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(→Major alterations from Generation I: I think "opponents" is a slightly better nuance than "Trainers", since the latter excludes wild Pokemon.) |
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===Major alterations from Generation I=== | ===Major alterations from Generation I=== | ||
* A change in the types of | * A change in the types of five moves ({{m|Gust}}, {{m|Sand-Attack}}, {{m|Karate Chop}}, {{m|Bite}}, and {{m|Struggle}}). All formerly {{type|Normal}}, they are now {{t|Flying}}, {{t|Ground}}, {{t|Fighting}}, {{t|Dark}}, and typeless, respectively. | ||
* The addition of {{t|Steel}} as a secondary type for {{p|Magnemite}} and {{p|Magneton}}. | * The addition of {{t|Steel}} as a secondary type for {{p|Magnemite}} and {{p|Magneton}}. | ||
* An improved [[stats|stat]] system, with the former Special stat being split into Special Attack and Special Defense. | * An improved [[stats|stat]] system, with the former Special stat being split into Special Attack and Special Defense. | ||
* The rules of PP now apply to in-game | * The rules of PP now apply to in-game opponents as well as players. | ||
* The [[Bag]] is no longer one 20-item container, but has four separate sections for different items: Normal items, [[Poké Ball]]s, [[TM]]s and [[HM]]s, and [[Key Item]]s. | * The [[Bag]] is no longer one 20-item container, but has four separate sections for different items: Normal items, [[Poké Ball]]s, [[TM]]s and [[HM]]s, and [[Key Item]]s. | ||
* A Key Item can be set to and then subsequently accessed with the select button, for convenience on the field. | * A Key Item can be set to and then subsequently accessed with the select button, for convenience on the field. |
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