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m (→Regional differences: spelling) |
(1- Moving some music from Trivia into a Music section. 2- Adding a trivia point about the Japanese game.) |
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The Japanese version of the game spells out "GET" instead of "CATCH!" while capturing a Pokémon. | The Japanese version of the game spells out "GET" instead of "CATCH!" while capturing a Pokémon. | ||
== | ==Music== | ||
* The main background music of the Blue Field shares its melody with the music played in [[Ecruteak City]] and [[Cianwood City]] in {{game|Gold and Silver|s}} released seven months later. | * The main background music of the Blue Field shares its melody with the music played in [[Ecruteak City]] and [[Cianwood City]] in {{game|Gold and Silver|s}} released seven months later. | ||
* The background music of the Red Field shares its melody with the music played in [[Viridian City]], [[Saffron City]] and [[Pewter City]] in all the core series games that feature [[Kanto]], and [[Cerulean City]] in [[Generation II]]. | * The background music of the Red Field shares its melody with the music played in [[Viridian City]], [[Saffron City]] and [[Pewter City]] in all the core series games that feature [[Kanto]], and [[Cerulean City]] in [[Generation II]]. | ||
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* The Catch 'Em Mode music in the Red Field is based on the music that plays when one is riding one's [[bicycle]] in {{4v2|Red|Green|Blue|Yellow}}. | * The Catch 'Em Mode music in the Red Field is based on the music that plays when one is riding one's [[bicycle]] in {{4v2|Red|Green|Blue|Yellow}}. | ||
* The music that plays during "Name Entry" was revised and used for [[Sootopolis City]]'s background theme.{{fact}} | * The music that plays during "Name Entry" was revised and used for [[Sootopolis City]]'s background theme.{{fact}} | ||
==Trivia== | |||
* The Poké Ball upgrades all have a letter stamped on them that were not changed to match their localized names: the Great Ball has an S (for Super) and the Ultra Ball has an H (for Hyper). | * The Poké Ball upgrades all have a letter stamped on them that were not changed to match their localized names: the Great Ball has an S (for Super) and the Ultra Ball has an H (for Hyper). | ||
* Two maps are labeled incorrectly: Rock Mountain (supposed to be [[Rock Tunnel]]), and Fuchia City (missing an s). | * Two maps are labeled incorrectly: Rock Mountain (supposed to be [[Rock Tunnel]]), and Fuchia City (missing an s). | ||
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* If played on a [[Super Game Boy]], the rumble is disabled. | * If played on a [[Super Game Boy]], the rumble is disabled. | ||
* When playing on systems released prior to the Game Boy Color, the game will have graphical modifications. The borders for the tables have a different texture and the lettering that appears on the lights is removed. Additionally, the ability to view animations in the Pokédex is disabled. | * When playing on systems released prior to the Game Boy Color, the game will have graphical modifications. The borders for the tables have a different texture and the lettering that appears on the lights is removed. Additionally, the ability to view animations in the Pokédex is disabled. | ||
* The Japanese version of this game displays English text with romanized Japanese Pokémon names. For instance "You got a Poppo" (if the player catches a {{p|Pidgey}}), or "Go to Pawou Stage" (if the player goes to the Seel Stage). | |||
** However, the {{pin|Pokédex}} displays Pokémon names written in katakana. For instance, the Pokédex displays "ポッポ" instead of "Poppo", in the case of Pidgey. | |||
==References== | ==References== |