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|text5=Enables a sure getaway from wild Pokémon. | |text5=Enables a sure getaway from wild Pokémon. | ||
|text6=Enables a sure getaway from wild Pokémon. | |text6=Enables a sure getaway from wild Pokémon. | ||
|text7=Enables a sure getaway from wild Pokémon. | |text7=Enables a sure getaway from wild Pokémon. | ||
|text8=Enables a sure getaway from wild Pokémon. | |||
}} | }} | ||
'''Run Away''' (Japanese: '''にげあし''' ''Run Away'') is an [[Ability]] introduced in [[Generation III]]. | '''Run Away''' (Japanese: '''にげあし''' ''Run Away'') is an [[Ability]] introduced in [[Generation III]]. | ||
==Effect== | ==Effect== | ||
{{AbilityResearch|Does it allow wild Pokémon with Teleport, roaming Pokémon, and the initial Nihilego to bypass trapping moves and Abilities}} | |||
===In battle=== | ===In battle=== | ||
A Pokémon with this Ability can always [[escape|flee]] and use {{m|Teleport}} successfully, regardless of {{cat|trapping moves}} and {{cat|Trapping Abilities|Abilities}} (including {{m|Ingrain}} and {{cat|binding moves}}). This Ability has no effect on [[recall|switching out]]. Run Away does not guarantee escape in the [[Battle Pyramid]], but if a Pokémon with this Ability successfully flees, this escape will be credited to Run Away. | |||
A Pokémon with this Ability can always [[escape|flee]] successfully, regardless of {{cat|trapping moves}} and {{cat|Trapping Abilities|Abilities}} (including {{m|Ingrain}} and {{cat|binding moves}}). This Ability has no effect on [[recall|switching out]]. Run Away does not guarantee escape in the [[Battle Pyramid]], but if a Pokémon with this Ability successfully flees, this escape will be credited to Run Away. | |||
In Generations III and IV, when the player's Pokémon with Run Away faints in a wild battle, if the player attempts to flee instead of sending out another Pokémon, they will escape without fail. From Generation V onward, escape is no longer guaranteed in this situation. | |||
Until Generation V, when activated, the message "'''<Pokémon name> escaped using Run Away!'''" will appear. From Generation V onward, a banner with Run Away shows up instead. | Until Generation V, when activated, the message "'''<Pokémon name> escaped using Run Away!'''" will appear. From Generation V onward, a banner with Run Away shows up instead. | ||
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{{ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}} | {{ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}} | ||
{{ability/entry|077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}} | {{ability/entry|077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}} | ||
{{Ability/entry|077G|Ponyta|Psychic|Psychic|Run Away|Pastel Veil|Anticipation|Galarian Form}} | |||
{{ability/entry|078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}} | {{ability/entry|078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}} | ||
{{Ability/entry|078G|Rapidash|Psychic|Fairy|Run Away|Pastel Veil|Anticipation|Galarian Form}} | |||
{{ability/entry|084|Doduo|Normal|Flying|Run Away|Early Bird|Tangled Feet}} | {{ability/entry|084|Doduo|Normal|Flying|Run Away|Early Bird|Tangled Feet}} | ||
{{ability/entry|085|Dodrio|Normal|Flying|Run Away|Early Bird|Tangled Feet}} | {{ability/entry|085|Dodrio|Normal|Flying|Run Away|Early Bird|Tangled Feet}} | ||
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{{ability/entry|504|Patrat|Normal|Normal|Run Away|Keen Eye|Analytic}} | {{ability/entry|504|Patrat|Normal|Normal|Run Away|Keen Eye|Analytic}} | ||
{{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}} | {{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}} | ||
{{Ability/entry|827|Nickit|Dark|Dark|Run Away|Unburden|Stakeout}} | |||
{{Ability/entry|828|Thievul|Dark|Dark|Run Away|Unburden|Stakeout}} | |||
{{Ability/entry|831|Wooloo|Normal|Normal|Fluffy|Run Away|Bulletproof}} | |||
{{Ability/foot|Normal}} | {{Ability/foot|Normal}} | ||
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Prior to {{g|Super Mystery Dungeon}}, a Pokémon with Run Away will become {{DL|Status conditions in the Mystery Dungeon series|Miscellaneous status conditions|Terrified}} and run from all Pokémon when its HP is down below 50%. Leaders are unaffected. | Prior to {{g|Super Mystery Dungeon}}, a Pokémon with Run Away will become {{DL|Status conditions in the Mystery Dungeon series|Miscellaneous status conditions|Terrified}} and run from all Pokémon when its HP is down below 50%. Leaders are unaffected. | ||
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Run Away also protects against becoming {{DL|Status conditions in the Mystery Dungeon series|Conditions affecting mobility|Stuck}} by moves like Mean Look, or Abilities like Shadow Tag, when the HP drops below 50%. | In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] [[Pokémon Mystery Dungeon: Explorers of Sky|series]] and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Run Away also protects against becoming {{DL|Status conditions in the Mystery Dungeon series|Conditions affecting mobility|Stuck}} by moves like Mean Look, or Abilities like Shadow Tag, when the HP drops below 50%. | ||
In Super Mystery Dungeon, Run Away simply prevents the Pokémon from getting stuck, regardless of the Pokémon's HP. | In Super Mystery Dungeon, Run Away simply prevents the Pokémon from getting stuck, regardless of the Pokémon's HP. | ||
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===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s {{p|Snubbull}} was revealed to have Run Away as his Ability. | * In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s {{p|Snubbull}} was revealed to have Run Away as his Ability. | ||
* In ''[[PS310|Just My Luck...Shuckle]]'', {{adv|Crystal}}'s {{p|Rapidash}} was revealed to have Run Away as | * In ''[[PS310|Just My Luck...Shuckle]]'', {{adv|Crystal}}'s {{p|Rapidash}} was revealed to have Run Away as his Ability by {{adv|Emerald}}'s [[Pokédex]]. | ||
* In {{FB|Pokémon Adventures|volume 40}}, {{adv|Platinum}}'s {{p|Pachirisu}} was revealed to have Run Away as her Ability. | * In {{FB|Pokémon Adventures|volume 40}}, {{adv|Platinum}}'s {{p|Pachirisu}} was revealed to have Run Away as her Ability. | ||
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|de=Angsthase | |de=Angsthase | ||
|it=Fugafacile | |it=Fugafacile | ||
|ko=도주 ''Doju'' | |ko=도주 ''Doju'' | ||
|pt=Fuga | |pt=Fuga | ||
|ru=Бегство ''Begstvo'' | |||
|es=Fuga | |||
|vi=Đào tẩu | |vi=Đào tẩu | ||
}} | }} |
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