Hail (move): Difference between revisions

1,394 bytes added ,  29 September 2016
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(47 intermediate revisions by 26 users not shown)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=258 |
n=258 |
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appealsc=2 |
appealsc=2 |
scdesc=Prevents the Voltage from going up in the same turn. |
scdesc=Prevents the Voltage from going up in the same turn. |
category6=Beautiful |
appeal6=2 |
jam6=1 |
cdesc6=Badly startles all Pokémon that successfully showed their appeal. |
pokefordex=hail |
pokefordex=hail |
touches=no |
touches=no |
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==Effect==
==Effect==
===Generation III===
===Generation III===
When Hail is used, a hailstorm will begin on the field.  This effect will last for 5 turns.  This clears any other [[weather effect]].
When Hail is used, a {{weather|Hail|hailstorm}} will begin on the field.  This effect will last for 5 turns.  This clears any other type of [[weather]].


While Hail is in effect, all Pokémon not of the {{type|Ice}} will be damaged at the end of each turn. {{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will recover only ¼ of the user's maximum HP. Additionally, {{p|Castform}} and the move {{m|Weather Ball}} become Ice-type.
While Hail is in effect, all Pokémon not of the {{type|Ice}} will be damaged for <sup>1</sup>/<sub>16</sub> of their maximum HP at the end of each turn. {{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will recover only ¼ of the user's maximum HP. Additionally, {{p|Castform}} and the move {{m|Weather Ball}} become Ice-type.


===Generation IV===
===Generation IV===
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===Generation V===
===Generation V===
{{m|Blizzard}} will now hit during Hail regardless of target's evasion and user's accuracy.
{{m|Blizzard}} will now hit during Hail regardless of target's evasion and user's accuracy.
===Generation VI===
If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or a [[mysterious air current]] is present, the move will fail.


==Description==
==Description==
{{movedesc|Ice}}
{{movedesc|Ice}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Summons a hailstorm that strikes every turn.{{tt|*|Move}}<br/>Summons a hailstorm that hurts all types except <sc>Ice</sc>.{{sup/3|RS}}{{tt|*|TM}}<br>Creates a hailstorm that damages all types except <sc>Ice</sc>.{{sup/3|E}}{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Summons a hailstorm that strikes every turn.{{tt|*|Move}}<br>Summons a hailstorm that hurts all types except <sc>Ice</sc>.{{sup/3|RS}}{{tt|*|TM}}<br>Creates a hailstorm that damages all types except <sc>Ice</sc>.{{sup/3|E}}{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|FRLG}}|A hailstorm lasting five turns damages all <sc>Pokémon</sc> except the <sc>Ice</sc>-type.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A hailstorm lasting five turns damages all <sc>Pokémon</sc> except the <sc>Ice</sc>-type.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.{{tt|*|Move}}<br/>Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.{{tt|*|Move}}<br>Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/Level3|086|Seel|1|Water|Water|no|no|53|53}}
{{Moveentry/Level3|086|Seel|1|Water|Water|no|no|53|53}}
{{Moveentry/Level3|087|Dewgong|2|Water|Ice|no|no|65|65}}
{{Moveentry/Level3|087|Dewgong|2|Water|Ice|no|no|65|65}}
{{Moveentry/Level3|144|Articuno|2|Ice|Flying|no|85|85|--}}
{{Moveentry/Level3|144|Articuno|2|Ice|Flying|no|85|85|57}}
{{Moveentry/Level3|351|Castform|1|Normal|Normal|20|20|30|B2W2=20}}
{{Moveentry/Level3|351|Castform|1|Normal|Normal|20|20|30|B2W2=20|20}}
{{Moveentry/Level3|361|Snorunt|1|Ice|Ice|37|40|40|40}}
{{Moveentry/Level3|361|Snorunt|1|Ice|Ice|37|40|40|{{tt|40|XY}}<br>{{tt|50|ORAS}}}}
{{Moveentry/Level3|362|Glalie|1|Ice|Ice|42|40|40|40}}
{{Moveentry/Level3|362|Glalie|1|Ice|Ice|42|40|40|{{tt|40|XY}}<br>{{tt|54|ORAS}}}}
{{Moveentry/Level3|363|Spheal|2|Ice|Water|31|31|31|31}}
{{Moveentry/Level3|363|Spheal|2|Ice|Water|31|31|31|{{tt|31|XY}}<br>{{tt|36|ORAS}}}}
{{Moveentry/Level3|364|Sealeo|2|Ice|Water|31|31|31|31}}
{{Moveentry/Level3|364|Sealeo|2|Ice|Water|31|31|31|{{tt|31|XY}}<br>{{tt|38|ORAS}}}}
{{Moveentry/Level3|365|Walrein|2|Ice|Water|31|31|31|31}}
{{Moveentry/Level3|365|Walrein|2|Ice|Water|31|31|31|{{tt|31|XY}}<br>{{tt|38|ORAS}}}}
{{Moveentry/Level3|471|Glaceon|1|Ice|Ice|no|64|64|B2W2=37|37}}
{{Moveentry/Level3|471|Glaceon|1|Ice|Ice|no|64|64|B2W2=37|37}}
{{Moveentry/Level3|473|Mamoswine|2|Ice|Ground|no|25|25|B2W2=21|21}}
{{Moveentry/Level3|473|Mamoswine|2|Ice|Ground|no|25|25|B2W2=21|21}}
{{Moveentry/Level3|478|Froslass|2|Ice|Ghost|no|40|40|40}}
{{Moveentry/Level3|478|Froslass|2|Ice|Ghost|no|40|40|{{tt|40|XY}}<br>{{tt|54|ORAS}}}}
{{Moveentry/Level3|582|Vanillite|1|Ice|Ice|no|no|40|40}}
{{Moveentry/Level3|582|Vanillite|1|Ice|Ice|no|no|40|40}}
{{Moveentry/Level3|583|Vanillish|1|Ice|Ice|no|no|42|42}}
{{Moveentry/Level3|583|Vanillish|1|Ice|Ice|no|no|42|42}}
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===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Ice|3|no|no|TM07|TM07|TM07|TM07}}
{{Moveheader/TM|Ice|3|no|no|TM07|TM07|TM07|TM07}}
{{Moveentry/TM3|007|Squirtle|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|007|Squirtle|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|008|Wartortle|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|008|Wartortle|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|009|Blastoise|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|009|Blastoise|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|054|Psyduck|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|054|Psyduck|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|055|Golduck|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|055|Golduck|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|060|Poliwag|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|060|Poliwag|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|061|Poliwhirl|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|061|Poliwhirl|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes}}
{{Moveentry/TM3|072|Tentacool|2|Water|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|072|Tentacool|2|Water|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|073|Tentacruel|2|Water|Poison|yes|yes|yes}}
{{Moveentry/TM3|073|Tentacruel|2|Water|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|079|Slowpoke|2|Water|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|079|Slowpoke|2|Water|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|080|Slowbro|2|Water|Psychic|yes|yes|yes}}
{{Moveentry/TM3|080|Slowbro|2|Water|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|086|Seel|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|086|Seel|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|087|Dewgong|2|Water|Ice|yes|yes|yes}}
{{Moveentry/TM3|087|Dewgong|2|Water|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|090|Shellder|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|090|Shellder|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|091|Cloyster|2|Water|Ice|yes|yes|yes}}
{{Moveentry/TM3|091|Cloyster|2|Water|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|098|Krabby|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|098|Krabby|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|099|Kingler|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|099|Kingler|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|113|Chansey|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|113|Chansey|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|116|Horsea|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|116|Horsea|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|117|Seadra|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|117|Seadra|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|118|Goldeen|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|118|Goldeen|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|119|Seaking|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|119|Seaking|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|120|Staryu|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|120|Staryu|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|121|Starmie|2|Water|Psychic|yes|yes|yes}}
{{Moveentry/TM3|121|Starmie|2|Water|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|130|Gyarados|2|Water|Flying|yes|yes|yes}}
{{Moveentry/TM3|130|Gyarados|2|Water|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|131|Lapras|2|Water|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|131|Lapras|2|Water|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|134|Vaporeon|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|134|Vaporeon|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|138|Omanyte|2|Rock|Water|yes|yes|yes}}
{{Moveentry/TM3|138|Omanyte|2|Rock|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|139|Omastar|2|Rock|Water|yes|yes|yes}}
{{Moveentry/TM3|139|Omastar|2|Rock|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|140|Kabuto|2|Rock|Water|yes|yes|yes}}
{{Moveentry/TM3|140|Kabuto|2|Rock|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|141|Kabutops|2|Rock|Water|yes|yes|yes}}
{{Moveentry/TM3|141|Kabutops|2|Rock|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|144|Articuno|2|Ice|Flying|yes|yes|yes}}
{{Moveentry/TM3|144|Articuno|2|Ice|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|147|Dratini|1|Dragon|Dragon|yes|yes|yes}}
{{Moveentry/TM3|147|Dratini|1|Dragon|Dragon|yes|yes|yes|yes}}
{{Moveentry/TM3|148|Dragonair|1|Dragon|Dragon|yes|yes|yes}}
{{Moveentry/TM3|148|Dragonair|1|Dragon|Dragon|yes|yes|yes|yes}}
{{Moveentry/TM3|149|Dragonite|2|Dragon|Flying|yes|yes|yes}}
{{Moveentry/TM3|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|158|Totodile|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|158|Totodile|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|159|Croconaw|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|159|Croconaw|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|160|Feraligatr|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|160|Feraligatr|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|170|Chinchou|2|Water|Electric|yes|yes|yes}}
{{Moveentry/TM3|170|Chinchou|2|Water|Electric|yes|yes|yes|yes}}
{{Moveentry/TM3|171|Lanturn|2|Water|Electric|yes|yes|yes}}
{{Moveentry/TM3|171|Lanturn|2|Water|Electric|yes|yes|yes|yes}}
{{Moveentry/TM3|183|Marill|2|Water|Fairy|yes|yes|yes}}
{{Moveentry/TM3|183|Marill|2|Water|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|184|Azumarill|2|Water|Fairy|yes|yes|yes}}
{{Moveentry/TM3|184|Azumarill|2|Water|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|186|Politoed|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|186|Politoed|1|Water|Water|yes|yes|yes|yes|yes}}
{{Moveentry/TM3|194|Wooper|2|Water|Ground|yes|yes|yes}}
{{Moveentry/TM3|194|Wooper|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|195|Quagsire|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|195|Quagsire|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|199|Slowking|2|Water|Psychic|yes|yes|yes}}
{{Moveentry/TM3|199|Slowking|2|Water|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|211|Qwilfish|2|Water|Poison|yes|yes|yes}}
{{Moveentry/TM3|211|Qwilfish|2|Water|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|215|Sneasel|2|Dark|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|215|Sneasel|2|Dark|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|220|Swinub|2|Ground|Ice|yes|yes|yes}}
{{Moveentry/TM3|220|Swinub|2|Ground|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|221|Piloswine|2|Ground|Ice|yes|yes|yes}}
{{Moveentry/TM3|221|Piloswine|2|Ground|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|222|Corsola|2|Water|Rock|yes|yes|yes}}
{{Moveentry/TM3|222|Corsola|2|Water|Rock|yes|yes|yes|yes}}
{{Moveentry/TM3|225|Delibird|2|Ice|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|225|Delibird|2|Ice|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|226|Mantine|2|Water|Flying|yes|yes|yes}}
{{Moveentry/TM3|226|Mantine|2|Water|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|230|Kingdra|2|Water|Dragon|yes|yes|yes}}
{{Moveentry/TM3|230|Kingdra|2|Water|Dragon|yes|yes|yes|yes}}
{{Moveentry/TM3|238|Smoochum|2|Ice|Psychic|yes|yes|yes}}
{{Moveentry/TM3|238|Smoochum|2|Ice|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|242|Blissey|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|242|Blissey|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|245|Suicune|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|245|Suicune|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|249|Lugia|2|Psychic|Flying|yes|yes|yes}}
{{Moveentry/TM3|249|Lugia|2|Psychic|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|258|Mudkip|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|258|Mudkip|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|259|Marshtomp|2|Water|Ground|yes|yes|yes}}
{{Moveentry/TM3|259|Marshtomp|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|260|Swampert|2|Water|Ground|yes|yes|yes}}
{{Moveentry/TM3|260|Swampert|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|270|Lotad|2|Water|Grass|yes|yes|yes}}
{{Moveentry/TM3|270|Lotad|2|Water|Grass|yes|yes|yes|yes}}
{{Moveentry/TM3|271|Lombre|2|Water|Grass|yes|yes|yes|yes}}
{{Moveentry/TM3|271|Lombre|2|Water|Grass|yes|yes|yes|yes}}
{{Moveentry/TM3|272|Ludicolo|2|Water|Grass|yes|yes|yes}}
{{Moveentry/TM3|272|Ludicolo|2|Water|Grass|yes|yes|yes|yes}}
{{Moveentry/TM3|278|Wingull|2|Water|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|278|Wingull|2|Water|Flying|yes|yes|yes|yes|yes}}
{{Moveentry/TM3|279|Pelipper|2|Water|Flying|yes|yes|yes}}
{{Moveentry/TM3|279|Pelipper|2|Water|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|298|Azurill|2|Normal|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|298|Azurill|2|Normal|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|318|Carvanha|2|Water|Dark|yes|yes|yes}}
{{Moveentry/TM3|318|Carvanha|2|Water|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|319|Sharpedo|2|Water|Dark|yes|yes|yes}}
{{Moveentry/TM3|319|Sharpedo|2|Water|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|320|Wailmer|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|320|Wailmer|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|321|Wailord|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|321|Wailord|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|339|Barboach|2|Water|Ground|yes|yes|yes}}
{{Moveentry/TM3|339|Barboach|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|340|Whiscash|2|Water|Ground|yes|yes|yes}}
{{Moveentry/TM3|340|Whiscash|2|Water|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|341|Corphish|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|341|Corphish|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|342|Crawdaunt|2|Water|Dark|yes|yes|yes}}
{{Moveentry/TM3|342|Crawdaunt|2|Water|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|349|Feebas|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|349|Feebas|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|350|Milotic|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|350|Milotic|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|351|Castform|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|351|Castform|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|359|Absol|1|Dark|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|359|Absol|1|Dark|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|361|Snorunt|1|Ice|Ice|yes|yes|yes}}
{{Moveentry/TM3|361|Snorunt|1|Ice|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|362|Glalie|1|Ice|Ice|yes|yes|yes}}
{{Moveentry/TM3|362|Glalie|1|Ice|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|363|Spheal|2|Ice|Water|yes|yes|yes}}
{{Moveentry/TM3|363|Spheal|2|Ice|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|364|Sealeo|2|Ice|Water|yes|yes|yes}}
{{Moveentry/TM3|364|Sealeo|2|Ice|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|365|Walrein|2|Ice|Water|yes|yes|yes}}
{{Moveentry/TM3|365|Walrein|2|Ice|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|366|Clamperl|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|366|Clamperl|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|367|Huntail|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|367|Huntail|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|368|Gorebyss|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|368|Gorebyss|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|369|Relicanth|2|Water|Rock|yes|yes|yes}}
{{Moveentry/TM3|369|Relicanth|2|Water|Rock|yes|yes|yes|yes}}
{{Moveentry/TM3|370|Luvdisc|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|370|Luvdisc|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|378|Regice|1|Ice|Ice|yes|yes|yes}}
{{Moveentry/TM3|378|Regice|1|Ice|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|382|Kyogre|1|Water|Water|yes|yes|yes}}
{{Moveentry/TM3|382|Kyogre|1|Water|Water|yes|yes|yes|yes}}
{{Moveentry/TM3|393|Piplup|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|393|Piplup|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|394|Prinplup|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|394|Prinplup|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|395|Empoleon|2|Water|Steel|no|yes|yes}}
{{Moveentry/TM3|395|Empoleon|2|Water|Steel|no|yes|yes|yes}}
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|422|Shellos|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|422|Shellos|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|423|Gastrodon|2|Water|Ground|no|yes|yes}}
{{Moveentry/TM3|423|Gastrodon|2|Water|Ground|no|yes|yes|yes}}
{{Moveentry/TM3|440|Happiny|1|Normal|Normal|no|yes|yes}}
{{Moveentry/TM3|440|Happiny|1|Normal|Normal|no|yes|yes|yes}}
{{Moveentry/TM3|456|Finneon|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|456|Finneon|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|457|Lumineon|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|457|Lumineon|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|458|Mantyke|2|Water|Flying|no|yes|yes|yes}}
{{Moveentry/TM3|458|Mantyke|2|Water|Flying|no|yes|yes|yes}}
{{Moveentry/TM3|459|Snover|2|Grass|Ice|no|yes|yes|yes}}
{{Moveentry/TM3|459|Snover|2|Grass|Ice|no|yes|yes|yes}}
{{Moveentry/TM3|460|Abomasnow|2|Grass|Ice|no|yes|yes}}
{{Moveentry/TM3|460|Abomasnow|2|Grass|Ice|no|yes|yes|yes}}
{{Moveentry/TM3|461|Weavile|2|Dark|Ice|no|yes|yes}}
{{Moveentry/TM3|461|Weavile|2|Dark|Ice|no|yes|yes|yes}}
{{Moveentry/TM3|471|Glaceon|1|Ice|Ice|no|yes|yes}}
{{Moveentry/TM3|471|Glaceon|1|Ice|Ice|no|yes|yes|yes}}
{{Moveentry/TM3|473|Mamoswine|2|Ice|Ground|no|yes|yes}}
{{Moveentry/TM3|473|Mamoswine|2|Ice|Ground|no|yes|yes|yes}}
{{Moveentry/TM3|478|Froslass|2|Ice|Ghost|no|yes|yes}}
{{Moveentry/TM3|478|Froslass|2|Ice|Ghost|no|yes|yes|yes}}
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes|yes}}
{{Moveentry/TM3|489|Phione|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|489|Phione|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|490|Manaphy|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|490|Manaphy|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|493|Arceus|1|Normal|Normal|no|yes|yes}}
{{Moveentry/TM3|493|Arceus|1|Normal|Normal|no|yes|yes|yes}}
{{Moveentry/TM3|501|Oshawott|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|501|Oshawott|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|502|Dewott|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|502|Dewott|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|503|Samurott|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|503|Samurott|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|515|Panpour|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|515|Panpour|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|516|Simipour|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|516|Simipour|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|535|Tympole|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|535|Tympole|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|536|Palpitoad|2|Water|Ground|no|no|yes}}
{{Moveentry/TM3|536|Palpitoad|2|Water|Ground|no|no|yes|yes}}
{{Moveentry/TM3|537|Seismitoad|2|Water|Ground|no|no|yes}}
{{Moveentry/TM3|537|Seismitoad|2|Water|Ground|no|no|yes|yes}}
{{Moveentry/TM3|550|Basculin|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|550|Basculin|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|580|Ducklett|2|Water|Flying|no|no|yes|yes}}
{{Moveentry/TM3|580|Ducklett|2|Water|Flying|no|no|yes|yes}}
{{Moveentry/TM3|581|Swanna|2|Water|Flying|no|no|yes}}
{{Moveentry/TM3|581|Swanna|2|Water|Flying|no|no|yes|yes}}
{{Moveentry/TM3|582|Vanillite|1|Ice|Ice|no|no|yes}}
{{Moveentry/TM3|582|Vanillite|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|583|Vanillish|1|Ice|Ice|no|no|yes}}
{{Moveentry/TM3|583|Vanillish|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|584|Vanilluxe|1|Ice|Ice|no|no|yes}}
{{Moveentry/TM3|584|Vanilluxe|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|592|Frillish|2|Water|Ghost|no|no|yes}}
{{Moveentry/TM3|592|Frillish|2|Water|Ghost|no|no|yes|yes}}
{{Moveentry/TM3|593|Jellicent|2|Water|Ghost|no|no|yes}}
{{Moveentry/TM3|593|Jellicent|2|Water|Ghost|no|no|yes|yes}}
{{Moveentry/TM3|594|Alomomola|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|594|Alomomola|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|613|Cubchoo|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|613|Cubchoo|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|615|Cryogonal|1|Ice|Ice|no|no|yes}}
{{Moveentry/TM3|615|Cryogonal|1|Ice|Ice|no|no|yes|yes}}
{{Moveentry/TM3|646|Kyurem|2|Dragon|Ice|no|no|yes}}
{{Moveentry/TM3|646|Kyurem|2|Dragon|Ice|no|no|yes|yes}}
{{Moveentry/TM3|647|Keldeo|2|Water|Fighting|no|no|yes}}
{{Moveentry/TM3|647|Keldeo|2|Water|Fighting|no|no|yes|yes}}
{{Moveentry/TM3|690|Skrelp|2|Poison|Water|no|no|no|yes}}
{{Moveentry/TM3|690|Skrelp|2|Poison|Water|no|no|no|yes}}
{{Moveentry/TM3|691|Dragalge|2|Poison|Dragon|no|no|no|yes}}
{{Moveentry/TM3|691|Dragalge|2|Poison|Dragon|no|no|no|yes}}
Line 240: Line 248:
{{Moveentry/TM3|713|Avalugg|1|Ice|Ice|no|no|no|yes}}
{{Moveentry/TM3|713|Avalugg|1|Ice|Ice|no|no|no|yes}}
{{Moveentry/TM3|716|Xerneas|1|Fairy|Fairy|no|no|no|yes}}
{{Moveentry/TM3|716|Xerneas|1|Fairy|Fairy|no|no|no|yes}}
{{Moveentry/TM3|719|Diancie|2|Rock|Fairy|no|no|no|yes}}
{{Movefooter|Ice|3}}
{{Movefooter|Ice|3}}
==In other games==
===Description===
{{movedesc|Ice}}
{{movedescentry|{{gameabbrevmd|RB}}|Changes the dungeon floor's weather to Hail for several turns.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=ice|exp=yes|gen=The user summons a hail storm.|image1=Paul Froslass Hail.png|image1p=Froslass}}
{{moveanime|type=ice|exp=yes|gen=The user summons a hail storm.|image1=Paul Froslass Hail.png|image1p=Froslass}}
{{movep|type=ice|ms=478|pkmn=Froslass|method=Froslass's body glows light blue and it floats into the sky. Then, thick clouds appear above the battlefield and a thick fog forms. Froslass then floats into the clouds. Snow starts to fall from the clouds, and occasionally large balls of hail fly down and hit the opponent repeatedly. When Froslass takes a lot of damage, the clouds fade away and disappear.}}
{{movep|type=ice|ms=478|pkmn=Froslass|method=Froslass's body glows light blue and it floats into the sky. Then, thick clouds appear above the battlefield and a thick fog forms. Froslass then floats into the clouds. Snow starts to fall from the clouds, and occasionally large balls of hail fly down and hit the opponent repeatedly. When Froslass takes a lot of damage, the clouds fade away and disappear.}}
{{movebtm|type=ice|user=Paul|user1=Paul's Froslass|startcode=DP187|startname=A Real Rival Rouser!|notes=Debut}}
{{movebtm|type=ice|user=Paul|user1=Paul's Froslass|startcode=DP187|startname=A Real Rival Rouser!|notes=Debut<br>Activates {{acolor|Snow Cloak|{{ice color dark}}}}}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=ice|exp=yes|gen=The user uses nearby icicles to create a hail storm.|image1=Popo Hail.png|image1p=Being hit|image2=Brycen Vanillish Hail Adventures.png|image2p=Vanillish}}
{{movemanga|type=ice|exp=yes|gen=The user uses nearby icicles to create a hail storm.|image1=Popo Hail.png|image1p=Castform|image2=Brycen Vanillish Hail Adventures.png|image2p=Vanillish}}
{{movep|type=ice|ms=351|pkmn=Castform|method=Castform crashes into several icicles hanging from the ceiling, causing chunks of ice to fall onto the opponent.}}
{{movep|type=ice|ms=351H|pkmn=Castform|method=Castform crashes into several icicles hanging from the ceiling, causing chunks of ice to fall onto the opponent.}}
{{movemid|type=ice|user=Ruby (Adventures)|user1=Ruby's Popo|startcode=PS248|startname=VS Kyogre & Groudon X|notes=Debut}}
{{movemid|type=ice|user=Fofo|user1=Ruby's Fofo|startcode=PS248|startname=The Beginning of the End with Kyogre & Groudon X|notes=Debut}}
{{movep|type=ice|ms=583|pkmn=Vanillish|method=Vanillish creates a snow cloud from the ice covering its head. Hail then falls down on the opponent repeatedly.}}
{{movep|type=ice|ms=583|pkmn=Vanillish|method=Vanillish creates a snow cloud from the ice covering its head. Hail then falls down on the opponent repeatedly.}}
{{movebtmManga|type=ice|user=Brycen|user1=Brycen's Vanillish|startcode=ABW46|startname=Drayden's Choice}}
{{movebtmManga|type=ice|user=Brycen|user1=Brycen's Vanillish|startcode=PS505|startname=A Cold Reception}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
Line 264: Line 280:
type=Ice|
type=Ice|
genIII=Hail III|
genIII=Hail III|
genIV=Hail IV|
genIV=Hail DP|
PtHGSS=Hail PtHGSS|
}}
}}
{{Movegen|
{{Movegen|
type=Ice|
type=Ice|
PMDRB=Hail PMD RB|
PMDRB=Hail PMD RB|
}}
{{Movegen|
type=Ice|
Colo=Hail Colo|
XD=Hail XD|
}}
}}


Line 286: Line 308:
|ko=싸라기눈 ''Ssaragi Nun''
|ko=싸라기눈 ''Ssaragi Nun''
|pl=Grad
|pl=Grad
|pt_br=Granizo
|pt=Granizo
|es=Granizo
|es=Granizo
|sr=Grad}}
|sr=Grad}}
 
{{-}}
 
{{Rain Dance}}
{{Rain Dance}}
{{Generation III TMs}}
{{Generation III TMs}}
Line 296: Line 317:
{{Generation V TMs}}
{{Generation V TMs}}
{{Generation VI TMs}}
{{Generation VI TMs}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


Line 305: Line 327:
[[ja:あられ]]
[[ja:あられ]]
[[pl:Hail]]
[[pl:Hail]]
[[pt:Hail]]
[[zh:冰雹(招式)]]
[[zh:冰雹(技能)]]
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