}} are the only games that require trading to obtain the Escape Rope in.  Due to the different map system used in those games, the Escape Rope's only use in those games is to either sell it for money or trade it back to a handheld game.
To date, {{g|Colosseum}} and {{g|XD: Gale of Darkness}} are the only games that have no use for the Escape Rope; therefore require trading to obtain the Escape Rope in.  Due to the different map system used in those games, the Escape Rope's only use in those games is to either sell it for money or trade it back to a handheld game.


The Escape Rope cannot be used to escape from [[Spear Pillar]] or the [[Hall of Origin]], as they both are considered to be outside of Mt. Coronet by the games.
The Escape Rope cannot be used to escape from [[Spear Pillar]] or the [[Hall of Origin]], as they both are considered to be outside of Mt. Coronet by the games.
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