Petrel (Masters): Difference between revisions

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===Sync Grid===
===Sync Grid===
The [[sync grid]] for Petrel and Weezing is an expanded grid, made available since the pair first released.
The [[sync grid]] for Petrel and Weezing is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Clear Smog: Power +4
| Clear Smog: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Clear Smog: Power +4
| Clear Smog: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Clear Smog: Power +4
| Clear Smog: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Clear Smog: Power +4
| Clear Smog: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Clear Smog: Power +4
| Clear Smog: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Clear Smog: Move Gauge Refresh 4
| Has a chance (50%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Clear Smog: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Clear Smog: Mind Games 9
| Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Sludge Bomb: Power +3
| Sludge Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sludge Bomb: Power +3
| Sludge Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sludge Bomb: Power +3
| Sludge Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sludge Bomb: Power +3
| Sludge Bomb: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Sludge Bomb: Power +3
| Sludge Bomb: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Sludge Bomb: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| X Sp. Atk: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| X Sp. Atk: Brain Gain 9
| Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful.
| 9
| 108
| 3
|-style="background:#fff"
| Mwahahaha!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Virulent Toxin 3
| Powers up the user’s sync move when the target is poisoned or badly poisoned.
| 7
| 84
| 2
|-style="background:#fff"
| Hostile Environment 1
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 8
| 96
| 2
|-style="background:#fff"
| Ground Guard
| Reduces damage when the user is attacked by Ground-type moves.
| 8
| 96
| 2
|-style="background:#fff"
| Furious Brain
| The more the user’s Sp. Atk is raised, the more it powers up the user’s moves.
| 10
| 120
| 3
|-style="background:#fff"
| Adrenaline 1
| Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Unbuffed Foe Sync-Up 5
| Powers up the user’s sync move when none of the target’s stats are raised.
| 10
| 120
| 3
|-style="background:#fff"
| Unbuffed Foe Freebie 4
| Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while none of the target’s stats are raised.
| 10
| 120
| 3
|-style="background:#fff"
| Grand Entry 2
| Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Ruthless Toxin 9
| Lowers one of the target’s following stats by 2 stat ranks at random when the user’s attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
| 10
| 120
| 3
|-style="background:#fff"
| Deceiving Disguise Poison Beam: Power +25
| Deceiving Disguise Poison Beam: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Deceiving Disguise Poison Beam: Power +25
| Deceiving Disguise Poison Beam: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Deceiving Disguise Poison Beam: Power +25
| Deceiving Disguise Poison Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Deceiving Disguise Poison Beam: Power +25
| Deceiving Disguise Poison Beam: Power ↑ +25
| 5
| 60
| 3
|}


==Other==
==Other==
2,739

edits