Accelerock (move): Difference between revisions

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m (→‎Pokémon Masters EX: Made minor text changes throughout this section.)
 
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==Description==
==Description==
{{movedesc|Rock}}
{{movedesc|Rock}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user smashes into the target at high speed. This move always goes first.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user smashes into the target at high speed. This move always goes first.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
|}
|}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Rock|7}}
{{Movehead/Games|Rock|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/3|0745|Lycanroc|type=Rock|1|Field|Field|1, {{tt|Evo.|Learned upon evolving}}|1{{sup/8|SwSh}}|1|STAB='''|form=Midday Form}}
{{Moveentry/3|0745|Lycanroc|type=Rock|1|Field|Field|form=Midday Form|1, {{tt|Evo.|Learned upon evolving}}|1|1|STAB='''}}
{{Moveentry/3|0745|formsig=D|Lycanroc|type=Rock|1|Field|Field|1{{sup/7|USUM}}|1{{sup/8|SwSh}}|1|STAB='''|form=Dusk Form}}
{{Moveentry/3|0745|formsig=D|Lycanroc|type=Rock|1|Field|Field|form=Dusk Form|1{{sup/7|USUM}}|1|1|STAB='''}}
{{Movefoot|Rock|3}}
{{Movefoot|Rock|3}}


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===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{|class="roundy" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
{|class="roundy expandable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
! rowspan=2|{{color2|000|Damage category|Category}}
! rowspan=2|{{color2|000|Damage category|Category}}
! rowspan=2|<small>Cost in<br>{{tt|MG|move gauge}} slots</small>
! rowspan=2|<small><small>Cost in<br>move-gauge slots</small></small>
! style="width: 30px" rowspan=2|{{tt|MP|move points}}
! style="width: 30px" rowspan=2|MP
! style="{{roundytl|5px}}" colspan=5|{{color2|000|Power}} at each {{tt|move level|Every sync pair starts at move level 1 when a player first teams up with them. Subsequent acquisitions of or using a move candy on a sync pair will increase their move level by 1 until it reaches 5.}}
! style="{{roundytl|5px}}" colspan=5|{{color2|000|Power}} at each move level
! rowspan=2|{{color2|000|Accuracy}}
! rowspan=2|{{color2|000|Accuracy}}
! style="width: 65px" rowspan=2|Target
! style="width: 65px" rowspan=2|Target
! rowspan=2|Effect<br>tag(s)
! style="width: 50px" rowspan=2|Effect<br>tag(s)
! style="width: 200px" rowspan=2|Description
! style="width: 200px" rowspan=2|Additional effect(s)
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
! 1
! 1
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|Quick Move
|Quick Move
|No additional effect.
|No additional effect.
|}
|- class="expandable"
<br>
! colspan=12 style="background: #{{rock color light}}" | Learnset
{| class="roundy" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center;"
|- style="background: #{{rock color dark}}; color: white"
|
! colspan=8 |Playable {{color2|fff|Sync pair|sync pair(s)}}
{| border=1 width="100%" class="expandable" style="background: #FFF; border:1px solid #{{rock color dark}}; border-collapse:collapse;"
! {{color2|fff|Type}}
|- style="background: #{{rock color light}}"
! Role
! colspan=2 |Playable {{color2|000|Sync pair|sync pair(s)}}
! colspan=2 |{{color2|fff|Sync pair|Sync pair's}} related {{color2|fff|Skill (Masters)|passive skill(s)}}
! style="width: 75px |{{color2|000|Sync pair|Sync pair's}} {{color2|000|type}}
! style="width: 75px |{{color2|000|Sync pair|Sync pair's}} role
! style="width: 250px; text-align:center" |<small>{{color2|000|Sync pair|Sync pair's}} related {{color2|000|Skill (Masters)|passive skill(s)}}{{tt|*|Every mention of a move/attack only affects the move/attack of the passive skill's user.}}</small>
|- style="background:#fff"
|- style="background:#fff"
|[[File:VSKukui Masters.png|32px]][[File:MastersIcon745.png|32px]]
|[[File:VSKukui Masters.png|32px]][[File:MastersIcon0745.png|32px]]
|{{mas|Kukui}} & {{TP|Professor Kukui|Lycanroc}} <small>({{form|Lycanroc|Midday Form}})</small>
| colspan=7 |{{sync|Kukui|Lycanroc}} <small>({{form|Lycanroc|Midday Form}})</small>
|[[File:RockIC Masters.png|18px|link=]]<br>Rock
|[[File:RockIC Masters.png|20px]]<br>{{t|Rock}}
|[[File:Masters Tech.png|28px|link=]]<br>{{tt|Tech|Specialty: disrupting opponents}}
|[[File:Masters Tech.png|30px]]<br>Tech
|'''Surging Sand 5:''' Powers up this move by 50% during a [[Sandstorm (weather condition)|sandstorm]].
| colspan=2 |'''Surging Sand 5:''' Powers up the user’s moves during a [[Sandstorm (weather condition)|sandstorm]].<br><small>(Powers up by percentage = 50%)</small>
|- style="background:#fff"
|- style="background:#fff"
|[[File:VSPaulo Masters.png|32px]][[File:MastersIcon745Du.png|32px]]
|[[File:VSPaulo Masters.png|32px]][[File:MastersIcon0745Du.png|32px]]
|[[Paulo]] & {{p|Lycanroc}} <small>({{form|Dusk Form}})</small>
| colspan=7 |{{sync|Paulo|Lycanroc}} <small>({{form|Dusk Form}})</small>
|[[File:RockIC  Masters.png|18px|link=]]<br>Rock
|[[File:RockIC  Masters.png|20px]]<br>{{t|Rock}}
|[[File:Masters Sprint.png|28px|link=]]<br>{{tt|Sprint|Specialty: moving quickly}}
|[[File:Masters Sprint.png|30px]]<br>Sprint
|
| colspan=2 |'''“Quick Move”: Sync CD ↓ 9:''' Reduces the user’s [[sync move]] countdown by one when it uses a move that has the quick move effect tag.<hr>
'''“Quick Move”: Sync CD ↓ 9:''' Each use of this move reduces the user's [[sync move]] countdown by one.<hr>
'''“Quick Move”: Physical Boost ↑1 9:''' Increases the user’s Physical Moves ↑ Next effect by one rank when it uses a move that has the quick move effect tag.
'''“Quick Move”: Physical Boost ↑1 9:''' Each use of this move increases the user's {{tt|Physical Moves ↑ Next effect|This is a status change that powers up the next physical attack move whomever has it applied to them, and it can increase to a maximum of 10 ranks.
 
&#10; &#10;If the user attempts to use a physical attack move while this effect is raised by at least one rank, that move's power additively increases by 40% per rank (up to 400%). If that move has the &#8220;Multistrike&#8221; effect tag or targets multiple opponents, then this effect activates for each hit. This power boost additively stacks with boosts from skills.
 
&#10; &#10;This effect's rank resets to zero if the user's physical attack move is successful, even if it is guarded by an opponent in a defensive posture, or if the user switches out.
 
&#10; &#10;This effect cannot boost sync moves, max moves, or additional damage from skills.}} by one rank.
|}
|}
|}


==In the anime==
==In the anime==
{{moveanime|type=rock|exp=yes|gen=The user smashes into the target at high speed.|image1=Olivia Lycanroc Accelerock.png|image1p=Olivia's Midday Form Lycanroc|image2=Ash Lycanroc Accelerock.png|image2p=Dusk Form Lycanroc|image3=Lycanroc Accelerock.png|image3p=A wild Midday Form Lycanroc}}
{{moveanime|type=rock|exp=yes|gen=The user smashes into the target at high speed.|image1=Olivia Lycanroc Accelerock.png|image1p=Olivia's Midday Form Lycanroc|image2=Ash Lycanroc Accelerock.png|image2p=Dusk Form Lycanroc|image3=Lycanroc Accelerock.png|image3p=Wild Midday Form Lycanroc}}
{{movep|type=rock|ms=745|pkmn=Lycanroc|method=Midday Form Lycanroc surrounds itself in a white aura and then slams itself into the opponent at a high speed.}}
{{movep|type=rock|ms=745|pkmn=Lycanroc|method=Midday Form Lycanroc surrounds itself in a white aura and then slams itself into the opponent at a high speed. Upon contact, small rocks sometimes burst out of the point of impact.}}
{{movemid|type=rock|user=Lycanroc (Pokémon)|user1=A wild Lycanroc|startcode=SM015|startname=Rocking Clawmark Hill!|notes=Debut}}
{{movemid|type=rock|user=Lycanroc (Pokémon)|user1=A wild Lycanroc|startcode=SM015|startname=Rocking Clawmark Hill!|notes=Debut}}
{{movemid|type=rock|user=Olivia's Lycanroc|startcode=SM031|startname=The Island Whisperer!}}
{{movemid|type=rock|user=Olivia's Lycanroc|startcode=SM031|startname=The Island Whisperer!}}
{{movep|type=rock|ms=745D|pkmn=Lycanroc|method=Dusk Form Lycanroc surrounds itself in a white aura and then slams itself into the opponent at a high speed.}}
{{movep|type=rock|ms=745D|pkmn=Lycanroc|method=Dusk Form Lycanroc surrounds itself in a white aura and then slams itself into the opponent at a high speed. Upon contact, small rocks sometimes burst out of the point of impact.}}
{{movebtm|type=rock|user=Ash's Lycanroc|startcode=SM042|startname=Alola, Kanto!}}
{{movebtm|type=rock|user=Ash's Lycanroc|startcode=SM042|startname=Alola, Kanto!}}


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{{Movegen
{{Movegen
|type=Rock
|type=Rock
|genVII=‎Accelerock VII
|genVII=Accelerock VII
|genVIII=Accelerock VIII
|genVIII=Accelerock VIII
}}
}}