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The incredibly long battle animations that you couldn't turn off were a major missing feature from XD, can they be turned off in this game? [[User:Fungi|Fungi]] ([[User talk:Fungi|talk]]) 04:34, 1 June 2020 (UTC) | The incredibly long battle animations that you couldn't turn off were a major missing feature from XD, can they be turned off in this game? [[User:Fungi|Fungi]] ([[User talk:Fungi|talk]]) 04:34, 1 June 2020 (UTC) | ||
:I don't believe so. The only options mentioned in [https://www.nintendo.com/consumer/gameslist/manuals/Wii_Pokemon_Battle_Revolution.pdf the manual] are announcer voice and control style (horizontal vs vertical wiimote, and A vs B as accept for some reason), and I don't remember that being an option when I last played it (about a decade ago...) --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 04:46, 1 June 2020 (UTC) | :I don't believe so. The only options mentioned in [https://www.nintendo.com/consumer/gameslist/manuals/Wii_Pokemon_Battle_Revolution.pdf the manual] are announcer voice and control style (horizontal vs vertical wiimote, and A vs B as accept for some reason), and I don't remember that being an option when I last played it (about a decade ago...) --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 04:46, 1 June 2020 (UTC) | ||
== James Turner released unused character designs == | |||
https://twitter.com/JamesTurner_42/status/1326426310445559808 where should this go | |||
[[User:Pallukun|Pallukun]] ([[User talk:Pallukun|talk]]) 15:23, 11 November 2020 (UTC) |
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