Take Down (move): Difference between revisions

Line 268: Line 268:
==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
Take Down inflicts damage to the enemy and the user receives recoil. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the recoil damage is 10% of the user's max HP, rather than being affected by the damage dealt to the enemy.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Take Down is a move with 8 base power, 88% accuracy, and 19 PP. The user attacks enemy in the front, and receives recoil damage equal to ⅛ of their maximum HP.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the recoil damage is instead 10% of the user's max HP.


===Super Smash Bros. series===
===Super Smash Bros. series===