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::: But sleep doesn't go away automatically after battle (though it does go away during battle) and paralysis doesn't go away automatically, after or during battle. [[User:Gastlys mama|Gastlys mama]] 19:00, 21 January 2009 (UTC) | ::: But sleep doesn't go away automatically after battle (though it does go away during battle) and paralysis doesn't go away automatically, after or during battle. [[User:Gastlys mama|Gastlys mama]] 19:00, 21 January 2009 (UTC) | ||
:::: I know. I'm saying that sleep and paralyzation don't go away automatically after battle, which is why they are described as ''non''-volatile. — [[User:Laoris|Laoris]] <sub>([[User_Talk:Laoris|Blah]])</sub> 19:48, 21 January 2009 (UTC) | :::: I know. I'm saying that sleep and paralyzation don't go away automatically after battle, which is why they are described as ''non''-volatile. — [[User:Laoris|Laoris]] <sub>([[User_Talk:Laoris|Blah]])</sub> 19:48, 21 January 2009 (UTC) | ||
::::: Oh, I see, I thought it meant volatile as in potentially dangerous or harmful, but it rather means the other (surely less used) meaning of likely to change. Faaaaaaaaair enough. PokéPokéPokéPokéPoké[[User:Gastlys mama|Gastlys mama]] 20:38, 21 January 2009 (UTC) | |||
== Poisoning == | == Poisoning == | ||
Would it be worthwhile noting that your last Pokemon dying of poison is the only way to black out outside of battle? Also, it could be added that the reason a poisoned Pokemon with one HP loses this status in Gen IV is probably to prevent that from happening.[[User:Gastlys mama|Gastlys mama]] 18:08, 21 January 2009 (UTC) | Would it be worthwhile noting that your last Pokemon dying of poison is the only way to black out outside of battle? Also, it could be added that the reason a poisoned Pokemon with one HP loses this status in Gen IV is probably to prevent that from happening.[[User:Gastlys mama|Gastlys mama]] 18:08, 21 January 2009 (UTC) |
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