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(→Pokémon Trading Card Game series: Add note about saving.) |
Gyorokpeter (talk | contribs) No edit summary |
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|- style="background:#fff" | |- style="background:#fff" | ||
| style="background:#fff; {{roundybl|5px}}" | Battle Style | | style="background:#fff; {{roundybl|5px}}" | Battle Style | ||
| This setting controls whether or not the player is asked to [[recall]] their {{OBP|Pokémon|species}} whenever the opponent sends out their next Pokémon. | | This setting controls whether or not the player is asked to [[recall]] their {{OBP|Pokémon|species}} whenever the opponent sends out their next Pokémon. | ||
| <ab> | | <ab> | ||
<u>Switch</u> | <u>Switch</u> | ||
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In [[Generation IV]], if the choice is Set and the player's Pokémon is knocked out against a [[wild Pokémon]], the player will be forced to send out his or her next Pokémon without being given the option to immediately [[escape]]. | In [[Generation IV]], if the choice is Set and the player's Pokémon is knocked out against a [[wild Pokémon]], the player will be forced to send out his or her next Pokémon without being given the option to immediately [[escape]]. | ||
The prompt to switch Pokémon appears even if the player's Pokémon would normally be unable to switch out, such as by being locked into a multi-turn move like [[Petal Dance]], in which case it can also avoid the self-confusion effect of the move if it manages to knock out the enemy Pokémon before the move completes. | |||
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