Blue (Masters): Difference between revisions

→‎Aerodactyl: still don't have my usual source so might be slow on this
(→‎Aerodactyl: still don't have my usual source so might be slow on this)
(249 intermediate revisions by 39 users not shown)
Line 1: Line 1:
{{User:MisterE13/MastersInfobox
{{MastersInfobox
|type=flying
|type=flying
|name=Blue
|name=Blue
|jname=オーキド
|jname=グリーン
|jtrans=Green
|jtrans=Green
|image=Spr Masters Blue.png
|image=Spr Masters Blue.png
|size=200px
|size=200px
|caption=Blue's Model
|caption=Blue's model
|num=65
|num=65
|base=5
|base=5
|enva=Michelle Marie
|enva=[[Billy Kametz]]<ref name="Billy Kametz †">[https://www.billykametz.com/ Home - Billy Kametz]</ref><br>Henry Mason<ref>https://twitter.com/HenryMasonVA/status/1694813851294810503?t=mwLL4HZRDhM3M75mfpPCtg&s=19</ref>
|java=
|java=Ryōta Ōsaka<ref name="Ryōta Ōsaka">[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)</ref>
|desc=This highly skilled, powerhouse Trainer prominent in Kanto is the grandson of the famous Professor Oak. Red is both his lifelong rival and his best friend.
|desc=This highly skilled, powerhouse Trainer prominent in [[Kanto]] is the grandson of the famous {{mas|Professor Oak}}. {{mas|Red}} is both his lifelong [[rival]] and his best friend.
}}
}}
'''Blue''' ('''グリーン''' ''Green'') is a [[Pokémon Trainer]] in {{g|Masters EX}}, based on the {{ga|Blue|character of the same name}} in the [[core series]]. He forms a [[sync pair]] with {{p|Pidgeot}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available on September 3, 2019. The pair's potential can be upgraded to {{6EX}} from November 11, 2020.


Blue is a [[Pokémon Trainer]] in [[Pokémon Masters]], based on the {{OBP|Blue|game|character of the same name}} in the [[core series]]. He forms a [[sync pair]] with {{p|Pidgeot}}, which can [[Mega Evolution|Mega Evolve]]. The sync pair can be obtained through the [[Sync pair#Sync pair scout|sync pair scout]] since September 3, 2019.
Blue in his [[sygna suit]] forms a sync pair with {{p|Blastoise}}, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to {{6EX}} from the day it was released.


Blue is also available in his [[Sygna Suit|sygna suit]], alongside his sync pair {{p|Blastoise}} which can also Mega Evolve. The sync pair can be obtained through a limited sync pair scout, and was first available August 28, 2020.
Blue in his Classic clothes forms a sync pair with {{p|Aerodactyl}}, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to {{6EX}} from the day it was released.


Blue also forms a sync pair with his {{p|Arcanine}}. This sync pair was first made available on February 17, 2022. The pair's potential can be upgraded to {{6EX}} from August 21, 2022.
Blue also forms a sync pair with his {{p|Exeggutor}}. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
Blue in his {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with his {{p|Zapdos}}. This pair can be obtained through a limited Master Fair sync pair scout beginning on September 1, 2023. This pair could be raised to {{6EX}} since it first released.
__TOC__
{{anchor|Mega Pidgeot}}
==Pidgeot==
==Pidgeot==
{{User:Wowy/Masters|
Raising this sync pair to 6★ EX will unlock Song Key 01002, which allows "Battle! (Blue) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.
 
{{Masters
|name=Pidgeot
|name=Pidgeot
|ndex=018
|ndex=0018
|name2=Mega Pidgeot
|name2link=Mega Evolution (Masters)
|ndex2=0018M
|gender=m
|gender=m
|type=Flying
|type=Flying
|role=Strike
|role=Strike (Special)
|move1=Flying
|move1=Flying
|base=5
|base=6
|weakness=Rock
|weakness=Rock
|description=This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon.
|description=This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon.
|hp=530|atk=133|def=171|spatk=391|spdef=171|spe=313
|hp=559|atk=142|def=186|spatk=424|spdef=186|spe=340
|hp2=630|atk2=173|def2=211|spatk2=431|spdef2=211|spe2=353
|hp2=659|atk2=182|def2=226|spatk2=464|spdef2=226|spe2=380
|mega=1
|mega=1
|hp3=530|atk3=133|def3=171|spatk3=469|spdef3=171|spe3=375
|hp3=559|atk3=142|def3=186|spatk3=508|spdef3=186|spe3=407
|hp4=630|atk4=173|def4=211|spatk4=509|spdef4=211|spe4=415
|hp4=659|atk4=182|def4=226|spatk4=556|spdef4=226|spe4=455
}}
}}
===Availability===
Blue is available in the general sync pair scout. His offering rate was increased in the following sync pair scout banners:
* (Debut) Blue Spotlight Scout! (September 3 to 30, 2019)
* Featured Type Scout (October 8 to 24, 2019)
* Seasonal Scout B (December 12, 2019 to January 1, 2020)
* Blue Spotlight Scout (November 11 to 25, 2020)
As of May 27, 2022, he is the guaranteed sync pair in the player's first sync pair scout.


===Moves===
===Moves===
Blue's Pidgeot uses {{m|Air Slash}} and {{m|Air Cutter}}, as its two damage-dealing moves. Upon [[Mega Evolution]], Pidgeot replaces Air Slash for {{m|Hurricane}}.
Blue's Pidgeot uses {{m|Air Slash}} and {{m|Air Cutter}} as its two damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], Pidgeot replaces Air Slash with {{m|Hurricane}}.


{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background: #{{flying color light}}"
|- style="background:#{{flying color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Air Slash}}
|{{m|Air Slash}}
|[[Flying (type)|Flying]]<br>[[File:FlyingIC Masters.png|20px]]
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|2
|2
Line 59: Line 82:
|95%
|95%
|An opponent
|An opponent
|Has a moderate chance if making the target flinch.<br>''(Only before Mega Evolving)''
|Has a chance (30%) if making the target flinch.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|- style="background:#fff"
|[[X Sp. Atk]]
|[[X Sp. Atk]]
Line 69: Line 92:
|—
|—
|User
|User
|Sharply raises the user's Sp. Atk.
|Raises the user's Sp. Atk by 2 stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Air Cutter}}
|{{m|Air Cutter}}
|[[Flying (type)|Flying]]<br>[[File:FlyingIC Masters.png|20px]]
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|2
|2
Line 89: Line 112:
|—
|—
|User
|User
|Raises the user's accuracy, evasiveness and critical-hit rate.
|Raises the user's accuracy, evasiveness and critical-hit rate by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Hurricane}}
|{{m|Hurricane}}
|[[Flying (type)|Flying]]<br>[[File:FlyingIC Masters.png|20px]]
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|3
|3
Line 99: Line 122:
|70%
|70%
|An opponent
|An opponent
|Never misses when the weather is rainy. Has a moderate chance of leaving the target confused.<br>''(Only after Mega Evolving)''
|Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.<br>''(Only after Mega Evolving)''
|- style="background: #{{flying color light}}"
|- style="background:#{{flying color light}}"
! colspan=9 | Sync moves
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|-style="background:#fff"
|World-Swallowing {{mcolor|Hurricane|000}}
|World-Swallowing {{mcolor|Hurricane|000}}
|[[Flying (type)|Flying]]<br>[[File:FlyingIC Masters.png|20px]]
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|—
|—
Line 111: Line 134:
|—
|—
|An opponent
|An opponent
|Become Mega Pidgeot until the end of the battle.
|Become Mega Pidgeot until the end of the battle.<br>(6★ EX) effect: Sync move targets all opponents.
|}
|}


===Skills===
===Skills===
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background: #{{flying color light}}"
|- style="background:#{{flying color light}}"
! Name
! Name
! Description
! Description
|- style="background: #{{flying color light}}"
|- style="background:#{{flying color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
Line 127: Line 150:
|Haste
|Haste
|Speed cannot be lowered.
|Speed cannot be lowered.
|- style="background:#{{flying color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Flying Strike
|Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{flying color light}}"
|- style="background: #{{flying color light}}"
! colspan=2 | {{color2|000|Type skill|Type Skills}}
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Flying Strike
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises allies' Attack and Sp. Atk by 30 when using Flying-type attacks.
|Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
|}


===Sync Grid===
===Sync grid===
[[File:Sync Grid Default Masters.png|thumb|right|150px|Blue's sync grid]]
The [[sync grid]] for Blue and Pidgeot is an expanded grid, made available on November 11, 2020. It was further expanded on July 25, 2023.
The [[sync grid]] for Blue and Pidgeot is a basic grid which has not yet been expanded. The location of each tile is indicated by a two-number coordinate, with the first number denoting its column number from left to right, and the second number denoting its position down each column (gaps are not counted). This will give the central starting node as (4, 3).
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; width:70%; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background:#{{flying color light}}"
|- style="background: #{{flying color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 3
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +10
| Defense +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +20
| Sp. Atk +20
| 7
| 84
| 2
|-style="background:#fff"
| Sp. Atk +20
| Sp. Atk +20
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +20
| Sp. Def +20
| 7
| 84
| 3
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +20
| Speed +20
| 0
| 5
| 1
|-style="background:#fff"
| Air Slash: Power +5
| Air Slash: Power ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Air Slash: Power +5
| Air Slash: Power ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Air Slash: Power +5
| Air Slash: Power ↑ +5
| 4
| 48
| 1
|-style="background:#fff"
| Air Slash: Power +5
| Air Slash: Power ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Air Slash: Power +5
| Air Slash: Power ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Air Slash: Accuracy +5
| Air Slash: Accuracy ↑ +5
| 4
| 48
| 1
|-style="background:#fff"
| Air Slash: Accuracy +5
| Air Slash: Accuracy ↑ +5
| 4
| 48
| 1
|-style="background:#fff"
| Air Slash: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 1
|-style="background:#fff"
| Air Slash: Aggravation 1
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 120
| 2
|-style="background:#fff"
| Air Cutter: Power +4
| Air Cutter: Power ↑ +4
| 2
| 24
| 1
|-style="background:#fff"
| Air Cutter: Power +4
| Air Cutter: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Air Cutter: Power +4
| Air Cutter: Power ↑ +4
| 2
| 24
| 2
|-style="background:#fff"
| Air Cutter: Power +4
| Air Cutter: Power ↑ +4
| 2
| 24
| 2
|-style="background:#fff"
| Air Cutter: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 1
|-style="background:#fff"
| Air Cutter: Critical Strike 3
| Powers up attacks if they become critical hits.
| 10
| 120
| 3
|-style="background:#fff"
| Hurricane: Power +3
| Hurricane: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Hurricane: Power +3
| Hurricane: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Hurricane: Power +3
| Hurricane: Power ↑ +3
| 4
| 48
| 3
|-style="background:#fff"
| Hurricane: Accuracy +10
| Hurricane: Accuracy ↑ +10
| 6
| 72
| 1
|-style="background:#fff"
| Hurricane: Accuracy +10
| Hurricane: Accuracy ↑ +10
| 6
| 72
| 3
|-style="background:#fff"
| Hurricane: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Smell Ya Later!: MP Refresh 3
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Smell Ya Later!: MP Refresh 3
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Smell Ya Later!: Ramp Up 2
| Raises the user’s Sp. Atk by 2 stat ranks when its move is successful.
| 3
| 3
| 2
|-style="background:#fff"
| Look Alive 2
| Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move.
| 6
| 72
| 2
|-style="background:#fff"
| Mind Swell 2
| Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move.
| 8
| 96
| 2
|-style="background:#fff"
| Brutal Clarity
| The more the user's accuracy has been raised, the more it powers up moves.
| 8
| 96
| 2
|-style="background:#fff"
| Pinpoint Entry 1
| Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle.
| 8
| 96
| 2
|-style="background:#fff"
| Brain Sync 5
| Powers up the user’s sync move when its Sp. Atk is raised.
| 3
| 36
| 2
|-style="background:#fff"
| Head Start 1
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
| 5
| 60
| 3
|-style="background:#fff"
| Sync Power Flux
| The fuller the move gauge when the user’s sync move is selected, the more this powers up the sync move.
| 5
| 60
| 3
|-style="background:#fff"
| Harry 5
| Powers up moves when the target is flinching.
| 10
| 120
| 3
|-style="background:#fff"
| World-Swallowing Hurricane: Power +25
| World-Swallowing Hurricane: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| World-Swallowing Hurricane: Power +25
| World-Swallowing Hurricane: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| World-Swallowing Hurricane: Power +25
| World-Swallowing Hurricane: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| World-Swallowing Hurricane: Power +25
| World-Swallowing Hurricane: Power ↑ +25
| 5
| 60
| 3
|}
 
==Arcanine==
{{Masters
|name=Arcanine
|ndex=0059
|gender=m
|type=Fire
|role=Strike (Special)
|move1=Fire
|base=4EX
|weakness=Ground
|description=Legends tell of its fighting alongside a general and conquering a whole country.
|hp=537|atk=200|def=121|spatk=200|spdef=121|spe=318
|hp2=637|atk2=220|def2=141|spatk2=220|spdef2=141|spe2=338
}}
 
===Availability===
Blue and Arcanine could be teamed up with during the [[special sync pair event]] {{DL|special sync pair event|Blue & Arcanine}} (February 17 to March 17, 2022; August 21 to September 15, 2022; August 24 to October 8, 2023).
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{fire color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Swift}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Special}}
|2
|57
|68
|—
|All opponents
|Never misses.
|- style="background:#fff"
|[[X Sp. Atk]]
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Sp. Atk by 2 stat ranks.
|- style="background:#fff"
|{{m|Hyper Beam}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Special}}
|4
|223
|267
|90%
|An opponent
|No additional effect.
|- style="background:#fff"
|Can't Be Beat!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.
|- style="background:#{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Top Dog Fire Beam
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|
|250
|300
|—
|An opponent
|''(6★ EX effect: Sync move targets all opponents)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Description
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Fire Shift
|Normal-type moves become Fire-type moves.
|-style="background:#fff"
|Terrify 1
|Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle.
|-style="background:#fff"
|Super Powered 3
|Powers up the user's moves and sync move that are super effective.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Fire Strike
|Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Blue and Arcanine's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Name
! Effect
! Effect
Line 144: Line 642:
! Sync orb required
! Sync orb required
! Move level required
! Move level required
! Coordinates
|-style="background:#fff"
|-style="background:#fff"
| HP +10
| HP +10
Line 151: Line 648:
| 5
| 5
| 1
| 1
| (3, 1)
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
|-style="background:#fff"
| Defense +5
| Defense +5
Line 158: Line 672:
| 5
| 5
| 1
| 1
| (2, 3)
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
Line 165: Line 702:
| 5
| 5
| 1
| 1
| (1, 2)
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Swift: Power +4
| Swift: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Swift: Power +4
| Swift: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Swift: Power +4
| Swift: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Swift: Power +4
| Swift: Power ↑ +4
| 2
| 24
| 2
|-style="background:#fff"
| Swift: Power +4
| Swift: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Swift: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Swift: Critical Strike 2
| Powers up the user's attacks when they become critical hits.
| 7
| 84
| 2
|-style="background:#fff"
| Swift: Overwhelm 2
| Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Swift: Power Posture
| The more the target's Attack is lowered, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 2
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 2
|-style="background:#fff"
| Hyper Beam: Accuracy +10
| Hyper Beam: Accuracy ↑ +10
| 5
| 60
| 1
|-style="background:#fff"
| Hyper Beam: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk: MP Refresh 3
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Can't Be Beat!: MP Refresh 3
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Solar Flare 3
| Powers up the user's sync moves when the weather is sunny.
| 10
| 120
| 2
|-style="background:#fff"
| Team Speedy Entry 1
| Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle.
| 10
| 120
| 2
|-style="background:#fff"
| Double Down 5
| Powers up sync moves that are super effective.
| 10
| 120
| 3
|-style="background:#fff"
| Sync Freebie
| Applies the Free Move Next effect to the user after using its sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Super Syncer
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Speeding Sun 2
| Quickly charges the move gauge when the weather is sunny.
| 10
| 120
| 3
|-style="background:#fff"
| Top Dog Fire Beam: Power +25
| Top Dog Fire Beam: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Top Dog Fire Beam: Power +25
| Top Dog Fire Beam: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Top Dog Fire Beam: Power +25
| Top Dog Fire Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Top Dog Fire Beam: Power +25
| Top Dog Fire Beam: Power ↑ +25
| 5
| 60
| 3
|}
==Exeggutor==
{{Masters
|name=Exeggutor
|ndex=0103
|gender=m
|type=Grass
|role=Support
|move1=Grass
|move2=Normal
|base=4EX
|weakness=Bug
|description=It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power.
|hp=576|atk=127|def=229|spatk=119|spdef=200|spe=294
|hp2=656|atk2=167|def2=269|spatk2=159|spdef2=240|spe2=334
}}
===Availability===
Blue and Exeggutor can be teamed up with by scouting Blue and raising him to friendship level 100 in the [[Trainer Lodge]].
===Moves===
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background:#{{grass color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Seed Bomb}}
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Physical}}
|3
|100
|120
|100%
|An opponent
|No additional effect.
|- style="background:#fff"
|[[X Attack]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the Attack of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|{{m|Stomp}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Physical}}
|2
|53
|63
|100%
|An opponent
|Has a chance (30%) of making the target flinch.
|- style="background:#fff"
|Know What That Means?!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user.
|- style="background:#{{grass color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Knock Ya Down Grass Impact
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Physical}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The stat increase after a sync move is doubled once per battle)''
|}
===Skills===
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background: #{{grass color light}}"
! Name
! Description
|- style="background: #{{grass color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|First Aid 4
|Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
|-style="background:#fff"
|Posthaste 4
|Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move.
|-style="background:#fff"
|Speeding Sun 2
|Quickly charges the move gauge when the weather is sunny.
|- style="background: #{{grass color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Grass Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{grass color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 3 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1
|Raises the following discovery level by 3:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
===Sync grid===
Blue and Exeggutor's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background: #{{grass color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 0
| 5
| 5
| 1
| 1
| (3, 2)
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +10
| Defense +10
| 4
| 48
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
Line 179: Line 1,138:
| 5
| 5
| 1
| 1
| (1, 1)
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 186: Line 1,162:
| 5
| 5
| 1
| 1
| (2, 1)
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Seed Bomb: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Seed Bomb: Move Gauge Refresh 5
| Has a chance (60%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Stomp: Aggravation 1
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 120
| 3
|-style="background:#fff"
| X Attack All: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Attack All: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Know What That Means?!: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Know What That Means?!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Know What That Means!?: Pep Rally 1
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Unbending
| Defense cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| Quick Cure
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| Toughen Up 4
| Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move.
| 9
| 108
| 2
|-style="background:#fff"
| Tighten Up 2
| Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move.
| 9
| 108
| 2
|-style="background:#fff"
| Turbo Turf 2
| Quickly charges the move gauge when the terrain is Grassy Terrain.
| 8
| 96
| 3
|-style="background:#fff"
| Healing Sun 1
| Restores the user's HP whenever its Pokémon takes an action while the weather is sunny.
| 8
| 108
| 3
|-style="background:#fff"
| Sunny Disposition
| Stats cannot be lowered when the weather is sunny.
| 10
| 120
| 3
|-style="background:#fff"
| Synchro Healing 1
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Knock Ya Down Grass Impact: Power +25
| Knock Ya Down Grass Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Knock Ya Down Grass Impact: Power +25
| Knock Ya Down Grass Impact: Power ↑ +25
| 5
| 60
| 3
|}
|}


{{anchor|Mega Blastoise}}
==Blastoise==
==Blastoise==
{{User:MisterE13/MastersInfobox
{{MastersInfobox
|type=water
|type=water
|name=Sygna Suit Blue
|name=Sygna Suit Blue
|jname=マジコス オーキド
|jname=マジコス グリーン
|jtrans=Green
|jtrans=Serious Costume Green
|image=Spr Masters Blue Sygna.png
|image=Spr Masters Blue Sygna.png
|size=200px
|size=200px
|caption=Sygna Suit Blue's Model
|caption=Sygna Suit Blue's model
|num=65
|num=65
|base=5
|base=5
|enva=Michelle Marie
|enva=[[Billy Kametz]]
|java=
|java=Ryōta Ōsaka
|desc=Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer.
|desc=Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer.
}}
}}
Sygna suit Blue pairs up with Blastoise, and is capable of reaching 6★ EX. Raising the sync pair to 6★ EX allows Blue to switch to his EX style which also comes with an alternative Trainer pose.
{{Masters
{{User:Wowy/Masters|
|name=Blastoise
|name=Blastoise
|ndex=009
|ndex=0009
|name2=Mega Blastoise
|name2link=Mega Evolution (Masters)
|ndex2=0009M
|gender=m
|gender=m
|type=Water
|type=Water
|role=Support
|role=Support
|move1=Water
|move1=Water
|base=5
|base=6
|weakness=Electric
|weakness=Electric
|description=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.
|description=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.
|hp=636|atk=154|def=277|spatk=175|spdef=277|spe=154
|hp=684|atk=166|def=298|spatk=190|spdef=298|spe=166
|hp2=784|atk2=206|def2=338|spatk2=230|spdef2=338|spe2=206
|hp2=784|atk2=206|def2=338|spatk2=230|spdef2=338|spe2=206
|mega=1
|mega=1
|hp3=636|atk3=154|def3=332|spatk3=175|spdef3=332|spe3=154
|hp3=684|atk3=166|def3=357|spatk3=190|spdef3=357|spe3=166
|hp4=784|atk4=206|def4=397|spatk4=230|spdef4=397|spe4=206
|hp4=784|atk4=206|def4=405|spatk4=230|spdef4=405|spe4=206
}}
}}
{{-}}
 
===Availability===
Sygna Suit Blue is exclusive to Poké Fair scouts. He was available in the following sync pair scout banners:
* (Debut) Sygna Suit Blue Poké Fair Scout (August 28 to October 30, 2020)
* Triple Feature Poké Fair Scout (December 17, 2020 to January 1, 2021)
* Triple Feature Poké Fair Scout 72 Hours Only! (For 72 hours after logging with update 2.11.0)
* Bug-, Water-, and Fire-Type Poké Fair Scout (January 20 to February 3, 2021)
* Water, Flying, and Ghost Poké Fair Scout (July 25 to August 9, 2022)
* Type-Specific Poké Fair Scout (November 24 to December 15, 2022)
* New Year's Poké Fair Ticket Scout (January 1 to 23, 2023)
* Bug-, Water-, and Fire-Type Poké Fair Scout (May 18 to June 8, 2023)
* {{tt|Red Mix Scout|Available using paid gems only}} (November 1, 2023 to May 1, 2024)
* Triple Feature Poké Fair Scout (December 8 to 22, 2023)
* {{tt|5★-Select Poké Fair Scout ×15 (C)|Available using paid gems only}} (December 31, 2023 to January 31, 2024)
* 10-Pair Scout (Max 100 Pairs) (February 19 to March 25, 2024)
* {{tt|5★-Select Poké Fair Scout ×15 (A)|Available using paid gems only}} (February 28 to March 26, 2024)
 
Sygna Suit Blue can also be scouted in the One-Time-Only 5★-Select Scout available after completing {{DL|Champion Stadium|Victory Road}}.
 
===Moves===
===Moves===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background:#{{water color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Water Pulse}}
|{{m|Water Pulse}}
|[[Water (type)|Water]]<br>[[File:WaterIC Masters.png|20px]]
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|2
|2
Line 243: Line 1,425:
|100%
|100%
|An opponent
|An opponent
|Has a small chance of leaving the target confused.
|Has a chance (20%) of leaving the target confused.
|- style="background:#fff"
|- style="background:#fff"
|[[X Defense]] All
|[[X Defense]] All
Line 253: Line 1,435:
|—
|—
|All allies
|All allies
|Sharply raises the Defense of all allied sync pairs.
|Raises the Defense of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|{{m|Hydro Cannon}}
|[[Water (type)|Water]]<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|3
|178
|213
|90%
|An opponent
|No additional effect.
|- style="background:#fff"
|- style="background:#fff"
|To the Top!
|To the Top!
Line 273: Line 1,445:
|—
|—
|—
|—
|Makes move gauges accelerated on the allied field of play. Raises the critical-hit rate of all allied sync pairs.
|Applies the Move Gauge Acceleration effect the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
|- style="background: #{{water color light}}"
|- style="background:#fff"
! colspan=9 | Sync moves
|{{m|Hydro Cannon}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|4
|178
|213
|90%
|An opponent
|No additional effect.
|- style="background:#{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|-style="background:#fff"
|Triumphant {{mcolor|Hydro Cannon|000}}
|Triumphant {{mcolor|Hydro Cannon|000}}
|[[Water (type)|Water]]<br>[[File:WaterIC Masters.png|20px]]
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|—
|—
Line 285: Line 1,467:
|—
|—
|An opponent
|An opponent
|Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move.<br>''6★EX effect: The stat increase after a sync move is doubled once per battle.''
|Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move.<br>''6★EX effect: The sync buff is doubled the first time a sync move is used.''
|}
|}


===Skills===
===Skills===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background:#{{water color light}}"
! Name
! Name
! Description
! Description
|- style="background: #{{water color light}}"
|- style="background:#{{water color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Force Field 4
|Force Field 4
|Has a good chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move.
|Has a chance (50%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move.
|-style="background:#fff"
|-style="background:#fff"
|Team Shout 9
|Team Shout 9
|Raises the Attack or Sp. Atk—or both—of all allied sync pairs when the user is hit by an attack move.
|Raises the Attack or Sp. Atk—or both—of all allied sync pairs by 1 stat rank when the user is hit by an attack move.
|-style="background:#fff"
|-style="background:#fff"
|Safety Net
|Safety Net
|Makes all allied sync pairs able to endure the next hit they take when a sync move is used for the first time.
|Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle.
|- style="background:#{{water color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Water Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Support
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Type skill|Type Skills}}
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Water Support
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1
|Raises the maximum HP of all allied sync pairs by 60.
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
|}


===Sync Grid===
===Sync grid===
The [[sync grid]] for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released. The location of each tile is indicated by a two-number coordinate, with the first number denoting its column number from left to right, and the second number denoting its position down each column (gaps are not counted). This will give the central starting node as (4, 3).
The [[sync grid]] for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0. It was expanded further on August 28, 2023. The additional tiles are marked with an asterisk below.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; width:70%; text-align:center"
|- style="background: #{{water color light}}"
|- style="background:#{{water color light}}"
! Name
! Name
! Effect
! Effect
Line 320: Line 1,519:
! Sync orb required
! Sync orb required
! Move level required
! Move level required
! Coordinates
|-style="background:#fff"
|-style="background:#fff"
| HP +10
| HP +10
Line 327: Line 1,525:
| 5
| 5
| 1
| 1
| (5, 5)
|-style="background:#fff"
|-style="background:#fff"
| HP +10
| HP +10
Line 334: Line 1,531:
| 24
| 24
| 1
| 1
| (5, 4)
|-style="background:#fff"
|-style="background:#fff"
| HP +10
| HP +10
Line 341: Line 1,537:
| 24
| 24
| 1
| 1
| (3, 3)
|-style="background:#fff"
|-style="background:#fff"
| Defense +5
| Defense +5
Line 348: Line 1,543:
| 5
| 5
| 1
| 1
| (4, 4)
|-style="background:#fff"
|-style="background:#fff"
| Defense +5
| Defense +5
Line 355: Line 1,549:
| 24
| 24
| 1
| 1
| (3, 6)
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
Line 362: Line 1,555:
| 5
| 5
| 1
| 1
| (5, 6)
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
Line 369: Line 1,561:
| 5
| 5
| 1
| 1
| (3, 5)
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
Line 376: Line 1,567:
| 24
| 24
| 1
| 1
| (5, 8)
|-style="background:#fff"
| Sp. Atk +10{{tt|*|Since update 2.1.0}}
| Sp. Atk +10
| 4
| 48
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
Line 383: Line 1,579:
| 48
| 48
| 2
| 2
| (1, 5)
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
Line 390: Line 1,585:
| 5
| 5
| 1
| 1
| (3, 4)
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
Line 397: Line 1,591:
| 48
| 48
| 2
| 2
| (1, 2)
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 404: Line 1,597:
| 5
| 5
| 1
| 1
| (4, 2)
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 411: Line 1,603:
| 24
| 24
| 1
| 1
| (2, 4)
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 418: Line 1,609:
| 24
| 24
| 1
| 1
| (1, 4)
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 425: Line 1,615:
| 24
| 24
| 1
| 1
| (5, 3)
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 432: Line 1,621:
| 24
| 24
| 1
| 1
| (1, 7)
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 439: Line 1,633:
| 24
| 24
| 2
| 2
| (3, 2)
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
Line 445: Line 1,638:
| 2
| 2
| 24
| 24
| 1
| 2
| (7, 1)
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power +5
Line 453: Line 1,645:
| 36
| 36
| 1
| 1
| (6, 4)
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power +5
Line 460: Line 1,651:
| 36
| 36
| 1
| 1
| (7, 2)
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power +5
Line 467: Line 1,657:
| 36
| 36
| 1
| 1
| (7, 3)
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power +5
Line 474: Line 1,663:
| 36
| 36
| 2
| 2
| (5, 2)
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power +5
Line 481: Line 1,669:
| 36
| 36
| 2
| 2
| (6, 2)
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Move Gauge Refresh 3
| Water Pulse: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 1
| 1
| (6, 3)
|-style="background:#fff"
| Water Pulse: Move Gauge Refresh 3{{tt|*|Since update 2.1.0}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 3
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power +3
Line 495: Line 1,687:
| 48
| 48
| 1
| 1
| (6, 5)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power +3
Line 502: Line 1,693:
| 48
| 48
| 1
| 1
| (7, 4)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power +3
Line 509: Line 1,699:
| 48
| 48
| 1
| 1
| (7, 5)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power +3
Line 516: Line 1,705:
| 48
| 48
| 2
| 2
| (5, 9)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power +3
Line 523: Line 1,711:
| 48
| 48
| 2
| 2
| (6, 7)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Accuracy +10
| Hydro Cannon: Accuracy +10
| Hydro Cannon: Accuracy ↑ +10  
| Hydro Cannon: Accuracy ↑ +10
| 7
| 7
| 84
| 84
| 1
| 1
| (6, 6)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Move Gauge Refresh 4
| Hydro Cannon: Move Gauge Refresh 4
| Has a good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 2
| 2
| (7, 6)
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Propulsion 2
| Hydro Cannon: Propulsion 2
| Has a moderate chance of reducing the user's sync move countdown by one when the user's move is successful.
| Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful.
| 15
| 15
| 180
| 180
| 3
| 3
| (6, 8)
|-style="background:#fff"
|-style="background:#fff"
| To the Top!: MP Refresh 3
| To the Top!: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 2
| (3, 7)
|-style="background:#fff"
|-style="background:#fff"
| To the Top!: Move Gauge Refresh 9
| To the Top!: Move Gauge Refresh 9
Line 558: Line 1,741:
| 84
| 84
| 3
| 3
| (1, 6)
|-style="background:#fff"
| To the Top!: Pep Rally 1{{tt|*|Since update 2.1.0}}
| Raises the Speed of all allied sync pairs by 1 stat rank when a move is successful.
| 6
| 72
| 1
|-style="background:#fff"
|-style="background:#fff"
| X Defense All: MP Refresh 3
| X Defense All: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
| (1, 3)
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| Natural Remedy
Line 572: Line 1,759:
| 60
| 60
| 1
| 1
| (2, 5)
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| Quick Cure
Line 579: Line 1,765:
| 60
| 60
| 1
| 1
| (2, 2)
|-style="background:#fff"
|-style="background:#fff"
| Smart Cookie
| Smart Cookie
Line 586: Line 1,771:
| 84
| 84
| 2
| 2
| (2, 1)
|-style="background:#fff"
|-style="background:#fff"
| Wise Entry 2
| Team Fierce Entry 1{{tt|*|Since August 28, 2023}}
| Sharply raises the user's Sp. Def when the Pokémon enters a battle.
| Raises the Attack of all allied sync pairs by 1 stat rank when the user enters a battle.
| 10
| 7
| 120
| 84
| 3
| 2
| (3, 1)
|-style="background:#fff"
|-style="background:#fff"
| Impervious
| Team Grand Entry 1{{tt|*|Since August 28, 2023}}
| Stats cannot be lowered.
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle.
| 10
| 7
| 120
| 84
| 3
| 2
| (1, 1)
|-style="background:#fff"
|-style="background:#fff"
| Racing Rain 2
| Racing Rain 2
Line 607: Line 1,789:
| 96
| 96
| 2
| 2
| (2, 6)
|-style="background:#fff"
| Team Fist Bump 2{{tt|*|Since update 2.1.0}}
| Has a chance (30%) of restoring the HP of all allied sync pairs when an attack is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Adrenaline 1{{tt|*|Since update 2.1.0}}
| Reduces the sync move countdown by one when a sync move is used for the first time.
| 10
| 120
| 2
|-style="background:#fff"
|-style="background:#fff"
| Raging Rain 3
| Raging Rain 3
Line 614: Line 1,807:
| 96
| 96
| 3
| 3
| (3, 8)
|-style="background:#fff"
|-style="background:#fff"
| Refreshing Rain 1
| Refreshing Rain 1
Line 621: Line 1,813:
| 96
| 96
| 3
| 3
| (5, 10)
|-style="background:#fff"
|-style="background:#fff"
| Party Crashers
| Team Triage Tank 2{{tt|*|Since update 2.1.0}}
| Ensures the next attack of all allied sync pairs will be a critical hit when the Pokémon enters the battle for the first time.
| Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move.
| 8
| 96
| 3
|-style="background:#fff"
| Wise Entry 2
| Raises the user's Sp. Def by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Impervious
| Stats cannot be lowered.
| 10
| 120
| 3
|-style="background:#fff"
| Party Crashers
| Applies the Critical Hit Next effect to all allied sync pairs the first time the user enters a battle each battle.
| 15
| 15
| 180
| 180
| 3
| 3
| (5, 1)
|-style="background:#fff"
|-style="background:#fff"
| Endurance
| Endurance
| If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left.
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 10
| 120
| 120
| 3
| 3
| (6, 1)
|-style="background:#fff"
| First Aid 4{{tt|*|Since August 28, 2023}}
| Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 120
| 4
|-style="background:#fff"
| Status Immunity{{tt|*|Since August 28, 2023}}
| Status conditions cannot be inflicted on the user.
| 10
| 120
| 4
|-style="background:#fff"
| Team Rain Coat{{tt|*|Since August 28, 2023}}
| Protects all allied sync pairs against critical hits when the weather is rainy.
| 9
| 108
| 5
|-style="background:#fff"
| Freevenge 4{{tt|*|Since August 28, 2023}}
| Has a chance (50%) of applying the Free Move Next effect to the user when it is hit by an attack move.
| 10
| 120
| 5
|-style="background:#fff"
|-style="background:#fff"
| Triumphant Hydro Cannon: Power +25
| Triumphant Hydro Cannon: Power +25
Line 642: Line 1,873:
| 60
| 60
| 3
| 3
| (4, 1)
|-style="background:#fff"
|-style="background:#fff"
| Triumphant Hydro Cannon: Power +25
| Triumphant Hydro Cannon: Power +25
Line 649: Line 1,879:
| 60
| 60
| 3
| 3
| (4, 5)
|}
|}


==Availability==
{{anchor|Mega Aerodactyl}}
==Aerodactyl==
{{MastersInfobox
|type=rock
|name=Blue (Classic)
|jname=グリーン (アナザー)
|jtrans=Green (Another)
|image=Spr Masters Blue Classic.png
|size=200px
|caption=Blue's model (Classic)
|num=65
|enva=[[Billy Kametz]]
|java=Ryōta Ōsaka
|desc=Blue is going back to the basics in the outfit he wore when he traveled the [[Kanto]] region. He's learned from his past mistakes and is still aiming to be number one.
}}
{{Masters
|name=Aerodactyl
|ndex=0142
|name2=Mega Aerodactyl
|name2link=Mega Evolution (Masters)
|ndex2=0142M
|gender=m
|type=Rock
|role=Strike (Physical)
|exrole=Tech
|move1=Rock
|base=6
|weakness=Water
|description=Restored from DNA found in [[Old Amber|amber]], this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted.
|hp=602|atk=336|def=138|spatk=356|spdef=138|spe=400
|hp2=762|atk2=396|def2=198|spatk2=416|spdef2=198|spe2=440
|mega=1
|hp3=602|atk3=403|def3=138|spatk3=427|spdef3=138|spe3=400
|hp4=762|atk4=475|def4=198|spatk4=499|spdef4=198|spe4=440
}}
 
===Availability===
Blue (Classic) is exclusive to Poké Fair scouts. He was available in the following sync pair scout banners:
* (Debut) Blue Poké Fair Scout (September 18 to October 30, 2021)
* {{tt|5★-Select Poké Fair Scout ×25 (B)|Available using paid gems only}} (January 1 to 18, 2022)
* Red and Blue Poké Fair Scout (February 17 to March 7, 2022)
* {{tt|5★-Select Poké Fair Scout ×25|Available using paid gems only}} (August 31 to October 3, 2022)
* {{tt|5★-Select Poké Fair Scout ×25 (A)|Available using paid gems only}} (January 1 to 31, 2023)
* {{tt|Red Mix Scout|Available using paid gems only}} (November 1, 2023 to May 1, 2024)
* {{tt|5★-Select Poké Fair Scout ×15 (A)|Available using paid gems only}} (December 31, 2023 to January 31, 2024)
* 10-Pair Scout (Max 100 Pairs) (February 19 to March 25, 2024)
* {{tt|5★-Select Poké Fair Scout ×15 (A)|Available using paid gems only}} (February 28 to March 26, 2024)
{{-}}
 
===Moves===
Blue's Aerodactyl uses {{m|Hyper Beam}} and {{m|Ancient Power}} as its two damage-dealing moves. Upon Mega Evolving, [[Dire Hit]] All + is replaced with {{m|Double-Edge}}.
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background:#{{rock color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Hyper Beam}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Special}}
|4
|223
|267
|90%
|An opponent
|No additional effect.
|- style="background:#fff"
|[[Dire Hit]] All +
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|{{m|Ancient Power}}
|{{t|Rock}}<br>[[File:RockIC Masters.png|20px]]
{{statustable|Special}}
|2
|47
|56
|100%
|An opponent
|Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.
|- style="background:#fff"
|Bonjour!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Attack and Sp. Atk by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank. When used by Mega Aerodactyl, also raises the user's Speed by three stat ranks.
|- style="background:#fff"
|{{m|Double-Edge}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Physical}}
|3
|167
|200
|100%
|An opponent
|The user also takes 25% of the damage it dealt to the target.<br>''(Only after Mega Evolving)''
|- style="background:#{{rock color light}}"
! colspan=9 | {{color2|000|Sync move}}
|-style="background:#fff"
|No Competition {{mcolor|Stone Edge|000}}
|{{t|Rock}}<br>[[File:RockIC Masters.png|20px]]
{{statustable|Physical}}
|—
|160
|192
|—
|An opponent
|Become Mega Aerodactyl until the end of battle.<br>''(6★ EX effect: Sync move targets all opponents.)''<br>''(EX Role effect: Power of sync move increases 50%.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
! Name
! Description
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Rock Shift
|Normal-type moves become Rock-type moves.
|-style="background:#fff"
|Combo Freebie 2
|Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful.
|-style="background:#fff"
|Endurance
|When the user enters battle with full HP, applies the Enduring effect to it.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|Recoil Removal 9
|Negates recoil damage when using moves that have recoil in the effect tag.<br>''(Only after Mega Evolving)''
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Rock Strike
|Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 4 if [[File:Theme skill icon region.png|20px|link=]] Kanto theme ×3
|Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Kanto theme:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
Blue and Aerodactyl's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 2
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 2
|-style="background:#fff"
| Hyper Beam: Accuracy +10
| Hyper Beam: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Hyper Beam: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Hyper Beam: Propulsion 1
| Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Ancient Power: Power +4
| Ancient Power: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Ancient Power: Power +4
| Ancient Power: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Ancient Power: Power +4
| Ancient Power: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Ancient Power: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Ancient Power: Swag Bag 1
| Raises the chance of raising stat values with the additional effects of moves.
| 8
| 96
| 2
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Double-Edge: Superduper Effective 2
| Powers up moves that are super effective.
| 10
| 120
| 2
|-style="background:#fff"
| Dire Hit All +: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Bonjour!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Bonjour!: Power Combo 9
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| Sand Shelter
| Protects the user from damage from a sandstorm.
| 5
| 60
| 1
|-style="background:#fff"
| Sands of Time 2
| Quickly charges the move gauge during a sandstorm.
| 9
| 108
| 2
|-style="background:#fff"
| Surging Sand 1
| Powers up the user's moves during a sandstorm.
| 9
| 108
| 3
|-style="background:#fff"
| Unflappable
| Prevents the user from flinching.
| 5
| 60
| 2
|-style="background:#fff"
| Clearheaded
| Prevents the user from becoming confused.
| 5
| 60
| 2
|-style="background:#fff"
| Sharp Entry 1
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 8
| 96
| 2
|-style="background:#fff"
| First Aid 4
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 120
| 2
|-style="background:#fff"
| Critical Strike 1
| Powers up the user's attacks when they become critical hits.
| 10
| 120
| 3
|-style="background:#fff"
| Soften Up 1
| Critical Hits land more easily when the user attacks with a sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Head Start 1
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Haymaker
| The more the user's Attack is raised, the more it powers up the user's sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| Piercing Gaze
| Moves never miss.
| 10
| 120
| 4
|-style="background:#fff"
| Impervious
| The user's stats cannot be lowered.
| 10
| 120
| 4
|-style="background:#fff"
| Hit: Defense ↓ & Sp. Def ↓ 9
| Lowers the target's Defense and Sp. Def by one stat rank when the user's attack move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|}
 
==Zapdos==
{{MastersInfobox
|type=electric
|name=Blue (Champion)
|jname=グリーン(チャンピオン)
|jtrans=Green (Champion)
|image=Spr Masters Blue Champion.png
|size=200px
|caption=Blue's model (Champion)
|num=65
|enva=Henry Mason<ref name="Henry Mason">[https://twitter.com/henrymasonva/status/1694813851294810503?s=61&t=r4j45gKgqDYybtIoScL1Gg Henry Mason on Twitter]</ref><!--Also in Twitter banner-->
|java=Ryōta Ōsaka
|desc=Blue is dressed in an outfit honoring his earned title: Neo {{pkmn|Champion}} of [[Pasio]]. Together with Zapdos, he sends his name roaring across the world.
}}
{{Masters
|name=Zapdos
|ndex=0145
|type=Electric
|role=Support
|exrole=Strike (Special)
|move1=Electric
|base=6
|weakness=Ice
|description=Zapdos is a [[Legendary birds|legendary bird Pokémon]] that has the ability to control electricity. It usually lives in thunderclouds. The Pokémon gains power if it is stricken by lightning bolts.
|hp=679|atk=156|def=302|spatk=156|spdef=302|spe=356
|hp2=839|atk2=236|def2=342|spatk2=236|spdef2=342|spe2=396
}}
 
===Availability===
Blue (Champion) is exclusive to Master Fair scouts. He was available in the following sync pair scout banners:
* (Debut) Blue Master Fair Scout (September 1 to October 7, 2023)
{{-}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background:#{{electric color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Discharge}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|3
|92
|110
|100%
|All opponents
|Has a chance (30%) of leaving the target paralyzed.
|- style="background:#fff"
|[[X Speed]] All +
{{typetable|None}}
{{statustable|Status}}
|0 (2 uses)
|—
|—
|—
|All allies
|Raises the Speed of all allied sync pairs by 3 stat ranks.
|- style="background:#fff"
|Thundering Wings {{m|Roost}}
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|All allies
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent’s field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent’s field of play.<br>Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user’s HP by approximately 30% of its maximum HP. Removes all status conditions from all allied sync pairs. Applies the Gradual Healing effect to all allied sync pairs.
|- style="background:#fff"
|Glory of Leadership!
{{typetable|None}}
{{statustable|Status}}
|0 (1 use)
|—
|—
|—
|All allies
|Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Uses a maximum of 3 slots of the user’s move gauge. The more amount used, the more it raises the Sp. Atk of all allied sync pairs (can be raised by up to 6 stat ranks maximum). Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks.
|- style="background:#{{electric color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Name-Echoing {{mcolor|Thunder|000}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync move targets all opponents.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background:#{{electric color light}}"
! Name
! Description
|- style="background:#{{electric color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Kanto Flag Bearer
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|-style="background:#fff"
|Pride of Pallet
|Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when the user’s attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful. Has a chance (30%) of making the target flinch when the user’s attack move against it is successful.
|-style="background:#fff"
|Roaring White Lightning
|Lowers the target’s Electric Type Rebuff by 1 rank the first time the user’s attack move is successful each battle. Lowers the target’s Electric Type Rebuff by 1 rank the first time the user’s sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
|-style="background:#fff"
|Team S-Moves Power ↑ 2
|Powers up the sync moves of all allied sync pairs.
|- style="background:#{{electric color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Electric Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
The sync grid for Blue and Zapdos is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Discharge: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Discharge: Gobsmack 2
| Has a chance (30%) of leaving the target confused when the user’s attack move against it is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Discharge: Overwhelm 9
| Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful.
| 8
| 96
| 3
|-style="background:#fff"
| Discharge: Satisfied Snicker 9
| Lowers the target’s Sp. Atk by one stat rank when the user’s attack move against it is successful.
| 8
| 96
| 3
|-style="background:#fff"
| Thundering Wings Roost: Move Gauge Refresh 9
| Charges the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Speed All +: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Glory of Leadership!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Lithe
| Prevents the user from getting paralyzed.
| 5
| 60
| 1
|-style="background:#fff"
| Unflappable
| Prevents the user from flinching.
| 5
| 60
| 1
|-style="background:#fff"
| Quick Cure
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| Turbo Charge 2
| Quickly charges the move gauge when the field is Electric Terrain.
| 7
| 84
| 2
|-style="background:#fff"
| Electrorepulsion 3
| Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain.
| 7
| 84
| 2
|-style="background:#fff"
| Hostile Environment 2
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 7
| 84
| 2
|-style="background:#fff"
| Furious Brain
| The more the user’s Sp. Atk is raised, the more it powers up the user’s moves.
| 10
| 120
| 2
|-style="background:#fff"
| Brainpower
| The more the user’s Sp. Atk is raised, the more it powers up the user’s sync move.
| 10
| 120
| 2
|-style="background:#fff"
| Team Sync Think 9
| Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move. This effect can activate only once per battle.
| 9
| 108
| 3
|-style="background:#fff"
| Synchro Healing 1
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Initial Guard
| Applies the Damage Guard Next effect to the user when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Impervious
| The user’s stats cannot be lowered.
| 10
| 120
| 3
|-style="background:#fff"
| 1st S-Move on Opp: Defense ↓ & Sp. Def ↓ 2
| Lowers the target’s Defense and Sp. Def by 2 stat ranks the first time the user’s sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
| 10
| 120
| 3
|-style="background:#fff"
| Vigilance
| Protects the user against critical hits.
| 10
| 120
| 3
|-style="background:#fff"
| Name-Echoing Thunder: Power +25
| Name-Echoing Thunder: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Name-Echoing Thunder: Power +25
| Name-Echoing Thunder: Power ↑ +25
| 5
| 60
| 3
|}
 
==Appearances==
===Battle appearances===
Blue and Pidgeot can be battled against in:
Blue and Pidgeot can be battled against in:
* [[List of story events in Pokémon Masters|Story event]]: Reach for the Top (September 3 to 30, 2019)
* [[Training area]]: {{DL|Training area|Special Training: Battle Techniques|Switch-In Moves!}} (prior to 1.12.0 update)
* [[List of solo events in Pokémon Masters|Solo event]]: Flying Types Incoming! (April 14 to 28, 2020)
* [[Champion Stadium]]: {{DL|Champion Stadium|Kanto Challenge}}, Normal
* Champion Stadium: Kanto Challenge
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Rock}} weakness)
* [[Battle Rally]] (Area 1-9)
* [[Story event]]: [[Reach for the Top]] (September 3 to 30, 2019)
* [[Solo event]]: [[Flying Types Incoming!]] (April 14 to 28, 2020)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 5 to 28, 2021)
* [[Battle with Pals]]: Friendiversary Gifts (as a side foe; March 14 to 22, 2022)
* [[Special event]]: {{DL|Special event|Rival Challenge}} (June 20 to July 4, 2022; January 23 to February 6, 2023)
 
Blue and Exeggutor can be battled against in:
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Fire}} and {{type|Poison}} weaknesses)
* [[Battle Rally]] (Area 1-9)
 
Sygna Suit Blue and Blastoise can be battled against in:
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} (as a side foe)
* Champion Stadium: {{DL|Champion Stadium|Victory Road}} (as a side foe)
* [[Battle Rally]] (Area 1-9)
* Story event: [[We Should Battle!]] (August 8 to 28, 2023)
 
Blue has also been shown to pair alongside {{p|Alakazam}} and can be battled against in:
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Bug}} weakness)
* [[Battle Rally]] (Area 1-9)


===Sync Pair Stories===
===Story appearances===
Blue and Pidgeot:
Blue appears in his normal outfit in the following story areas:
* [[PML Arc]]:
** {{DL|PML Arc|Chapter 2: New Friends, New Foes}}
** {{DL|PML Arc|Chapter 26: The Future Is Now!}}
** {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Villain Arc]]: {{DL|Villain Arc|Paulo: The Path Forward}}
* [[Champion Stadium]]:
** {{DL|Champion Stadium|Kanto Challenge}}: Normal
** {{DL|Champion Stadium|Victory Road}}
* [[Story event]]s:
** [[Reach for the Top]]
** [[Family Ties]]
** [[Season's Greetings]]
** [[Shining Heart of Dragons]]
** [[Revel in Rivalry]]
** [[Threads of Strength]]
** [[We Should Battle!]]
** [[Let's Go in Search of Wonder]]
* [[Special sync pair event]]: {{DL|Special sync pair event|Blue & Arcanine}}
* [[Find the Ditto impostors!]]
* [[Trainer Files]]: {{DL|Trainer Files|Kanto Elite Four (Part 2)}} (flashback)
* [[Neo Champions]]: {{DL|Neo Champions|Three Trainers, Three Minds}}
* [[Time trial event]]: [[Let's Go for Number One!]]
* Sync pair stories:
** A Day with {{mas|Professor Oak}}
** A Day with {{DL|Red (Masters)|Articuno|Red (Champion)}}
During the [[Villain Arc#Final Chapter: Where Ideals Cross Paths|final chapter of the Villain Arc]], {{mas|Petrel}} briefly disguises himself as Blue, using Blue's appearance and voice lines.
 
Blue appears in his sygna suit in the following story areas:
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Champion Stadium]]: {{DL|Champion Stadium|Victory Road}}
* [[Solo event]]: [[Training with Legends]]
* [[Story event]]s:
** [[Champion Time]]
** [[We Should Battle!]]
 
Blue appears in his classic outfit in the following story areas:
* [[Villain Arc]]:
** {{DL|Villain Arc|Kanto: Team Rocket Returns}}
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} (flashback)
 
Blue appears in his Champion outfit in the following story areas:
* [[Neo Champions]]: {{DL|Neo Champions|Three Trainers, Three Minds}}
 
Blue has some dialogue in the friendship story A Special Day with {{mas|Leaf}}: Part 2, but he does not appear onscreen. He uses the voice lines from his normal outfit.
 
===Sync pair stories===
====Blue and Pidgeot====
* A Day with Blue
* A Day with Blue
 
====Sygna Suit Blue and Blastoise====
Blue and Blastoise:
* A Day with Sygna Suit Blue
* A Day with Sygna Suit Blue
====Blue (Classic) and Aerodactyl====
* A Day with Blue
====Blue (Champion) and Zapdos====
* A Day with Blue


==Quotes==
==Quotes==
{{main|Blue (game)/Quotes#Pokémon Masters|Blue (game)/Quotes}}
{{main|Blue (game)/Quotes#Pokémon Masters EX|Blue (game)/Quotes → Pokémon Masters EX}}
 
==In the anime==
[[File:Pokémon Masters Animated Trailer.png|thumb|250px|Blue and Red in the [[Pokémon Masters Animated Trailer]]]]
===Pokémon Masters Animated Trailer===
Blue appeared in the [[Pokémon Masters Animated Trailer]], where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio.
{{-}}


==Gallery==
==Gallery==
===Blue===
===Blue===
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{flying color dark}}; background: #{{flying color}}; font-size: 80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%; color:white"
|-
| colspan=2 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Pidgeot.png|x200px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Dream Team Maker Blue and Pidgeot.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Mindscape.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Nemona meets Red comic.jpg|x250px]]
|-
| colspan=2 | Artwork of Blue and Pidgeot<br>in Pokémon Masters EX
| colspan=2 | Blue and Pidgeot on <br>Pokémon Masters EX Dream Team Maker
| Blue's sync move mindscape<br>({{color2|FFF|Indigo Plateau}})
| Comic of {{color2|FFF|Nemona (Masters)|Nemona}} meeting {{color2|FFF|Red (Masters)|Red}}<br>by me_Genzo<ref name="me_Genzo">[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue EX.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Blue EX Arcanine.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters EX Blue artwork.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Friend Snapshot.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Comic Iono's arrival.jpg|x250px]]
|-
| 6★ model<br>(Normal colors)
| 6★ model<br>(Pidgeot EX colors)
| 6★ model<br>(Arcanine EX colors)
| 1st Anniversary key art
| Trainer Lodge Friend Snapshot
| {{color2|FFF|Iono (Masters)|Iono}}'s debut comic<br>by {{color2|FFF|Map (illustrator)|map}}<ref name=ComicCredit>[https://archive.is/wip/XEnUN map confirming they drew the Iono comic]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue EX Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSBlue EX Arcanine Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Plushie.png|x100px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Story Snapshot.png|x250px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Trainer Lodge artwork.jpg|x250px]]
|-
|-
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{flying color light}}; width:80px" | [[File:VSBlue Masters.png|100px]]
| VS model<br>(Normal colors)
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{flying color light}}; width:80px" | [[File:Blue Mindscape.png|150px]]
| VS model<br>(Pidgeot EX colors)
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{flying color light}}; width:80px" | [[File:Blue Masters Emote 1.png|80px]]
| VS model<br>(Arcanine EX colors)
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{flying color light}}; width:80px" | [[File:Blue Masters Emote 2.png|80px]]
| Blue Plushie decoration<br>for the {{color2|FFF|Trainer Lodge}}
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{flying color light}}; width:80px" | [[File:Blue Masters Emote 3.png|80px]]
|-
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{flying color light}}; width:80px" | [[File:Blue Masters Emote 4.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 1.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 2.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 3.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 4.png|80px]]
|-
|-
| VS model
| Blue and Pidgeot's<br>sync move mindscape
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| Trainer Lodge Story Snapshot
| Trainer Lodge artwork
|}
|}


===Sygna suit Blue===
===Sygna Suit Blue===
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{water color dark}}; background: #{{water color}}; font-size: 80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; color:white"
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Blue and Blastoise.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Blue EX and Blastoise.png|x200px]]
| colspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Victory Road artwork.jpg|x200px]]
|-
| colspan=2 | Sygna Suit Blue and Blastoise on <br>Pokémon Masters EX Dream Team Maker
| colspan=3 | Victory Road artwork by Rokoh Hashibi
|-
|-
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna 2.png|100px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna Masters.png|120px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna EX.png|100px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna 2.png|150px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:VSBlue Sygna Masters.png|100px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna EX.png|150px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:VSBlue Sygna EX Masters.png|100px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna EX Masters.png|120px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Blue Mindscape 2.png|150px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Mindscape 2.png|x200px]]
|-
|-
| Alternate Trainer pose
| VS model<br>(Normal colors)
| EX style
| 6★ model<br>(Normal colors)
| VS model
| 6★ model<br>(EX colors)
| VS model EX
| VS model<br>(EX colors)
| Blue and Blastoise's<br>sync move mindscape
| Sygna Suit Blue's sync move mindscape<br>({{color2|FFF|Indigo Plateau}})
|-
|-
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 1.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 1.png|80px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 2.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 2.png|80px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 3.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 3.png|80px]]
| style="{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 4.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 4.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters EX Sygna Red Blue Leaf artwork.jpg|x200px]]
|-
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
Line 711: Line 3,004:
| Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Pride of Legends.png|120px]]
|-
| Medal<br>1★ Training with Legends
| Medal<br>2★ Training with Legends
| Medal<br>3★ Training with Legends
| Medal<br>Pride of Legends
| Artwork with {{color2|FFF|Red (Masters)|Red}} and {{color2|FFF|Leaf (Masters)|Leaf}} by lack
|}
|}


{{masterscharacters|flying}}
===Blue (Classic)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%; color:white"
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSBlue Classic Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Blue Classic 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Blue Classic EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSBlue Classic EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Mindscape 3.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Memories Kanto.jpg|x200px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Blue's sync move mindscape<br>({{color2|FFF|Indigo Plateau#Champion's room|Indigo Plateau: Champion's room}})
| Villain Arc Memories Chapter 1: Kanto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1691827286541017347 Villain Arc Memories Kanto tweet]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Kanto Blue.png|x250px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Kanto artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 1-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 2-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 3-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal Chaos Curtailed.png|120px]]
|-
| Medal<br>1★ Looming Shadow of Kanto
| Medal<br>2★ Looming Shadow of Kanto
| Medal<br>3★ Looming Shadow of Kanto
| Medal<br>Chaos Curtailed
| Artwork of Blue from the<br>Kanto {{color2|FFF|villain event|villain events'}} title screen
| Artwork of the Kanto chapter<br>of the {{color2|FFF|Villain Arc}}
|}
 
===Blue (Champion)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Blue Champion 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSBlue Champion Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Blue Champion EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSBlue Champion EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Mindscape.png|x200px]]
|-
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}})
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters EX Neo Champions of Kanto artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 1-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 2-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 3-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal Pallets Colorful Strength.png|120px]]
|-
| Medal<br>1★ Three Trainers, Three Minds
| Medal<br>2★ Three Trainers, Three Minds
| Medal<br>3★ Three Trainers, Three Minds
| Medal<br>Pallet's Colorful Strength
| 4th Anniversary title screen artwork
|}
 
==Trivia==
* Blue's [[rival]] is {{mas|Red}}, as mentioned in his character description, he also has the [[first partner Pokémon]] with a type advantage over Red's, and Red was the one who defeated him when he was {{pkmn|Champion}}.
* Blue & Pidgeot are one of four sync pairs who have had an increased recruitment chance in a seasonal scout without being a seasonal sync pair. The other three are {{sync|Karen|Houndoom}}, {{sync|Hilda|Tepig}}, and {{sync|Brendan|Treecko}}.
* Blue is the only Trainer whose six Pokémon were all introduced in the same [[generation]] as the Trainer.
* Blue is the only Trainer to form two [[sync pair]]s while wearing the same outfit to have a distinct EX style for both pairs.
* [[Sygna suit|Sygna Suit]] Blue & Blastoise were the first fair-exclusive {{type|Water}} sync pair.
* Sygna Suit Blue & Blastoise were the last support sync pair to have a [[sync move]] that has an innate power-increasing effect.
* Sygna Suit Blue's debut banner was originally scheduled to run until September 28, 2020. However, on September 16, 2020, it was announced that more tiles would be added to his sync grid and the duration of his scout would be extended along with this adjustment. The scout duration was extended immediately, but the additions to his sync grid did not go into effect until players updated to version 2.1.0 at the end of September.<ref>[https://pokemonmasters-game.com/en-US/announcements/Update_2085d_4W_1 Announcement about changes to Sygna Suit Blue's sync grid]</ref>
* All versions of Blue use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Red}}, {{mas|Leaf}}, {{mas|Elaine}}, {{mas|Chase}}, {{mas|Professor Oak}}, and {{mas|Raihan}}.
** Blue also uses special voice-over lines upon winning a battle with Red, Leaf, Elaine, Chase, or Raihan in the same team.
* Blue and Red are the first characters to be both a Champion and a Neo Champion.
* In his Champion outfit's sync pair story, Blue reveals that he caught his Zapdos while he was training in Kanto after losing to Red, in hopes of getting ahead of both Red and {{mas|Leaf}}. Afterward, he learned that they both already owned one of the [[legendary birds]] as well.
* Sygna Suit Blue & Blastoise were the first support sync pair to receive both horizontal and vertical [[sync grid]] expansions.
 
===Origin===
Blue's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Pidgeot is one of the Pokémon that Blue uses in the [[core series]] games—being his lead Pokémon in many battles and his highest-level Pokémon in HeartGold and SoulSilver, with it capable of [[Mega Evolution|Mega Evolving]] in {{game4|Sun|Moon|Sun|Moon}}. In addition, Blue's {{OBP|Blue|Origins|Pokémon Origins}} and {{adv|Blue|Pokémon Adventures}} counterparts have been depicted with a Pidgeot. Pidgeot's {{mas|Dex}} entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}.
 
Arcanine is a Pokémon that Blue uses in the [[Kanto]]-based core series games if the player chooses {{p|Charmander}} or {{p|Squirtle}} as their [[first partner Pokémon]], as well in other core series games he's appeared in. In addition, Blue's {{Gary|anime}} and [[Pokémon Adventures]] counterparts have been depicted with an Arcanine. Arcanine's Dex entry comes from Pokémon Ultra Sun.
 
Exeggutor is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or {{p|Bulbasaur}} as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's {{g|Origins}} and Pokémon Adventures counterparts have been depicted with an Exeggutor. Exeggutor's Dex entry comes from Pokémon Ultra Sun.
 
Blastoise is the final [[evolution]] of Squirtle, one of the first partner Pokémon of Kanto in the core series games. Blastoise is Blue's first partner Pokémon if the player chooses Charmander as their first partner Pokémon in the Kanto-based core series games. In addition, Blue's {{pkmn|anime}}, Pokémon Origins, [[Pokémon Evolutions]], and [[Pokémon Zensho]] counterparts have been depicted with Blastoise. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire.
 
Blue's classic design is based on his appearance in {{game|FireRed and LeafGreen|s}}. Aerodactyl is a Pokémon that Blue has used in the core series games since {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, with it being capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Aerodactyl's Dex entry comes from Pokémon Ultra Sun.
 
Blue's Pokémon Adventures counterpart temporarily uses {{adv|Green}}'s {{DL|Legendary birds (Adventures)|Zapdos}} during the Pokémon Adventures {{pkmn|manga}}. Zapdos's Dex entry comes from Pokémon Ruby and Sapphire.
 
==In other languages==
<div>
<div style="display: inline-block;">
''Smell Ya Later!''
{{langtable
|color={{flying color}}|bordercolor={{flying color dark}}
|ja=かかってこいよ! ''{{tt|Kakattekoiyo!|Come At Me!}}''
|zh_cmn=放馬過來吧! ''{{tt|Fàngmǎ Guòlái ba!|Bring it On!}}''
|fr=C'est moi le meilleur !
|de=Zeig mir, was du kannst!
|ko=자덤벼봐! ''{{tt|Ja Deombyeobwa!|Bring it On!}}''
|it=Fatti sotto!
|es=¡Ven si te atreves!
}}
</div>
<div style="display: inline-block;">
''World-Swallowing Hurricane''
{{langtable
|color={{flying color}}|bordercolor={{flying color dark}}
|ja=世界で一番強い ぼうふう ''{{tt|Sekaide Ichiban Tsuyoi Bōfū|World's Strongest Hurricane}}''
|zh_cmn=世界最強之 暴風 ''{{tt|Shìjiè Zuìqiáng zhī Bàofēng|World's Strongest Hurricane}}''
|fr=Vent Violent du champion du monde !
|de=Orkan des Weltstärksten
|ko=세계에서 제일 강한 폭풍 ''{{tt|Segye-eseo Jeil Ganghan Pokpung|World's Strongest Hurricane}}''
|it=Tifone del numero uno
|es=Vendaval Supremo
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Can't Be Beat!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=負けらんねーぜ! ''{{tt|Makerannē ze!|I'm Not Gonna Lose~!}}''
|zh_cmn=我絕不會輸~! ''{{tt|Wǒ Jué Bùhuì Shū~!|I'm Not Gonna Lose~!}}''
|fr=Parfait ! Je gagne !
|de=Verlieren? Ich doch nicht!
|ko=질수없다고! ''{{tt|Jilsu-eopdago!|I'm Not Gonna Lose~!}}''
|it=Vinceremo noi!
|es=¡Has venido a perder!
}}
</div>
<div style="display: inline-block;">
''Top Dog Fire Beam''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|ja= 最強の座へ駆け抜ける ファイアーレイ ''{{tt|Saikyō no Za e Kakenukeru Faiā Rei|Dash for the Throne at the Top - Fire Ray}}''
|zh_cmn=奔向最強寶座之 火之光線 ''{{tt|Bēnxiàng Zuìqiáng Bǎozuò zhī Huǒ-zhī Guāngxiàn|Dash for the Throne at the Top - Fire Ray}}
|fr=Le plus puissant du monde ! Laser Feu !
|de=Feuerstrahl des energischen Fortschritts
|ko=최강의 자리로 달려나가는 파이어레이 ''{{tt|Choegang-ui Ja riro Dallyeonaganeun Paieo Rei|Dash for the Throne at the Top - Fire Ray}}''
|it=Raggio Fuoco che punta alla vetta
|es=Rayo Fuego del Mejor Entrenador
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Know What That Means?!''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=この意味がわかるか ''{{tt|Kono imi ga wakaru ka|Know What That Means?}}''
|zh_cmn=明白我的意思嗎 ''{{tt|Míngbái Wǒ de Yìsi ma|Know What That Means?}}''
|fr=Tu sais c'que ça veut dire ?
|de=Weißt du, was das bedeutet?
|ko=무슨뜻인지알겠어? ''{{tt|<useuntteus-injialgesseo|Know What That Means?}}''
|it=Questo sai cosa significa?
|es=¿Sabes lo que significa eso?
}}
</div>
<div style="display: inline-block;">
''Knock Ya Down Grass Impact ''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=油断させておいて倒す グラスインパクト ''{{tt|Yudansasete Oitetaosu Gurasu Inpakuto|Knock Them While They're Off Guard - Grass Impact}}''
|zh_cmn=趁其不備時打倒之 草之衝擊 ''{{tt|Chènqíbùbèi-shí Dǎdǎo zhī Cǎo-zhī Chōngjí|Knock Them While They're Off Guard - Grass Impact}}''
|fr=De l'imprudence à la défaite ! Impact Plante !
|de=Pflanzenstoß der vollen Konzentration
|ko=방심시킨 뒤 쓰러뜨리는 그래스임팩트 ''{{tt|Bangsimsikin Dwi Sseuleotteulineun Geuraeseu Impaekteu|Knock Them While They're Off Guard - Grass Impact}}''
|it=Impatto Erba che sfrutta l'imprudenza
|es=Impacto Planta de Haberse Confiado
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''To the Top!''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=頂点に立つ! ''{{tt|Chōten ni Tatsu!|Stand on the Top!}}''
|zh_cmn=站上頂點! ''{{tt|Zhànshàng Dǐngdiǎn!|Stand on the Top!}}''
|fr=Je serai le meilleur !
|de=Ich bin der Größte!
|ko=정점에설거야! ''{{tt|Jeongjeom-e Seol Geoya!|I'm Gonna Stand on the Top!}}''
|it=Sarò io a trionfare!
|es=¡Hasta lo más alto!
}}
</div>
<div style="display: inline-block;">
''Triumphant Hydro Cannon''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=頂点を飛びこえる ハイドロカノン ''{{tt|Chōten o Tobikoeru Haidoro Kanon|Soar-Past-the-Top Hydro Cannon}}''
|zh_cmn=飛越巔峰之加農水炮 ''{{tt|Fēiyuè Diānfēng zhī Jiānóng Shuǐpào|Soar-Past-the-Peak Hydro Cannon}}
|fr=Le top du top ! Hydroblast !
|de=Aquahaubitze des Unübertrefflichen
|ko=정점을 넘어서는 하이드로캐논 ''{{tt|Jeongjeom-eul Neom-eoseoneun Haideuro Kaenon|Soar-Past-the-Top Hydro Cannon}}''
|it=Idrocannone oltre ogni limite
|es=Hidrocañón Superalímites
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Bonjour!''
{{langtable
|color={{rock color}}|bordercolor={{rock color dark}}
|ja=お手並み拝見だ! ''{{tt|Otenamihaikenda!|Show Me What You've Got!}}''
|zh_cmn=讓我看看你的本事! ''{{tt|Ràng wǒ Kànkàn Nǐ de Běnshì!|Show Me What You've Got!}}''
|fr=Montre-moi ce que tu sais faire !
|de=Zeig mir, was du draufhast!
|ko=실력좀봐볼까! ''{{tt|Sillyeok Jombwabolkka!|Show Me Your Skills!}}''
|it=Mostratemi cosa sapete fare!
|es=Venga, ¿quién se atreve primero?
}}
</div>
<div style="display: inline-block;">
''No Competition Stone Edge''
{{langtable
|color={{rock color}}|bordercolor={{rock color dark}}
|ja=世界で一番本気の ストーンエッジ ''{{tt|Sekai de Ichiban Honki no Sutōn Ejji|World's Most Earnest Stone Edge}}''
|zh_cmn=世界第一認真之 尖石攻擊 ''{{tt|Shìjiè Dìyī Rènzhēn zhī Jiānshí Gōngjí|World's Most Earnest Stone Edge}}
|fr=Le plus déterminé ! Lame de Roc !
|de=Steinkante der großen Ernsthaftigkeit
|ko=세계에서 가장 진실된 스톤에지 ''{{tt|Segye-eseo Gajang Jinsildoen Seuton Eji|World's Most Earnest Stone Edge}}''
|it=Pietrataglio del più determinato
|es=Roca Afilada del más Entregado
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Thundering Wings Roost''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=雷翼のはねやすめ ''{{tt|Raiyoku no Haneyasume|Thunder Wings' Roost}}''
|zh_cmn=雷翼之羽棲 ''{{tt|Léiyì zhī Yǔqī|Thunder Wings' Roost}}''
|fr=Atterrissage S
|de=Ruheort der donnernden Schwingen
|ko=뇌익의날개쉬기 ''{{tt|Noeig-ui Nalgaeswigi|Thunder Wings' Roost}}''
|it=Trespolo con ali di folgore
|es=Respiro de Alas Tronadoras
}}
</div>
<div style="display: inline-block;">
''Glory of the Leadership!''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=栄光への導き ''{{tt|Eikō e no Michibiki|Guidance to Glory}}''
|zh_cmn=邁向榮耀的引導 ''{{tt|Màixiàng Róngyào de Yǐndǎo|Guidance to Glory}}''
|fr=Guide de la gloire !
|de=Ruhm des Anführers
|ko=영광의인도 ''{{tt|Yeong-gwang-ui Indo|Guidance to Glory}}''
|it=Per condurre alla gloria
|es=¡Os guiaré a la gloria!
}}
</div>
<div style="display: inline-block;">
''Name-Echoing Thunder''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=世界にその名を響かせる かみなり ''{{tt|Sekai ni Sono Na o Hibikaseru Kaminari|Fame Across the World - Thunder}}''
|zh_cmn=名聲響徹世界之 打雷 ''{{tt|Míngshēng Xiǎngchè Shìjiè zhī Dǎléi|Fame Across the World - Thunder}}''
|fr=Le monde entier me connaît ! Fatal-Foudre !
|de=Donner des vorauseilenden Rufs
|ko=세계에 그 이름을 떨치는 번개 ''{{tt|Segye-e Geu Ireum-eul Tteolchineun Beongae|Fame Across the World - Thunder}}''
|it=Tuono che rimbomba nel mondo intero
|es=Trueno que Retumba con mi Nombre
}}
</div>
</div>
{{-}}
 
==References==
<references/>
{{-}}
{{champions|flying}}
{{Masterscharacters|flying}}<br/>
{{Project CharacterDex notice}}
 
[[Category:Gym Leaders]]
[[Category:Trainers with Key Stones]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an alternate outfit]]
 
[[de:Blau Eich#Pokémon Masters EX]]
[[es:Azul (personaje)#Pokémon Masters]]
[[it:Blu (Masters EX)]]
[[ja:グリーン (ポケモンマスターズ)]]
[[zh:青綠#Masters]]
2,691

edits