G g: Difference between revisions

1,575 bytes added ,  12 November 2021
(I think I've got this cleaned up enough.)
 
(75 intermediate revisions by 42 users not shown)
Line 1: Line 1:
{{GlitchPkmnInfobox|
{{lowercase}}
name=g |
{{GlitchPkmnInfobox
image=G.PNG |
|name=g g
caption=g|
|image=YGlitch000.png
ndex=000 |
|size=56px
typen=1|
|caption=g g's sprite
type1=None |
|species=4  4
type2=None |
|ndex=000
Versions=Yellow |
|typen=1
HexID=C8 |
|type1=Normal
Mew#= 200 |
|type2=Glitch
Oldman#= |
|games={{game|Yellow}}
gender=none |
|hex=C8
female=0 |
|mewspecial=N/A
male=0 |
|johtoguard={{p|Sentret}}
catchrate= |
|catchrate=0
|generation=1
|gen1equivexists=yes
|gen1equivname=ゥU?
|gen1equiv=RB
|height-ftin=80'3"
|height-m=24.5
|weight-lbs=6099.0
|weight-kg=2766.5
}}
}}
'''g g''' is a {{type|Normal}} [[glitch Pokémon]] that is found in {{game|Yellow}}. It can only be obtained by the [[Time Capsule exploit]] with {{p|Sentret}}. Its [[Pokédex]] number is 000, and its hexadecimal number is C8. It cannot be encountered via the [[Mew glitch]] because instead of fighting g g, the player will fight [[Glitch Trainer#Jacred|Jacred]], a [[Glitch Trainer|glitch Trainer]]. If traded to the {{game3|Red and Blue|Red/Blue|s}} versions, g g will become a [[ゥU?]].


'''g''' is a glitch Pokémon found in [[Pokémon Yellow Version]]. Its [[Pokédex]] number is 000, while its hexadecimal number is C8 and its special stat required for the [[Mew glitch]] is 200. However, instead of fighting g, players will fight a glitch [[trainer]] who freezes the game once encountered, therefore, making g unobtainable in the wild. However, through the use of a cheat device, g could be made one of the starter Pokémon or inserted into the player's party..
g g has the same index number as the [[MissingNo.#Yellow normal form|Yellow MissingNo.]], and shares its sprite too, which ''also'' has a high tendency to freeze the game.


g's name is not recognized through the game properly, causing the user to press the A or B buttons multiple times while using g unless it is given a [[nickname]]. Once captured, g's encounter flag will show the equivalent of seeing a {{p|Cubone}}, causing Cubone's blank [[Pokédex]] page to be viewed. At Level 201, g will evolve into another glitch called [[]].
g g's name is not recognized through the game properly, causing the user to press the A or B buttons multiple times while using g g unless it is given a [[nickname]]. At Level 201, g g will evolve into another [[glitch Pokémon]] called [[ゥ▾ ゥ♂]].


==Locations==
==Game data==
g can only be obtained by using a GameShark code to modify the [[starter Pokémon]] or to modify other Trainers' Pokémon with a code to catch other Trainers' Pokémon. Encountering it using the [[Mew Glitch]] will cause the game to freeze because the trainer that occupies the hexadecimal slot of C8 freezes the game. The Old Man Glitch is unobtainable because the character at hexadecimal slot C8 is unobtainable by normal means. Therefore, the game also freezes in the same manner as with the Mew glitch.


==Base stats==
===Pokédex entry===
[[File:YGlitchDexC8.png|thumb|center|g g's Pokédex entry]]


{|
===Game locations===
|-
{{Availability/Header|type=normal}}
|style="text-align:right;"|HP:
{{Availability/Gen|gen=I}}
!style="text-align:left;"|178
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[ゥU?]] in {{2v2|Red|Blue}}}}
|<div class="statbar" style="background-color: red; width: 178px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
{{Availability/Entry1|v=Yellow|area=[[Time Capsule exploit]] ({{p|Sentret}})}}
|-
|style="text-align:right;"|Attack:
!style="text-align:left;"|19
|<div class="statbar" style="background-color: rgb(240,128,48); width: 19px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|Defense:
!style="text-align:left;"|11
|<div class="statbar" style="background-color: rgb(248,208,48); width: 11px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|Special:
!style="text-align:left;"|23
|<div class="statbar" style="background-color: rgb(112,172,160); width: 23px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|Speed:
!style="text-align:left;"|0
|<div class="statbar" style="background-color: rgb(248,88,136); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|}
|}
|}
{{Availability/Footer}}


Since g does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.
===Base stats===
{{stats/GenI |
type=Normal |
HP=178 |
Attack=19 |
Defense=11 |
Special=23 |
Speed=0}}


===Type effectiveness===
{{RBY type effectiveness|
type1=Normal|
Normal=  100 |
Fighting=200 |
Flying=  100 |
Poison=  100 |
Ground=  100 |
Rock=    100 |
Bug=    100 |
Ghost=  0 |
Steel=  100 |
Fire=    100 |
Water=  100 |
Grass=  100 |
Electric=100 |
Psychic= 100 |
Ice=    100 |
Dragon=  100 |
Dark=    100 |
notes=no|}}


==Type effectiveness==
===Learnset===
Because of his lack of types, g has no type advantages or disadvantages.
====By [[Level|leveling up]]====
{{learnlist/levelh|G g|Normal|Normal|1|0}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|Start|Pay Day|Normal|40|100|20||'''}}
{{learnlist/level1|Start|Water Gun|Water|40|10|25}}
<!--{{learnlist/level1|Start|--|Glitch|||}}-->
{{learnlist/level1|Start|Bind|Normal|15|75|20||'''}}
{{learnlist/level1|6|TM03|Glitch|9|32|57}}
<!--{{learnlist/level1|7|Glitch|Glitch|||}}-->
{{learnlist/level1|8|TM34|Normal|0|9|10}}
{{learnlist/level1|10|TM38|Glitch|91|0|0}}
{{learnlist/level1|12|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|13|Poison Sting|Poison|15|100|35}}
<!--{{learnlist/level1|15|Glitch|Glitch|||}}-->
{{learnlist/level1|16|BubbleBeam|Water|65|100|20}}
<!--{{learnlist/level1|17|Glitch|Glitch|||}}-->
{{learnlist/level1|18|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|20|TM54|Normal|2|8|62||'''}}
{{learnlist/level1|25|Confusion|Psychic|50|100|25|}}
{{learnlist/level1|27|Lick|Ghost|20|100|30}}
<!--{{learnlist/level1|30|Glitch|Glitch|||}}
{{learnlist/level1|31|Glitch|Glitch|||}}-->
{{learnlist/level1|33|Hi Jump Kick|Fighting|85|90|20}}
{{learnlist/level1|36|Pin Missile|Bug|14|85|20}}
<!--{{learnlist/level1|37|Glitch|Glitch|||}}-->
{{learnlist/level1|38|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|39|TM25|Normal|0|0|0}}
{{learnlist/level1|40|DoubleSlap|Normal|15|85|10||'''}}
{{learnlist/level1|42|TM34|Normal|0|9|10}}
{{learnlist/level1|48|Pound|Normal|40|100|35||'''}}
{{learnlist/level1|51|TM50|Glitch|56|28|25}}
<!--{{learnlist/level1|60|Glitch|Glitch|||}}-->
{{learnlist/level1|61|Horn Drill|Normal|&mdash;|30|5}}
{{learnlist/level1|63|Thrash|Normal|90|100|20||'''}}
{{learnlist/level1|71|TM50|Glitch|56|28|25}}
{{learnlist/level1|79|Horn Drill|Normal|&mdash;|30|5}}
{{learnlist/level1|83|TM05|Glitch|76|30|21}}
{{learnlist/level1|84|Low Kick|Fighting|50|90|20}}
{{learnlist/level1|88|TM05|Glitch|76|30|21}}
{{learnlist/level1|95|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/level1|101|Thrash|Normal|90|100|20||'''}}
{{learnlist/level1|103|Wrap|Normal|15|85|20||'''}}
{{learnlist/level1|120|TM01|Normal|37|0|3||'''}}
{{learnlist/level1|124|TM34|Normal|0|9|10}}
{{learnlist/level1|126|TM24|Glitch|118|31|0}}
<!--{{learnlist/level1|127|Glitch|Glitch|||}}-->
{{learnlist/level1|129|Thrash|Normal|90|100|20||'''}}
{{learnlist/level1|133|Defense Curl|Normal|&mdash;|&mdash;|40}}
{{learnlist/level1|135|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|149|Thrash|Normal|90|100|20||'''}}
{{learnlist/level1|157|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/level1|160|TM08|Glitch|30|17|20}}
{{learnlist/level1|161|TM08|Glitch|30|17|20}}
{{learnlist/level1|162|TM08|Glitch|30|17|20}}
{{learnlist/level1|163|TM08|Glitch|30|17|20}}
{{learnlist/level1|164|TM08|Glitch|30|17|20}}
{{learnlist/level1|165|TM08|Glitch|30|17|20}}
{{learnlist/level1|166|TM08|Glitch|30|17|20}}
{{learnlist/level1|167|Horn Drill|Normal|&mdash;|30|5}}
{{learnlist/level1|168|TM50|Glitch|56|28|25}}
{{learnlist/level1|169|TM08|Glitch|30|17|20}}
{{learnlist/level1|170|TM08|Glitch|30|17|20}}
{{learnlist/level1|171|TM08|Glitch|30|17|20}}
{{learnlist/level1|172|TM08|Glitch|30|17|20}}
{{learnlist/level1|173|TM08|Glitch|30|17|20}}
{{learnlist/level1|174|TM08|Glitch|30|17|20}}
{{learnlist/level1|175|TM05|Glitch|76|30|21}}
{{learnlist/level1|179|Hypnosis|Psychic|&mdash;|60|20}}
{{learnlist/level1|181|Thrash|Normal|90|100|20||'''}}
{{learnlist/level1|184|Poison Sting|Poison|15|100|35}}
{{learnlist/level1|189|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/level1|195|Leech Life|Bug|20|100|15}}
<!--{{learnlist/level1|201|Glitch|Glitch|||}}-->
{{learnlist/level1|202|Thrash|Normal|90|100|20||'''}}
{{learnlist/level1|205|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/level1|206|Take Down|Normal|90|85|20||'''}}
{{learnlist/level1|207|TM34|Normal|0|9|10}}
{{learnlist/level1|208|TM50|Glitch|56|28|25}}
{{learnlist/level1|213|Guillotine|Normal|&mdash;|30|5}}
{{learnlist/level1|234|Tri Attack|Normal|80|100|10||'''}}
{{learnlist/level1|238|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|242|TM25|Glitch|0|0|0}}
{{learnlist/level1|247|Egg Bomb|Normal|100|75|10||'''}}
{{learnlist/level1|250|Conversion|Normal|&mdash;|&mdash;|30}}
<!--{{learnlist/level1|255|Glitch|Glitch|||}}-->
{{learnlist/levelf|G g|Normal|Normal|1|0}}


==Learnset==
====By [[TM]]/[[HM]]====
g is capable of learning the following moves.
{{learnlist/tmh|G|Normal|Normal|1|0}}
Moves in '''bold''' are damaging moves to which [[STAB]] apply.
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}}
{{learnlist/tm1|TM03|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||'''}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm2|TM35|Metronome|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10||'''}}
{{learnlist/tm2|TM41|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}
{{learnlist/tmf|G g|Normal|Normal|1|0}}


===By [[Level|leveling up]]===
===Evolution===
{| border=1 align="center" style="background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{{GlitchEvobox
|- style="background: #{{flying color}};"
|family=normal
! colspan="3" | [[Generation I]]
|sprite1=YGlitch000
|- style="background: #{{normal color}};"
|name1=g g
! [[Level]]
|type1-1=Normal
! [[Move]]
|evotype1=Level
! [[Type]]
|level1=201
|-
|sprite2=YGlitch126
| rowspan="4" | Start || {{m|Pay Day}} || {{ic|Normal}}
|name2=ゥ▾ ゥ♂
|-
|type1-2=Fire
| {{m|Water Gun}} || {{ic|Water}}
}}
|-
| Glitch move || [[Cooltrainer]]♀
|-
| {{m|Bind}} || {{ic|Normal}}
|-
| 6 || [[TM03]] || Glitchy
|-
| 7 || Glitch || Glitchy
|-
| 8 || [[TM34]] || Glitchy
|-
| 10 || [[TM38]] || Glitchy
|-
| 12 || {{m|Double Kick}} || {{ic|Fighting}}
|-
| 13 || {{m|Poison Sting}} || {{ic|Poison}}
|-
| 15 || Glitch || Glitchy
|-
| 16 || {{m|BubbleBeam}} || {{ic|Water}}
|-
| 17 || Glitch || Glitchy
|-
| 18 || {{m|Double Kick}} || {{ic|Fighting}}
|-
| 20 || [[TM54]] || Glitchy
|-
| 25 || {{m|Confusion}} || {{ic|Psychic}}
|-
| 27 || {{m|Lick}} || {{ic|Ghost}}
|-
| 30 || Glitch || Glitchy
|-
| 31 || Glitch || Glitchy
|-
| 33 || {{m|Hi Jump Kick}} || {{ic|Fighting}}
|-
| 36 || {{m|Pin Missile}} || {{ic|Bug}}
|-
| 37 || Glitch || Glitchy
|-
| 38 || {{m|Double Kick}} || {{ic|Fighting}}
|-
| 39 || [[TM25]] || Glitchy
|-
| 40 || {{m|Doubleslap}} || {{ic|Normal}}
|-
| 42 || [[TM34]] || Glitchy
|-
| 48 || {{m|Pound}} || {{ic|Normal}}
|-
| 51 || [[TM50]] || Glitchy
|-
| 60 || Glitch || Glitchy
|-
| 61 || {{m|Horn Drill}} || {{ic|Normal}}
|-
| 63 || {{m|Thrash}} || {{ic|Normal}}
|-
| 71 || [[TM50]] || Glitchy
|-
| 79 || {{m|Horn Drill}} || {{ic|Normal}}
|-
| 83 || [[TM05]] || Glitchy
|-
| 84 || {{m|Low Kick}} || {{ic|Fighting}}
|-
| 88 || [[TM05]] || Glitchy
|-
| 95 || {{m|Thunder Wave}} || {{ic|Electric}}
|-
| 101 || {{m|Thrash}} || {{ic|Normal}}
|-
| 103 || {{m|Wrap}} || {{ic|Normal}}
|-
| 120 || [[TM01]] || Glitchy
|-
| 124 || [[TM34]] || Glitchy
|-
| 126 || [[TM24]] || Glitchy
|-
| 127 || Glitch || Glitchy
|-
| 129 || {{m|Thrash}} || {{ic|Normal}}
|-
| 133 || {{m|Defense Curl}} || {{ic|Normal}}
|-
| 135 || {{m|Tackle}} || {{ic|Normal}}
|-
| 149 || {{m|Thrash}} || {{ic|Normal}}
|-
| 157 || {{m|Double-Edge}} || {{ic|Normal}}
|-
| 160 || [[TM08]] || Glitchy
|-
| 161 || [[TM08]] || Glitchy
|-
| 162 || [[TM08]] || Glitchy
|-
| 163 || [[TM08]] || Glitchy
|-
| 164 || [[TM08]] || Glitchy
|-
| 165 || [[TM08]] || Glitchy
|-
| 166 || [[TM08]] || Glitchy
|-
| 167 || {{m|Horn Drill}} || {{ic|Normal}}
|-
| 168 || [[TM50]] || Glitchy
|-
| 169 || [[TM08]] || Glitchy
|-
| 170 || [[TM08]] || Glitchy
|-
| 171 || [[TM08]] || Glitchy
|-
| 172 || [[TM08]] || Glitchy
|-
| 173 || [[TM08]] || Glitchy
|-
| 174 || [[TM08]] || Glitchy
|-
| 175 || [[TM05]] || Glitchy
|-
| 179 || {{m|Hypnosis}} || {{ic|Psychic}}
|-
| 181 || {{m|Thrash}} || {{ic|Normal}}
|-
| 184 || {{m|Poison Sting}} || {{ic|Poison}}
|-
| 189 || {{m|Double-Edge}} || {{ic|Normal}}
|-
| 195 || {{m|Leech Life}} || {{ic|Bug}}
|-
| 201 || Glitch || Glitchy
|-
| 202 || {{m|Thrash}} || {{ic|Normal}}
|-
| 205 || {{m|Mimic}} || {{ic|Normal}}
|-
| 206 || {{m|Take Down}} || {{ic|Normal}}
|-
| 207 || [[TM34]] || Glitchy
|-
| 208 || [[TM50]] || Glitchy
|-
| 213 || {{m|Guillotine}} || {{ic|Normal}}
|-
| 234 || {{m|Tri Attack}} || {{ic|Normal}}
|-
| 238 || {{m|Double Kick}} || {{ic|Fighting}}
|-
| 242 || [[TM25]] || Glitchy
|-
| 247 || {{m|Egg Bomb}} || {{ic|Normal}}
|-
| 250 || {{m|Conversion}} || {{ic|Normal}}
|-
| 255 || Glitch || Glitchy
|}


===By TM/HM===
==Sprites==
{{GlitchSpriteBox|
fimage=YGlitch000.png |
fsize=48px |
bimage=YGlitchMissingno. b.png |
bsize=56px |
mimage=YGlitchMenuMissingno.png |
msize=16px |
typen=1 |
type1=Normal |
}}


None
==Trivia==
* Along with [[h POKé]], g g is the heaviest Pokémon, including glitch Pokémon.
* g g has the same backsprite as [[MissingNo.]] in Pokémon Yellow.


==Evolution==
==External links==
{|
* [http://glitchcity.info/wiki/index.php/GlitchDex/Y:200 On Glitch City Laboratories]
|'''Level'''
|'''Pokémon'''
|-
|201
|[[%E2%99%80]]
|}


==Trivia==
{{-}}
{{GlitchPkmn}} <br>
{{Project Glitchdex notice}}


==References==
[[it:G g]]
* http://glitchcity.info/glitchdex2/Y:200
* http://glitchcity.info/glitchdex/yellow/g
{{Project Glitchdex notice}}