Lock-On (move): Difference between revisions

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==={{g|GO}}===
==={{g|GO}}===
{{incomplete|section|Need image}}
{{incomplete|section|Need image}}
In {{g|GO}}, Lock-On is a Fast Attack that has been available since November 1, 2019.
{{GoFastAttack
{{GoFastAttack
|id=325
|id=325
|move=Lock-On
|move=Lock-On
|image=no
|type=Normal
|type=Normal
|pow=1
|pow=1
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|energy_trainer=5
|energy_trainer=5
|duration_trainer=0.5
|duration_trainer=0.5
|users={{MSP|377|Regirock}}{{MSP|378|Regice}}{{MSP|379|Registeel}}
|users={{MSP|233|Poryon2}}{{MSP|377|Regirock}}{{MSP|378|Regice}}{{MSP|379|Registeel}}{{MSP|474|Porygon-Z}}
}}
}}



Revision as of 10:32, 13 January 2020

Lock-On
ロックオン Lock-On
Lock-On VII.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  %
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Lock-On (Japanese: ロックオン Lock-On) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generation II

The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Lock-On wears off. This effect can be passed by Baton Pass.

Lock-On does not allow the user to bypass protection moves.

Metronome ignores the effect of Lock-On in favor of its random targeting.

Lock-On's accuracy is 100%.

Generation III

Lock-On's effect now lasts until the end of the next turn rather than until the user makes its next move.

While Mind Reader prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by move-drawing moves and Abilities.

Lock-On can also be used as part of a Pokémon Contest combination, causing certain moves (Superpower, Thunder, Tri Attack and Zap Cannon) to have their base appeal doubled.

Generation IV onward

The move Lock-On now bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Lock-On can also be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Lock-On, the user's Speed stat is raised by one stage.

Description

Games Description
Stad2 An attack that locks on to the target to ensure that the next attack will hit without fail.
GSC Ensures the next attack will hit.
RSE Locks on to the foe to ensure the next move hits.
FRLG The user locks on to the foe, making the next move sure to hit.
ColoXD Locks onto the target to ensure the next move hits.
DPPtHGSSPBR The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
BWB2W2 The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
XYORAS
SMUSUM
SwSh
The user takes sure aim at the target. This ensures the next attack does not miss the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0081 Magnemite ElectricIC Big.png
SteelIC Big.png
Mineral Mineral 27 32 27 30BW
46B2W2
46XY
41ORAS
41
0082 Magneton ElectricIC Big.png
SteelIC Big.png
Mineral Mineral 27 35 27 30BW
56B2W2
56XY
49ORAS
49
0137 Porygon NormalIC Big.png Mineral Mineral 32 32 45 45 45 45
0223 Remoraid WaterIC Big.png Water 1 Water 2 11 11 6 6 6 6 24
0224 Octillery WaterIC Big.png Water 1 Water 2 24
0233 Porygon2 NormalIC Big.png Mineral Mineral 32 32 45 45 45 45
0299 Nosepass RockIC Big.png Mineral Mineral 46 67DP
73PtHGSS
73BW
50B2W2
50XY
43ORAS
43
0377 Regirock RockIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 57 1, 57XY
55ORAS
55
0378 Regice IceIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 57 1, 57XY
55ORAS
55
0379 Registeel SteelIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 57 1, 57XY
55ORAS
55
0462 Magnezone ElectricIC Big.png
SteelIC Big.png
Mineral Mineral 27 30BW
56B2W2
56XY
49ORAS
49
0474 Porygon-Z NormalIC Big.png Mineral Mineral 45 45 45 45
0476 Probopass RockIC Big.png
SteelIC Big.png
Mineral Mineral 67DP
73PtHGSS
73BW
50B2W2
50XY
43ORAS
43
0599 Klink SteelIC Big.png Mineral Mineral 51 50 50 36
0600 Klang SteelIC Big.png Mineral Mineral 56 56 56 36
0601 Klinklang SteelIC Big.png Mineral Mineral 60 60 60 36
0649 Genesect BugIC Big.png
SteelIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 11 11 11
0886 Drakloak DragonIC Big.png
GhostIC Big.png
Amorphous Dragon 6
0887 Dragapult DragonIC Big.png
GhostIC Big.png
Amorphous Dragon 6
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0524 Roggenrola RockIC Big.png Mineral Mineral
0707 Klefki SteelIC Big.png
FairyIC Big.png
Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon GO

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Need image
GO Normal.png Lock-On
Fast Attack
Gyms & Raids
Power 1
Energy boost 6
Duration 0.3 seconds
Damage window 0.17 - 0.3 seconds
Lock-On GO.png
Trainer Battles
Power 1
Energy boost 5
Turns 1
Eligible Pokémon:
Standard eligibility
Poryon2RegirockRegiceRegisteelPorygon-Z
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Description

Games Description
MDRB Gives the user the Sure Shot status, making all its moves and attacks completely accurate.
MDTDS Gives the user a Sure Shot status, which makes all moves and attacks completely accurate.
BSL じぶんを ひっちゅうじょうたいにかえる ひっちゅうじょうたいのときは こうげきや わざが かならず めいちゅうする
MDGtI You'll get the Sure Shot status, which makes your attack hit the enemy without fail.
SMD You'll get the Sure Shot status, which makes your attacks and moves hit the enemy without fail.


In the anime

Brandon Regirock Lock-On.png
Regirock
Brandon Registeel Lock-On.png
Registeel
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
Pokémon Method
User First Used In Notes
Regirock The Braille pattern on Regirock's face glows red, and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it hits it, turning into a red target that sticks to the opponent. The next attack Regirock uses cannot miss, and will curve should the target move.
Brandon's Regirock Battling the Enemy Within! Debut
Registeel The Braille pattern on Registeel's face glows red and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it reaches the opponent, turning into a red target that sticks to the opponent. The next attack Registeel uses cannot miss, and will curve should the target move.
Brandon's Registeel Overjoyed! None


In the manga

In the Pokémon Adventures manga


In the Pocket Monsters Platinum: Aim to Be Battle King manga


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 鎖定 Sódihng
Mandarin 鎖定 / 锁定 Suǒdìng
France Flag.png French Verrouillage
Germany Flag.png German Zielschuss
Greece Flag.png Greek Κλείδωμα Στόχου
Italy Flag.png Italian Localizza
South Korea Flag.png Korean 록온 Lock On
Portuguese Brazil Flag.png Brazil Mirar
Portugal Flag.png Portugal Mira
Serbia Flag.png Serbian Nišanjenje
Spain Flag.png Spanish Fijar Blanco
Vietnam Flag.png Vietnamese Khóa Mục Tiêu



Variations of the move Lock-On
StatusIC HOME.png Lock-OnMind Reader


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.