Janine (Masters): Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
(27 intermediate revisions by 7 users not shown)
Line 14: Line 14:
}}
}}
'''Janine''' (Japanese: '''アンズ''' ''Anzu'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Janine|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Ariados}}. This sync pair was first made available since the game release.
'''Janine''' (Japanese: '''アンズ''' ''Anzu'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Janine|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Ariados}}. This sync pair was first made available since the game release.
Janine also forms a sync pair with her {{p|Crobat}}. This pair can be obtained by exchanging a {{mas|Battle Point|BP Sync Pair Voucher}} and was first made available on August 28, 2022. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Ariados==
==Ariados==
{{Masters
{{Masters
|name=Ariados
|name=Ariados
|ndex=168
|ndex=0168
|gender=f
|gender=f
|type=Poison
|type=Poison
Line 39: Line 44:
|spe2=329
|spe2=329
}}
}}
===Availability===
Janine is available in the general sync pair scout, and has been since the game's release.


===Moves===
===Moves===
Line 119: Line 127:
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Poison Tech
|[[File:Theme skill icon type.png|20px|link=]] Poison Tech
|Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|-style="background:#fff"
|Kanto Tech
|[[File:Theme skill icon region.png|20px|link=]] Kanto Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Gym Leader Tech
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Scarf Tech
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Ninja Family Tech
|[[File:Theme skill icon other.png|20px|link=]] Ninja Family Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
===Sync grid===
The [[sync grid]] for Janine and Ariados is an expanded grid, made available on December 25, 2022.
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +20
| Defense +20
| 7
| 74
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +20
| Sp. Def +20
| 7
| 84
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Cross Poison: Power +3
| Cross Poison: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Cross Poison: Power +3
| Cross Poison: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Cross Poison: Power +3
| Cross Poison: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Cross Poison: Power +3
| Cross Poison: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Cross Poison: Power +3
| Cross Poison: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Cross Poison: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Cross Poison: Discombobulate 2
| Has a chance (30%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful.
| 9
| 108
| 3
|-style="background:#fff"
| Venom Drench: Move Gauge Refresh 2
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Venom Drench: Move Gauge Refresh 4
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Dire Hit +: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Move Like the Wind!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Move Like the Wind!: Hit and Heal 9
| Applies the Gradual Healing effect to the user when its move is successful.
| 9
| 108
| 2
|-style="background:#fff"
| Move Like the Wind!: Pep Rally 1
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Antitoxin
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 1
|-style="background:#fff"
| Wide Awake
| Prevents the user from falling asleep.
| 5
| 60
| 1
|-style="background:#fff"
| Quick Cure
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| Critical Strike 1
| Powers up the user's attacks when they become critical hits.
| 7
| 84
| 2
|-style="background:#fff"
| Agile Entry 1
| Raises the user's evasiveness by 1 stat rank when it enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| Hostile Environment 3
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 7
| 84
| 2
|-style="background:#fff"
| Hostile Environment 5
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 9
| 108
| 3
|-style="background:#fff"
| Quick Tempo
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Virulent Toxin 5
| Powers up the user's sync move when the target is poisoned or badly poisoned.
| 10
| 120
| 3
|-style="background:#fff"
| Safety Tether
| Applies the Enduring effect to the user the first time its sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Ninja Spirit Cross Poison: Power +25
| Ninja Spirit Cross Poison: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Ninja Spirit Cross Poison: Power +25
| Ninja Spirit Cross Poison: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Ninja Spirit Cross Poison: Power +25
| Ninja Spirit Cross Poison: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Ninja Spirit Cross Poison: Power +25
| Ninja Spirit Cross Poison: Power ↑ +25
| 5
| 60
| 3
|}
==Crobat==
{{Masters
|name=Crobat
|ndex=0169
|type=Poison
|role=Support
|gender=f
|move1=Poison
|base=4EX
|weakness=Electric
|description=Its fangs are so sharp, if it bites you in the dark and sucks your blood, you won't notice any pain or realize you've been bitten.
|hp=587|atk=190|def=208|spatk=190|spdef=212|spe=346
|hp2=667|atk2=230|def2=248|spatk2=230|spdef2=252|spe2=386
}}
===Availability===
Janine and Crobat can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022.
===Moves===
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Poison Fang}}
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]]
{{statustable|Physical}}
|2
|34
|40
|100%
|An opponent
|Has a chance (50%) of leaving the target badly poisoned.
|- style="background:#fff"
|[[X Attack]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Attack of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|{{m|Venoshock}}
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]]
{{statustable|Special}}
|2
|42
|50
|100%
|An opponent
|This move's power is doubled when the target is poisoned or badly poisoned.
|- style="background:#fff"
|See Through THIS!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the Speed and evasiveness of all allied sync pairs by 1 stat rank.
|- style="background: #{{poison color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Shadow-Slinking Poison Beam
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


===Sync Grid===
===Skills===
The [[sync grid]] for Janine and Ariados is a basic grid which has not yet been expanded.
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
! Name
! Description
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Fast-Track 4
|Has a chance (50%) of raising the user's Speed by one stat rank after its Pokémon uses a move.
|-style="background:#fff"
|Recuperation 1
|Restores the user's HP by approximately 20% of its maximum HP after using its sync move.
|-style="background:#fff"
|Unflappable
|Prevents the user from flinching.
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Poison Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Janine and Crobat's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
|- style="background: #{{poison color light}}"
Line 149: Line 576:
| 0
| 0
| 5
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 159: Line 592:
| Attack +5
| Attack +5
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 0
| 5
| 5
Line 165: Line 604:
| Defense +5
| Defense +5
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +10
| Defense +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 0
| 5
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 174: Line 637:
| 5
| 5
| 1
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 180: Line 661:
| 5
| 5
| 1
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Poison Fang: Power +4
| Poison Fang: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Poison Fang: Power +4
| Poison Fang: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Poison Fang: Power +4
| Poison Fang: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Poison Fang: Power +4
| Poison Fang: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Poison Fang: Move Gauge Refresh 1
| Has a chance (20%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Poison Fang: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Venoshock: Power +4
| Venoshock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Venoshock: Power +4
| Venoshock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Venoshock: Power +4
| Venoshock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Venoshock: Power +4
| Venoshock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Venoshock: Move Gauge Refresh 1
| Has a chance (20%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Venoshock: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Attack All: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Attack All: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| See Through THIS!: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| See Through THIS!: MP Refresh 3
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Fast Runner
| Evasiveness cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Antitoxin
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 1
|-style="background:#fff"
| Unbending
| Defense cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| Haste
| Speed cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| Quick Cure
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| Speedy Entry 1
| Raises the user's Speed by 1 stat rank when it enters a battle.
| 9
| 108
| 2
|-style="background:#fff"
| Ramming Speed
| The more the user's Speed is raised, the more it powers up the user's moves.
| 8
| 96
| 3
|-style="background:#fff"
| Ground Guard
| Reduces damage when the user is attacked by Ground-type moves.
| 9
| 108
| 3
|-style="background:#fff"
| First Aid 4
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Shifty Squad 2
| Has a chance (30%) of raising the evasiveness of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
| 10
| 120
| 3
|-style="background:#fff"
| Offensive Defense 2
| Has a chance (30%) of raising the user's Defense by one stat rank when its attack move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Team Sharp Entry 1
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Catalyst
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Shadow-Slinking Poison Beam: Power +25
| Shadow-Slinking Poison Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Shadow-Slinking Poison Beam: Power +25
| Shadow-Slinking Poison Beam: Power ↑ +25
| 5
| 60
| 3
|}
|}


==Availability==
==Appearances==
Janine is available in the sync pair scout since the game release.
===Battle appearances===
Janine and Ariados can be battled against in:
* [[PML Arc]]: {{DL|PML Arc|Chapter 16: Ninja Kin}} (as a side foe)
* {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Chapter 16: Ninja Kin}}
* [[Training area]]: {{DL|Training area|Sync Orb Area|Sync Orb Drill}} (since 1.12.0 update)
* [[EX Plaza]]: EX Challenge: Janine
* [[Pokémon Masters Day]]: Special Pika-Challenge! ({{DL|Pokémon Masters Day/2022|August 25, 2022}}; {{DL|Pokémon Masters Day/2023|September 25, 2023}})
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (as a side foe; August 16 to 28, 2023)


Janine and her Ariados can be battled against in:
Janine and Crobat can be battled against in:
* [[Pokémon Masters EX/Main Story|Chapter 16: Ninja Kin]]
* [[Battle Rally]] (Area 1-9)
* [[EX Plaza]] EX Challenge: Janine
* [[Story event]]: [[The Electrifying Influencer]] (January 12 to February 1, 2024)
* [[Training area|Sync Orb Arena]] (Very Hard) (since 1.12.0 update)


===Sync Pair Stories===
===Story appearances===
Janine appears in her normal outfit in the following story areas:
* [[PML Arc]]:
** {{DL|PML Arc|Chapter 16: Ninja Kin}}
** {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Villain Arc]]: {{DL|Villain Arc|Johto: Team Rocket's Revival}}
* [[Story event]]s:
** [[Family Ties]]
** [[The Electrifying Influencer]]
** [[Victor's Cooking Class!]]
* [[Costume event]]: [[Poké War Games]]
* [[Find the Ditto impostors!]]
* [[Trainer Files]]: {{DL|Trainer Files|Elegant Flying-Type Pokémon}}
 
===Sync pair stories===
====Janine and Ariados====
* A Day with Janine
* A Day with Janine


Line 197: Line 897:


==Gallery==
==Gallery==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color}}; font-size:80%; color:white"
|-
|-
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Spr Masters Janine 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:VSJanine Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:VSJanine Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background: #{{poison color light}}" colspan=3 | [[File:Masters Dream Team Maker Janine and Ariados.png|x180px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Masters Dream Team Maker Janine and Ariados.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" colspan=3 | [[File:Janine Mindscape.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Mindscape.png|x180px]]
|-
|-
| VS model from<br>Pokémon Masters EX
| 6★ model
| colspan=3 | Janine and Ariados on <br>Pokémon Masters EX Dream Team Maker
| VS model
| colspan=3 | Janine's sync move mindscape<br>({{color2|000|Fuchsia Gym}})
| Janine and Ariados on <br>Pokémon Masters EX Dream Team Maker
| Janine's sync move mindscape<br>({{color2|FFF|Fuchsia Gym}})
|-
|-
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 1 Masters.png|80px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 2 Masters.png|80px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 3 Masters.png|80px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 4 Masters.png|80px]]
|-
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| colspan=2 | Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| colspan=2 | Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| colspan=2 | Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
|}
|}


==Trivia==
==Trivia==
*Despite having the [[Kanto]] theme skill, Janine is listed among Johto characters on the sync pair story list.
* Despite having the [[File:Theme skill icon region.png|20px|link=]] [[Kanto]] theme skill, Janine is listed among [[Johto]] characters on the sync pair story list.
* Janine's Crobat shares its attacking moves with {{mas|Koga|her father's}} Crobat.


===Origin===
===Origin===
Janine's design is based on her appearance in {{game|HeartGold and SoulSilver|s}}. Janine uses Ariados during her [[Gym]] battle with the {{player}} in the [[Johto]]-based [[core series]] games. Ariados's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Janine's design is based on her appearance in {{game|HeartGold and SoulSilver|s}}. Janine uses Ariados during her [[Gym]] battle with the {{player}} in the [[Johto]]-based [[core series]] games. Ariados's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Crobat is Janine's signature Pokémon in the core series games. Crobat's Dex entry comes from Pokémon Ultra Sun.


==In other languages==
==In other languages==
Line 250: Line 955:
|it=Velenocroce dell'eredità ninja
|it=Velenocroce dell'eredità ninja
|es=Veneno X de Alma Ninja
|es=Veneno X de Alma Ninja
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''See Through THIS! ''
{{langtable
|color={{poison color}}|bordercolor={{poison color dark}}
|ja=みやぶれる? ''{{tt|Miyabureru?|Can You See Through?}}''
|zh_cmn=你能看穿嗎?  ''{{tt|Nǐ Néng Kànchuān ma?|Can You See Through?}}''
|fr=Est-ce que tu peux voir ça ?
|de=Lass es uns rausfinden!
|ko=간파할수있겠니?  ''{{tt|Ganpahalsu-itgenni?|Can You See Through?}}''
|it=Riuscirete a vederci?
|es=¡A través de las Sombras!
}}
| style="vertical-align:top" |
''Shadow-Slinking Poison Beam ''
{{langtable
|color={{poison color}}|bordercolor={{poison color dark}}
|ja=音もなく闇夜を駆ける ポイズンレイ  ''{{tt|Oto mo Naku Yamiyo o Kakeru Poizun Rei|Silent Night Flight Poison Ray}}''
|zh_cmn=無聲夜翔之 毒之光線  ''{{tt|Wúshēng Yèxiáng zhī Dú-zhī Guāngxiàn|Silent Night Flight Poison Ray}}''
|fr=Vol nocturne silencieux ! Laser Poison !
|de=Giftstrahl des geräuschlosen Fluges
|ko=소리 없이 암야를 달리는 포이즌레이 ''{{tt|Soli eopsi Amya-reul Dallineun Poijeun Rei|Silent Night Flight Poison Ray}}''
|it=Raggio Veleno che vola nella notte
|es=Rayo Veneno Silencioso en la Oscuridad
}}
}}
|}
|}
3,247

edits