Talk:Status condition: Difference between revisions

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I think "Transient Status Condition" would be a good new category for the single turn status conditions that people have been debating over the inclusion of.
I think "Transient Status Condition" would be a good new category for the single turn status conditions that people have been debating over the inclusion of.


I would suggest adding it as a new heading and including {{m|After You}}, [[Center of attention]], {{m|Destiny Bond}}, {{m|Electrify}}, [[Flinch]], {{m|Grudge}}, {{m|Helping Hand}}, {{m|Ion Deluge}}, {{m|Magic Coat}}, {{m|Quash}}, and {{m|Roost}} under it, with a [[Protection]] subheading for {{m|Baneful Bunker}}, {{m|Detect}}, {{m|King's Shield}}, {{m|Max Guard}}, {{m|Obstruct}}, {{m|Protect}}, {{m|Spiky Shield}}, and i guess {{m|Endure}}.
I would suggest adding it as a new heading and including {{m|After You}}, [[Center of attention]], {{m|Destiny Bond}}, {{m|Electrify}}, [[Flinch]], {{m|Grudge}}, {{m|Helping Hand}}, {{m|Ion Deluge}}, {{m|Magic Coat}}, {{m|Quash}}, {{m|Roost}} and {{m|Snatch}} under it, with a [[Protection]] subheading for {{m|Baneful Bunker}}, {{m|Detect}}, {{m|King's Shield}}, {{m|Max Guard}}, {{m|Obstruct}}, {{m|Protect}}, {{m|Spiky Shield}}, and i guess {{m|Endure}}.
--[[User:Jump Drive|Jump Drive]] ([[User talk:Jump Drive|talk]]) 00:17, 18 September 2023 (UTC)
--[[User:Jump Drive|Jump Drive]] ([[User talk:Jump Drive|talk]]) 00:17, 18 September 2023 (UTC)
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