Box trick: Difference between revisions

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(I just checked, and EV modifications are automatically applied in Gen III and IV...)
m (updated to reflect this trick's applicability in gen 3.)
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Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the [[PC]] have only the numbers used in the calculations stored (namely the [[Effort values|EVs]], [[Individual values|IVs]] and [[base stats]]), so depositing and withdrawing a Pokémon from the PC will cause its stats to be recalculated. This method can be used to EV train level 100 Pokémon by using [[vitamin]]s.
Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the [[PC]] have only the numbers used in the calculations stored (namely the [[Effort values|EVs]], [[Individual values|IVs]] and [[base stats]]), so depositing and withdrawing a Pokémon from the PC will cause its stats to be recalculated. This method can be used to EV train level 100 Pokémon by using [[vitamin]]s.


From [[Generation III]] onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as a Pokémon's effort values are modified.
From [[Generation IV]] onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as a Pokémon's effort values are modified.


==See also==
==See also==

Revision as of 23:45, 5 August 2017

The box trick is a method in the core series Pokémon games that allows a Pokémon to change its stats due to effort values without leveling up. It works in Generations I and II.

Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the PC have only the numbers used in the calculations stored (namely the EVs, IVs and base stats), so depositing and withdrawing a Pokémon from the PC will cause its stats to be recalculated. This method can be used to EV train level 100 Pokémon by using vitamins.

From Generation IV onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as a Pokémon's effort values are modified.

See also

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.