Fainting: Difference between revisions

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(→‎Avoiding fainting: leftovers is reusable)
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Fainting will cause a Pokémon to lose [[happiness]], and may grow to resent its trainer if it faints often and spends a lot of time unconscious.
Fainting will cause a Pokémon to lose [[happiness]], and may grow to resent its trainer if it faints often and spends a lot of time unconscious.


If all of the [[player character]]'s Pokémon faint, then the trainer will be disqualified or faint ("''<player name>'' Blacked/Whited Out!"). The player will then be warped back to the last [[Pokémon Center]] visited.
If all of the [[player character]]'s Pokémon faint, then the trainer will be disqualified or faint ("''<player name>'' Blacked/Whited Out!"). The player will then be warped back to the last {{g|Center}} visited and the player will lose half of their [[Pokémon Dollar|money]].


In {{game|Yellow}}, {{p|Pikachu}} returns to its [[Poké Ball]] when it has fainted, which is the only time that Pikachu goes in its Poké Ball.
In {{game|Yellow}}, {{p|Pikachu}} returns to its [[Poké Ball]] when it has fainted, which is the only time that Pikachu goes in its Poké Ball.
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===Effects of items on fainted Pokémon===
===Effects of items on fainted Pokémon===
Normal [[item]]s, such as [[potion]]s or [[status ailment healing item]]s will not work on a fainted Pokémon. Instead, they either have to be healed at a [[Pokémon Center]] or brought back with a reviving item.
Normal [[item]]s, such as [[potion]]s or [[status ailment healing item]]s will not work on a fainted Pokémon. Instead, they either have to be healed at a [[Pokémon Center]] or brought back with a reviving item.
*[[Revive]] will revive a Pokémon with half of its HP.
* [[Revive]] will revive a Pokémon with half of its HP.
*[[Max Revive]] will revive a Pokémon with all of its HP.
* [[Max Revive]] will revive a Pokémon with all of its HP.
*[[Revival Herb]] will revive a Pokémon with all of its HP.
* [[Revival Herb]] will revive a Pokémon with all of its HP.


==Avoiding fainting==
==Avoiding fainting==
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'''The following items can allow a Pokémon not to faint:'''
'''The following items can allow a Pokémon not to faint:'''
*[[In-battle effect item#Focus Band|Focus Band]]
* {{DL|In-battle effect item|Focus Band}}
*[[In-battle effect item#Focus Sash|Focus Sash]]
* {{DL|In-battle effect item|Focus Sash}}


'''The following items restore HP once:'''
'''The following items restore HP once:'''
*[[Oran Berry]]
* [[Oran Berry]]
*[[Sitrus Berry]]
* [[Sitrus Berry]]
*[[Figy Berry]]
* [[Figy Berry]]
*[[Wiki Berry]]
* [[Wiki Berry]]
*[[Mago Berry]]
* [[Mago Berry]]
*[[Aguav Berry]]
* [[Aguav Berry]]
*[[Iapapa Berry]]
* [[Iapapa Berry]]
*[[Enigma Berry]]
* [[Enigma Berry]]
*[[In-battle effect item#Big Root|Big Root]]
* {{DL|In-battle effect item|Big Root}}


'''The followings items restore HP more than once:'''
'''The followings items restore HP more than once:'''
*[[In-battle effect item#Shell Bell|Shell Bell]]
* {{DL|In-battle effect item|Shell Bell}}
*[[In-battle effect item#Leftovers|Leftovers]]
* {{DL|In-battle effect item|Leftovers}}


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[[Category:Game mechanics]]
[[Category:Game mechanics]]
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