May (Masters): Difference between revisions

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Text replacement - "sync pair scout" to "sync pair scout"
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|enva=Deneen Melody<ref name="Deneen Melody">[https://www.deneenmelody.com/ Deneen Melody | Voice Actor]</ref>
|enva=Deneen Melody<ref name="Deneen Melody">[https://www.deneenmelody.com/ Deneen Melody | Voice Actor]</ref>
|java=Ai Nonaka<ref name="Ai Nonaka">[https://twitter.com/pokemas_game/status/1349600886012698624 Pokémon Masters Official Japanese profile on Twitter]</ref>
|java=Ai Nonaka<ref name="Ai Nonaka">[https://twitter.com/pokemas_game/status/1349600886012698624 Pokémon Masters Official Japanese profile on Twitter]</ref>
|desc=May is a cheerful girl and the daughter of [[Professor Birch]] from the [[Hoenn]] region. She’s great at taking care of others and loves cute Pokémon and conducting fieldwork.
|desc=May is a cheerful girl and the daughter of [[Professor Birch]] from the [[Hoenn]] region. She's great at taking care of others and loves cute Pokémon and conducting fieldwork.
}}
}}
'''May''' (Japanese: '''ハルカ''' ''Haruka'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[May (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Mudkip}} and its evolved forms {{p|Marshtomp}} and {{p|Swampert}}, with Swampert being capable of [[Mega Evolution|Mega Evolving]]. The sync pair can be obtained through the [[Sync pair#Sync pair scout|sync pair scout]], starting from January 14, 2021.
'''May''' (Japanese: '''ハルカ''' ''Haruka'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[May (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Mudkip}} and its evolutions, {{p|Marshtomp}} and {{p|Swampert}}, with Swampert being capable of [[Mega Evolution|Mega Evolving]]. The sync pair can be obtained through the [[sync pair scout]], starting from January 14, 2021. The pair's potential can be upgraded to {{6EX}}, which unlocks May's EX Style.


May is also available in her spring attire partnered alongside {{p|Lopunny}}, which is capable of [[Mega Evolution|Mega Evolving]]. The pair could be obtained through a limited-time seasonal {{DL|sync pair|sync pair scout}} and will be first available on April 2, 2021.
May is also available in her spring attire, partnered alongside {{p|Lopunny}}, which is capable of [[Mega Evolution|Mega Evolving]]. The pair could be obtained through a limited-time seasonal [[sync pair scout]] and was first available on April 2, 2021. This pair is also capable of being upgraded to {{6EX}} from when the pair was first released.


May is also available in her Anniversary attire, partnered alongside {{p|Latias}}, which is capable of [[Mega Evolution|Mega Evolving]]. The pair could be obtained through a limited-time Poké Fair [[sync pair scout]] and was first available on February 28, 2022. This pair is also capable of being upgraded to {{6EX}}.
May also appears in her [[sygna suit]], partnered with {{p|Blaziken}}, which is capable of [[Mega Evolution|Mega Evolving]]. The pair could be obtained through a limited-time Poké Fair [[sync pair scout]] and was first available on July 29, 2022. This pair is also capable of being upgraded to {{6EX}}.
May also forms a sync pair with her {{p|Wailmer}}. This sync pair can be obtained by reaching Friendship Level 100 with May in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
__TOC__
{{anchor|Mudkip}}
{{anchor|Marshtomp}}
{{anchor|Swampert}}
{{anchor|Mega Swampert}}
==Mudkip → Marshtomp → Swampert==
==Mudkip → Marshtomp → Swampert==
Mudkip can evolve into Marshtomp once it has reached level 30 through its Sync Pair Story ''Mudkip's Evolution'', and then into Swampert once it has reached level 45 through its Sync Pair Story ''Marshtomp's Evolution''.
Mudkip can evolve into Marshtomp once it has reached level 30 through its sync pair story ''Mudkip's Evolution'', and then into Swampert once it has reached level 45 through its sync pair story ''Marshtomp's Evolution''.
{{Masters
{{Masters
|name=Mudkip
|name=Mudkip
|ndex=258
|ndex=0258
|type=Water
|type=Water
|role=Tech
|role=Tech
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|weakness=Grass
|weakness=Grass
|description=The fin on Mudkip's head acts as highly sensitive radar. Using this fin to sense movements of water and air, this Pokémon can determine what is taking place around it without using its eyes.
|description=The fin on Mudkip's head acts as highly sensitive radar. Using this fin to sense movements of water and air, this Pokémon can determine what is taking place around it without using its eyes.
<!--|hp=602|atk=229|def=123|spatk=105|spdef=111|spe=274
|hp=605|atk=244|def=185|spatk=281|spdef=185|spe=180
|hp2=702|atk2=269|def2=163|spatk2=145|spdef2=151|spe2=314-->
|hp2=705|atk2=284|def2=225|spatk2=321|spdef2=225|spe2=220
}}
}}
 
<br>
 
{{Masters
{{Masters
|name=Marshtomp
|name=Marshtomp
|ndex=259
|ndex=0259
|type=Water
|type=Water
|role=Tech
|role=Tech
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|weakness=Grass
|weakness=Grass
|description=The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
|description=The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
<!--|hp=617|atk=255|def=126|spatk=110|spdef=114|spe=295
|hp=642|atk=248|def=188|spatk=302|spdef=188|spe=183
|hp2=717|atk2=295|def2=166|spatk2=150|spdef2=154|spe2=335-->
|hp2=742|atk2=288|def2=228|spatk2=342|spdef2=228|spe2=223
}}
}}
 
<br>
 
{{Masters
{{Masters
|name=Swampert
|name=Swampert
|ndex=260
|name2=Mega Swampert
|name2link=Mega Evolution (Masters)
|ndex=0260
|ndex2=0260M
|type=Water
|type=Water
|role=Tech
|role=Tech
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|weakness=Grass
|weakness=Grass
|description=Swampert is very strong. It has enough power to easily drag a boulder weighing more than a ton. This Pokémon also has powerful vision that lets it see even in murky water.
|description=Swampert is very strong. It has enough power to easily drag a boulder weighing more than a ton. This Pokémon also has powerful vision that lets it see even in murky water.
<!--|hp=640|atk=264|def=131|spatk=119|spdef=118|spe=305
|hp=705|atk=255|def=194|spatk=322|spdef=194|spe=189
|hp2=740|atk2=304|def2=171|spatk2=159|spdef2=158|spe2=345
|hp2=805|atk2=295|def2=234|spatk2=362|spdef2=234|spe2=229
|mega=1
|mega=1
|hp3=530|atk3=133|def3=171|spatk3=469|spdef3=171|spe3=375
|hp3=705|atk3=255|def3=232|spatk3=386|spdef3=194|spe3=189
|hp4=630|atk4=173|def4=211|spatk4=509|spdef4=211|spe4=415-->
|hp4=805|atk4=295|def4=280|spatk4=434|spdef4=234|spe4=229
}}
}}
===Availability===
May is available in the general sync pair scout. Her offering rate was increased in the following sync pair scout banners:
* (Debut) May Spotlight Scout (January 14 to February 1, 2021)
* May and Brendan Spotlight Scout (April 8 to 22, 2021)


===Moves===
===Moves===
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{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Water Gun}}
|{{m|Water Gun}}
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|100%
|100%
|An opponent
|An opponent
|Has a very small chance of lowering the target's Sp. Def.
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|Ready for This?
|Ready for This?
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|—
|—
|Self
|Self
|Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.
|Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Muddy Water}}
|{{m|Muddy Water}}
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|85%
|85%
|All opponents
|All opponents
|Has a moderate chance of lowering the target's accuracy.<br>''(Marshtomp/Swampert)''
|Has a chance (30%) of lowering the target's accuracy by 1 stat rank.<br>''(Marshtomp/Swampert)''
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|No additional effect.
|''(6★ EX) effect: Power of sync move increases by 50%.''
|-style="background:#fff"
|-style="background:#fff"
|Best Buddy {{mcolor|Muddy Water|000}}
|Best Buddy {{mcolor|Muddy Water|000}}
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|—
|—
|An opponent
|An opponent
|Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.
|Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.<br>''(6★ EX) effect: Power of sync move increases by 50%.''
|}
|}


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|-style="background:#fff"
|-style="background:#fff"
|Dizzying Power
|Dizzying Power
|The more the target's accuracy is lowered, the more it powers up moves.
|The more the target's accuracy is lowered, the more it powers up the user's moves.
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Water Tech
|[[File:Theme skill icon type.png|20px|link=]] Water Tech
|Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|-style="background:#fff"
|Hoenn Tech
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Main Character Tech
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Space Cadet Tech
|[[File:Theme skill icon other.png|20px|link=]] Space Cadet Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Contest Lover Tech
|[[File:Theme skill icon other.png|20px|link=]] Contest Lover Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 4 if [[File:Theme skill icon region.png|20px|link=]] Hoenn theme ×3
|Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Hoenn theme:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
|}


===Sync Grid===
===Sync grid===
May and Mudkip's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
May and Mudkip's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
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|-style="background:#fff"
|-style="background:#fff"
| Muddy Water: Move Gauge Refresh 3
| Muddy Water: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Rain Dance: Move Gauge Refresh 4
| Rain Dance: Move Gauge Refresh 4
| Has a good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Rain Dance: MP Refresh 2
| Rain Dance: MP Refresh 2
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Earth Power: Move Gauge Refresh 3
| Earth Power: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Ready for This?: MP Refresh 2
| Ready for This?: MP Refresh 2
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Hide and Sync
| Hide and Sync
| The more the target's accuracy has been lowered, the more it powers up sync moves.
| The more the target's accuracy has been lowered, the more it powers up the user's sync moves.
| 8
| 8
| 96
| 96
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|-style="background:#fff"
|-style="background:#fff"
| Dire Rain 1
| Dire Rain 1
| Critical hits land more easily when an attack move is used while the weather is rainy.
| Critical hits land more easily when the user's attack move is used while the weather is rainy.
| 8
| 8
| 96
| 96
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|-style="background:#fff"
|-style="background:#fff"
| Power Reserves 4
| Power Reserves 4
| Powers up moves in a pinch.
| Powers up the user's moves when in a pinch.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Inclement Intellect 6
| Inclement Intellect 6
| Has a great chance of raising the user's Sp. Atk when the weather is rainy and an attack is successful.
| Has a chance (70%) of raising the user's Sp. Atk by 1 stat rank when its attack move is successful while the weather is rainy.
| 10
| 10
| 120
| 120
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|}
|}


==Wailmer==
{{Masters
|name=Wailmer
|ndex=0320
|type=Water
|role=Strike (Special)
|gender=f
|move1=Water
|base=4EX
|weakness=Grass
|description=It swims along with its mouth open and swallows down seawater along with its food. It sprays excess water out of its nostrils.
|hp=668|atk=224|def=99|spatk=312|spdef=120|spe=241
|hp2=748|atk2=264|def2=139|spatk2=352|spdef2=160|spe2=281
}}
===Availability===
May and Wailmer can be teamed up with by scouting May and raising her to friendship level 100 in the [[Trainer Lodge]].
===Moves===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Brine}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|2
|38
|45
|100%
|An opponent
|This attack's power is doubled when the target's remaining HP is at half or below.
|- style="background:#fff"
|[[X Sp. Atk]]
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Sp. Atk by 2 stat ranks.
|- style="background:#fff"
|{{m|Surf}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|3
|100
|120
|100%
|All opponents
|No additional effect.
|- style="background:#fff"
|Bouncy Feelings!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's critical-hit rate by 2 stat ranks. Applies the Supereffective ↑ Next effect to the user.
|- style="background: #{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Big Ol' Splash Water Beam
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: Sync move targets all opponents)''
|}
===Skills===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
! Name
! Description
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Healthy Healing
|Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
|-style="background:#fff"
|Superduper Effective 5
|Powers up moves that are super effective.
|-style="background:#fff"
|Flameproof
|Prevents the user from getting burned.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Water Strike
|Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Space Cadet Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Contest Lover Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
===Sync grid===
May and Wailmer's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Brine: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Brine: Mind Swell 4
| Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move.
| 9
| 108
| 2
|-style="background:#fff"
| Brine: Superduper Effective 5
| Powers up moves that are super effective.
| 8
| 96
| 3
|-style="background:#fff"
| Surf: Power +3
| Surf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Surf: Power +3
| Surf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Surf: Power +3
| Surf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Surf: Power +3
| Surf: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Surf: Power +3
| Surf: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Surf: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Bouncy Feelings!: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Bouncy Feelings!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Dauntless
| Sp. Atk cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Recuperation 1
| Restores the user's HP by approximately 20% of its maximum HP after using its sync move.
| 8
| 96
| 2
|-style="background:#fff"
| Shower Power 3
| Powers up the user's sync move when the weather is rainy.
| 8
| 96
| 2
|-style="background:#fff"
| Double Down 5
| Powers up sync moves that are super effective.
| 10
| 120
| 2
|-style="background:#fff"
| Sharp Entry 1
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Racing Rain 2
| Quickly charges the move gauge when the weather is rainy.
| 10
| 120
| 3
|-style="background:#fff"
| Furious Brain
| The more the user's Sp. Atk is raised, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| Big Ol' Splash Water Beam: Power +25
| Big Ol' Splash Water Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Big Ol' Splash Water Beam: Power +25
| Big Ol' Splash Water Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Big Ol' Splash Water Beam: Power +25
| Big Ol' Splash Water Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Big Ol' Splash Water Beam: Power +25
| Big Ol' Splash Water Beam: Power ↑ +25
| 5
| 60
| 3
|}
{{anchor|Mega Lopunny}}
==Lopunny==
==Lopunny==
{{MastersInfobox
{{MastersInfobox
|type=normal
|type=normal
|name=May (Spring 2021)
|name=May (Spring 2021)
|jname=ハルカ
|jname=ハルカ(21シーズン)
|jtrans=Haruka
|jtrans=Haruka (2021 Season)
|image=Spr Masters May Spring 2021.png
|image=Spr Masters May Spring 2021.png
|size=200px
|size=200px
|caption=Spring 2021 May's model
|caption=May's model (Spring 2021)
|num=113
|num=113
|enva=Deneen Melody
|enva=Deneen Melody
|java=Ai Nonaka
|java=Ai Nonaka
|desc=
|desc=May is back in a cute egg-hunting outfit along with Lopunny, a reliable fieldwork assistant that excels at finding things. May loves her long, fluffy ears.
}}
}}
{{Masters
{{Masters
|name=Lopunny
|name=Lopunny
|ndex=428
|name2=Mega Lopunny
|name2link=Mega Evolution (Masters)
|ndex=0428
|ndex2=0428M
|type=Normal
|type=Normal
|role=Strike (Physical)
|role=Strike (Physical)
|gender=
|gender=f
|move1=
|move1=Normal
|move2=Fighting
|base=6
|base=6
|weakness=Fighting
|weakness=Fighting
|description=
|description=Lopunny regrows its coat twice a year. Mufflers and hats made from its fur are really warm.
<!--|hp=477|atk=353|def=126|spatk=315|spdef=152|spe=226
|hp=630|atk=356|def=155|spatk=250|spdef=167|spe=292
|hp2=577|atk2=393|def2=166|spatk2=355|spdef2=192|spe2=266
|hp2=730|atk2=396|def2=195|spatk2=290|spdef2=207|spe2=332
|mega=1
|mega=1
|hp3=477|atk3=423|def3=126|spatk3=377|spdef3=152|spe3=226
|hp3=630|atk3=427|def3=155|spatk3=250|spdef3=167|spe3=350
|hp4=577|atk4=463|def4=166|spatk4=417|spdef4=192|spe4=266-->
|hp4=730|atk4=475|def4=195|spatk4=290|spdef4=207|spe4=398
}}
}}
===Availability===
May (Spring 2021) is exclusive to seasonal scouts. She was available in the following sync pair scout banners:
* (Debut) May Seasonal Scout (April 2 to 16, 2021)
* May and Burgh Seasonal Scout (April 4 to 18, 2022)
* 5★-Guaranteed Seasonal Scout (April 4 to 18, 2022)
* {{tt|5★-Select Seasonal Scout ×11|Available using paid gems only}} (August 22 to September 4, 2022)
* May and Burgh Seasonal Scout (April 6 to 20, 2023)
* {{tt|5★-Select Seasonal Scout ×11 A|Available using paid gems only}} (August 23 to September 7, 2023)
* {{tt|Red Mix Scout|Available using paid gems only}} (November 1, 2023 to May 1, 2024)
{{-}}


===Moves===
===Moves===
Upon [[Mega Evolution]], {{m|Headbutt}} and [[X Defense]] All are replaced with Move Gauge Boost and {{m|High Jump Kick}} respectively.
Upon [[Mega Evolution (Masters)|Mega Evolving]], {{m|Headbutt}} and [[X Defense]] All are replaced with Move Gauge Boost and {{m|High Jump Kick}}, respectively.


{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Headbutt}}
|{{m|Headbutt}}
Line 548: Line 1,008:
|2
|2
|53
|53
|
|63
|100%
|100%
|An opponent
|An opponent
|Has a moderate chance of making the target flinch.<br>''(Only before Mega Evolving)''
|Has a chance (30%) of making the target flinch.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|- style="background:#fff"
|[[Potion]]
|[[Potion]]
Line 561: Line 1,021:
|—
|—
|An ally
|An ally
|Restores a bit of an ally’s HP.
|Restores an ally's HP by approximately 40% of its maximum HP.
|- style="background:#fff"
|- style="background:#fff"
|[[X Defense]] All
|[[X Defense]] All
Line 571: Line 1,031:
|—
|—
|All allies
|All allies
|Sharply raises the Defense of all allied sync pairs.<br>''(Only before Mega Evolving)''
|Raises the Defense of all allied sync pairs by 2 stat ranks.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|- style="background:#fff"
|Hippity Hoppity!
|Hippity Hoppity!
{{typetable|None}}
{{typetable|None}}
{{statustable|Status}}
{{statustable|Status}}
|0<br>(1 use)
|0<br>(2 uses)
|—
|—
|—
|—
|—
|—
|All allies
|All allies
|
|When used by Lopunny, raises the Speed of all allied sync pairs by 2 stat ranks. When used by Lopunny, raises the user's evasiveness by 2 stat ranks. If the user's Lopunny has Mega Evolved, raises the user's accuracy by 1 stat rank. If the user's Lopunny has Mega Evolved, raises the user's evasiveness by 3 stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|Move Gauge Boost
|Move Gauge Boost
Line 591: Line 1,051:
|—
|—
|Self
|Self
|Increases the user’s move gauge by three.<br>''(Only after Mega Evolving)''
|Increases the user's move gauge by three.<br>''(Only after Mega Evolving)''
|- style="background:#fff"
|- style="background:#fff"
|{{m|High Jump Kick}}
|{{m|High Jump Kick}}
Line 601: Line 1,061:
|90%
|90%
|An opponent
|An opponent
|If it fails, the user takes damage equal to half of its maximum HP.<br>''(Only after Mega Evolving)''
|When it fails, the user takes damage equal to 50% of its maximum HP.<br>''(Only after Mega Evolving)''
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 613: Line 1,073:
|—
|—
|An opponent
|An opponent
|Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting type until the end of battle.
|Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting type until the end of battle.<br>''(6★ EX) effect: Sync move targets all opponents.''
|}
|}


Line 625: Line 1,085:
|-style="background:#fff"
|-style="background:#fff"
|Sync Morph
|Sync Morph
|
|Changes the user's sync move type the first time its sync move is used each battle.
|-style="background:#fff"
|-style="background:#fff"
|Revenge Boost 5
|Revenge Boost 5
|<br>''(Only before Mega Evolving)''
|Has a chance (60%) of charging the user's move gauge by one when the user is hit by an attack move.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|-style="background:#fff"
|Propelling Strike 5
|Propelling Strike 5
|<br>''(Only after Mega Evolving)''
|Has a chance (60%) of charging the user's move gauge by one when an attack move is successful.<br>''(Only after Mega Evolving)''
|-style="background:#fff"
|-style="background:#fff"
|Solo Fanfare 6
|Solo Fanfare 6
|
|Raises the user's Attack by 6 stat ranks the first time its sync move is used each battle.
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Normal Strike
|[[File:Theme skill icon type.png|20px|link=]] Normal Strike
|Raises allies' Attack and Sp. Atk by 15 when using Normal-type attacks.
|Raises allies' Attack and Sp. Atk by 15 when using Normal-type attacks.
|-style="background:#fff"
|-style="background:#fff"
|Hoenn Strike
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Seasonal Outfit Strike
|[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|-style="background:#fff"
|Researcher Strike
|[[File:Theme skill icon other.png|20px|link=]] Researcher Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|-style="background:#fff"
|Battle Partner Strike
|[[File:Theme skill icon other.png|20px|link=]] Battle Partner Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{normal color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
|}


<!--===Sync Grid===
===Sync grid===
May and Lopunny's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
May and Lopunny's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
Line 680: Line 1,145:
| 2
| 2
| 24
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 690: Line 1,167:
| Attack +5
| Attack +5
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 2
|-style="background:#fff"
| Speed +20
| Speed +20
| 7
| 84
| 3
|-style="background:#fff"
| Headbutt: Power +4
| Headbutt: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Headbutt: Power +4
| Headbutt: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Headbutt: Power +4
| Headbutt: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Headbutt: Power +4
| Headbutt: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Headbutt: Move Gauge Refresh 2
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| High Jump Kick: Power +3
| High Jump Kick: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| High Jump Kick: Power +3
| High Jump Kick: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| High Jump Kick: Power +3
| High Jump Kick: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| High Jump Kick: Power +3
| High Jump Kick: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| High Jump Kick: Power +3
| High Jump Kick: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| High Jump Kick: Move Gauge Refresh 2
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Potion: MP Refresh 2
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Defense All: MP Refresh 2
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Move Gauge Boost: MP Refresh 2
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Hippity Hoppity!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Lithe
| Prevents the Pokémon from getting paralyzed.
| 4
| 48
| 1
|-style="background:#fff"
| Propeller 1
| Has a chance (20%) of reducing the sync move countdown by one when its Pokémon uses a move.
| 10
| 120
| 3
|-style="background:#fff"
| Impatient 1
| Has a chance (20%) of reducing the user's sync move countdown by one when it is hit by an attack move.
| 10
| 120
| 3
|-style="background:#fff"
| HP Advantage 3
| The larger the user's percentage of remaining HP, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| Endurance
| If the Pokémon enters battle with full HP, applies the Enduring effect to it.
| 10
| 120
| 3
|-style="background:#fff"
| Ramming Speed
| The more the user's Speed has been raised, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| Heart-Thumping Normal Impact: Power +25
| Heart-Thumping Normal Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Heart-Thumping Normal Impact: Power +25
| Heart-Thumping Normal Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Heart-Thumping Fighting Impact: Power +25
| Heart-Thumping Fighting Impact: Power ↑ +25
| 5
| 5
| 60
| 60
| 3
|-style="background:#fff"
| Heart-Thumping Fighting Impact: Power +25
| Heart-Thumping Fighting Impact: Power ↑ +25
| 5
| 60
| 3
|}
{{anchor|Mega Latias}}
==Latias==
{{MastersInfobox
|type=psychic
|name=May (Anniversary 2022)
|jname=(22アニバーサリー)
|jtrans=Haruka (2022 Anniversary)
|image=Spr Masters May Anniversary 2022.png
|size=200px
|caption=May's model (Anniversary 2022)
|num=113
|enva=Deneen Melody
|java=Ai Nonaka
|desc=May is back in a fancy outfit. She and Latias are taking the stage in shining glory to help [[Lear]] celebrate his Friendiversary with {{p|Hoopa}}.
}}
{{Masters
|name=Latias
|name2=Mega Latias
|name2link=Mega Evolution (Masters)
|ndex=0380
|ndex2=0380M
|type=Psychic
|role=Tech
|exrole=Field
|gender=f
|move1=Psychic
|base=6
|weakness=Ice
|description=Latias is highly sensitive to the emotions of people. If it senses any hostility, this Pokémon ruffles the feathers all over its body and cries shrilly to intimidate the foe.
|hp=599|atk=268|def=165|spatk=356|spdef=166|spe=353
|hp2=759|atk2=308|def2=225|spatk2=396|spdef2=226|spe2=433
|mega=1
|hp3=599|atk3=268|def3=165|spatk3=427|spdef3=199|spe3=353
|hp4=759|atk4=308|def4=225|spatk4=475|spdef4=271|spe4=433
}}
===Availability===
May (Anniversary 2022) is exclusive to Poké Fair scouts. She was available in the following sync pair scout banners:
* (Debut) May Poké Fair Scout (February 28 to March 31, 2022)
* Double Feature Poké Fair Scout (March 27 to April 15, 2023)
* {{tt|5★-Select Poké Fair Scout ×15|Available using paid gems only}} (August 28 to September 28, 2023)
* {{tt|5★-Select Poké Fair Scout ×15 (B)|Available using paid gems only}} (December 31, 2023 to January 31, 2024)
* 10-Pair Scout (Max 100 Pairs) (February 19 to March 25, 2024)
* {{tt|5★-Select Poké Fair Scout ×15 (A)|Available using paid gems only}} (February 28 to March 26, 2024)
* Double Feature Poké Fair Scout (March 7 to 21, 2024)
{{-}}
===Moves===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Mist Ball}}
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]]
{{statustable|Special}}
|3
|100
|120
|100%
|An opponent
|Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
|- style="background:#fff"
|Psychic Wish
{{typetable|None}}
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|Entire field
|Turns the terrain into Psychic Terrain.
|- style="background:#fff"
|[[X Sp. Atk]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|Best Friends!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Allied side
|Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 3 stat ranks.
|- style="background: #{{psychic color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Friendship Forging {{mcolor|Mist Ball|000}}
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]]
{{statustable|Special}}
|—
|160
|192
|—
|An opponent
|Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.<br>''(6★ EX effect: Power of sync move increases by 50%.)''<br>''(EX Role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Psychic Terrain)''
|}
===Skills===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! Description
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Added Insult
|The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
|-style="background:#fff"
|Psychic Freebie 9
|Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
|-style="background:#fff"
|On a Roll 1
|Raises the chance of lowering stat values with the additional effects of moves.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|Unexpected Benefit ×2
|Raises the chance of lowering stat values with the additional effects of moves. When an opponent's stat is lowered by the additional effects of the user's moves, it is lowered by double the stat ranks.<br>''(Only after Mega Evolving)''
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Psychic Tech
|Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Battle Partner Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
===Sync grid===
The sync grid for May and Latias is an expanded grid, made available since the pair was first released. It was further expanded on March 27, 2023.
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
|-style="background:#fff"
| Defense +5
| Defense +5
Line 698: Line 1,618:
| 0
| 0
| 5
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 714: Line 1,640:
| Sp. Atk +5
| Sp. Atk +5
| Sp. Atk +5
| Sp. Atk +5
| 3
| 0
| 36
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| Sp. Atk +5
| Sp. Atk +5
| 3
| 2
| 36
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 5
| 60
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| Sp. Def +5
| Sp. Def +5
| 0
| 2
| 5
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +5
| Sp. Def +10
| Sp. Def +5
| 4
| 2
| 48
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 766: Line 1,716:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Mist Ball: Power +3
| Speed +5
| Mist Ball: Power ↑ +3
| 2
| 24
| 1
|-style="background:#fff"
| Low Sweep: Power +5
| Low Sweep: Power ↑ +5
| 3
| 3
| 36
| 36
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Low Sweep: Power +5
| Mist Ball: Power +3
| Low Sweep: Power ↑ +5
| Mist Ball: Power ↑ +3
| 3
| 3
| 36
| 36
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Low Sweep: Power +5
| Mist Ball: Power +3
| Low Sweep: Power ↑ +5
| Mist Ball: Power ↑ +3
| 3
| 3
| 36
| 36
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Low Sweep: Power +5
| Mist Ball: Power +3
| Low Sweep: Power ↑ +5
| Mist Ball: Power ↑ +3
| 3
| 3
| 36
| 36
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Low Sweep: Move Gauge Refresh 3
| Mist Ball: Power +3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Mist Ball: Power ↑ +3
| 6
| 3
| 72
| 36
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Power +2
| Mist Ball: Power +3
| Focus Blast: Power ↑ +2
| Mist Ball: Power ↑ +3
| 3
| 3
| 36
| 36
| 2
|-style="background:#fff"
| Mist Ball: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Power +2
| X Sp. Atk All: MP Refresh 3
| Focus Blast: Power ↑ +2
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Psychic Wish: MP Refresh 3
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Psychic Wish: Propulsion 9
| Reduces the user's sync move countdown by one when a move is successful.
| 12
| 144
| 3
| 3
| 36
|-style="background:#fff"
| Psychic Wish: BOGO 9
| Applies the Free Move Next effect to the user when its move is successful.
| 8
| 96
| 5
|-style="background:#fff"
| Best Friends!: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Best Friends!: MP Refresh 3
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Dauntless
| Sp. Atk cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Stalwart
| Sp. Def cannot be lowered.
| 5
| 60
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Power +2
| Acuity
| Focus Blast: Power +2
| Accuracy cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| Unflappable
| Prevents the user from flinching.
| 5
| 60
| 2
|-style="background:#fff"
| Weird Immunity
| Status conditions cannot be inflicted on the user when the terrain is Psychic Terrain.
| 6
| 72
| 2
|-style="background:#fff"
| Morale Boost 4
| Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its Trainer uses a move.
| 7
| 84
| 2
|-style="background:#fff"
| Moral Support 4
| Has a chance (50%) of raising the user's Sp. Def by one stat rank when its Trainer uses a move.
| 7
| 84
| 2
|-style="background:#fff"
| Catalyst
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.
| 9
| 108
| 2
|-style="background:#fff"
| Super Syncer
| Applies the Supereffective Next effect to the user the first time its sync move is used each battle.
| 9
| 108
| 2
|-style="background:#fff"
| Dismay 2
| Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks the first time the user enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Overpower
| The more the target's Sp. Atk is lowered, the more it powers up the user's moves.
| 10
| 120
| 3
| 3
| 36
| 2
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Power +5
| Devastation
| Focus Blast: Power ↑ +5
| The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves.
| 10
| 120
| 3
| 3
| 36
|-style="background:#fff"
| Brainteaser
| The more the target's Sp. Def is lowered, the more it powers up the user's moves.
| 10
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Power +5
| Smarty-Pants
| Focus Blast: Power ↑ +5
| The more the target's Sp. Def is lowered, the more it powers up the user's sync moves.
| 10
| 120
| 3
| 3
| 36
|-style="background:#fff"
| Befuddle 1
| Lowers the Sp. Def of all opposing sync pairs by 1 stat rank when the user enters a battle.
| 8
| 96
| 4
|-style="background:#fff"
| Team Healing Entry
| Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle.
| 8
| 96
| 4
|-style="background:#fff"
| Supreme Entry
| Applies the Supereffective ↑ Next effect to the user when it enters a battle.
| 10
| 120
| 5
|-style="background:#fff"
| Friendship Forging Mist Ball: Power +25
| Friendship Forging Mist Ball: Power ↑ +25
| 5
| 60
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Accuracy +10
| Friendship Forging Mist Ball: Power +25
| Focus Blast: Accuracy ↑ +10
| Friendship Forging Mist Ball: Power ↑ +25
| 5
| 5
| 60
| 60
| 3
|}
{{anchor|Mega Blaziken}}
==Blaziken==
{{MastersInfobox
|type=fire
|name=Sygna Suit May
|jname=マジコスハルカ
|jtrans=Serious Costume Haruka
|image=Spr Masters May Sygna.png
|size=200px
|caption=Sygna Suit May's model
|num=113
|enva=Deneen Melody
|java=Ai Nonaka
|desc=May is back in a sygna suit, which fires up her fighting spirit. She traveled around [[Hoenn]] with her partner Blaziken, and they battle together with a deep bond.
}}
{{Masters
|name=Blaziken
|name2=Mega Blaziken
|name2link=Mega Evolution (Masters)
|ndex=0257
|ndex2=0257M
|type=Fire
|role=Tech
|exrole=Sprint
|gender=m
|move1=Fire
|move2=Fighting
|base=6
|weakness=Flying
|description=In battle, Blaziken blows out intense flames from its wrists and attacks foes courageously. The stronger the foe, the more intensely this Pokémon’s wrists burn.
|hp=648|atk=424|def=176|spatk=336|spdef=176|spe=358
|hp2=808|atk2=484|def2=216|spatk2=396|spdef2=216|spe2=438
|mega=1
|hp3=648|atk3=508|def3=176|spatk3=336|spdef3=176|spe3=429
|hp4=808|atk4=580|def4=216|spatk4=396|spdef4=216|spe4=525
}}
===Availability===
Sygna Suit May is exclusive to Poké Fair scouts. She was available in the following sync pair scout banners:
* (Debut) Sygna Suit May Poké Fair Scout (July 29 to August 28, 2022)
* {{tt|5★-Select Poké Fair Scout ×25 (A)|Available using paid gems only}} (January 1 to 31, 2023)
* {{tt|Fifty Million Downloads Celebration Poké Fair Scout|Available using paid gems only}} (May 3 to May 17, 2023)
* Sygna Suit May Poké Fair Scout (June 22 to July 11, 2023)
* Double Feature Poké Fair Scout (November 8 to 22, 2023)
* {{tt|5★-Select Poké Fair Scout ×15 (B)|Available using paid gems only}} (December 31, 2023 to January 31, 2024)
* 10-Pair Scout (Max 100 Pairs) (February 19 to March 25, 2024)
* {{tt|5★-Select Poké Fair Scout ×15 (A)|Available using paid gems only}} (February 28 to March 26, 2024)
* Triple Feature Poké Fair Scout (April 5 to 17, 2024)
{{-}}
===Moves===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Blaze Kick}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Physical}}
|4<br>''(3 after Mega Evolving)''
|140
|168
|90%
|An opponent
|Critical hits land more easily. Has a chance (10%) of leaving the target burned.
|- style="background:#fff"
|[[Dire Hit]] All +
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|{{m|Low Sweep}}
|{{t|Fighting}}<br>[[File:FightingIC Masters.png|20px]]
{{statustable|Physical}}
|2<br>''(1 after Mega Evolving)''
|30
|36
|100%
|An opponent
|Lowers the target's Speed by 1 stat rank.
|- style="background:#fff"
|Fired Up!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Allied side
|Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's accuracy by 1 stat rank.
|- style="background: #{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|All About Us {{mcolor|Blaze Kick|000}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Physical}}
|—
|160
|192
|—
|An opponent
|Become Mega Blaziken until the end of battle. The more the target's Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Power of sync move increases by 50%.)''<br>''(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)''
|}
===Skills===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Description
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Head Start 2
|Reduces the user's sync move countdown by 2 the first time it enters a battle each battle.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|Team Debut Dash 2
|Raises the Speed of all allied sync pairs by 2 stat ranks the first time the user enters a battle each battle.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|Defense Crush 9
|Lowers the target's Defense by one stat rank when the user's attack move against it is successful.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|Fuel Economy 1
|Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.<br>''(Only after Mega Evolving)''
|-style="background:#fff"
|Propulsion 1
|Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.<br>''(Only after Mega Evolving)''
|-style="background:#fff"
|Defense Destroyer 9
|Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful.<br>''(Only after Mega Evolving)''
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Fire Tech
|Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
===Sync grid===
The sync grid for May and Blaziken is an expanded grid, made available since the pair was first released. It was further expanded on June 22, 2023.
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +20
| Attack +20
| 7
| 84
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 2
| 24
| 1
|-style="background:#fff"
|-style="background:#fff"
| Focus Blast: Move Gauge Refresh 3
| Sp. Def +5
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Sp. Def +5
| 6
| 0
| 72
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Close Combat: Power +5
| Sp. Def +5
| Close Combat: Power ↑ +5
| Sp. Def +5
| 2
| 2
| 24
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Close Combat: Power +5
| Speed +5
| Close Combat: Power ↑ +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 2
| 24
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Close Combat: Power +5
| Speed +5
| Close Combat: Power ↑ +5
| Speed +5
| 2
| 2
| 24
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 2
| 24
| 1
|-style="background:#fff"
|-style="background:#fff"
| Close Combat: Move Gauge Refresh 3
| Speed +20
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Speed +20
| 6
| 7
| 72
| 84
| 2
|-style="background:#fff"
| Blaze Kick: Power +2
| Blaze Kick: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Blaze Kick: Power +2
| Blaze Kick: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Blaze Kick: Power +2
| Blaze Kick: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Blaze Kick: Power +2
| Blaze Kick: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Blaze Kick: Power +2
| Blaze Kick: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Blaze Kick: Accuracy +10
| Blaze Kick: Accuracy ↑ +10
| 5
| 60
| 1
|-style="background:#fff"
| Blaze Kick: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Low Sweep: Power +3
| Low Sweep: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Low Sweep: Power +3
| Low Sweep: Power ↑ +3
| 3
| 36
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Close Combat: Stat's Quo 4
| Low Sweep: Power +3
| Has a good chance of returning the user's lowered stats to normal when a move is successful.
| Low Sweep: Power ↑ +3
| 6
| 3
| 72
| 36
| 2
|-style="background:#fff"
| Low Sweep: Power +3
| Low Sweep: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Low Sweep: Power +3
| Low Sweep: Power ↑ +3
| 3
| 3
| 36
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dire Hit: MP Refresh 3
| Low Sweep: Move Gauge Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Here I Come!: MP Refresh 3
| Dire Hit All +: MP Refresh 2
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Fired Up!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| Fired Up!: Slippery 2
| Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
| Raises the user's evasiveness by 2 stat ranks when its move is successful.
| 9
| 108
| 2
|-style="background:#fff"
| Flameproof
| Prevents the user from getting burned.
| 5
| 5
| 60
| 60
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Cakewalk
| Burn Synergy 2
| The more the target's Speed is lowered, the more it powers up sync moves.
| Powers up the user’s moves when the target is burned.
| 8
| 5
| 96
| 60
| 2
|-style="background:#fff"
| Speeding Sun 2
| Quickly charges the move gauge when the weather is sunny.
| 7
| 84
| 2
|-style="background:#fff"
| Trip Wire 1
| Lowers the Speed of all opposing sync pairs by 1 stat rank when the user enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| Fast-Track 9
| Raises the user's Speed by one stat rank after its Pokémon uses a move.
| 9
| 108
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Ramming Speed
| Trip Up 9
| The more the user's Speed has been raised, the more it powers up moves.
| Lowers the target's Speed by one stat rank when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
| 2
| 3
|-style="background:#fff"
|-style="background:#fff"
| Grand Entry 1
| Fierce Entry 2
| Raises the user's Sp. Atk when the Pokémon enters a battle.
| Raises the user's Attack by 2 stat ranks when it enters a battle.
| 6
| 10
| 72
| 120
| 2
| 3
|-style="background:#fff"
|-style="background:#fff"
| Fierce Entry 1
| Adrenaline 1
| Raises the user's Attack when the Pokémon enters a battle.
| Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
| 6
| 10
| 72
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| Insult to Injury
| Removes the confused, flinching, and trapped conditions from the user once during battle.
| The more the target's Defense is lowered, the more it powers up the user's moves.
| 5
| 10
| 60
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Critical Strike 1
| Inertia
| Powers up attacks if they become critical hits.
| The more user's Speed is raised, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Critical Strike 1
| Cakewalk
| Powers up attacks if they become critical hits.
| The more the target's Speed is lowered, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Endurance
| Hunter’s Instinct
| If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP.
| The more the target’s Speed is lowered, the more it powers up the user’s moves.
| 10
| 120
| 4
|-style="background:#fff"
| Vigilance
| Protects the user against critical hits.
| 10
| 120
| 4
|-style="background:#fff"
| Staggering 2
| Has a chance (30%) of making the target flinch when the user’s attack move against it is successful.
| 10
| 120
| 5
|-style="background:#fff"
| Hostile Environment 9
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 10
| 10
| 120
| 120
| 5
|-style="background:#fff"
| All About Us Blaze Kick: Power +25
| All About Us Blaze Kick: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| All About Us Blaze Kick: Power +25
| All About Us Blaze Kick: Power ↑ +25
| 5
| 60
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Rallying Close Combat: Power +25
| All About Us Blaze Kick: Power +25
| Rallying Close Combat: Power ↑ +25
| All About Us Blaze Kick: Power ↑ +25
| 5
| 5
| 60
| 60
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Rallying Close Combat: Power +25
| All About Us Blaze Kick: Power +25
| Rallying Close Combat: Power ↑ +25
| All About Us Blaze Kick: Power ↑ +25
| 5
| 5
| 60
| 60
| 3
| 3
|}-->
|}
 
==Appearances==
<!--===Battle appearances-->
===Story appearances===
May appears in her normal outfit in the following story areas:
* [[Solo event]]: [[Team Hoenn Unite!]]
* [[Story event]]s:
** [[Champion Time]]
** [[Trials on the Isle]]
** [[Masters of Land and Sea]]
** [[The Electrifying Influencer]]
* [[Find the Ditto impostors!]]
 
May appears in her spring outfit in the following story areas:
* [[Story event]]: [[Pasio Eggsplorers]]
 
May appears in her anniversary outfit in the following story areas:
* [[Story event]]: [[Pasio Friendiversary]]


==Availability==
May appears in her sygna suit in the following story areas:
* [[Villain Arc]]: {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}}


===Sync Pair Stories===
===Sync pair stories===
====May and Mudkip====
* A Day with May
* A Day with May
* Mudkip's Evolution
=====Evolution=====
* Marshtomp's Evolution
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color}}; text-align:center"
! style="background-color:#{{water color light}}; {{roundytl|5px}}" | Name
! style="background-color:#{{water color light}}" | Trainer
! style="background-color:#{{water color light}}" | Pokémon
! style="background-color:#{{water color light}}" | Price
! style="background-color:#{{water color light}}; {{roundytr|5px}}" | First-Time Rewards
|- style="background:#fff"
| Mudkip's Evolution
| [[File:VSBrendan Masters.png|80px]]<br>{{mas|Brendan}}
| [[File:Masters0252.png|80px]]<br>{{p|Treecko}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters Evolution Shard.png|40px]]Evolution Shard ×5
| Mudkip evolves into Marshtomp<br>[[File:Masters Gem.png|40px]]Gems ×30
|- style="background:#fff"
| Marshtomp's Evolution
| [[File:VSWally Masters.png|80px]]<br>{{mas|Wally}}
| [[File:Masters0475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters Evolution Crystal.png|40px]]Evolution Crystal ×3
| Marshtomp evolves into Swampert<br>[[File:Masters Gem.png|40px]]Gems ×30
|}
====May (Spring 2021) and Lopunny====
* Eggceptional Egg Hunters
* A Scrambled Egg?!
* Ready, Set, Hunt!
* A Toge-pickle
* A Sunny-Side Future
====May (Anniversary 2022) and Latias====
* A Day with May
====Sygna Suit May and Blaziken====
* A Day with Sygna Suit May


==Quotes==
==Quotes==
{{main|May (game)/Quotes#Pokémon Masters EX}}
{{main|May (game)/Quotes#Pokémon Masters EX|May (game)/Quotes → Pokémon Masters EX}}


==Gallery==
==Gallery==
===May===
===May===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; color:white"
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background: #{{water color light}}" | [[File:Spr Masters May 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters May 2.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background: #{{water color light}}" | [[File:VSMay Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSMay Masters.png|x120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background: #{{water color light}}" | [[File:Spr Masters May EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters May EX.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background: #{{water color light}}" | [[File:VSMay EX Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSMay EX Masters.png|x120px]]
| colspan=4 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Mindscape.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Mindscape.png|x180px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters May Plushie.png|x120px]]
|-
|-
| colspan=3 | 5★ model
| 6★ model<br>(Normal colors)
| colspan=3 | 5★ VS model
| VS model<br>(Normal colors)
| colspan=3 | 6★ EX model
| 6★ model<br>(EX colors)
| colspan=3 | 6★ EX VS model
| VS model<br>(EX colors)
| colspan=4 | May's sync move mindscape<br>({{color2|000|Hoenn}})
| May's sync move mindscape<br>({{color2|FFF|Hoenn}})
| May Plushie decoration<br>for the {{color2|FFF|Trainer Lodge}}
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 1 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 2 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 3 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:May Emote 4 Masters.png|80px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters May Friend Snapshot.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters May Story Snapshot.png|x180px]]
|-
|-
| colspan=3 | Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| colspan=3 | Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| colspan=3 | Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| colspan=3 | Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| Trainer Lodge Friend Snapshot
| Trainer Lodge Story Snapshot
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Team Hoenn Unite.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Team Hoenn Unite.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Team Hoenn Unite.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Team Hoenn Unite.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Team Hoenn Unite.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Team Hoenn Unite.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Go Team Hoenn.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Go Team Hoenn.png|120px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Trainer Lodge artwork.jpg|x300px]]
|-
|-
| colspan=3 | Medal<br>1★ Team Hoenn Unite!
| Medal<br>1★ Team Hoenn Unite!
| colspan=3 | Medal<br>2★ Team Hoenn Unite!
| Medal<br>2★ Team Hoenn Unite!
| colspan=3 | Medal<br>3★ Team Hoenn Unite!
| Medal<br>3★ Team Hoenn Unite!
| colspan=3 | Medal<br>Go Team Hoenn!
| Medal<br>Go Team Hoenn!
| colspan=2 | {{color2|FFF|Trainer Lodge}} artwork
|}
|}


===May (Spring 2021)===
===May (Spring 2021)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%; color:white"
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:Spr Masters May Spring 2021 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spr Masters May Spring 2021 2.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:VSMay Spring 2021 Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:VSMay Spring 2021 Masters.png|x120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:Spr Masters May Spring 2021 EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spr Masters May Spring 2021 EX.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:VSMay Spring 2021 EX Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:VSMay Spring 2021 EX Masters.png|x120px]]
| colspan=4 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Spring 2021 Mindscape.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spring 2021 Mindscape.png|x180px]]
|-
|-
| colspan=3 | 5★ model
| 6★ model<br>(Normal colors)
| colspan=3 | 5★ VS model
| VS model<br>(Normal colors)
| colspan=3 | 6★ EX model
| 6★ model<br>(EX colors)
| colspan=3 | 6★ EX VS model
| VS model<br>(EX colors)
| colspan=4 | May's sync move mindscape<br>(Spring 2021)
| May's sync move mindscape<br>(Spring 2021)
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:May Spring 2021 Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:May Spring 2021 Emote 1 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:May Spring 2021 Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:May Spring 2021 Emote 2 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:May Spring 2021 Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:May Spring 2021 Emote 3 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}"| [[File:May Spring 2021 Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:May Spring 2021 Emote 4 Masters.png|80px]]
| colspan=3 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Pasio Eggsplorers artwork.png|x180px]]
|-
|-
| colspan=3 | Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| colspan=3 | Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| colspan=3 | Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| colspan=3 | Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| colspan=3 | Pasio Eggsplorers artwork
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 1-Star Pasio Eggsplorers.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal 1-Star Pasio Eggsplorers.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 2-Star Pasio Eggsplorers.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal 2-Star Pasio Eggsplorers.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 3-Star Pasio Eggsplorers.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal 3-Star Pasio Eggsplorers.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal Hunting Eggspert.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal Hunting Eggspert.png|120px]]
|-
|-
| colspan=3 | Medal<br>1★ Pasio Eggsplorers
| Medal<br>1★ Pasio Eggsplorers
| colspan=3 | Medal<br>2★ Pasio Eggsplorers
| Medal<br>2★ Pasio Eggsplorers
| colspan=3 | Medal<br>3★ Pasio Eggsplorers
| Medal<br>3★ Pasio Eggsplorers
| colspan=3 | Medal<br>Hunting Eggspert
| Medal<br>Hunting Eggspert
|}
 
===May (Anniversary 2022)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters May Anniversary 2022 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSMay Anniversary 2022 Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters May Anniversary 2022 EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSMay Anniversary 2022 EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:May Mindscape 2.png|x180px]]
|-
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| May's sync move mindscape<br>({{color2|000|Hoenn}})
|-
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:May Anniversary 2022 Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:May Anniversary 2022 Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:May Anniversary 2022 Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:May Anniversary 2022 Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Anniversary 2022 artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 1-Star Pasio Friendiversary.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 2-Star Pasio Friendiversary.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 3-Star Pasio Friendiversary.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal Together Forever.png|120px]]
|-
| Medal<br>1★ Pasio Friendiversary
| Medal<br>2★ Pasio Friendiversary
| Medal<br>3★ Pasio Friendiversary
| Medal<br>Together Forever
| {{color2|000|Pasio Friendiversary}} artwork
|}
 
===Sygna Suit May===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters May Sygna 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSMay Sygna Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters May Sygna EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSMay Sygna EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:May Sygna Mindscape.png|x180px]]
|-
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| May's sync move mindscape<br>({{color2|000|Hoenn}})
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:May Sygna Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:May Sygna Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:May Sygna Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:May Sygna Emote 4 Masters.png|80px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star Team Magmas Red-Hot Rage.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 2-Star Team Magmas Red-Hot Rage.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star Team Magmas Red-Hot Rage.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Ground Bounder.png|120px]]
|-
| Medal<br>1★ Team Magma's Red-Hot Rage
| Medal<br>2★ Team Magma's Red-Hot Rage
| Medal<br>3★ Team Magma's Red-Hot Rage
| Medal<br>Ground Bounder
|}
|}


==Trivia==
==Trivia==
* May was mentioned in Pokémon Masters EX before she was added into the game. In his Sync Pair Story, {{mas|Brendan}} mentions that May focuses on {{pkmn|Contest}}s while [[Professor Birch]] focuses on fieldwork. She is also mentioned multiple times in Brendan's [[Pokémon Center]] lobby dialogue.
* May is based on the [[rival]] in the [[Hoenn]]-based games, as her character description mentions that her father is [[Professor Birch]].
* As shown in her description, May is based on the [[rival]] in the [[Hoenn]] games with her father being [[Professor Birch]].
* May's EX outfit could be a [[List of cross-canon references|reference]] to her [[Pokémon Adventures]] counterpart, {{adv|Sapphire}}.
<!--
* In Brendan's sync pair story, he mentions that May focuses on {{pkmn|Contest}}s, while Professor Birch focuses on fieldwork.
* According to May, she met her Lopunny while doing fieldwork with her father. Her Latias was also met during fieldwork, being attracted to her [[Pokéblock]]s.
* Prior to version 2.19.0, May (Spring 2021) exclusively used the same lines as her regular counterpart. She shares these qualities with {{DL|Burgh (Masters)|Togepi|Burgh (Spring 2021)}}.
* In her sygna suit's sync pair story, May said that she had Blaziken ever since he was a {{p|Torchic}}, with them battling Brendan throughout their {{pkmn|journey}} in the Hoenn region.
* All versions of May use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Brendan}}, {{mas|Wally}}, {{mas|Norman}}, and {{mas|Steven}}.
** May also uses special voice-over lines upon winning a battle with Brendan, Wally, or Steven in the same team.
* May is the only Trainer able to form four sync pairs which use [[Mega Evolution]].
* May, {{mas|Akari}}, {{mas|Elaine}}, and {{mas|Chase}} are the only [[player character]]s who have never been able to be battled in Pokémon Masters EX.
 
===Origin===
May's design is based on her appearance in {{g|Omega Ruby and Alpha Sapphire}}. Mudkip is one of the [[first partner Pokémon]] of [[Hoenn]] in the [[core series]] games. Swampert's [[Mega Stone]] is automatically obtained during the story of Omega Ruby and Alpha Sapphire if the player chooses Mudkip, allowing Swampert to [[Mega Evolution|Mega Evolve]]. As the [[rival]] character, Mudkip and its evolutions are May's signature Pokémon if the player chooses {{p|Torchic}} as their [[first partner Pokémon]] in the [[Hoenn]]-based [[core series]] games, with her Mega Evolving her Swampert in a post-credits battle in the [[remake]]s. In addition, May has been depicted with Mudkip and its evolutions in the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], while {{adv|Sapphire|her Pokémon Adventures counterpart}} temporarily uses {{adv|Ruby}}'s [[Mumu|Swampert]] during the {{pkmn|manga}}. Mudkip, Marshtomp, and Swampert's {{mas|Dex}} entries come from {{game|Ruby and Sapphire|s|Pokémon Ruby}}.
 
Wailmer is a Pokémon that May uses as the rival character if the player chooses {{p|Treecko}} or Mudkip as their first partner Pokémon in Pokémon Ruby, Sapphire, Omega Ruby, and Alpha Sapphire. In addition, May's [[Pokémon Adventures]] counterpart owns Wailmer's evolved form {{p|Wailord}}. Wailmer's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
 
While May is not known to own a Lopunny in the core series games, Lopunny's Mega Evolution was introduced in Omega Ruby and Alpha Sapphire. It may also be a reference to the {{wp|Easter Bunny}}. Lopunny's Dex entry comes from Pokémon Ultra Sun.
 
Latias is a [[Legendary Pokémon]] that is automatically obtained at [[Southern Island]] during the story of Alpha Sapphire. She is also holding her Mega Stone when obtained, allowing her to Mega Evolve. In addition, May is shown to own and Mega Evolve her Latias in the Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer. Latias's Dex entry comes from Pokémon Ruby.
 
Blaziken is the final [[evolution]] of Torchic, one of the first partner Pokémon of Hoenn in the core series games. Blaziken's Mega Stone is automatically obtained during the story of Omega Ruby and Alpha Sapphire if the player chooses Torchic, allowing Blaziken to Mega Evolve. As the rival character, Blaziken is May's signature Pokémon if the player chooses Treecko as their first partner Pokémon in Omega Ruby and Alpha Sapphire, with May Mega Evolving her Blaziken in a post-credits battle. In addition, May's {{an|May|anime}} and Pokémon Adventures counterparts have both been depicted with a Blaziken, with the latter having also been shown Mega Evolving it. Blaziken's Dex entry comes from Pokémon Ruby.
 
==In other languages==
==In other languages==
{| style="float:left"
{| style="float:left"
|-
|-
| style="vertical-align:top" |
| style="vertical-align:top" |
''Pick Up the Pace!''
''Ready for This?''
{{langtable
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|color={{water color}}|bordercolor={{water color dark}}
|ja= ''''
|ja=準備はいいよね? ''{{tt|Junbi wa ii yo ne?|Ready for This?}}''
|zh_cmn=
|zh_cmn=準備好了吧? ''{{tt|Zhǔnbèi hǎo le ba?|Ready for This?}}''
|fr=
|fr=Attention, j'arrive !
|de=
|de=Alles startklar?
|ko=
|ko=준비됐지? ''{{tt|Junbidwaetji?|Ready for This?}}''
|it=
|it=Siete pronti, giusto?
|es=
|es=¡Estoy lista para la acción!
}}
}}
| style="vertical-align:top" |
| style="vertical-align:top" |
''Crystalline Aqua Tail''
''Best Buddy Muddy Water''
{{langtable
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|color={{water color}}|bordercolor={{water color dark}}
|ja=
|ja=フィールドかけめぐる だくりゅう ''{{tt|Fīrudo Kakemeguru Dakuryū|Field-Sweeping Muddy Water}}''
|zh_cmn=
|zh_cmn=席捲全場之 濁流 ''{{tt|Xíjuǎn Quánchǎng-zhī Zhuóliú|Field-Sweeping Muddy Water}}''
|fr=
|fr=Parcourons le monde ! Ocroupi !
|de=
|de=Lehmbrühe der Naturliebhaberin
|ko=
|ko=필드를 뛰어다니는 탁류 ''{{tt|Pildeureul Ttwieodanineun Tangnyu|Field-Sweeping Muddy Water}}''
|it=
|it=Fanghiglia alla ricerca di amici
|es=
|es=Ciénaga de Agua Lodosa
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Bouncy Feelings!''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=気持ち弾んじゃう! ''{{tt|Kimochi hazun jau!|Feeling Bouncy!}}''
|zh_cmn=心情好到蹦蹦跳! ''{{tt|Xīnqíng Hǎo dào Bèngbèngtiào!|Heart Pounding!}}''
|fr=Rebondis comme un ballon!
|de=Die Stimmung steigt!
|ko=마음이들뜨는걸! ''{{tt|Ma-eum-ideultteuneungeol!|Feeling Bouncy!}}''
|it=Un'emozione che fa sobbalzare!
|es=¡Va llena de emoción!
}}
| style="vertical-align:top" |
''Big Ol' Splash Water Beam ''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=でっかく楽しむ ウォーターレイ  ''{{tt|Dekkaku tanoshimu Uōtā Rei|Great Big Fun Water Ray}}''
|zh_cmn=大~玩特玩之 水之光線  ''{{tt|Dà~wán Tè-wán zhī Shuǐ-zhī Guāngxiàn|Great~ Big Fun Water Ray}}''
|fr=Joie de vivre! Laser Eau!
|de=Wasserstrahl der Lebensfreude
|ko=거대하게 즐기는 워터레이 ''{{tt|Geodae-hage Jeulgineun Woteo Rei|Great Big Fun Water Ray}}''
|it=Raggio Acqua che sprizza gioia
|es=Rayo Agua del Enorme Regocijo
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Hippity Hoppity!''
{{langtable
|color={{normal color}}|bordercolor={{normal color dark}}
|ja=もこもこキュートに ''{{tt|Mokomoko Kyūto ni|Cute and Fluffy}}''
|zh_cmn=毛茸茸無敵可愛 ''{{tt|Máorōngrōng Wúdí Kě'ài|Adorably Fluffy}}''
|fr=Chou et tout doux !
|de=Hoppelsprung!
|ko=뭉실뭉실귀엽게 ''{{tt|Mungsilmungsil Gwiyeopge|Cute and Fluffy}}''
|it=Quattro salti in morbidezza!
|es=¡Un salto de gracia!
}}
| style="vertical-align:top" |
''Heart-Thumping Normal Impact''
{{langtable
|color={{normal color}}|bordercolor={{normal color dark}}
|ja=心が弾むドキドキの ノーマルインパクト ''{{tt|Kokoro ga Hazumu Dokidoki no Nōmaru Inpakuto|Heart-Thumping Normal Impact}}''
|zh_cmn=歡喜雀躍心跳加速之 一般衝擊 ''{{tt|Huānxǐ-Quèyuè Xīntiào Jiāsù zhī Yìbān Chōngjí|Heart-Thumping with Joy Normal Impact}}''''
|fr=Cœur battant ! Impact Normal !
|de=Normalstoß des Herzschlags
|ko=마음이 들뜨는 두근두근 노말임팩트 ''{{tt|Ma-eumi Deulddeuneun Dugeundugeun Nomal Impaekteu|Heart-Thumping Normal Impact}}''
|it=Impatto Normale del batticuore
|es=Impacto Normal del Bum Bum del Corazón
}}
| style="vertical-align:top" |
''Heart-Thumping Fighting Impact''
{{langtable
|color={{fighting color}}|bordercolor={{fighting color dark}}
|ja=心が弾むドキドキの ファイティングインパクト ''{{tt|Kokoro ga Hazumu Dokidoki no Faitingu Inpakuto|Heart-Thumping Fighting Impact}}''
|zh_cmn=歡喜雀躍心跳加速之 格鬥衝擊 ''{{tt|Huānxǐ-Quèyuè Xīntiào Jiāsù zhī Gédòu Chōngjí|Heart-Thumping with Joy Fighting Impact}}''
|fr=Cœur battant ! Impact Combat !
|de=Kampfstoß des Herzschlags
|ko=마음이 들뜨는 두근두근 파이팅임팩트 ''{{tt|Ma-eumi Deulddeuneun Dugeundugeun Paiting Impaekteu|Heart-Thumping Fighting Impact}}''
|it=Impatto Lotta del batticuore
|es=Impacto Lucha del Bum Bum del Corazón
}}
|}
{{-}}
 
{| style="float:left"
|-
| style="vertical-align:top" |
''Best Friends!''
{{langtable
|color={{psychic color}}|bordercolor={{psychic color dark}}
|ja=仲良しだもんね! ''{{tt|Nakayoshida mon ne!|We're Super Close!}}''
|zh_cmn=我們感情超好的! ''{{tt|Wǒmen Gǎnqíng Chāohǎo de!|We're Super Close!}}''
|fr=Après tout, nous sommes amis !
|de=Auf die Freundschaft!
|ko=우리사이는최고지! ''{{tt|Urisaineunchoegoji!|We're Super Close!}}''
|it=Un'amicizia magnifica
|es=¡El poder de la amistad!
}}
| style="vertical-align:top" |
''Friendship Forging Mist Ball''
{{langtable
|color={{psychic color}}|bordercolor={{psychic color dark}}
|ja=もっともっと仲良くなれる ミストボール ''{{tt|Motto Motto Nakayokunareru Misuto Bōru|Friendship Forging Mist Ball}}''
|zh_cmn=感情還能越來越好之 薄霧球 ''{{tt|Gǎnqíng hái néng Yuèlái-Yuèhǎo zhī Bówù Qiú|Friendship Forging Mist Ball}}''
|fr=Renforçons notre amitié ! Ball'Brume !
|de=Nebelball der engen Freundschaft
|ko=더더욱 친해지는 미스트볼 ''{{tt|Deodeouk Chinhaejineun Miseuteu Bol|Friendship Forging Mist Ball}}''
|it=Foschisfera per un'amicizia profonda
|es=Bola Neblina de las Buenas Amistades}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Fired Up!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=準備はオッケー! ''{{tt|Junbi wa Okkē!|Preparation OK!}}''
|zh_cmn=都準備好囉! ''{{tt|Dōu Zhǔnbèi Hǎo luo!|}}''
|fr=Je suis prête !
|de=Wir sind bereit!
|ko=준비OK~! ''{{tt|Junbi OK~!|Preparation OK~!}}''
|it=La squadra è pronta!
|es=¡Todo listo!
}}
| style="vertical-align:top" |
''All About Us Blaze Kick''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=あたしたちの全部を教える ブレイズキック ''{{tt|Atashitachi no Zenbu o Oshieru Bureizu Kikku|Tell All About Us - Blaze Kick}}''
|zh_cmn=訴說我們的一切之 火焰踢 ''{{tt|Sùshuō Wǒmen de Yīqiè-zhī Huǒyàn Tī|Tell All About Us - Blaze Kick}}''
|fr=Monter qui nous sommes ! Pied Brûleur !
|de=Feuerfeger der Selbstverwirklichung
|ko=우리의 모든 것을 알려주는 브레이즈킥 ''{{tt|Uri-ui Modeun Geoseul Allyeojuneun Beureizeu Kik|Tell All About Us - Blaze Kick}}''
|it=Calciardente che dice tutto di noi
|es=Patada Ígnea que Demuestra lo que Somos
}}
}}
|}
|}
{{-}}-->
{{-}}


==References==
==References==
Line 1,079: Line 2,807:


[[Category:Trainers with Key Stones]]
[[Category:Trainers with Key Stones]]
<!--[[Category:Coordinators]]-->
[[Category:Masters EX characters with an EX Style]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Maike#Pokémon Masters EX]]
[[de:Maike#Pokémon Masters EX]]
[[es:Aura (personaje)#Pokémon Masters]]
[[es:Aura (Masters EX)]]
[[it:Vera (Masters EX)]]
[[it:Vera (Masters EX)]]
[[ja:ハルカ (ポケモンマスターズ)]]
[[zh:小遥#Masters]]
[[zh:小遥#Masters]]