Molayne (Masters): Difference between revisions

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no edit summary
mNo edit summary
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|95%
|95%
|An opponent
|An opponent
|Has a very small chance of raising the user's Attack.
|Has a chance (10%) of raising the user's Attack by one stat rank.
|- style="background:#fff"
|- style="background:#fff"
|[[X Attack]]
|[[X Attack]]
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|—
|—
|Self
|Self
|Sharply raises the user's Attack.
| Raises the user's Attack by two stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Iron Head}}
|{{m|Iron Head}}
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|100%
|100%
|An opponent
|An opponent
|Has a moderate chance of making the target flinch.
|Has a chance (30%) of making the target flinch.
|- style="background:#fff"
|- style="background:#fff"
|Bend but Don't Break!
|Bend but Don't Break!
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|—
|—
|Self
|Self
|Raises the user's Defense and Sp. Def. Sharply raises the user's Speed.
|Raises the user's Defense and Sp. Def by one stat rank. Raises the user's Speed by two stat ranks.
|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|-style="background:#fff"
|-style="background:#fff"
|Arresting Glare 1
|Arresting Glare 1
|Has a small chance of lowering the target's Speed when the user is hit by a physical attack move.
|Has a chance (20%) of lowering the target's Speed by one stat rank when the user is hit by a physical attack move.
|-style="background:#fff"
|-style="background:#fff"
|Backfire 2
|Backfire 2
|Sharply lowers the Attack and Sp. Atk of all opposing sync pairs just before the user faints.
|Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks just before the user faints.
|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Type skill|Type Skills}}
! colspan=2 | {{color2|000|Type skill|Type Skills}}