Box trick: Difference between revisions

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Usually, a Pokémon gains stat points when they level up, based on the amount of effort points that the Pokémon has acquired through battle, and based on its own [[Stats#Base Stats|base stats]]. But by depositing a Pokémon into the PC and withdrawing it, the game will, in the process of depositing/withdrawing, recalculate the stats of the deposited Pokémon based on the amount of effort points etc. it possesses.  The reason it does this is because while in the box the actual stat values are not stored, so they must be calculated when taken out or viewed.
Usually, a Pokémon gains stat points when they level up, based on the amount of effort points that the Pokémon has acquired through battle, and based on its own [[Stats#Base Stats|base stats]]. But by depositing a Pokémon into the PC and withdrawing it, the game will, in the process of depositing/withdrawing, recalculate the stats of the deposited Pokémon based on the amount of effort points etc. it possesses.  The reason it does this is because while in the box the actual stat values are not stored, so they must be calculated when taken out or viewed.


This trick only works in [[Generation I]] and [[Generation II|II]] games.
A Level 100 Pokémon in [[Generation IV]] is unable to gain effort points, so this trick cannot be used to increase a Level 100 Pokémon's stats in that Generation.


==See also==
==See also==

Revision as of 19:27, 25 December 2007

The Box trick is a method in the Pokémon games that allows a Pokémon to gain effort points without necessarily leveling up in the process. This method is most useful when training a Pokémon that is already at level 100.

Usually, a Pokémon gains stat points when they level up, based on the amount of effort points that the Pokémon has acquired through battle, and based on its own base stats. But by depositing a Pokémon into the PC and withdrawing it, the game will, in the process of depositing/withdrawing, recalculate the stats of the deposited Pokémon based on the amount of effort points etc. it possesses. The reason it does this is because while in the box the actual stat values are not stored, so they must be calculated when taken out or viewed.

A Level 100 Pokémon in Generation IV is unable to gain effort points, so this trick cannot be used to increase a Level 100 Pokémon's stats in that Generation.

See also

Pokémon data structure in the GBA