Type (TCG): Difference between revisions

→‎Relationship to Video Games: Coalossal caption needed an extra sentence, "2t" template decided not to match "t" template, so the Infernape sentence needed correcting.
(Supereffective Glasses, treating Weakness ignoring and Resistance ignoring as separate, Couched double resistances as not really existing in the modern game, and even more compendium references. Incomplete section for Metagame, it's too short now.)
(→‎Relationship to Video Games: Coalossal caption needed an extra sentence, "2t" template decided not to match "t" template, so the Infernape sentence needed correcting.)
 
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===Relationship to Video Games===
===Relationship to Video Games===
[[File:CoalossalRebelClash107.jpg|200px|thumb|right|{{TCG ID|Rebel Clash|Coalossal|107}} is a card for a {{p|Coalossal|species}} that is {{2t|Rock|Fire}}. This card takes after the Rock typing, but Rock is not an Energy type. Pokemon that are Rock-type are printed as cards of the Fighting Energy type, and this card follows suit by having that Energy type. However, the Ability Tar Generator nods back at the Rock/Fire typing by affecting both Fighting and Fire Energy in a positive manner]]
[[File:CoalossalRebelClash107.jpg|200px|thumb|right|{{TCG ID|Rebel Clash|Coalossal|107}} is a card for a {{p|Coalossal|species}} that is {{2t|Rock|Fire}}. This card takes after the Rock typing, but Rock is not an Energy type. Pokemon that are Rock-type are printed as cards of the Fighting Energy type, and this card follows suit by having that Energy type. However, the Ability Tar Generator nods back at the Rock/Fire typing by affecting both Fighting and Fire Energy in a positive manner. Note that the card has a Weakness of Grass, matching a weakness of the Rock type from the game.]]
As an adaption of the Pokémon video games, many details of Pokémon cards regarding Energy types call back to elements seen in the games. The Energy type that a Pokémon card has usually matches one of the types the species has in the video games. For example, {{p|Infernape}} is a {{2t|Fire|Fighting}} in the games, so {{TCG|Infernape}} cards tend to be either {{ct|Fire}} or {{ct|Fighting}}. For the Pokémon in the games that have types do not have a corresponding Energy type, they get cards that have Energy types that their typing has been grouped into, as per the table at the start of the article. One example of this is that {{t|Rock}}- and {{type|Ground}} Pokémon from the games get cards in the TCG that have the {{TCG|Fighting}} Energy type.
As an adaption of the Pokémon video games, many details of Pokémon cards regarding Energy types call back to elements seen in the games. The Energy type that a Pokémon card has usually matches one of the types the species has in the video games. For example, {{p|Infernape}} is a {{2t|Fire|Fighting}}-type Pokémon in the games, so {{TCG|Infernape}} cards tend to be either {{ct|Fire}} or {{ct|Fighting}}. For the Pokémon in the games that have types do not have a corresponding Energy type, they get cards that have Energy types that their typing has been grouped into, as per the table at the start of the article. One example of this is that {{t|Rock}}- and {{type|Ground}} Pokémon from the games get cards in the TCG that have the {{TCG|Fighting}} Energy type.


As stated before, if a Pokémon card has attacks that have costs which include Energy types that are not Colorless or the same Energy type of the card, the Energy types of that cost are likely to be Energy types based on the typing of the species in the video game that is not the card's Energy type.
As stated before, if a Pokémon card has attacks that have costs which include Energy types that are not Colorless or the same Energy type of the card, the Energy types of that cost are likely to be Energy types based on the typing of the species in the video game that is not the card's Energy type.
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===="Attacks and types"====
===="Attacks and types"====
One misconception of the TCG is that each attack has a type, and this type is what is used to determine if a Pokémon takes increased or decreased damage due to Weakness and Resistance. This line of thought further notes that the Energy types in the cost of an attack do not affect this "typing". This interpretation likely draws from the video games, where every [[move]] has a type. This is false, even a rulebook for [[Base Set 2]] states that Weakness and Resistance are applied when the Energy type of the Pokémon using the attack matches.<ref>[https://www.judgeball.com/files/archives/tcg-rulebooks/en/WOTC_v1.pdf Advanced Rulebook, version 1],Judge Ball </ref>. However, this interpretation has been officially acknowledged in the past, in a question to Wizards of the Coast. <ref>[https://compendium.pokegym.net/ruling/322/ Compendium VMAX], [[Team Compendium]]</ref>. It has also been listed on this very page as a truth.
One misconception of the TCG is that each attack has a type, and this type is what is used to determine if a Pokémon takes increased or decreased damage due to Weakness and Resistance. This line of thought further notes that the Energy types in the cost of an attack do not affect this "typing". This interpretation likely draws from the video games, where every [[move]] has a type. This is false, even a rulebook for [[Base Set 2]] states that Weakness and Resistance are applied when the Energy type of the Pokémon using the attack matches.<ref>[https://www.judgeball.com/files/archives/tcg-rulebooks/en/WOTC_v1.pdf Advanced Rulebook, version 1],Judge Ball </ref>. However, this interpretation has been officially acknowledged in the past, in a question to Wizards of the Coast.<ref>[https://compendium.pokegym.net/ruling/322/ Compendium VMAX], [[Team Compendium]]</ref> It has also been listed on this very page as a truth.


However, it is true that sometimes, the TCG uses non-standard attack costs to be thematic. For example, {{TCG ID|Wizards Promo|Surfing Pikachu|28}} is a {{ct|Lightning}} Pokémon, but its ''Surf'' attack has a cost of {{e|Water}}{{e|Water}}. This may be to depict the idea of the move {{m|Surf}}, which attacks opponents with a wave of water, on a TCG card which itself is not {{ct|Water}}.
However, it is true that sometimes, the TCG uses non-standard attack costs to be thematic. For example, {{TCG ID|Wizards Promo|Surfing Pikachu|28}} is a {{ct|Lightning}} Pokémon, but its ''Surf'' attack has a cost of {{e|Water}}{{e|Water}}. This may be to depict the idea of the move {{m|Surf}}, which attacks opponents with a wave of water, on a TCG card which itself is not {{ct|Water}}.
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===Pokémon Trading Card Game Online===
===Pokémon Trading Card Game Online===
In [[Pokémon Trading Card Game Online]], cards still have Energy types. Each Energy type has a different set of animations for when a Pokémon of that type uses an attack that deals damage. At certain thresholds of damage, the animation changes, becoming more extravagant as the damage rises.
In [[Pokémon Trading Card Game Online]], cards still have Energy types. Each Energy type has a different set of animations for when a Pokémon of that type uses an attack that deals damage. At certain thresholds of damage, the animation changes, becoming more extravagant as the damage rises.
The Energy type of Pokémon are referenced as part of [[Challenge (TCGO)|Challenges]], which call for taking specific actions using Pokémon of specific types.


===Pokémon Trading Card Game Live===
===Pokémon Trading Card Game Live===
In [[Pokémon Trading Card Game Live]], cards still have Energy types. Animations for damaging attacks again vary by type, but in this game the Active Pokémon of the player taking the current turn determines the visuals that the in play zone uses.
In [[Pokémon Trading Card Game Live]], cards still have Energy types. Animations for damaging attacks again vary by type, but in this game the Active Pokémon of the player taking the current turn determines the visuals that the in play zone uses.
Players can filter Pokémon and Energy search results by their Energy type. Oddly enough, Special Energy cards that provide Energy of every type are filtered as though their Energy type is Dragon. Those cards do not show up when the filter is set to any other type.
The Energy type of Pokémon are referenced as part of [[Quest (TCGL)|Quests]], which sometimes require playing Pokémon of specific types or putting Pokémon of those types in a deck. These Quests are not part of the standard Quest pool, only appearing during themed events.


==References==
==References==
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