Happy Hour (move): Difference between revisions
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==In other languages== | ==In other languages== | ||
{{translation notice|Russian}} | |||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=歡樂時光 / 欢乐时光 ''{{tt|Huānlè Shíguāng|Happy Hour}}'' | |zh_cmn=歡樂時光 / 欢乐时光 ''{{tt|Huānlè Shíguāng|Happy Hour}}'' | ||
|zh_yue=歡樂時光 ''{{tt|Fūnlohk Sìhgwōng|Happy Hour}}'' | |zh_yue=歡樂時光 ''{{tt|Fūnlohk Sìhgwōng|Happy Hour}}'' | ||
|fr=Étrennes | |||
|de=Goldene Zeiten | |de=Goldene Zeiten | ||
|it=Cuccagna | |it=Cuccagna | ||
|ko=해피타임 ''Happy Time'' | |ko=해피타임 ''Happy Time'' | ||
|ru=Счастливый Час | |||
|es=Paga Extra | |||
}} | }} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Revision as of 22:37, 14 November 2016
Happy Hour ハッピータイム Happy Time | ||||||||||||
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Happy Hour (Japanese: ハッピータイム Happy Time) is a non-damaging Normal-type event-exclusive move introduced in Generation VI.
Effect
Happy Hour doubles the amount of prize money earned at the end of battle. It stacks with the Amulet Coin or Luck Incense, such that the prize money will be quadrupled if both are used. It can be stacked with the Prize Money O-Powers. It does not stack with itself.
Description
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Learnset
By events
Generation VI
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In other languages
This article has information requiring translation. If you are able to translate Russian and would like to help, please add the English translation to the section or sections in Russian. |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |