Mystery Dungeon game mechanics: Difference between revisions

→‎Evolution: This is something worthy of mention.
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Evolution does not occur automatically; instead, it must be manually triggered. Evolution is explained in Story Mode as an effect of the world being in a state of danger. The ability of Pokémon to evolve must be unlocked through the course of Story Mode (in ''Blue Rescue Team'' and ''Red Rescue Team'', {{p|Rayquaza}} must be defeated, while in ''Explorers of Time'' and ''Explorers of Darkness'', the [[Wigglytuff's Guild]] must be defeated). Similarly, in both Gates to Infinity and Super PMD players can evolve after both completing the game and reuniting the main character and partner. In Pokémon Mystery Dungeon Blue/Red Rescue Team evolution does not instantly make a Pokémon stronger, unlike in the core series games; however, as of Explorers of Time/Darkness/Sky, evolution does immediately increase stats.
Evolution does not occur automatically; instead, it must be manually triggered. Evolution is explained in Story Mode as an effect of the world being in a state of danger. The ability of Pokémon to evolve must be unlocked through the course of Story Mode (in ''Blue Rescue Team'' and ''Red Rescue Team'', {{p|Rayquaza}} must be defeated, while in ''Explorers of Time'' and ''Explorers of Darkness'', the [[Wigglytuff's Guild]] must be defeated). Similarly, in both Gates to Infinity and Super PMD players can evolve after both completing the game and reuniting the main character and partner. In Pokémon Mystery Dungeon Blue/Red Rescue Team evolution does not instantly make a Pokémon stronger, unlike in the core series games; however, as of Explorers of Time/Darkness/Sky, evolution does immediately increase stats.


* Starting with Pokémon Mystery Dungeon: Gates to Infinity, Enemy Pokémon will also be able to evolve, and will do so if they defeat one of the player's party Pokémon.
* Starting with Pokémon Mystery Dungeon: Gates to Infinity, Enemy Pokémon will also be able to evolve, and will do so if they defeat one of the player's party Pokémon. This is actually a very old feature that has been present in non-Pokémon entries in the Mystery Dungeon franchise for a very long time (in one sense, it goes back to the very first game in the Mystery Dungeon franchise, though it worked slightly differently there). The sound effect that is used for Enemy Pokémon evolving after defeating a party Pokémon is the exact same one used in other Mystery Dungeon games for the aforementioned long-standing equivalent mechanic.
* Super Pokémon Mystery Dungeon was the first Generation VI game in the series and thus features [[Mega Evolution]]. It is achieved by attaching an Awakening [[Emera]] on to a [[Looplet]].
* Super Pokémon Mystery Dungeon was the first Generation VI game in the series and thus features [[Mega Evolution]]. It is achieved by attaching an Awakening [[Emera]] on to a [[Looplet]].


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