11
edits
DaneeBound (talk | contribs) mNo edit summary |
|||
Line 28: | Line 28: | ||
==Imprisoned== | ==Imprisoned== | ||
Imprisoned and Shock Wave are not Special Conditions in the TCG. They behave differently and are listed as separate things on cards such as Dragon Frontiers Tropius. I cannot delete these sections because of how your Wiki settings are configured but fix this page. | |||
The Imprisoned Special Condition is one of the least common conditions in the TCG, with only [[Gardevoir ex δ (EX Dragon Frontiers 93)|Gardevoir ex δ]] from the set [[EX Dragon Frontiers (TCG)|EX Dragon Frontiers]] being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the Imprisoned Pokémon, using a card effect that removes any condition such as Double Full Heal, or having the afflicted Pokémon leave play, like with [[Super Scoop Up (Neo Genesis 98)|Super Scoop Up]]. | The Imprisoned Special Condition is one of the least common conditions in the TCG, with only [[Gardevoir ex δ (EX Dragon Frontiers 93)|Gardevoir ex δ]] from the set [[EX Dragon Frontiers (TCG)|EX Dragon Frontiers]] being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the Imprisoned Pokémon, using a card effect that removes any condition such as Double Full Heal, or having the afflicted Pokémon leave play, like with [[Super Scoop Up (Neo Genesis 98)|Super Scoop Up]]. | ||
edits