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| ''']''' is a dual-type {{2t|Normal|Flying}} [[glitch Pokémon]] exclusive to {{game|Yellow}}. It can only be obtained via the [[Time Capsule exploit]] with {{p|Mareep}}. It is a hybrid of {{p|Spearow}}. | | ''']''' is a dual-type {{2t|Normal|Flying}} [[glitch Pokémon]] exclusive to {{game|Yellow}}. It can only be obtained via the [[Time Capsule exploit]] with {{p|Mareep}}. It is a hybrid of {{p|Spearow}}. If ''']''' is attempted be brought up via the Mew Glitch or a gameshark a beauty will appear instead. It's name is long and requires the player to press the A button multiple times. These name issues can be avoided by renaming ''']'''. |
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| ==Game data== | | ==Game data== |
Revision as of 00:12, 7 March 2017
- The title of this article is incorrect because of technical limitations. The correct title is ].
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The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Somewhat Low quality
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]
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]'s sprite
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Equivalent in Red and Blue
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B (DA)
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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] is a dual-type Normal/Flying glitch Pokémon exclusive to Pokémon Yellow. It can only be obtained via the Time Capsule exploit with Mareep. It is a hybrid of Spearow. If ] is attempted be brought up via the Mew Glitch or a gameshark a beauty will appear instead. It's name is long and requires the player to press the A button multiple times. These name issues can be avoided by renaming ].
Game data
Pokédex entry
Game locations
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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40
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100 - 146
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190 - 283
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60
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65 - 111
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125 - 218
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30
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35 - 81
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65 - 158
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70
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75 - 121
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145 - 238
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31
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36 - 82
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67 - 160
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Total: 231
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(262 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by ]
- Italic indicates a move that gets STAB only when used by an evolution of ]
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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External links