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The '''category''' (Japanese: '''{{tt|分類|ぶんるい}}''' ''classification'') or '''kind'''<ref>In [[Pokédex 3D]]</ref> of a [[move]] is an element of said move that determines the kind of [[damage]] it deals. | The '''category''' (Japanese: '''{{tt|分類|ぶんるい}}''' ''classification'') or '''kind'''<ref>In [[Pokédex 3D]]</ref> of a [[move]] is an element of said move that determines the kind of [[damage]] it deals. | ||
In games prior to Generation IV, the [[type]] of a damaging move determines whether the move is [[Physical | In games prior to Generation IV, the [[type]] of a damaging move determines whether the move is [[Physical move|physical]] ({{DL|Damage|damage calculation}} is performed using the user's {{stat|Attack}} and the target's {{stat|Defense}}) or [[Special move|special]] (the user's {{stat|Special Attack}} and the target's {{stat|Special Defense}}). | ||
It was first assigned to individual moves in {{g|XD: Gale of Darkness}} for [[Shadow move]]s, and then applied to all moves starting in [[Generation IV]]. Among fans, this change is often known as the '''Physical/Special split'''. | It was first assigned to individual moves in {{g|XD: Gale of Darkness}} for [[Shadow move]]s, and then applied to all moves starting in [[Generation IV]]. Among fans, this change is often known as the '''Physical/Special split'''. | ||
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==Type-based categories== | ==Type-based categories== | ||
The move categories used from [[Generation I]] to | The move categories used from [[Generation I|Generations I]] to {{gen|III}} are listed below. | ||
The unused {{t|Bird}} type only exists in the first two generations and was defined as a physical type. | |||
{| class="roundy" style="text-align: center; background: #ccc; border: 2px solid #888" cellpadding="3px" | {| class="roundy" style="text-align: center; background: #ccc; border: 2px solid #888" cellpadding="3px" | ||
|- style="background: #C0C0FF;" | |- style="background: #C0C0FF;" | ||
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| style="background: #fff" | {{typecolor|Dark}} | | style="background: #fff" | {{typecolor|Dark}} | ||
|} | |} | ||
==Status moves== | ==Status moves== | ||
{{main|Status move}} | |||
Status moves act differently from both the other move categories, as they don't do direct damage. They also typically ignore type immunities, but Thunder Wave and Glare (in Generations [[Generation II|II]] and [[Generation III|III]]) are notable exceptions. | Status moves act differently from both the other move categories, as they don't do direct damage. They also typically ignore type immunities, but Thunder Wave and Glare (in Generations [[Generation II|II]] and [[Generation III|III]]) are notable exceptions. | ||
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==Icons== | ==Icons== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Black color dark}}; background:#{{Black color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Black color dark}}; background:#{{Black color}}; font-size:80%" | ||
| style="background-color: #fcfcfc; {{roundytl|20px}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl}} and {{color2|000|Pokémon Platinum Version|Platinum}} | | style="background-color: #fcfcfc; {{roundytl|20px}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl}}, and {{color2|000|Pokémon Platinum Version|Platinum}} | ||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC IV.png]] | |style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC IV.png]] | ||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC IV.png]] | |style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC IV.png]] | ||
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==Trivia== | ==Trivia== | ||
* {{m|Bite}} and {{m|Water Shuriken}} are the only moves to have changed damage categories outside of Generation IV. Bite was changed from physical to special in [[Generation II]] when it was changed to a Dark-type move, and Water Shuriken was changed from physical to special in [[Generation VII]]. | * {{m|Bite}} and {{m|Water Shuriken}} are the only moves to have changed damage categories outside of Generation IV and [[Pokémon Legends: Arceus]]. Bite was changed from physical to special in [[Generation II]] when it was changed to a Dark-type move, and Water Shuriken was changed from physical to special in [[Generation VII]]. | ||
** {{m|Bite}} is also the only move to have changed damage categories twice: once in Generation II when it turned from a Normal-type and thus physical move to a Dark-type and thus special move, and again in Generation IV when it was changed back to a physical move in the physical/special split. | ** {{m|Bite}} is also the only move to have changed damage categories twice: once in Generation II when it turned from a Normal-type and thus physical move to a Dark-type and thus special move, and again in Generation IV when it was changed back to a physical move in the physical/special split. | ||