Special Conditions (TCG): Difference between revisions

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==Imprisoned==
==Imprisoned==
Imprisoned and Shock Wave are not Special Conditions in the TCG. They behave differently and are listed as separate things on cards such as Dragon Frontiers Tropius. I cannot delete these sections because of how your Wiki settings are configured but fix this page.
The Imprisoned Special Condition is one of the least common conditions in the TCG, with only [[Gardevoir ex δ (EX Dragon Frontiers 93)|Gardevoir ex δ]] from the set [[EX Dragon Frontiers (TCG)|EX Dragon Frontiers]] being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the Imprisoned Pokémon, using a card effect that removes any condition such as Double Full Heal, or having the afflicted Pokémon leave play, like with [[Super Scoop Up (Neo Genesis 98)|Super Scoop Up]].
The Imprisoned Special Condition is one of the least common conditions in the TCG, with only [[Gardevoir ex δ (EX Dragon Frontiers 93)|Gardevoir ex δ]] from the set [[EX Dragon Frontiers (TCG)|EX Dragon Frontiers]] being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the Imprisoned Pokémon, using a card effect that removes any condition such as Double Full Heal, or having the afflicted Pokémon leave play, like with [[Super Scoop Up (Neo Genesis 98)|Super Scoop Up]].