16,837
edits
m ((Automated edit) changing hyphen to something slightly wider) |
|||
(45 intermediate revisions by 28 users not shown) | |||
Line 7: | Line 7: | ||
|jtrans=Flash | |jtrans=Flash | ||
|jtranslit=Furasshu | |jtranslit=Furasshu | ||
|gameimage=Flash | |gameimage=Flash VIII.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Normal | |type=Normal | ||
Line 36: | Line 36: | ||
|tm6=yes | |tm6=yes | ||
|tm#6=70 | |tm#6=70 | ||
|cdesc=Shifts the judge's attention from | |tmbdsp=yes | ||
|tm#bdsp=70 | |||
|cdesc=Shifts the judge's attention from others. | |||
|appealsc=2 | |appealsc=2 | ||
|scdesc=Lowers the Voltage of all Judges by one each. | |scdesc=Lowers the Voltage of all Judges by one each. | ||
Line 49: | Line 51: | ||
|target=anyadjacent | |target=anyadjacent | ||
}} | }} | ||
'''Flash''' (Japanese: '''フラッシュ''' ''Flash'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[HM05]] from Generations | '''Flash''' (Japanese: '''フラッシュ''' ''Flash'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[HM05]] from Generations [[Generation I|I]] to [[Generation III|III]] and [[TM70]] from Generations [[Generation IV|IV]] to [[Generation VI|VI]], as well as in {{g|Brilliant Diamond and Shining Pearl}}. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
====Generations I to | ====Generations I to II==== | ||
Flash decreases the target's {{stat|accuracy}} stat by one stage. | Flash decreases the target's {{stat|accuracy}} stat by one stage. The accuracy of Flash is 70%. | ||
In the Generation I and II [[core series]] games, when an in-game opponent outside of the {{gdis|Battle Tower|II}} uses Flash, the move has a 25% chance to fail in addition to its normal chance to miss. | |||
==== | ====Generation III==== | ||
Flash no longer has an additional chance to fail when used by an in-game opponent. | |||
====Generation IV to VII==== | |||
The accuracy of Flash changed to 100%. | The accuracy of Flash changed to 100%. | ||
Line 64: | Line 69: | ||
====Generation VIII==== | ====Generation VIII==== | ||
=====Pokémon Sword and Shield===== | |||
Flash cannot be selected in a battle. | |||
====Generation IX==== | |||
Flash cannot be selected in a battle. | Flash cannot be selected in a battle. | ||
===Outside of battle=== | ===Outside of battle=== | ||
{{main|Darkness}} | {{main|Darkness}} | ||
In certain games, Flash requires a specific [[badge]] to use outside of battle; the Boulder Badge{{sup/1|RBY}}{{sup/3|FRLG}}, Zephyr Badge{{sup/2|GSC}}, or Knuckle Badge{{sup/3|RSE}}. | |||
====Generations I to II==== | ====Generations I to II==== | ||
Flash will illuminate [[darkness|dark]] caves. The effect will last until the player exits the cave. When the player re-enters the cave, it will be dark again. | Flash will illuminate [[darkness|dark]] caves. The effect will last until the player exits the cave. When the player re-enters the cave, it will be dark again. | ||
==== | ====Generation III to V==== | ||
Flash will only illuminate a large circle around the player to increase visibility in caves. | Flash will only illuminate a large circle around the player to increase visibility in caves. | ||
In {{game|FireRed and LeafGreen|s}}, | In {{game|FireRed and LeafGreen|s}}, {{game|Diamond and Pearl|s}}, and {{game|Platinum}}, it will light up the entire screen as it did in Generation I. | ||
====Generation VI==== | ====Generation VI==== | ||
Line 82: | Line 93: | ||
=====Zoom out===== | =====Zoom out===== | ||
In X and Y, Flash may be used to zoom out the perspective in the following caves: | |||
*[[Connecting Cave]] | |||
*[[Reflection Cave]] | |||
*[[Frost Cavern]] | |||
*[[Terminus Cave]] | |||
*{{kal|Victory Road}} | |||
====Generation VII==== | |||
Flash is no longer usable outside of battle. In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the player can use [[Secret Technique]] Light Up instead. | |||
====Generation VIII==== | |||
In {{g|Brilliant Diamond and Shining Pearl}}, Flash can once again be used outside of battle to illuminate dark caves. | |||
====Generation | ====Generation IX==== | ||
Flash is no longer usable outside of battle | Flash is no longer usable outside of battle. | ||
====Puzzles involving Flash==== | ====Puzzles involving Flash==== | ||
Line 119: | Line 125: | ||
{{movedescentry|{{gameabbrevss|PBR}}|The user flashes a bright light that cuts the foe's accuracy.}} | {{movedescentry|{{gameabbrevss|PBR}}|The user flashes a bright light that cuts the foe's accuracy.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.}} | ||
{{movedescentry|{{gameabbrev6|XY}}|The user flashes a bright light that cuts the target's accuracy.}} | {{movedescentry|{{gameabbrev6|XY}}<br>{{gameabbrev7|SMUSUMPE}}|The user flashes a bright light that cuts the target's accuracy.}} | ||
{{movedescentry|{{gameabbrev6|ORAS}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves.}} | {{movedescentry|{{gameabbrev6|ORAS}}|The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 128: | Line 134: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=2|g8=none|g9=none}} | ||
{{Moveentry/ | {{Moveentry/5|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|1, 13}} | ||
{{Moveentry/ | {{Moveentry/5|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|1, 13}} | ||
{{Moveentry/ | {{Moveentry/5|0313|Volbeat|type=Bug|2|Bug|Human-Like|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/5|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass||||8}} | ||
{{Moveentry/ | {{Moveentry/5|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||||1, 8}} | ||
{{Movefoot|Normal| | {{Movefoot|Normal|5}} | ||
===By [[TM]]/[[HM]]=== | ===By [[TM]]/[[HM]]=== | ||
{{Movehead/TMGames|Normal|g7=none|g9=none | |||
|g1tm=05|tmhm1=HM | |||
|g2tm=05|tmhm2=HM | |||
|g3tm=05|tmhm3=HM | |||
|g4tm=70 | |||
|g5tm=70 | |||
|g6tm=70 | |||
|g8=1|g8tm=70|g8g={{gameabbrev8|BDSP}}}} | |||
{{Moveentry/7|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}} | |||
{{Moveentry/7|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}} | |||
{{Moveentry/7|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}} | |||
{{Moveentry/7|0012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/1|Y}}|✔|✔|✔|✔|✔|✔}} | |||
{{Moveentry/7|0015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|−|−|−|✔|✔|✔|✔}} | |||
{{Moveentry/7|0025|Pikachu|type=Electric|2|Field|Fairy| | |||
{{Movefoot|Normal|8}} | {{Movefoot|Normal|8}} | ||
Line 448: | Line 456: | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Movehead/Special|Normal}} | {{Movehead/Special|Normal}} | ||
{{Moveentry/1| | {{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|[[Hayley's trades#Pikachu|My Pokémon Ranch]]}} | ||
{{Movefoot|Normal|1}} | {{Movefoot|Normal|1}} | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Flash lowers the target's accuracy by one stage. | |||
{{Template:MDMoveheader|type=normal}} | |||
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pp=24|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pp=24|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=GTI|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | ===Description=== | ||
Line 478: | Line 492: | ||
{{movemid|type=normal|user=Dayton|user1=Dayton's Bright|startcode=EP212|startname=Takin' it on the Chinchou}} | {{movemid|type=normal|user=Dayton|user1=Dayton's Bright|startcode=EP212|startname=Takin' it on the Chinchou}} | ||
{{movep|type=normal|ms=148|pkmn=Dragonair|method=The orb on Dragonair's neck shines light blue.}} | {{movep|type=normal|ms=148|pkmn=Dragonair|method=The orb on Dragonair's neck shines light blue.}} | ||
{{movemid|type=normal|user=Clair's Dragonair|startcode=EP252|startname=Fangs for Nothin'|notes=Dragonair {{color2| | {{movemid|type=normal|user=Clair's Dragonair|startcode=EP252|startname=Fangs for Nothin'|notes=Dragonair {{color2|000|Anime move errors|cannot legally learn}} Flash}} | ||
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Beautifly's wings shine brightly.}} | {{movep|type=normal|ms=267|pkmn=Beautifly|method=Beautifly's wings shine brightly.}} | ||
{{movemid|type=normal|user=Janet|user1=Janet's Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}} | {{movemid|type=normal|user=Janet|user1=Janet's Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}} | ||
Line 518: | Line 532: | ||
===Pokémon Adventures=== | ===Pokémon Adventures=== | ||
{{Movemanga|type=normal|exp=yes|gen=The user | {{Movemanga|type=normal|exp=yes|gen=The user creates a brilliant flash of light that blinds the target. This can also be used to illuminate dark places.|image1=Pika Flash.png|image1p=Pikachu|image2=Jupiter Tangrowth Flash Adventures.png|image2p=Tangrowth|image3=Tula Flash.png|image3p=Galvantula|image4=Sunbo Sunkern Flash.png|image4p=Sunkern}} | ||
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu's whole body glows brightly, or Pikachu jumps into the air and it fires a beam of light from the tip of its tail at the opponent.}} | {{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu's whole body glows brightly, or Pikachu jumps into the air and it fires a beam of light from the tip of its tail at the opponent.}} | ||
{{Movemid|type=normal|user=Pika|user1=Red's Pika|startcode=PS007|startname=Raging Rhydon|notes=Debut}} | {{Movemid|type=normal|user=Pika|user1=Red's Pika|startcode=PS007|startname=Raging Rhydon|notes=Debut}} | ||
Line 565: | Line 579: | ||
genV=Flash V| | genV=Flash V| | ||
genVI=Flash VI| | genVI=Flash VI| | ||
genVII=Flash VII| | |||
}} | }} | ||
====Side series games==== | ====Side series games==== | ||
Line 592: | Line 607: | ||
* Flash is never required to advance gameplay, as darkened [[cave]]s are still navigable without the move. | * Flash is never required to advance gameplay, as darkened [[cave]]s are still navigable without the move. | ||
** There are [[Flash (move)#Puzzles involving Flash|puzzles that require it]], though none of these are mandatory to complete. | ** There are [[Flash (move)#Puzzles involving Flash|puzzles that require it]], though none of these are mandatory to complete. | ||
* Flash is the only HM move that can be used outside of battle in Generation I, yet cannot be selected in battle in {{g|Sword and Shield}}. | |||
==In other languages== | ==In other languages== | ||
Line 626: | Line 642: | ||
{{Generation V TMs}} | {{Generation V TMs}} | ||
{{Generation VI TMs}} | {{Generation VI TMs}} | ||
{{Generation VIII TMs}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 634: | Line 651: | ||
[[Category:Moves that can lower the target's accuracy]] | [[Category:Moves that can lower the target's accuracy]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | [[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | ||
[[Category:Moves in Pokémon | [[Category:Moves unusable in Pokémon Sword and Shield]] | ||
[[Category:Moves in Pokémon | [[Category:Moves unusable in Pokémon Scarlet and Violet]] | ||
[[de:Blitz]] | [[de:Blitz]] |