Dokokashira door glitch: Difference between revisions

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The '''Dokokashira door glitch''' (Japanese: '''どこかしらドアバグ''' ''{{tt|Dokokashira|Where is it}} door bug'') is a glitch in [[Generation I]], which exists in {{game3|Red and Green|the Japanese Pokémon Red and Green Versions|s}} as well as [[Pokémon Blue Version (Japanese)|the Japanese Pokémon Blue]]. It was first documented on the Japanese Pokémon [[glitch]] website [http://pokemonbug.oh.land.to Pokemonbug].
The '''Dokokashira door glitch''' (Japanese: '''どこかしらドアバグ''' ''{{tt|Dokokashira|Where is it}} door bug'') is a [[select glitches|Select glitch]] in [[Generation I]], which exists in {{game3|Red and Green|the Japanese Pokémon Red and Green Versions|s}} as well as [[Pokémon Blue Version (Japanese)|the Japanese Pokémon Blue]].


It is similar to [[tweaking]] and the [[surf glitch]] in [[Generation IV]]. It can be used to enter the [[Hall of Fame]] without battling the [[Elite Four]] or the {{pkmn|Champion}}. It is still possible to trigger this glitch in the international releases of {{game|Red and Blue|s}} - however, it will have different effects from the Japanese releases, and it will not cause the player to warp.
It is similar to [[tweaking]] and the [[surf glitch]] in [[Generation IV]]. It can be used to enter the [[Hall of Fame]] without battling the [[Elite Four]] or the {{pkmn|Champion}}. It is still possible to trigger this glitch in the international releases of {{game|Red and Blue|s}} - however, it will have different effects from the Japanese releases, and it will not cause the player to warp.
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==Execution==
==Execution==


From a new game, the player obtains at least two items, with {{key|I|Oak's Parcel}} in the second slot. The [[bag]] should then be opened and the player should press the Select button on Oak's Parcel, then select ''Cancel'' twice. This will cause the cursor to stay white. A wild {{pkmn|battle}} should be initiated and then the player should open the [[party|Pokémon menu]] and press A while over first Pokémon, thus swapping it with a [['M (FF)]].  The player should open the fight menu, to prevent the game from managing as if there are no Pokémon on the field when the battle ends and then [[escape|run away from]] or win.
From a new game, the player obtains at least two items, with {{key|I|Oak's Parcel}} in the second slot. The [[bag]] should then be opened and the player should press the Select button on Oak's Parcel, then select ''Cancel'' twice. This will cause the cursor to stay white. A wild {{pkmn|battle}} should be initiated and then the player should open the [[party|Pokémon menu]] and press A while over first Pokémon, thus swapping it with a [['M (FF)]].  The player should open the fight menu, to prevent the game from managing as if there are no Pokémon on the field when the battle ends and then [[escape|run away]] or win.


From now on, the glitch should be active. Some of its effects are undesirable, such as slight graphical errors on the main map interface; however, one of the more useful effects will ensure that the warp location of the next door the player walks through is relevant to the amount of extra steps he or she takes, with the warp location changing every extra four steps.
From now on, the glitch should be active. Some of its effects are undesirable, such as slight graphical errors on the main map interface; however, one of the more useful effects will ensure that the warp location of the next door the player walks through is relevant to the amount of extra steps he or she takes, with the warp location changing every extra four steps.
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Below is a list of constants (k), used in the path calculation equation above. ''Warp location'' is the entrance which will cause the player to warp to the map specified by the equation.
Below is a list of constants (k), used in the path calculation equation above. ''Warp location'' is the entrance which will cause the player to warp to the map specified by the equation.


{| style="background: #{{blue color dark}}; {{roundy|10px}}; border: 5px solid #{{green color}}"
{| class="roundy" style="background: #{{blue color dark}}; border: 5px solid #{{green color}}"
|-
|-
! style="background:#{{red color light}}; {{roundytl|5px}};" | {{color|{{red color dark}}|Location}}
! style="background:#{{red color light}}; {{roundytl|5px}}" | {{color|{{red color dark}}|Location}}
! style="background:#{{red color light}};" | {{color|{{red color dark}}|Map constant}}
! style="background:#{{red color light}}" | {{color|{{red color dark}}|Map constant}}
! style="background:#{{red color light}}; {{roundytr|5px}};" | {{color|{{red color dark}}|The warp location}}
! style="background:#{{red color light}}; {{roundytr|5px}}" | {{color|{{red color dark}}|The warp location}}
|- style="background:#fff"
|- style="background:#fff"
| [[Pallet Town]] || 39 || {{ga|Blue}}'s house
| [[Pallet Town]] || 39 || {{ga|Blue}}'s house
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===Hall of Fame warp===
===Hall of Fame warp===
To warp to the [[Hall of Fame]], players must complete the above method, then follow this method. From the spot the wild Pokémon was battled, the player should take around ''83'' steps, landing the last step on the door of {{ga|Blue}}'s house in [[Pallet Town]]. The player will warp to {{rt|7|Kanto}}, from where the player should walk to [[Celadon City]], enter the [[Pokémon Center]], immediately exit it, then enter the [[Celadon Department Store]] through the right entrance in the most linear way possible. The player will warp to [[Indigo Plateau|Lance's room]], where the player should proceed through the back door. The player should then walk past {{ga|Blue}}, into the next room. The player will now be in the [[Hall of Fame]], which counts as the player defeating the [[Pokémon League]] and will display the credits. Alternatively, entering the Celadon Condominiums building instead of the Pokémon Center will warp the player right to the Hall of Fame room after entering the Celadon Department Store, although with glitchy graphics.
To warp to the [[Hall of Fame]], players must complete the above method, then follow this method. From the spot the wild Pokémon was battled, the player should take around ''83'' steps, landing the last step on the door of {{ga|Blue}}'s house in [[Pallet Town]]. The player will warp to {{rt|7|Kanto}}, from where the player should walk to [[Celadon City]], enter the [[Pokémon Center]], immediately exit it, then enter the [[Celadon Department Store]] through the right entrance in the most linear way possible. The player will warp to [[Indigo Plateau|Lance's room]], where the player should proceed through the back door. If the player talks to Lance, the game will crash. The player should then walk past {{ga|Blue}}, into the next room. The player will now be in the [[Hall of Fame]], which counts as the player defeating the [[Pokémon League]] and will display the credits. Alternatively, entering the Celadon Condominiums building instead of the Pokémon Center will warp the player right to the Hall of Fame room after entering the Celadon Department Store, although with glitchy graphics.


{{youtubevid|d4jBckP_mag|ChickasaurusGL|spicy}}
{{youtubevid|d4jBckP_mag|ChickasaurusGL|red|green}}


===Unused map 1 warp===
===Unused map 1 warp===
An alternative version of the {{rt|6|Kanto}} entrance to Underground Path, with a default music theme of Vermilion City, instead of its final Pewter City theme.
An alternative version of the {{rt|6|Kanto}} entrance to Underground Path, with a default music theme of Vermilion City, instead of its final Pewter City theme.
By traveling 83-87 steps after activating the glitch in {{rt|1|Kanto}} and landing the final step on the door of {{ga|Blue}}'s house, the player will now be in {{rt|7|Kanto}}. Then the player should walk to either the Celadon City Pokémon Center, or the Celadon Condominiums building and immediately walk out and travel an additional 188-191 steps, landing the final step in the right-most entrance of the Celadon Department Store.  
By traveling 83-87 steps after activating the glitch in {{rt|1|Kanto}} and landing the final step on the door of {{ga|Blue}}'s house, the player will now be in {{rt|7|Kanto}}. Then the player should walk to either the Celadon City Pokémon Center, or the Celadon Condominiums building and immediately walk out and travel an additional 188-191 steps, landing the final step in the right-most entrance of the Celadon Department Store.


{{youtubevid|Uia4yd_xnFM|ChickasaurusGL|spicy}}
{{youtubevid|Uia4yd_xnFM|ChickasaurusGL|red|green}}


==In international releases==
==In international releases==


Dokokashira door glitch still exists in {{game|Red and Blue|s}}, but it's not available in early game, as select glitches were removed in international releases. However, triggering this glitch is still possible by {{wp|Memory corruption|corrupting the memory}} with {{m|Super Glitch}} or [[ZZAZZ glitch]]. Some of the effects from {{3v2|Red|Green|Blue}} are still present, such as map tiles changing every 4 steps, or random Pokémon fainting even though nothing is poisoned. There also exist some effects which didn't happen in Pokémon Red, Green and Blue, like glitchy music and changing item quantities. In international releases, Dokokashira door glitch does not change the warp location.
The Dokokashira door glitch still exists in {{game|Red and Blue|s}}, but it's not available in early game, as select glitches were removed in international releases. However, triggering this glitch is still possible by {{wp|Memory corruption|corrupting the memory}} with {{m|Super Glitch}} or [[ZZAZZ glitch]]. Some of the effects from {{3v2|Red|Green|Blue}} are still present, such as map tiles changing every 4 steps, or random Pokémon fainting even though nothing is poisoned. There also exist some effects which didn't happen in Pokémon Red, Green and Blue, like glitchy music and changing item quantities. In international releases, Dokokashira door glitch does not change the warp location.


{{youtubevid|-h30Q83SUWA|TheZZAZZGlitch|spicy}}
{{youtubevid|-h30Q83SUWA|TheZZAZZGlitch|red|blue}}


==Name origin==
==Name origin==
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[[Category:Glitches]]
[[Category:Glitches]]


[[zh:任意门漏洞]]
[[fr:Bug de la porte de Dokokashira]]
[[zh:任意门(漏洞)]]
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