Unite Battle: Difference between revisions

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==Battle modes==
==Battle modes==
===Standard Battle===
===Casual Battle===
Standard Battle is the default game mode and has three types of matches within its umbrella: Random Match, CPU Match, and Friendly Match. They are all 10 minute 5-on-5 matches that take place in either [[Remoat Stadium]] or [[Theia Sky Ruins]]. Players may play solo or form in groups of any size.
Casual Battle is the default game mode and has two types of matches within its umbrella: Random Match and CPU Match. They are both 10 minute 5-on-5 matches that take place in either [[Remoat Stadium]] or [[Theia Sky Ruins]]. Players may play solo or form in groups of any size.


Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. Friendly Matches allow up to 10 players to join two teams, with CPUs filling in any empty spots. Rewards such as Aeos coins and Battle Points are not awarded in Friendly Matches.
Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs.


===Ranked Battle===
===Ranked Battle===
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Starting in Ranked Match Season 18, when players reach the Master rank, if all of the players matched have 1400 master points or higher, Pokemon will be selected through a draft system in which both teams ban two Pokémon from usage in the match and then both teams take turns choosing Pokémon in a 1-2-2-2-2-1 format, where one team gets to choose the first Pokémon, then the teams alternate between choosing 2 Pokémon at a time, then the other team gets the last pick. Players may also choose to request to switch picking positions with an ally. All Pokémon can only be picked once, meaning that both teams may not have the same Pokémon.
Starting in Ranked Match Season 18, when players reach the Master rank, if all of the players matched have 1400 master points or higher, Pokemon will be selected through a draft system in which both teams ban two Pokémon from usage in the match and then both teams take turns choosing Pokémon in a 1-2-2-2-2-1 format, where one team gets to choose the first Pokémon, then the teams alternate between choosing 2 Pokémon at a time, then the other team gets the last pick. Players may also choose to request to switch picking positions with an ally. All Pokémon can only be picked once, meaning that both teams may not have the same Pokémon.
Starting in Ranked Match season 19, draft pick now occurs at Master 1200, and EX Pokémon licenses are banned.


{| class="roundtable" style="margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}"
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| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×20,000
| [[File:UNITE Aeos ticket.png|20px]] Aeos ticket ×20,000
|}
|}
The amount of Master rank points gained depends on the player's current ranking:
* Under 1200: 15-16
* 1200-1300: 10-12
* 1300-1500: 8-10
* 1500-1600: 7-9
* 1600+: 6-8
=== Custom Battle ===
Custom Battles are the replacement for the former Friendly Matches. The host player can invite other players or add CPU players to each side. Any one of the maps (excluding Boss Rush and Panic Parade) may be selected.


===Quick Battle===
===Quick Battle===
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Panic Parade is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending {{p|Tinkaton}} from various waves of wild Pokémon. Tinkaton starts off as a {{p|Tinkatink}} and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.  
Panic Parade is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending {{p|Tinkaton}} from various waves of wild Pokémon. Tinkaton starts off as a {{p|Tinkatink}} and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.  


All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating {{p|Delibird}} that appear during most waves that do not count towards the wave's completion.  
All waves have a predetermined set of wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating {{p|Delibird}} that appear during most waves that do not count towards the wave's completion.  


This mode also features a unique upgrade system known as the Aeos Shooter. During the event's duration, a special Event Point Shop is added to the menu in which the player can buy various upgrades that increase the power of the player's Pokémon, these include an Attack Boost, a Sp. Attack Boost, an Attack Speed Boost, a Critical-Hit Rate and Damage Boost, a Recovery Effect Boost, Move Cooldown Reduction, an HP Boost, and a Movement Speed Boost. These upgrades are bought using Event Points that are obtained through playing the mode, with more points being given out the more waves are cleared. Each upgrade has 5 levels that upgrade the stat further, however the price increases the higher the level, going from 50 points to 100 points, then 200, to 400, then finally 600 points.
This mode also features a unique upgrade system known as the Aeos Shooter. During the event's duration, a special Event Point Shop is added to the menu in which the player can buy various upgrades that increase the power of the player's Pokémon, these include an Attack Boost, a Sp. Attack Boost, an Attack Speed Boost, a Critical-Hit Rate and Damage Boost, a Recovery Effect Boost, Move Cooldown Reduction, an HP Boost, and a Movement Speed Boost. These upgrades are bought using Event Points that are obtained through playing the mode, with more points being given out the more waves are cleared. Each upgrade has 5 levels that upgrade the stat further, however the price increases the higher the level, going from 50 points to 100 points, then 200, to 400, then finally 600 points.
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==Pokémon==
==Pokémon==
{{main|List of Pokémon (UNITE)}}
{{main|List of Pokémon (UNITE)}}
To play as a certain Pokémon, players need to obtain the license for that Pokémon. Players can use Pokémon with trial Unite licenses in all modes except for Ranked Battle. When starting a match, players start as the base evolutionary stage of the Pokemon selected, and can level up and evolve as the match progresses.
To play as a certain Pokémon, players need to obtain the UNITE license for that Pokémon. Players can use Pokémon with trial Unite licenses in all modes except for Ranked Battle. When starting a match, players start as the base evolutionary stage of the Pokemon selected, and can level up and evolve as the match progresses.


==Moves==
==Moves==
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|-
|-
| [[File:UNITE Full-Fury Battle Mer Stadium preview.png|200px]]
| [[File:UNITE Full-Fury Battle Mer Stadium preview.png|200px]]
| Full-Fury Battle in [[Mer Stadium]]
| [[Full-Fury Battle]] in [[Mer Stadium]]
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Move cooldowns are heavily reduced<br>Used in Quick Battle
| Duration: 5 Minutes<br>Players: 4 VS 4<br>Three goal zones per team<br>Move cooldowns are heavily reduced<br>Used in Quick Battle
| Every two weeks on weekends from Saturday to Monday{{tt|*|Limited time}}<br>December 30, 2022 - January 2, 2023<br>January 13, 2023 - January 16, 2023<br>January 27, 2023 - January 30, 2023<br>September 16, 2023 - September 18, 2023<br>September 23, 2023 - September 25, 2023<br>September 30, 2023 - October 2, 2023<br>October 7, 2023 - October 9, 2023<br>October 14, 2023 - October 16, 2023
| Every two weeks on weekends from Saturday to Monday (February 24, 2022 - April 11, 2022)<br>December 30, 2022 - January 2, 2023<br>January 13, 2023 - January 16, 2023<br>January 27, 2023 - January 30, 2023<br>September 16, 2023 - September 18, 2023<br>September 23, 2023 - September 25, 2023<br>September 30, 2023 - October 2, 2023<br>October 7, 2023 - October 9, 2023<br>October 14, 2023 - October 16, 2023
|-
|-
| [[File:UNITE Catch 'Em Map.png|200px]]
| [[File:UNITE Catch 'Em Map.png|200px]]
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