Talk:Status condition: Difference between revisions

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::: But sleep doesn't go away automatically after battle (though it does go away during battle) and paralysis doesn't go away automatically, after or during battle. [[User:Gastlys mama|Gastlys mama]] 19:00, 21 January 2009 (UTC)
::: But sleep doesn't go away automatically after battle (though it does go away during battle) and paralysis doesn't go away automatically, after or during battle. [[User:Gastlys mama|Gastlys mama]] 19:00, 21 January 2009 (UTC)
:::: I know.  I'm saying that sleep and paralyzation don't go away automatically after battle, which is why they are described as ''non''-volatile.&nbsp;&mdash;&nbsp;[[User:Laoris|Laoris]]&nbsp;<sub>([[User_Talk:Laoris|Blah]])</sub> 19:48, 21 January 2009 (UTC)
:::: I know.  I'm saying that sleep and paralyzation don't go away automatically after battle, which is why they are described as ''non''-volatile.&nbsp;&mdash;&nbsp;[[User:Laoris|Laoris]]&nbsp;<sub>([[User_Talk:Laoris|Blah]])</sub> 19:48, 21 January 2009 (UTC)
::::: Oh, I see, I thought it meant volatile as in potentially dangerous or harmful, but it rather means the other (surely less used) meaning of likely to change. Faaaaaaaaair enough. PokéPokéPokéPokéPoké[[User:Gastlys mama|Gastlys mama]] 20:38, 21 January 2009 (UTC)


== Poisoning ==
== Poisoning ==


Would it be worthwhile noting that your last Pokemon dying of poison is the only way to black out outside of battle? Also, it could be added that the reason a poisoned Pokemon with one HP loses this status in Gen IV is probably to prevent that from happening.[[User:Gastlys mama|Gastlys mama]] 18:08, 21 January 2009 (UTC)
Would it be worthwhile noting that your last Pokemon dying of poison is the only way to black out outside of battle? Also, it could be added that the reason a poisoned Pokemon with one HP loses this status in Gen IV is probably to prevent that from happening.[[User:Gastlys mama|Gastlys mama]] 18:08, 21 January 2009 (UTC)
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