Generation IV: Difference between revisions

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→‎Trivia: Since Gen VII has no flying-type legendary
(→‎Trivia: Since Gen VII has no flying-type legendary)
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*A three-dimensional rendering of the overworld, rather than just sprites, with the same style seen in previous games.
*A three-dimensional rendering of the overworld, rather than just sprites, with the same style seen in previous games.
*Moves are now designated [[physical move|physical]] or [[special move|special]] based on the move itself, rather than its type. There is also now the category of [[status move|status]] that includes moves that do not do direct damage such as {{m|Toxic}}, {{m|Recover}}, and {{m|Destiny Bond}}.
*Moves are now designated [[physical move|physical]] or [[special move|special]] based on the move itself, rather than its type. There is also now the category of [[status move|status]] that includes moves that do not do direct damage such as {{m|Toxic}}, {{m|Recover}}, and {{m|Destiny Bond}}.
*Prior to the shutdown of [[Nintendo Wi-Fi Connection]], Pokémon were able to be traded and battled over the Internet through the service.
*Pokémon are now able to be traded and battled over the Internet through the [[Nintendo Wi-Fi Connection]]. (However, the Nintendo Wi-Fi Connection has since been shut down.)
*When items are bought and sold, the item's proper plural is used, rather than a conditional (s). In past generations, the conditional (s) rendered selling some items, like the Silk Scarf or DeepSeaTooth, oddly, with "SILK SCARF(S)" and "DEEPSEATOOTH(S)" used regardless of if one or many were sold. Selling one of these items now renders as "Turned over the DeepSeaTooth and received {{pdollar}}100," while selling multiple renders as "Turned over the DeepSeaTeeth and received {{pdollar}}200."
*When items are bought and sold, the item's proper plural is used, rather than a conditional (s). In past generations, the conditional (s) rendered selling some items, like the Silk Scarf or DeepSeaTooth, oddly, with "SILK SCARF(S)" and "DEEPSEATOOTH(S)" used regardless of if one or many were sold. Selling one of these items now renders as "Turned over the DeepSeaTooth and received {{pdollar}}100," while selling multiple renders as "Turned over the DeepSeaTeeth and received {{pdollar}}200."
*Many words previously displayed with all letters being capital are now displayed correctly, such as {{m|SolarBeam}} instead of SOLARBEAM or Pokémon instead of POKéMON. Names of Pokémon, however, remain fully capitalized.
*Many words previously displayed with all letters being capital are now displayed correctly, such as {{m|SolarBeam}} instead of SOLARBEAM or Pokémon instead of POKéMON. Names of Pokémon and menu items, however, remain fully capitalized.
** However, some menu items have remained capitalized in the later games.
*Pokédex is now updated to show Pokémon forms, including back sprites.
*Pokédex is now updated to show Pokémon forms, including back sprites.
===Alterations from Generation III===
===Alterations from Generation III===
*A significant [[Pokémon battle]] mechanic is altered in which, after a Pokémon [[fainting|faints]], its [[Trainer]] is no longer prompted to immediately switch in its replacement, instead waiting until the turn is resolved before the Trainer is prompted to do so. This prevents a Pokémon from being knocked out on the same turn that the Pokémon it replaced was knocked out, except by [[entry hazards]], and also makes it possible for a [[move]] to miss because it has no target.
*[[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s.
*[[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s.
*[[Secret Base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections.
*[[Secret Base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections.
*The removal of [[item]] storage in the [[PC]], as the [[Bag]] can now hold all kinds of items without limit.
*Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]].
*Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]].
*The framerate has been downgraded to 30.
*The framerate has been downgraded to 30.
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* {{p|Roselia}}'s EV yield is changed from 1 Special Attack to 2 Special Attack.
* {{p|Roselia}}'s EV yield is changed from 1 Special Attack to 2 Special Attack.
*Double Battle Trainers can now walk towards the player to initiate a [[Double Battle]].
*Double Battle Trainers can now walk towards the player to initiate a [[Double Battle]].
* The text color of NPC dialogue has changed from being either red or blue based on the NPC's gender, as in {{2v2|FireRed|LeafGreen}}, to gray, as in {{3v2|Ruby|Sapphire|Emerald}}. Colors are instead used to highlight important information.


===Further additions in Platinum===
===Further additions in Platinum===
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*Ability to register two key items instead of just one.
*Ability to register two key items instead of just one.
*The Pokédex can now show the different forms of {{p|Castform}} and {{p|Cherrim}}, whereas in Diamond, Pearl, and Platinum, it could not.
*The Pokédex can now show the different forms of {{p|Castform}} and {{p|Cherrim}}, whereas in Diamond, Pearl, and Platinum, it could not.
*The introduction of [[Flat Battle]]s, a type of battle in which all Pokémon that are above level 50 temporarily become level 50, regardless of their current level.
*A dynamic camera in the overworld, which can be seen when entering some buildings, or going to certain locations. This went on to be greatly expanded in [[Generation V]].
*The stats affected by any given [[Nature]] are highlighted on each Pokémon's summary screens, with the increased stat being shown in red text and the decreased stat being shown in blue text.
*A redesign of the interface that displays the items in the [[Bag]], to facilitate access to items.
*The [[menu]] now appears constantly on the bottom screen. A button is added to the menu allowing players to [[Running Shoes|run]] without holding the B button.


==Regions==
==Regions==
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====Gym Leaders====
====Gym Leaders====
Like the other five regions, Sinnoh has its own set of eight Gym Leaders. This set specializes in the same types as Gym Leaders from other regions, though not in the same order. Like always, Badges and TMs are given away by defeated Gym Leaders.
Like most other regions, Sinnoh has its own set of eight Gym Leaders. This set specializes in the same types as Gym Leaders from other regions, though not in the same order. Like always, Badges and TMs are given away by defeated Gym Leaders.


{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};" colspan=4 cellspacing="1" cellpadding="2"
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The Physical-Special split introduced in Generation IV as well as the introduction of powerful items such as the {{DL|In-battle effect item|Choice Scarf}}, {{DL|In-battle effect item|Choice Specs}}, and {{DL|In-battle effect item|Life Orb}} made competitive battling far more advanced and popular. This was also increased due to the [[Global Trade System|GTS]] increasing the chance of finding a Pokémon with [[Pokérus]] and EV-enhancing items for a specific stat being introduced also made it far easier to EV train a Pokémon, which added another dimension to competitive battling as EV training is no longer as painstaking as it was before. Due to these additions this generation is widely praised by competitive battlers. The GTS also paved the way for the [[Masuda method]] through the transaction of foreign Pokémon, and this in addition to the [[Poké Radar]] made it far easier to acquire [[Shiny Pokémon]].
The Physical-Special split introduced in Generation IV as well as the introduction of powerful items such as the {{DL|In-battle effect item|Choice Scarf}}, {{DL|In-battle effect item|Choice Specs}}, and {{DL|In-battle effect item|Life Orb}} made competitive battling far more advanced and popular. This was also increased due to the [[Global Trade System|GTS]] increasing the chance of finding a Pokémon with [[Pokérus]] and EV-enhancing items for a specific stat being introduced also made it far easier to EV train a Pokémon, which added another dimension to competitive battling as EV training is no longer as painstaking as it was before. Due to these additions this generation is widely praised by competitive battlers. The GTS also paved the way for the [[Masuda method]] through the transaction of foreign Pokémon, and this in addition to the [[Poké Radar]] made it far easier to acquire [[Shiny Pokémon]].


After Diamond and Pearl, Platinum continued improving the series, adding a new {{Gdis|Battle Frontier|IV}}, as well as introducing many new additions to the games (such as VS sprites and animated battle sprites for certain important NPCs, such as [[Gym Leader]]s and [[Rival]]). Platinum is also an important part of the series' continuity, as the storyline of the game is referenced in {{game|Black and White|s}}, showing where [[Generation V]] is placed on the timeline. The overall generation introduced many characters, some of whom play notable roles during the following generation. HeartGold and SoulSilver brought older and newer players back to the Johto region with improved graphics and sound and other additions to the storyline and characters.
After Diamond and Pearl, Platinum continued improving the series, adding a new {{Gdis|Battle Frontier|IV}}, as well as introducing many new additions to the games (such as VS sprites and animated battle sprites for certain important NPCs, such as [[Gym Leader]]s and [[Rival]]). Platinum is also an important part of the series' continuity, as the storyline of the game is referenced in {{game|Black and White|s}}, showing where [[Generation V]] is placed on the timeline. The overall generation introduced many characters, some of whom have played notable roles during the following generations. HeartGold and SoulSilver brought older and newer players back to the Johto region with improved graphics and sound and other additions to the storyline and characters.


===Sinnoh thematic motif===
===Sinnoh thematic motif===
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==Trivia==
==Trivia==
* Every [[player character]] in all Generation IV games has a [[Wii]] in his/her room, referencing its status as the current Nintendo console during the generation. Previously, in [[Generation III]], {{ga|Brendan}} and {{ga|May}} had [[Nintendo GameCube]]s in their rooms, {{ga|Red}} and {{ga|Leaf}} had an NES, and Red in [[Generation I]] had a [[Super Nintendo Entertainment System|Super Nintendo]]. In [[Generation VI]], {{ga|Calem}} and {{ga|Serena}} have a [[Wii U]] in their rooms.
* Every [[player character]] in all Generation IV games has a [[Wii]] in [[player's house|their room]], referencing its status as the current Nintendo console during the generation.
* Generation IV is the only generation to contain games (except [[remake]]s) in which:
* Generation IV is the only generation in which:
** Two core series game names have the same first initial in English (Pearl and Platinum); other languages, however, have had the same initial in their game names, with Spanish Azul and Amarillo for Blue and Yellow, and German Saphir and Smaragd for Sapphire and Emerald.
** Two core series game names have the same first initial in English (Pearl and Platinum); other languages, however, have had the same initial in their game names, with Spanish Azul and Amarillo for Blue and Yellow, and German Saphir and Smaragd for Sapphire and Emerald.
** All three starter Pokémon are able to learn [[Stealth Rock]].
** All its games were released in the spring in North America, and in the fall in Japan.
** All its games were released in the spring in North America, and in the fall in Japan.
** Each starter is owned by one [[Gym Leader]] or [[Elite Four]] member.
** The final evolution of each starter Pokémon is owned by one Gym Leader or Elite Four member.
* Generation IV is also the only generation to contain games (except remakes) that did not introduce:
*** [[Crasher Wake]] has an {{p|Empoleon}}, [[Gardenia]] has a {{p|Torterra}}, and {{OBP|Flint|Elite Four}} has an {{p|Infernape}}.
** A {{2t|Rock|Water}}-type Pokémon.
* Generation IV is also the only generation that did not introduce:
** A Gym Leader or Elite Four member specializing in {{type|Dragon}} Pokémon.
** A Gym Leader or Elite Four member specializing in {{type|Dragon}} Pokémon.
* Generation IV is the first generation to include:
* Generation IV is the first generation to include:
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