Z-Move: Difference between revisions

→‎Pokémon Masters EX: added variety guzma and plumeria's z-moves, updated the rest of the EX effect descriptions
(→‎In the anime: corrections)
(→‎Pokémon Masters EX: added variety guzma and plumeria's z-moves, updated the rest of the EX effect descriptions)
(29 intermediate revisions by 10 users not shown)
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A '''Z-Move''' (Japanese: '''{{tt|Z|ゼット}}ワザ''' ''Z-Move'') is a special type of [[move]] introduced in [[Generation VII]], in which a {{pkmn|Trainer}} and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several available [[Z-Crystal]]s and a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}} to channel [[Z-Power]] through.
A '''Z-Move''' (Japanese: '''{{tt|Z|ゼット}}ワザ''' ''Z-Move'') is a special type of [[move]] introduced in [[Generation VII]], in which a {{pkmn|Trainer}} and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several available [[Z-Crystal]]s and a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}} to channel [[Z-Power]] through.


They are no longer present in the [[core series]] from {{LGPE}} onwards, but they still appear in some spin-off games, such as {{g|Masters EX}}.
They are no longer present in the [[core series]] from {{LGPE}} onwards, but they still appear in some {{spin-off games}}, such as {{g|Masters EX}}.


==In the core series games==
==In the core series games==
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===Power===
===Power===
With the exceptions of {{m|Mega Drain}} (120), {{m|Weather Ball}} (160), {{m|Hex}} (160), {{m|Gear Grind}} (180), {{m|V-create}} (220), {{m|Flying Press}} (170), {{m|Core Enforcer}} (140), and [[one-hit knockout move]]s (180), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers. {{m|Struggle}} has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move.
With the exceptions of {{m|Mega Drain}} (120), {{m|Weather Ball}} (160), {{m|Hex}} (160), {{m|V-create}} (220), {{m|Flying Press}} (170), and {{m|Core Enforcer}} (140), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers and are not [[multi-hit moves]]. {{m|Struggle}} has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move. Using a [[one-hit knockout move]] as the base move results in a Z-Move with a base power of 180.


{| class="unsortable" style="text-align:center; border:1px solid #ccf; background:#ddf; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
{| class="unsortable" style="text-align:center; border:1px solid #ccf; background:#ddf; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
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! style="{{roundytl|5px}}" | Trainer
! style="{{roundytl|5px}}" | Trainer
! Pokémon
! Pokémon
! style="{{roundytr|5px}}" | Sync move
! Sync move
! style="{{roundytr|5px}}" | Base Power
! Base power
! style="{{roundytr|5px}}" | Max Power
! Max power
! style="{{roundytr|5px}}" | Additional effect
! style="{{roundytr|5px}}" | Additional effect
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSScottieBettie_Masters.png|100px]]<br>[[Scottie]]/[[Bettie]]
| [[File:VSScottie Masters.png|100px]][[File:VSBettie Masters.png|100px]]<br>[[Scottie]]/[[Bettie]]
| [[File:Masters791.png|100px]]<br>{{p|Solgaleo}}
| [[File:Masters791.png|100px]]<br>{{p|Solgaleo}}
| [[File:SteelIC Masters.png|16px]] Shining Friendship {{m|Searing Sunraze Smash|Sunraze Smash}}
| [[File:SteelIC Masters.png|16px]] Shining Friendship {{m|Searing Sunraze Smash|Sunraze Smash}}
| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSHau Masters.png|100px]]<br>{{mas|Hau}}
| [[File:VSHau Masters.png|100px]]<br>{{mas|Hau}}
| [[File:Masters026A.png|100px]]<br>{{p|Raichu}} {{male}}<br><small>{{rf|Alolan|Form}}</small>
| [[File:Masters026A.png|100px]]<br>{{p|Raichu}} {{male}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:ElectricIC Masters.png|16px]] Endless Summer {{m|Gigavolt Havoc}}
| [[File:ElectricIC Masters.png|16px]] Endless Summer {{m|Gigavolt Havoc}}
| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents.  
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSHau Sygna Masters.png|100px]]<br>[[Sygna Suit]] {{mas|Hau}}
| [[File:VSHau Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Hau}}
| [[File:Masters785.png|100px]]<br>{{p|Tapu Koko}}
| [[File:Masters785.png|100px]]<br>{{p|Tapu Koko}}
| [[File:ElectricIC Masters.png|16px]] Thundering Deity {{m|Gigavolt Havoc}}
| [[File:ElectricIC Masters.png|16px]] Thundering Deity {{m|Gigavolt Havoc}}
| 200
| 200
| 240
| 240
| This attack's power increases when the field is {{m|Electric Terrain}}.<br>(6★ EX) effect: Power of sync move increases 50%
| This attack's power increases when the field is {{m|Electric Terrain}}.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSSophocles Masters.png|100px]]<br>{{mas|Sophocles}}
| [[File:VSSophocles Masters.png|100px]]<br>{{mas|Sophocles}}
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| 200
| 200
| 240
| 240
| The more the opponent's Attack is lowered, the greater the power of this move.<br>(6★ EX) effect: Power of sync move increases 50%
| The more the opponent's Attack is lowered, the greater the power of this move.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSMina Sygna Masters.png|100px]]<br>[[Sygna Suit]] {{mas|Mina}}
| [[File:VSMina Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Mina}}
| [[File:Masters788.png|100px]]<br>{{p|Tapu Fini}}
| [[File:Masters788.png|100px]]<br>{{p|Tapu Fini}}
| [[File:FairyIC Masters.png|16px]] Ocean Colors {{m|Twinkle Tackle}}
| [[File:FairyIC Masters.png|16px]] Ocean Colors {{m|Twinkle Tackle}}
| 250
| 250
| 300
| 300
| (6★ EX) effect: Once per battle, the stat increase after using a sync move is doubled.  
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSOlivia Masters.png|100px]]<br>{{mas|Olivia}}
| [[File:VSOlivia Masters.png|100px]]<br>{{mas|Olivia}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents.
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSHapu Masters.png|100px]]<br>{{mas|Hapu}}
| [[File:VSHapu Masters.png|100px]]<br>{{mas|Hapu}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents.
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSKahili Masters.png|100px]]<br>{{mas|Kahili}}
| [[File:VSKahili Masters.png|100px]]<br>{{mas|Kahili}}
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|- style="background:#fff"
|- style="background:#fff"
| [[File:VSNanu Masters.png|100px]]<br>{{mas|Nanu}}
| [[File:VSNanu Masters.png|100px]]<br>{{mas|Nanu}}
| [[File:Masters053A.png|100px]]<br>{{p|Persian}} {{female}}<br><small>{{rf|Alolan|Form}}</small>
| [[File:Masters053A.png|100px]]<br>{{p|Persian}} {{female}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:DarkIC Masters.png|16px]] Dark Authority {{m|Black Hole Eclipse}}
| [[File:DarkIC Masters.png|16px]] Dark Authority {{m|Black Hole Eclipse}}
| 200
| 200
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| 200
| 200
| 240
| 240
| The more the user's Defense is raised, the greater the power of this attack.  
| The more the user's Defense is raised, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSAcerola Sygna Masters.png|100px]]<br>[[Sygna Suit]] {{mas|Acerola}}
| [[File:VSAcerola Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Acerola}}
| [[File:Masters787.png|100px]]<br>{{p|Tapu Bulu}}
| [[File:Masters787.png|100px]]<br>{{p|Tapu Bulu}}
| [[File:GrassIC Masters.png|16px]] Gentle Warning {{m|Bloom Doom}}
| [[File:GrassIC Masters.png|16px]] Gentle Warning {{m|Bloom Doom}}
| 250
| 250
| 300
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSLeaf Masters.png|100px]]<br>{{mas|Leaf}}
| [[File:VSLeaf Masters.png|100px]]<br>{{mas|Leaf}}
Line 756: Line 756:
| -
| -
| -
| -
| Charges the user's move gauge by its current move level.<br>Raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by 2 stat ranks.<br>(6★ EX) effect: The stat increase after a sync move is doubled once per battle
| Charges the user's move gauge by its current move level.<br>Raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by 2 stat ranks.<br>''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSKukui Masters.png|100px]]<br>{{mas|Kukui}}
| [[File:VSKukui Masters.png|100px]]<br>{{mas|Kukui}}
| [[File:Masters745.png|100px]]<br>{{TP|Professor Kukui|Lycanroc}} {{male}}<br><small>Midday Form</small>
| [[File:Masters745.png|100px]]<br>{{TP|Professor Kukui|Lycanroc}} {{male}}<br><small>Midday Form</small>
| [[File:RockIC Masters.png|16px]] Island {{m|Splintered Stormshards}}
| [[File:RockIC Masters.png|16px]] Island {{m|Splintered Stormshards}}
| 250<br>(6★ EX) 375
| 250
| 300<br>(6★ EX) 450
| 300
| Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.<br>(6★ EX) effect: Power of sync move increases 50%.
| Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
| [[File:VSGuzma Masters.png|100px]]<br>{{mas|Guzma}}
| [[File:Masters0168.png|100px]]<br>{{p|Ariados}} {{male}}
| [[File:BugIC Masters.png|16px]] Shake Things Up {{m|Savage Spin-Out}}
| 250
| 300
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSPlumeria Masters.png|100px]]<br>{{mas|Plumeria}}
| [[File:VSPlumeria Masters.png|100px]]<br>{{mas|Plumeria}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents.
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
| [[File:VSPlumeria Masters.png|100px]]<br>{{mas|Plumeria}}
| [[File:Masters0094.png|100px]]<br>{{p|Gengar}} {{male}}
| [[File:PoisonIC Masters.png|16px]] Ready to Go {{m|Acid Downpour}}
| 200
| 240
| The more the user's Speed is raised, the greater the power of this attack.<br>''(6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSLusamine Masters.png|100px]]<br>{{mas|Lusamine}}
| [[File:VSLusamine Masters.png|100px]]<br>{{mas|Lusamine}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents.
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSLusamine Sygna Masters.png|100px]]<br>[[Sygna Suit]] {{mas|Lusamine}}
| [[File:VSLusamine Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Lusamine}}
| [[File:Masters800U.png|100px]]<br>{{p|Necrozma}}<br><small>Ultra Necrozma</small>
| [[File:Masters800U.png|100px]]<br>{{p|Necrozma}}<br><small>Ultra Necrozma</small>
| [[File:PsychicIC Masters.png|16px]] Loving {{m|Light That Burns the Sky}}
| [[File:PsychicIC Masters.png|16px]] Loving {{m|Light That Burns the Sky}}
| 250
| 250
| 300
| 300
| Become Ultra Necrozma until the end of battle.<br>(6★ EX) effect: Sync move targets all opponents.
| Become Ultra Necrozma until the end of battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSMolayne Masters.png|100px]]<br>{{mas|Molayne}}
| [[File:VSMolayne Masters.png|100px]]<br>{{mas|Molayne}}
| [[File:Masters051A.png|100px]]<br>{{p|Dugtrio}} {{male}}<br><small>{{rf|Alolan|Form}}</small>
| [[File:Masters051A.png|100px]]<br>{{p|Dugtrio}} {{male}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:SteelIC Masters.png|16px]] Supernova {{m|Corkscrew Crash}}
| [[File:SteelIC Masters.png|16px]] Supernova {{m|Corkscrew Crash}}
| 250
| 250
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| 200
| 200
| 240
| 240
| This attack's power increases when the target is confused.<br>(6★ EX) effect: Power of sync move increases by 50%.
| This attack's power increases when the target is confused.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSMallow Masters.png|100px]]<br>{{mas|Mallow}}
| [[File:VSMallow Masters.png|100px]]<br>{{mas|Mallow}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: Once per battle, the stat increase after using a sync move is doubled
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSSelene Masters.png|100px]]<br>{{mas|Selene}}
| [[File:VSSelene Masters.png|100px]]<br>{{mas|Selene}}
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| 200
| 200
| 240
| 240
| The more the target’s Defense is lowered, the greater the power of this attack.<br>(6★ EX) effect: Power of sync move increases 50%.<br>(EX Role) effect: The stat increase after a sync move is doubled once per battle
| The more the target’s Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSElio Masters.png|100px]]<br>{{mas|Elio}}
| [[File:VSElio Masters.png|100px]]<br>{{mas|Elio}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSElio Masters.png|100px]]<br>{{mas|Elio}}
| [[File:VSElio Masters.png|100px]]<br>{{mas|Elio}}
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| 200
| 200
| 240
| 240
| The more the target’s Sp. Def is lowered, the greater the power of this attack.<br>(6★ EX) effect: Power of sync move increases 50%.<br>(EX Role) effect: The stat increase after a sync move is doubled once per battle
| The more the target’s Sp. Def is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSLana Masters.png|100px]]<br>{{mas|Lana}}
| [[File:VSLana Masters.png|100px]]<br>{{mas|Lana}}
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| 250
| 250
| 300
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSLana Sygna Masters.png|100px]]<br>[[Sygna Suit]] {{mas|Lana}}
| [[File:VSLana Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Lana}}
| [[File:Masters786.png|100px]]<br>{{p|Tapu Lele}}
| [[File:Masters786.png|100px]]<br>{{p|Tapu Lele}}
| [[File:PsychicIC Masters.png|16px]] Guileless Jest {{m|Shattered Psyche}}
| [[File:PsychicIC Masters.png|16px]] Guileless Jest {{m|Shattered Psyche}}
| 250
| 250
| 300
| 300
| (6★ EX) effect: Sync move targets all opponents
| ''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSKiawe Masters.png|100px]]<br>{{mas|Kiawe}}
| [[File:VSKiawe Masters.png|100px]]<br>{{mas|Kiawe}}
| [[File:Masters105A.png|100px]]<br>{{TP|Kiawe|Marowak}} {{male}}<br><small>{{rf|Alolan|Form}}</small>
| [[File:Masters105A.png|100px]]<br>{{TP|Kiawe|Marowak}} {{male}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:FireIC Masters.png|16px]] Fire Dance {{m|Inferno Overdrive}}
| [[File:FireIC Masters.png|16px]] Fire Dance {{m|Inferno Overdrive}}
| 250
| 250
| 300
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle.  
| ''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSKiawe Masters.png|100px]]<br>{{mas|Kiawe}}
| [[File:VSKiawe Masters.png|100px]]<br>{{mas|Kiawe}}
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| 200
| 200
| 240
| 240
| This attack’s power increases when the target is burned<br>(6★ EX) effect: Power of sync move increases 50%
| This attack’s power increases when the target is burned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSMasked Royal Masters.png|100px]]<br>{{DL|Kukui (Masters)|Incineroar|The Masked Royal}}
| [[File:VSMasked Royal Masters.png|100px]]<br>{{DL|Kukui (Masters)|Incineroar|The Masked Royal}}
| [[File:Masters727.png|100px]]<br>{{TP|Professor Kukui|Incineroar}} {{male}}
| [[File:Masters727.png|100px]]<br>{{TP|Professor Kukui|Incineroar}} {{male}}
| [[File:DarkIC Masters.png|16px]] Heel Turn {{m|Malicious Moonsault}}
| [[File:DarkIC Masters.png|16px]] Heel Turn {{m|Malicious Moonsault}}
| 200<br>(6★ EX) 300
| 200
| 240<br>(6★ EX) 360
| 240
| The more the user's Speed has been raised, the greater the power of this attack.<br>(6★ EX) effect: Power of sync move increases 50%
| The more the user's Speed has been raised, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSAsh Masters.png|100px]]<br>{{mas|Ash}}
| [[File:VSAsh Masters.png|100px]]<br>{{mas|Ash}}
Line 868: Line 882:
| 250
| 250
| 300
| 300
| Except in certain circumstances, successful hits with this attack become critical hits.<br>(6★ EX) effect: Sync move targets all opponents.
| Except in certain circumstances, successful hits with this attack become critical hits.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
|}


Line 886: Line 900:
In the [[Pokémon Trading Card Game]], a mechanic similar to Z-Moves, introduced in the {{tcg|Sun & Moon}} expansion, is a type of attack called {{GX}} {{tcg|attack|attacks}}. They are distinguished from normal attacks by a "''GX''" suffix following the attack's name, such as in "Pulverizing Pancake{{GX}}". Only {{tcg|Pokémon-GX|Pokémon}}{{GX}} are printed with {{GX}} attacks. [[Z-Crystal#In_the_TCG|Z-Crystal cards]] can allow other Pokemon to use a ''GX'' attack printed on the Z-Crystal card if the Pokemon has a move of the correct name.
In the [[Pokémon Trading Card Game]], a mechanic similar to Z-Moves, introduced in the {{tcg|Sun & Moon}} expansion, is a type of attack called {{GX}} {{tcg|attack|attacks}}. They are distinguished from normal attacks by a "''GX''" suffix following the attack's name, such as in "Pulverizing Pancake{{GX}}". Only {{tcg|Pokémon-GX|Pokémon}}{{GX}} are printed with {{GX}} attacks. [[Z-Crystal#In_the_TCG|Z-Crystal cards]] can allow other Pokemon to use a ''GX'' attack printed on the Z-Crystal card if the Pokemon has a move of the correct name.


Like Z-Moves, {{GX}} attacks have very powerful effects compared to those of other attacks. However, each player may only use one ''GX'' attack per game. {{GX}} markers are used to denote whether a player has used their ''GX'' attack yet. If a player uses a ''GX'' attack, their {{GX}} marker is flipped over to expose its reverse side.
Like Z-Moves, {{GX}} attacks have very powerful effects compared to those of other attacks. However, each player may only use one ''GX'' attack per game. {{GX}} {{TCG|marker}}s are used to denote whether a player has used their ''GX'' attack yet. If a player uses a ''GX'' attack, their {{GX}} marker is flipped over to expose its reverse side. Some effects check if a player has used a ''GX'' attack, either on the previous turn or in the game overall.
 
A rare few effects, such as that of [[Misty & Lorelei (Cosmic Eclipse 199)|Misty & Lorelei]], allow for a player to use a ''GX'' attack even though they have already used a ''GX'' attack on a prior turn. When ''GX'' attacks are used as the effect of other attacks, such as through [[Nihilego (Lost Thunder 106)| Nihilego]]'s Nightcap attack, this still counts as using a ''GX'' attack and the ''GX'' marker must still be flipped. If the permission to use a ''GX'' attack has already been spent, the copied attack has no effect. (Many [[Pokémon Trading Card Game#Sun & Moon series|Sun & Moon series]] cards are designed to avoid this question. For example, [[Zoroark-GX (Shining Legends 53)|Zoroark-GX]]'s Trickster-''GX'' is already a ''GX'' attack and therefore never fails to copy a ''GX'' attack due to that player having used a ''GX'' attack before Trickster-''GX''. Another example is that [[Mimikyu (Guardians Rising 58)|Mimikyu]]'s Copycat is unable to copy ''GX'' attacks.)


==In the anime==
==In the anime==
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As revealed in ''[[SM076|A Battle Hand-Off!]]'', a Pokémon using a Z-Move can receive Z-Power from multiple other people and Pokémon provided they do the Z-Move pose as well. In ''[[SM103|Heart of Fire! Heart of Stone!]]'', {{an|Brock}} helped [[Olivia]] and her {{TP|Olivia|Lycanroc}} use a variation of {{m|Continental Crush}} he named '''Continental Crush on You''' (Japanese: '''ワールズエンドフォーリンラブ''' ''World's End Fall in Love'').
As revealed in ''[[SM076|A Battle Hand-Off!]]'', a Pokémon using a Z-Move can receive Z-Power from multiple other people and Pokémon provided they do the Z-Move pose as well. In ''[[SM103|Heart of Fire! Heart of Stone!]]'', {{an|Brock}} helped [[Olivia]] and her {{TP|Olivia|Lycanroc}} use a variation of {{m|Continental Crush}} he named '''Continental Crush on You''' (Japanese: '''ワールズエンドフォーリンラブ''' ''World's End Fall in Love'').
In ''[[SM087|Filling the Light with Darkness!]]'', an [[Ultra Wormhole]] sucked away Ultra Aura from Alola, weakening everyone's Z-Moves to almost unusable levels until {{an|Necrozma}} had left the dimension. In ''[[SM101|Parallel Friendships!]]'', {{al|Dia}} revealed that the use of Z-Moves had become impossible in the [[Ultra Ruin]] after the dimension's {{DL|Guardian deities (anime)|Shiny Tapu Koko|Tapu Koko}} left, indicating that a {{an|guardian deities|guardian deity}}'s presence is necessary for the use of Z-Moves. However, this didn't stop Z-Moves from being used outside of Alola in ''Pokémon the Series: Sun & Moon'' and ''[[Pokémon Journeys: The Series]]''. In ''[[JN076|All Out, All of the Time!]]'', it was emphasized that a Trainer and their Pokémon's hearts must be in perfect sync in order for a Z-Move to properly succeed.


{{Ash}} first performed a Z-Move in ''[[SM002|The Guardian's Challenge!]]'', with his {{AP|Pikachu}} using {{m|Gigavolt Havoc}} thanks to the Z-Ring and [[Electrium Z]] Ash had received from {{DL|Guardian deities (anime)|Tapu Koko}}. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again until he obtained a new Electrium Z in ''[[SM010|Trial and Tribulation!]]''.
{{Ash}} first performed a Z-Move in ''[[SM002|The Guardian's Challenge!]]'', with his {{AP|Pikachu}} using {{m|Gigavolt Havoc}} thanks to the Z-Ring and [[Electrium Z]] Ash had received from {{DL|Guardian deities (anime)|Tapu Koko}}. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again until he obtained a new Electrium Z in ''[[SM010|Trial and Tribulation!]]''.
In "[[JN076|All Out, All of the Time!]]", Even with having the [[Z-Power Ring]] and [[Z-Crystal]],the Z-Move can't be properly performed by unleashing the full Z-Power, if the Pokemon trainer and its Pokemon partner's hearts are not in total sync, as shown with the {{AP|All-Out Brothers}},Phil and his {{AP|Phil|Kommo-o}} that they tried for two times and failed.{{AP|Ash Ketchum}} metion to them and explain in his way of speaking to them.


In the Japanese, {{pmin|South Korea|Korean}}, {{pmin|Greater China|Mandarin Chinese}}, and {{pmin|Thailand|Thai}} versions, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in most other [[dub]]s.
In the Japanese, {{pmin|South Korea|Korean}}, {{pmin|Greater China|Mandarin Chinese}}, and {{pmin|Thailand|Thai}} versions, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in most other [[dub]]s.