Memory: Difference between revisions

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In ''[[SM051|Family Determination!]]'', Gladion used a [[Fairy Memory]] to put his Silvally at a type advantage against a {{pkmn2|Totem}} {{p|Kommo-o}}, allowing it to defeat the [[Pokémon category|Scaly Pokémon]] with a super effective {{m|Multi-Attack}}.
In ''[[SM051|Family Determination!]]'', Gladion used a [[Fairy Memory]] to put his Silvally at a type advantage against a {{pkmn2|Totem}} {{p|Kommo-o}}, allowing it to defeat the [[Pokémon category|Scaly Pokémon]] with a super effective {{m|Multi-Attack}}.


In [[SM054]], Gladion used a [[Fire Memory]] to allow Silvally to free itself from the ice created by [[Lusamine]]'s {{p|Absol}}'s {{m|Ice Beam}}. Later in the same episode, he used a [[Steel Memory]] to make Silvally able to cross a pool of poison created by a {{p|Nihilego}}.
In ''[[SM054|10,000,000 Reasons to Fight!]]'', Gladion used a [[Fire Memory]] to allow Silvally to free itself from the ice created by [[Lusamine]]'s {{p|Absol}}'s {{m|Ice Beam}}. Later in the same episode, he used a [[Steel Memory]] to make Silvally able to cross a pool of poison created by a {{p|Nihilego}}.


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Revision as of 04:15, 15 March 2018

Artwork of Gladion using a memory on his Silvally

A memory (Japanese: メモリ memory), also referred to as a memory drive or memory disc, is a type of held item introduced in Generation VII to work with the Ability RKS System to change the types of Silvally and its Multi-Attack.

List of Memories

Artwork

This is the artwork of the memories on the Pokémon Global Link:

Dream Bug Memory Sprite.png Dream Dark Memory Sprite.png Dream Dragon Memory Sprite.png Dream Electric Memory Sprite.png Dream Fairy Memory Sprite.png Dream Fighting Memory Sprite.png
Bug Memory Dark Memory Dragon Memory Electric Memory Fairy Memory Fighting Memory
Dream Fire Memory Sprite.png Dream Flying Memory Sprite.png Dream Ghost Memory Sprite.png Dream Grass Memory Sprite.png Dream Ground Memory Sprite.png Dream Ice Memory Sprite.png
Fire Memory Flying Memory Ghost Memory Grass Memory Ground Memory Ice Memory
Dream Poison Memory Sprite.png Dream Psychic Memory Sprite.png Dream Rock Memory Sprite.png Dream Steel Memory Sprite.png Dream Water Memory Sprite.png
Poison Memory Psychic Memory Rock Memory Steel Memory Water Memory


In the anime

The first Memory to appear in the anime was the Dark Memory, which Gladion used in Mission: Total Recall! in order for his newly evolved Silvally to defeat Faba's Alakazam and Hypno.

In Family Determination!, Gladion used a Fairy Memory to put his Silvally at a type advantage against a Totem Kommo-o, allowing it to defeat the Scaly Pokémon with a super effective Multi-Attack.

In 10,000,000 Reasons to Fight!, Gladion used a Fire Memory to allow Silvally to free itself from the ice created by Lusamine's Absol's Ice Beam. Later in the same episode, he used a Steel Memory to make Silvally able to cross a pool of poison created by a Nihilego.

In other languages

Language Title
Chinese Cantonese 記憶碟 Geiyīkdihp
Mandarin 記憶碟 Jìyìdié *
存储碟 Cúnchǔdié *
France Flag.png French ROM
Germany Flag.png German Disc
Italy Flag.png Italian ROM
South Korea Flag.png Korean 메모리 Memory
Brazil Flag.png Brazilian Portuguese Memória
Spain Flag.png Spanish Disco


Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.