Marowak (ghost): Difference between revisions

Undo revision 3991933 by CuteShaymin (talk) Talking Pokémon do appear in the games as well. Nothing unheard of.
(Undo revision 3991933 by CuteShaymin (talk) Talking Pokémon do appear in the games as well. Nothing unheard of.)
Tag: Undo
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|- style="vertical-align:top"
|- style="vertical-align:top"
|{{Pokémon/1
|{{Pokémon/1
|game=Red
|game=Blue
|ndex=105
|ndex=105
|pokemon=Marowak
|pokemon=Marowak
|level=30
|level=30
|type1=Ground
|type1=Ground
|move1=Growl|move1type=Normal
|move1=Bone Club|move1type=Ground
|move2=Bone Club|move2type=Ground
|move2=Growl|move2type=Normal
|move3=Leer|move3type=Normal
|move3=Leer|move3type=Normal
|move4=Focus Energy|move4type=Normal}}
|move4=Focus Energy|move4type=Normal}}
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|level=30
|level=30
|type1=Ground
|type1=Ground
|move1=Tail Whip|move1type=Normal
|move1=Bone Club|move1type=Ground
|move2=Leer|move2type=Normal
|move2=Tail Whip|move2type=Normal
|move3=Bone Club|move3type=Ground
|move3=Headbutt|move3type=Normal
|move4=Headbutt|move4type=Normal}}
|move4=Leer|move4type=Normal}}
|{{Pokémon/3
|{{Pokémon/3
|game=FireRed
|game=FireRed
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|type1=Ground
|type1=Ground
|ability=Rock Head
|ability=Rock Head
|ability2=Lightningrod
|move1=Headbutt|move1type=Normal
|move1=Headbutt|move1type=Normal
|move2=Leer|move2type=Normal
|move2=Leer|move2type=Normal
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|move4=Bonemerang|move4type=Ground}}
|move4=Bonemerang|move4type=Ground}}
|}
|}
===Quotes===
===Quotes===
* Directly before encountering the Marowak ghost
* Directly before encountering the Marowak ghost
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In [[PZ05]], the ghost Marowak appeared when {{zensho|Satoshi}} was being attacked by [[Giovanni]] at the Pokémon Tower. Due to its immunity to physical moves, it defeated the {{p|Machamp}} spirit that Giovanni had summoned, leading him to withdraw Team Rocket from the tower. Afterwards, Mr. Fuji was able to calm the ghost down and allow it to pass on into the afterlife.
In [[PZ05]], the ghost Marowak appeared when {{zensho|Satoshi}} was being attacked by [[Giovanni]] at the Pokémon Tower. Due to its immunity to physical moves, it defeated the {{p|Machamp}} spirit that Giovanni had summoned, leading him to withdraw Team Rocket from the tower. Afterwards, Mr. Fuji was able to calm the ghost down and allow it to pass on into the afterlife.


Unlike other depictions of the ghost Marowak, the Zensho manga's version of the ghost Marowak had it initially take the form of a {{p|Haunter}} and even gave it the abilities of one where it was able to use {{m|Dream Eater}},
Unlike other depictions of the ghost Marowak, the Zensho manga's version of the ghost Marowak had it initially take the form of a {{p|Haunter}} and even gave it the abilities of one, allowing it to use {{m|Dream Eater}},
{{-}}
{{-}}
==In the guidebooks==
===''The Official Pokémon Handbook''===
In ''[[The Official Pokémon Handbook|The Official Pokémon Handbook: Deluxe Edition]]'', there is a different story about the Marowak ghost which contradicts the games: ''"According to legend, an angry mother Marowak, upset by the cruel deaths of her children, haunts Pokémon Tower. If you defeat her in battle, her spirit will finally be at peace."''


==Trivia==
==Trivia==
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* Despite the fact that this Marowak is a [[Ghosts in the Pokémon world|ghost]], it is not treated as a {{type|Ghost}} Pokémon by the game, and thus is still affected by {{t|Normal}}- and {{type|Fighting}} moves.
* Despite the fact that this Marowak is a [[Ghosts in the Pokémon world|ghost]], it is not treated as a {{type|Ghost}} Pokémon by the game, and thus is still affected by {{t|Normal}}- and {{type|Fighting}} moves.
** Twenty years after this Marowak's appearance, a Ghost-type Marowak would be introduced in Sun and Moon as a [[regional form]].
** Twenty years after this Marowak's appearance, a Ghost-type Marowak would be introduced in Sun and Moon as a [[regional form]].
* In the [[Generation I]] games, {{DL|List of glitches (Generation I)|Ghost Marowak bypassing|a glitch}} exists where a [[Poké Doll]] can be used against the Marowak, which will make it flee the fight and allow the player to pass on as if it were defeated. This allows the player to skip getting the Silph Scope and the Celadon Rocket Hideout completely. This was fixed in the [[Generation III]] and {{gen|VII}} [[remake]]s.
* In the [[Generation I]] games, {{DL|List of glitches (Generation I)|Ghost Marowak bypassing|a glitch}} exists where a [[Poké Doll]] can be used against the Marowak, which will make it flee the fight and allow the player to pass on as if it were defeated. This allows the player to skip getting the Silph Scope and the Celadon Rocket Hideout completely. This was fixed in the [[Generation III]] remakes.
* In [[Pokémon Origins]], its Cubone offspring is shown wearing its skull in the flashback, despite the Marowak not even having died yet.
* In [[Pokémon Origins]], its Cubone offspring is shown wearing its skull in the flashback, despite the Marowak not even having died yet.


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