Inferno (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=517 |
n=517 |
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jtrans=Purgatory |
jtrans=Purgatory |
jtranslit=Rengoku|
jtranslit=Rengoku|
gameimage=Inferno B2W2.png|
gameimage=Inferno VI.png |
gameimagewidth=300 |
type=Fire|
type=Fire|
damagecategory=Special |
damagecategory=Special |
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==Effect==
==Effect==
Inferno deals damage and will always {{status|burn}} the target if it hits. Inferno will burn a target with {{a|Color Change}} before it changes its type to {{t|Fire}}.
Inferno deals damage and will always {{status|burn}} the target if it hits.
 
Inferno can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Hex}} to give extra three appeal points if used in the next turn.


==Description==
==Description==
{{movedesc|fire}}
{{movedesc|fire}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.}}
{{movedescentry|{{gameabbrev3|XY}}|The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fire|5}}
{{Movehead/Level|Fire|5}}
{{Moveentry/Level5|004|Charmander|1|Fire|Fire|46|46|STAB='''}}
{{Moveentry/3|004|Charmander|type=Fire|2|Monster|Dragon|46|46|46|STAB='''}}
{{Moveentry/Level5|005|Charmeleon|1|Fire|Fire|54|54|STAB='''}}
{{Moveentry/3|005|Charmeleon|type=Fire|2|Monster|Dragon|54|54|54|STAB='''}}
{{Moveentry/Level5|006|Charizard|2|Fire|Flying|62|62|STAB='''}}
{{Moveentry/3|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|62|62|62|STAB='''}}
{{Moveentry/Level5|037|Vulpix|1|Fire|Fire|44|B2W2=50|50|STAB='''}}
{{Moveentry/3|037|Vulpix|type=Fire|1|Field|Field|44{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|50|STAB='''}}
{{Moveentry/Level5|077|Ponyta|1|Fire|Fire|33|33|STAB='''}}
{{Moveentry/3|077|Ponyta|type=Fire|1|Field|Field|33|33|33|STAB='''}}
{{Moveentry/Level5|078|Rapidash|1|Fire|Fire|33|33|STAB='''}}
{{Moveentry/3|078|Rapidash|type=Fire|1|Field|Field|33|33|33|STAB='''}}
{{Moveentry/Level5|155|Cyndaquil|1|Fire|Fire|46|46|STAB='''}}
{{Moveentry/3|155|Cyndaquil|type=Fire|1|Field|Field|46|46|46|STAB='''}}
{{Moveentry/Level5|156|Quilava|1|Fire|Fire|53|53|STAB='''}}
{{Moveentry/3|156|Quilava|type=Fire|1|Field|Field|53|53|53|STAB='''}}
{{Moveentry/Level5|157|Typhlosion|1|Fire|Fire|56|56|STAB='''}}
{{Moveentry/3|157|Typhlosion|type=Fire|1|Field|Field|56|56|56|STAB='''}}
{{Moveentry/Level5|228|Houndour|2|Dark|Fire|56|56|STAB='''}}
{{Moveentry/3|228|Houndour|type=Dark|type2=Fire|1|Field|Field|56|56|56|STAB='''}}
{{Moveentry/Level5|229|Houndoom|2|Dark|Fire|65|--, 65|STAB='''}}
{{Moveentry/3|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|65|1, 65|1, 65|STAB='''}}
{{Moveentry/Level5|324|Torkoal|1|Fire|Fire|60|{{tt|--, 60|XY}}<br>{{tt|50|ORAS}}|STAB='''}}
{{Moveentry/3|324|Torkoal|type=Fire|1|Field|Field|60|1, 60{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50|STAB='''}}
{{Moveentry/Level5|494|Victini|2|Psychic|Fire|57|57|STAB='''}}
{{Moveentry/3|494|Victini|type=Psychic|type2=Fire|1|Undiscovered|Undiscovered|57|57|57|STAB='''}}
{{Moveentry/Level5|607|Litwick|2|Ghost|Fire|38|38|STAB='''}}
{{Moveentry/3|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|38|38|38|STAB='''}}
{{Moveentry/Level5|608|Lampent|2|Ghost|Fire|38|38|STAB='''}}
{{Moveentry/3|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|38|38|38|STAB='''}}
{{Moveentry/Level5|631|Heatmor|1|Fire|Fire|61|--, 61|STAB='''}}
{{Moveentry/3|631|Heatmor|type=Fire|1|Field|Field|61|1, 61|66|STAB='''}}
{{Movefooter|Fire|5}}
{{Movefoot|Fire|3}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fire|5}}
{{Movehead/Breed|Fire|5}}
{{Moveentry/Breed5|218|Slugma|1|Fire|Fire|{{MSP|607|Litwick}}{{MSP|608|Lampent}}|{{MSP|607|Litwick}}{{MSP|608|Lampent}}|STAB='''}}
{{Moveentry/3|218|Slugma|type=Fire|1|Amorphous|Amorphous||||STAB='''}}
{{Movefooter|Fire|5}}
{{Movefoot|Fire|3}}


===Special move===
===Special move===
====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Fire}}
{{Movehead/Special|Fire}}
{{Moveentryspecial|200|Misdreavus|1|Ghost|Ghost|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentryspecial|218|Slugma|1|Fire|Fire|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|'''}}
{{Moveentry/1|218|Slugma|type=Fire|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|STAB='''}}
{{Learnlist/footer}}
{{Movefoot|Fire|1}}


===By {{pkmn2|event}}s===
===By {{pkmn2|event}}===
====[[Generation VI]]====
====[[Generation VI]]====
{{Learnlistspecial|Fire}}
{{Movehead/Special|Fire}}
{{Moveentryspecial|006|Charizard|2|Fire|Flying|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|CoroCoro Charizardite Y Charizard]]<br/>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Serial code Olleh TV Charizardite Y Charizard]]<br/>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard_2|GAME 2014 Charizardite Y Charizard]]<br/>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Infrared Olleh TV Charizardite Y Charizard]]<br/>[[List of Taiwanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|XY Charizardite Y Charizard]]<br/>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|GameStop 2014 Charizardite Y Charizard]]|'''|||36}}
{{Moveentry/1|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|CoroCoro Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Serial code Olleh TV Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard 2|GAME 2014 Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Infrared Olleh TV Charizardite Y Charizard]]<br>[[List of Taiwanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|XY Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|GameStop 2014 Charizardite Y Charizard]]|STAB='''|note=Lv.&nbsp;36}}
{{Learnlist/footer}}
{{Movefoot|Fire|1}}


==In the anime==
==In the anime==
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{{movep|type=fire|ms=607|pkmn=Litwick|method=The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.}}
{{movep|type=fire|ms=607|pkmn=Litwick|method=The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.}}
{{movemid|type=fire|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}
{{movemid|type=fire|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}
{{movep|type=fire|ms=609|pkmn=Chandelure|method=Chandelure tips its head down and releases a stream of purple and blue fire on the top of its head at the opponent.}}
{{movep|type=fire|ms=609|pkmn=Chandelure|method=Chandelure lowers its head down and releases a stream of purple and blue fire on the top of its head at the opponent.}}
{{movebtm|type=fire|user=Chandelure (Pokémon)|user1=A wild Chandelure|startcode=BW069|startname=Climbing the Tower of Success!}}
{{movebtm|type=fire|user=Chandelure (Pokémon)|user1=A wild Chandelure|startcode=BW069|startname=Climbing the Tower of Success!}}
==In the manga==
===In the Pokémon Adventures manga===
{{movemanga|type=fire|exp=yes|gen=The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.|image1=Mable Houndoom Inferno Adventures.png|image1p=Houndoom}}
{{movep|type=fire|ms=229|pkmn=Houndoom|method=Houndoom releases a stream of fire from its mouth at the opponent.}}
{{movebtmManga|type=fire|user=Mable|user1=Mable's Houndoom|startcode=PAXY38|startname=PAXY38|notes=Debut}}


==In other generations==
==In other generations==
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type=Fire|
type=Fire|
BW=Inferno BW|
BW=Inferno BW|
B2W2=Inferno B2W2|
}}
}}


==Trivia==
==Trivia==
* Inferno is the only non-[[status move]] that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is {{m|Fling}}, but in its case, burn is only achieved if the user is holding a {{DL|In-battle effect item|Flame Orb}}.
* Inferno is the only non-[[status move]] that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is {{m|Fling}}, but in its case, burn is only achieved if the user is holding a {{DL|In-battle effect item|Flame Orb}}.
*Inferno has the lowest [[accuracy]] of all the {{type|Fire}} [[move]]s.


==In other languages==
==In other languages==
{{Langtable|color={{fire color}}|bordercolor={{fire color light}}
{{Langtable|color={{fire color}}|bordercolor={{fire color light}}
|zh_cmn=煉獄 ''{{tt|Liànyù|Purgatory}}''
|zh_yue=煉獄 ''{{tt|Lihnyuhk|Purgatory}}''
|zh_cmn=煉獄 / 炼狱 ''{{tt|Liànyù|Purgatory}}''
|nl=Inferno
|nl=Inferno
|fr={{tt|Feu d'Enfer|Hellfire}}
|fr={{tt|Feu d'Enfer|Hellfire}}
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|it=Marchiatura
|it=Marchiatura
|pt_br=Inferno
|pt_br=Inferno
|pt_eu=Inferno
|pl=Inferno
|pl=Inferno
|ko=연옥 ''{{tt|Yeon'ok|Purgatory}}''
|ko=연옥 ''{{tt|Yeon'ok|Purgatory}}''
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[[de:Inferno]]
[[de:Inferno]]
[[es:Infierno]]
[[fr:Feu d'Enfer]]
[[fr:Feu d'Enfer]]
[[it:Marchiatura (mossa)]]
[[it:Marchiatura (mossa)]]
[[ja:れんごく]]
[[ja:れんごく]]
[[zh:炼狱(技能)]]
[[zh:炼狱(招式)]]
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