Time: Difference between revisions

1,723 bytes added ,  27 January 2016
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{{incomplete|article|XY needs a time system to go along with BWB2W2, DPPtHGSS and GSC}}
{| class="roundy" style="float:right; border: 2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|4|5|6|7|8=Morning|21|22|23|24|1|2|3=Night|Day}}|April|August|December={{#switch: {{#time: G}}|7|8|9|10=Morning|19|20|21|22|23|24|1|2|3|4|5|6=Night|Day}}|January|May|September={{#switch: {{#time: G}}|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3|4=Night|Day}}|March|July|November={{#switch: {{#time:G}}|6|7|8|9=Morning|20|21|22|23|24|1|2|3|4|5=Night|Day}}}} color dark}};"
{| class="roundy" style="float:right; border: 2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|4|5|6|7|8=Morning|21|22|23|24|1|2|3=Night|Day}}|April|August|December={{#switch: {{#time: G}}|7|8|9|10=Morning|19|20|21|22|23|24|1|2|3|4|5|6=Night|Day}}|January|May|September={{#switch: {{#time: G}}|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3|4=Night|Day}}|March|July|November={{#switch: {{#time:G}}|6|7|8|9=Morning|20|21|22|23|24|1|2|3|4|5=Night|Day}}}} color dark}};"
|-
|-
! colspan="2" | {{#time: g:i A}} UTC
! colspan="2" | {{#time: g:i A}} UTC
|-
| width="50%" |
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color}}; border: 2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color dark}}; color:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} textcolor}};"
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color}}; border: 2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color dark}}; color:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} textcolor}};"
|-
|-
! class="roundy" style="background:#{{black color}}; color:#FFFFFF; line-height:24px;" | <big><big><big>&nbsp;B&nbsp;</big></big></big>
! width="25%" class="roundy" style="background:#{{black color}}; color:#FFFFFF;" | &nbsp;B&nbsp;
! class="roundy" style="background:#{{white color}}; color:#000000; line-height:24px;" | <big><big><big>&nbsp;W&nbsp;</big></big></big>
! width="25%" class="roundy" style="background:#{{white color}}; color:#000000;" | &nbsp;W&nbsp;
! class="roundy" style="background:#{{black 2 color}}; color:#FFFFFF; line-height:24px;" | <big><big><big>&nbsp;B2&nbsp;</big></big></big>
! width="25%" class="roundy" style="background:#{{black 2 color}}; color:#FFFFFF;" | &nbsp;B2&nbsp;
! class="roundy" style="background:#{{white 2 color}}; color:#000000; line-height:24px;" | <big><big><big>&nbsp;W2&nbsp;</big></big></big>
! width="25%" class="roundy" style="background:#{{white 2 color}}; color:#000000;" | &nbsp;W2&nbsp;
|-
! colspan="4" style="line-height:10px;" | <small>{{#time: l}}</small>
|-
! colspan="4" | {{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}}
|-
! colspan="4" style="line-height:10px;" | <small>{{#switch: {{#time: F}}|January|May|September=Spring|February|June|October=Summer|March|July|November=Autumn|Winter}}</small>
|}
| width="50%" |
{| width="100%" height="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
|-
|-
! colspan="6" style="line-height:10px;" | <small>{{#time: l}}</small>
! width="25%" class="roundy" style="background:#{{X color}}; color:#FFF;" | &nbsp;X&nbsp;
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000000;" | &nbsp;Y&nbsp;
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#FFF;" | &nbsp;OR&nbsp;
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#FFF;" | &nbsp;AS&nbsp;
|-
|-
! colspan="6" | <big>{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}}</big>
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
|-
|-
! colspan="6" style="line-height:10px;" | <small>{{#switch: {{#time: F}}|January|May|September=Spring|February|June|October=Summer|March|July|November=Autumn|Winter}}</small>
! colspan="5" | {{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}}
|}
|}
|-
|-
| width="50%" |  
| width="50%" |
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
|-
|-
! class="roundy" style="background:#{{gold color}}; color:#000000;" | G
! width="33%" class="roundy" style="background:#{{gold color}}; color:#000000;" | G
! class="roundy" style="background:#{{silver color}}; color:#000000;" | S
! width="33%" class="roundy" style="background:#{{silver color}}; color:#000000;" | S
! class="roundy" style="background:#{{crystal color}}; color:#000000;" | C
! width="33%" class="roundy" style="background:#{{crystal color}}; color:#000000;" | C
|-
|-
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
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! colspan="5" | {{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}}
! colspan="5" | {{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}}
|}
|}
| width="50%" |  
| width="50%" |
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
|-
|-
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|}
|}
|}
|}
'''Time''' is a mechanic in the [[Pokémon games]]. It was introduced in [[Generation II]] and has been a major component of all games released afterward. Time affects both the [[evolution]] of several {{OBP|Pokémon|species}} and whether certain Pokémon can be found in the [[wild Pokémon|wild]]. Some events may take place at a specific time of day, or on a particular [[days of the week|day of the week]].
'''Time''' is a mechanic in the [[Pokémon games]]. It was introduced in [[Generation II]] and has been a major component of almost all games released afterward. Time affects both the [[evolution]] of several {{OBP|Pokémon|species}} and whether certain Pokémon can be found in the [[wild Pokémon|wild]]. Some events may take place at a specific time of day, or on a particular [[days of the week|day of the week]].


[[Berry|Berries]] are governed by the time function, maturing after a certain amount of time has passed. Much like [[weather conditions]], the games' time function has been revised and expanded in each subsequent generation after its introduction.
{{Berries}} are governed by the time function, maturing after a certain amount of time has passed. Much like [[weather]], the games' time function has been revised and expanded in each subsequent generation after its introduction.


==Generation II==
==Generation II==
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In [[Generation II]], the changing time of day was a highly touted feature for the games; several Pokémon were even designed with this in mind, such as {{p|Hoothoot}} and {{p|Noctowl}}, while others would only appear in certain areas at certain times of day.
In [[Generation II]], the changing time of day was a highly touted feature for the games; several Pokémon were even designed with this in mind, such as {{p|Hoothoot}} and {{p|Noctowl}}, while others would only appear in certain areas at certain times of day.


At the beginning of all three games, the clock would be set upon starting a new game, even before the {{player}} is named. The default time is 10:00 AM. The clock can be reset through a code in all three games, though it is more difficult to do so in {{game|Crystal}}. The player's [[Mom|mother]] will change the clock by an hour for {{wp|daylight saving time}}.
At the beginning of all three games, the clock would be set upon starting a new game, even before the {{player}} is named. The default time is 10:00 AM. The clock can be reset through a code in all three games, though it is more difficult to do so in {{game|Crystal}}. The player's {{jo|Mom}} will change the clock by an hour for {{wp|daylight saving time}}.


{{p|Eevee}} was given two [[List of Pokémon with cross-generational evolutions|new evolutions]] to take advantage of the changing time: {{p|Espeon}}, which it would become if its [[friendship]] maxed out during the morning or day, and {{p|Umbreon}}, which it would become if its friendship maxed during the night.
{{p|Eevee}} was given two [[List of Pokémon with cross-generational evolutions|new evolutions]] to take advantage of the changing time: {{p|Espeon}}, which it would become if its [[friendship]] maxed out during the morning or day, and {{p|Umbreon}}, which it would become if its friendship maxed during the night.


===Times of day===
===Times of day===
{| style="margin:auto; text-align:center; background: #{{unova color dark}}; {{roundy}}; border: 5px solid #{{johto color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color}}; border: 3px solid #{{johto color dark}}"
|-
|-
! style="background:#{{johto color light}}; {{roundytl|5px}}" | {{color|{{johto color dark}}|Morning}}
! style="background:#{{johto color light}}; {{roundytl|5px}}" | Morning
! style="background:#{{johto color light}}" | {{color|{{johto color dark}}|Day}}
! style="background:#{{johto color light}}" | Day
! style="background:#{{johto color light}}; {{roundytr|5px}}" | {{color|{{johto color dark}}|Night}}
! style="background:#{{johto color light}}; {{roundytr|5px}}" | Night
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
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| style="background:#FFF; {{roundybr|5px}}" | 6:00 PM - 3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 6:00 PM - 3:59 AM
|}
|}
====Morning====
 
===={{tt|Morning|Referred to as Morn in-game}}====
Morning, an hour in which many [[Pokémon Trainer]]s are still asleep, is when there are many {{type|Bug}} Pokémon scurrying out and about. For the most part, however, Morning is much the same as Day, as far as Pokémon distribution goes. Morning lasts from 4:00 AM to 9:59 AM, and the rising sun tints the entire landscape with a yellowish hue.
Morning, an hour in which many [[Pokémon Trainer]]s are still asleep, is when there are many {{type|Bug}} Pokémon scurrying out and about. For the most part, however, Morning is much the same as Day, as far as Pokémon distribution goes. Morning lasts from 4:00 AM to 9:59 AM, and the rising sun tints the entire landscape with a yellowish hue.
[[File:DayGS.png|thumb|right|200px|Daytime near the water.]]
[[File:DayGS.png|thumb|right|200px|Daytime near the water.]]
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When the [[Pokégear]] is first received, the player's mother will ask {{ga|Ethan|him}} or {{ga|Kris|her}} to set the day of the week as well. This affects several things, such as the [[National Park]]'s [[Bug-Catching Contest]] and which of the [[Week Siblings]] appears, though not much else.
When the [[Pokégear]] is first received, the player's mother will ask {{ga|Ethan|him}} or {{ga|Kris|her}} to set the day of the week as well. This affects several things, such as the [[National Park]]'s [[Bug-Catching Contest]] and which of the [[Week Siblings]] appears, though not much else.


===Changing the Clock===
===Resetting the clock===
Note: In order to reset the clock, the player must input these codes on the title screen.
In the Western and Korean versions, a secret function for resetting the game's clock that requires a password may be accessed from the title screen. The password is generated from the player's [[Original Trainer|name]], [[Trainer ID number]], and current amount of [[Pokémon Dollar|money]] ([http://www.filb.de/pwf/ Filb's secret password generator for the Western versions]). The game will then reboot and the [[main menu]] will return the "TIME NOT SET" [[error message]]. Proceeding will then load a screen in which the player can adjust the clock's data, including the [[Days of the week|weekday]].
====''Pokémon Gold and Silver''====
 
Simultaneously hold down ↓, SELECT, and B.
While the function for manually resetting the clock is not available in the Japanese versions, the main menu error and the actual clock adjustment screen exist in all versions as they are used for when the clock data is invalid or corrupted.
 
====Western Gold and Silver====
Hold '''''', '''SELECT''', and '''B'''.


====''Pokémon Crystal''====
====Western Crystal and Korean Gold and Silver====
* Hold ↓, SELECT, and B
# Hold '''''', '''SELECT''', and '''B'''
* Release ↓ and B, while still holding SELECT
# Release '''''' and '''B''', while still holding '''SELECT'''
* Hold ← and ↑, while still holding SELECT
# Hold '''''' and '''''', while still holding '''SELECT'''
* Release SELECT
# Release '''SELECT'''


==Generation III==
==Generation III==
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where he or she had set an analog clock at the beginning of the game. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]).  
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where he or she had set an analog clock at the beginning of the game. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]).


Additionally, there is no way to change the clock for Daylight Saving Time in this generation. There was, however, some premise in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 AM and PM. Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 PM and 11:59 PM. Eevee would also be able to evolve into Umbreon if the in-game time was between 12:00 AM and 11:59 AM.
Additionally, there is no way to change the clock for Daylight Saving Time in this generation. There was, however, some premise in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 AM and PM. Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 PM and 11:59 PM. Eevee would be able to evolve into Umbreon if the in-game time was between 12:00 AM and 11:59 AM.
{| style="margin:auto"
{| style="margin:auto"
|-
|-
|
|
{| style="margin:auto; text-align:center; background: #{{hoenn color dark}}; {{roundy}}; border: 5px solid #{{hoenn color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}"
|+ '''Shoal Cave tides'''
|+ '''Shoal Cave tides'''
|-
|-
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | {{color|{{hoenn color dark}}|High Tide}}
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | High Tide
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | {{color|{{hoenn color dark}}|Low Tide}}
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | Low Tide
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 9:00 PM - 2:59 AM<br>9:00 AM - 2:59 PM
| style="background:#FFF; {{roundybl|5px}}" | 9:00 PM - 2:59 AM<br>9:00 AM - 2:59 PM
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| width=20 |
| width=20 |
|
|
{| style="margin:auto; text-align:center; background: #{{hoenn color dark}}; {{roundy}}; border: 5px solid #{{hoenn color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}"
|+ '''Time-based evolutions'''
|+ '''Time-based evolutions'''
|-
|-
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | {{color|{{hoenn color dark}}|Day Evolution}}
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | Day Evolution
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | {{color|{{hoenn color dark}}|Night Evolution}}
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | Night Evolution
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 12:00 PM - 11:59 PM
| style="background:#FFF; {{roundybl|5px}}" | 12:00 PM - 11:59 PM
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==Generation IV==
==Generation IV==
[[File:Gen IV Time change.png|frame|The overworld as it cycles through the day.]]
[[File:Gen IV Time change.png|frame|The overworld as it cycles through the day]]
In [[Generation IV]], the time function returned fully. This time, however, it would run off the [[Nintendo DS]]'s system clock, though it would return many of the functions originally released in Generation II. Many new Pokémon also now would evolve based upon the time of day. For example, {{p|Gligar}} will only evolve into {{p|Gliscor}} at night.
In [[Generation IV]], the time function returned fully. This time, however, it would run off the [[Nintendo DS]]'s system clock, though it would return many of the functions originally released in Generation II. Many new Pokémon also now would evolve based upon the time of day. For example, {{p|Gligar}} will only evolve into {{p|Gliscor}} at night.


The three time periods from Generation II return, with better transitions between them, assumed by many before the games were released as different time periods themselves. Also running off the DS's clock is the same [[Days of the week|day-of-the-week]] function from the Generation II games, though this time, by running off the DS, it keeps track of the date of capture of every Pokémon. It also determines when certain events may take place; for example, {{p|Drifloon}} only appear in the [[Valley Windworks]] on Fridays, and [[rival]] battles in the [[Battle Zone]] only may be initiated on weekends.  
The three time periods from Generation II return, with better transitions between them, assumed by many before the games were released as different time periods themselves. Also running off the DS's clock is the same [[Days of the week|day-of-the-week]] function from the Generation II games, though this time, by running off the DS, it keeps track of the date of capture of every Pokémon. It also determines when certain events may take place; for example, {{p|Drifloon}} only appear in the [[Valley Windworks]] on Fridays, and [[rival]] battles in the [[Battle Zone]] may only be initiated on weekends.


The [[Pokédex]] also has a new function that displays where Pokémon are found in each time period. When it is first opened, the [[Sinnoh Pokédex]] will also default to the current time of day.
The [[Pokédex]] also has a new function that displays where Pokémon are found in each time period. When it is first opened, the [[Sinnoh Pokédex]] will also default to the current time of day.


===Times of day===
===Times of day===
{| style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; {{roundy}}; border: 5px solid #{{sinnoh color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color}}; border: 3px solid #{{sinnoh color dark}}"
|-
|-
! style="background:#{{sinnoh color light}}; {{roundytl|5px}}" | {{color|{{sinnoh color dark}}|Morning}}
! style="background:#{{sinnoh color light}}; {{roundytl|5px}}" | Morning
! style="background:#{{sinnoh color light}}" | {{color|{{sinnoh color dark}}|Day}}
! style="background:#{{sinnoh color light}}" | Day
! style="background:#{{sinnoh color light}}; {{roundytr|5px}}" | {{color|{{sinnoh color dark}}|Night}}
! style="background:#{{sinnoh color light}}; {{roundytr|5px}}" | Night
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
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| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM - 3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM - 3:59 AM
|}
|}
====Morning====
====Morning====
Morning tints everything a pale blue color, changing from dark blue of night into bright blue of daytime. Morning lasts from 4:00 AM to 9:59 AM.
Morning tints everything a pale blue color, changing from dark blue of night into bright blue of daytime. Morning lasts from 4:00 AM to 9:59 AM.
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===Time of day in relation to season===
===Time of day in relation to season===
{| style="margin:auto; text-align:center; background: #{{unova color dark}}; {{roundy}}; border: 5px solid #{{unova color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{unova color}}; border: 3px solid #{{unova color dark}}"
|-
|-
! style="background:#{{unova color light}}; {{roundytl|5px}}" | {{color2|{{unova color dark}}|Seasons|Season}}
! style="background:#{{unova color light}}; {{roundytl|5px}}" | Season
! style="background:#{{unova color light}}" | {{color|{{unova color dark}}|Morning}}
! style="background:#{{unova color light}}" | Morning
! style="background:#{{unova color light}}" | {{color|{{unova color dark}}|Day}}
! style="background:#{{unova color light}}" | Day
! style="background:#{{unova color light}}" | {{color|{{unova color dark}}|Evening}}
! style="background:#{{unova color light}}" | Evening
! style="background:#{{unova color light}}; {{roundytr|5px}}" | {{color|{{unova color dark}}|Night}}
! style="background:#{{unova color light}}; {{roundytr|5px}}" | Night
|- style="background:#{{spring color light}}"
|- style="background:#{{spring color light}}"
! {{color|{{spring color dark}}|Spring}}
! Spring
| {{color|{{spring color dark}}|5:00 AM-9:59 AM}}
| 5:00 AM-9:59 AM
| {{color|{{spring color dark}}|10:00 AM-4:59 PM}}
| 10:00 AM-4:59 PM
| {{color|{{spring color dark}}|5:00 PM-7:59 PM}}
| 5:00 PM-7:59 PM
| {{color|{{spring color dark}}|8:00 PM-4:59 AM}}
| 8:00 PM-4:59 AM
|- style="background:#{{summer color light}}"
|- style="background:#{{summer color light}}"
! {{color|{{summer color dark}}|Summer}}
! Summer
| {{color|{{summer color dark}}|4:00 AM-8:59 AM}}
| 4:00 AM-8:59 AM
| {{color|{{summer color dark}}|9:00 AM-6:59 PM}}
| 9:00 AM-6:59 PM
| {{color|{{summer color dark}}|7:00 PM-8:59 PM}}
| 7:00 PM-8:59 PM
| {{color|{{summer color dark}}|9:00 PM-3:59 AM}}
| 9:00 PM-3:59 AM
|- style="background:#{{autumn color light}}"
|- style="background:#{{autumn color light}}"
! {{color|{{autumn color dark}}|Autumn}}
! Autumn
| {{color|{{autumn color dark}}|6:00 AM-9:59 AM}}
| 6:00 AM-9:59 AM
| {{color|{{autumn color dark}}|10:00 AM-5:59 PM}}
| 10:00 AM-5:59 PM
| {{color|{{autumn color dark}}|5:00 PM-7:59 PM}}
| 6:00 PM-7:59 PM
| {{color|{{autumn color dark}}|8:00 PM-5:59 AM}}
| 8:00 PM-5:59 AM
|-
|-
! style="background:#{{winter color light}}; {{roundybl|5px}}" | {{color|{{winter color dark}}|Winter}}
! style="background:#{{winter color light}}; {{roundybl|5px}}" | Winter
| style="background:#{{winter color light}}" | {{color|{{winter color dark}}|7:00 AM-10:59 AM}}
| style="background:#{{winter color light}}" | 7:00 AM-10:59 AM
| style="background:#{{winter color light}}" | {{color|{{winter color dark}}|11:00 AM-4:59 PM}}
| style="background:#{{winter color light}}" | 11:00 AM-4:59 PM
| style="background:#{{winter color light}}" | {{color|{{winter color dark}}|5:00 PM-6:59 PM}}
| style="background:#{{winter color light}}" | 5:00 PM-6:59 PM
| style="background:#{{winter color light}}; {{roundybr|5px}}" | {{color|{{winter color dark}}|7:00 PM-6:59 AM}}
| style="background:#{{winter color light}}; {{roundybr|5px}}" | 7:00 PM-6:59 AM
|}
|}


==Generation VI==
==Generation VI==
 
Time continued to be based on the system clock in Generation VI, now using the 3DS's clock to track time. Seasons from Generation V did not carry over, however. Therefore, the intervals for when morning, day, evening, and night occur are now constant. Unlike in previous generations, where the time period transitions lasted a few seconds, they may last up to 15 minutes, allowing less abrupt changes in the overworld lighting. If the 3DS clock is changed, time-based events will not occur for 24 hours and any Berries will reset.
Time continued to be based on the system clock in Generation VI, now using the 3DS's clock to track time. Seasons from Generation V did not carry over, however. Therefore, the intervals for when morning, day, evening, and night occur are now constant. Unlike in previous generations, where the time period transitions lasted a few seconds, they may last up to 15 minutes, allowing less abrupt changes in the overworld lighting. If the 3DS clock is changed, time-based events will not occur for 24 hours and any berries will reset.


===Times of day===
===Times of day===
{| style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; {{roundy}}; border: 5px solid #{{sinnoh color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{kalos color}}; border: 3px solid #{{kalos color dark}}"
|-
|-
! style="background:#{{sinnoh color light}}; {{roundytl|5px}}" | {{color|{{sinnoh color dark}}|Morning}}
! style="background:#{{kalos color light}}; {{roundytl|5px}}" | Morning
! style="background:#{{sinnoh color light}}" | {{color|{{sinnoh color dark}}|Day}}
! style="background:#{{kalos color light}}" | Day
! style="background:#{{sinnoh color light}}" | {{color|{{sinnoh color dark}}|Evening}}
! style="background:#{{kalos color light}}" | Evening
! style="background:#{{sinnoh color light}}; {{roundytr|5px}}" | {{color|{{sinnoh color dark}}|Night}}
! style="background:#{{kalos color light}}; {{roundytr|5px}}" | Night
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 10:59 AM
| style="background:#FFF" | 11:00 AM - 5:59 PM
| style="background:#FFF" | 11:00 AM - 5:59 PM
| style="background:#FFF" | 6:00 PM - 7:59 PM
| style="background:#FFF" | 6:00 PM - 8:59 PM
| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM - 3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 9:00 PM - 3:59 AM
|}
|}


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===Time-based evolutions===
===Time-based evolutions===
With the introduction of time in Generation II, time-based evolutions were also introduced. The table below summarizes the in-game times during which [[:Category:Pokémon that evolve based on time|Pokémon that evolve based on time]] can evolve in various games across the Generations. Since time was not implemented in {{game|FireRed and LeafGreen|s}}, these Pokémon cannot evolve in those games.
With the introduction of time in Generation II, time-based evolutions were also introduced. The table below summarizes the in-game times during which [[:Category:Pokémon that evolve based on time|Pokémon that evolve based on time]] can evolve in various games across the generations. Since time was not implemented in {{game|FireRed and LeafGreen|s}}, these Pokémon cannot evolve in those games.


 
{| class="roundy" style="margin:auto; text-align:center; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}}"
{| style="margin:auto; text-align:center; background: #{{bulba color dark}}; {{roundy}}; border: 5px solid #{{bulba color}}"
|-
|-
! colspan=2 style="background:#{{bulba color light}}; {{roundytl|5px}}" | {{color|{{bulba color dark}}|Games}}
! colspan=2 style="background:#{{bulba color light}}; {{roundytl|5px}}" | Games
! style="background:#{{day color light}}" | {{color|{{day color dark}}|Day}}
! style="background:#{{day color light}}" | Day
! style="background:#{{night color light}}; {{roundytr|5px}}" | {{color|{{night color dark}}|Night}}
! style="background:#{{night color light}}; {{roundytr|5px}}" | Night
|- style="background:#FFF"
|- style="background:#FFF"
! colspan=2 | {{GameIcon|G}}{{GameIcon|S}}{{GameIcon|C}}
! colspan=2 | {{GameIcon|G}}{{GameIcon|S}}{{GameIcon|C}}
Line 238: Line 254:
|- style="background:#FFF"
|- style="background:#FFF"
! rowspan=4 | {{color|{{crystal color dark}}|{{GameIcon|Bl}}{{GameIcon|W}}<br>{{GameIcon|B2}}{{GameIcon|W2}}}}
! rowspan=4 | {{color|{{crystal color dark}}|{{GameIcon|Bl}}{{GameIcon|W}}<br>{{GameIcon|B2}}{{GameIcon|W2}}}}
! style="background:#{{spring color light}}" | {{color|{{spring color dark}}|Spring}}
! style="background:#{{spring color light}}" | Spring
| 5:00 AM-7:59 PM
| 5:00 AM-7:59 PM
| 8:00 PM-4:59 AM
| 8:00 PM-4:59 AM
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{summer color light}}" | {{color|{{summer color dark}}|Summer}}
! style="background:#{{summer color light}}" | Summer
| 4:00 AM-8:59 PM
| 4:00 AM-8:59 PM
| 9:00 PM-3:59 AM
| 9:00 PM-3:59 AM
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{autumn color light}}" | {{color|{{autumn color dark}}|Autumn}}
! style="background:#{{autumn color light}}" | Autumn
| 6:00 AM-7:59 PM
| 6:00 AM-7:59 PM
| 8:00 PM-5:59 AM
| 8:00 PM-5:59 AM
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{winter color light}}" | {{color|{{winter color dark}}|Winter}}
! style="background:#{{winter color light}}" | Winter
| 7:00 AM-6:59 PM
| 7:00 AM-6:59 PM
| 7:00 PM-6:59 AM
| 7:00 PM-6:59 AM
|- style="background:#FFF"
|-
! colspan=2 style="{{roundybl|5px}}" | {{GameIcon|X}}{{GameIcon|y}}
! colspan=2 style="background:#FFF; {{roundybl|5px}}" | {{GameIcon|X}}{{GameIcon|y}}{{GameIcon|OR}}{{GameIcon|AS}}
| 4:00 AM-7:59 PM
| style="background:#FFF" | 4:00 AM-7:59 PM
| style="{{roundybr|5px}}" | 8:00 PM-3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM-3:59 AM
|}
|}


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*[[Clair]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the [[Dragon's Den]] after battling her and [[Lance]] in the Dragon's Den.
*[[Clair]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the [[Dragon's Den]] after battling her and [[Lance]] in the Dragon's Den.
*[[Pryce]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the bottom of the Lake of Rage (not main area).
*[[Pryce]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the bottom of the Lake of Rage (not main area).
*[[Lt. Surge]]'s phone number can be registered on any day between 9:00 am and 11:00 am in front of the Power Plant after capturing {{p|Zapdos}} and the player arrives walking with a {{p|Pikachu}}.
*[[Lt. Surge]]'s phone number can be registered on any day between 9:00 am and 11:00 am in front of the Power Plant after capturing {{p|Zapdos}} and the player arrives {{pkmn2|walking}} with a {{p|Pikachu}}.
*[[Brock]]'s phone number can be registered on any day between 12:00 pm and 3:00 pm at the Pewter entrance to [[Diglett's Cave]].
*[[Brock]]'s phone number can be registered on any day between 12:00 pm and 3:00 pm at the Pewter entrance to [[Diglett's Cave]].
*[[Whitney]]'s phone number can be registered on any day between 12:00 pm and 4:00 pm at the Goldenrod Department Store on the 6th floor.
*[[Whitney]]'s phone number can be registered on any day between 12:00 pm and 4:00 pm at the Goldenrod Department Store on the 6th floor.
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*[[Misty]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the end of {{rt|25|Kanto}} to the east of [[Bill]]'s [[Sea Cottage]] when {{p|Suicune}} is not there.
*[[Misty]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the end of {{rt|25|Kanto}} to the east of [[Bill]]'s [[Sea Cottage]] when {{p|Suicune}} is not there.
*[[Janine]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the [[Pokémon League Reception Gate]] in front of {{ka|Victory Road}}.
*[[Janine]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the [[Pokémon League Reception Gate]] in front of {{ka|Victory Road}}.
*[[Morty]] can be rematched on Tuesday between 8:00 PM and 12:00 AM at the Fighting Dojo in Saffron City.


===Generation V===
===Generation V===
*Trainers may be battled every day in the [[Big Stadium and Small Court]]. However, they cannot be battled during sports events that occur during certain times and days of the week.
*Trainers may be battled every day in the [[Big Stadium and Small Court]]. However, they cannot be battled during sports events that occur during certain times and days of the week.
*The [[Royal Unova]] can be boarded only during the evening.
*The [[Royal Unova]] can be boarded only during the evening.
*A businessman in [[Lacunosa Town]] gives out a {{b|Pecha}}, {{b|Leppa}}, {{b|Lum}}, or {{b|Bluk}} Berry on Sundays during nighttime.
*A businessman in [[Lacunosa Town]] gives out a {{b|Pecha}}, {{b|Leppa}}, {{b|Lum}}, or {{b|Bluk}} Berry on Sundays{{sup/5|Bl}}{{sup/5|W}}/everyday{{sup/5|B2}}{{sup/5|W2}} during nighttime.
*The Black Empoleon biker gang will "take over" the [[Tubeline Bridge]] on Friday evenings and nights, and their leader can be challenged.
*The Black Empoleon biker gang will "take over" the [[Tubeline Bridge]] on Friday evenings and nights, and their leader can be challenged.{{sup/5|Bl}}{{sup/5|W}}
*A girl on {{rt|8|Unova}} will give out one of four [[In-battle effect item#Condition boosters|weather rocks]] per day. The rock changes depending on the time of day:
*A girl on {{rt|8|Unova}} will give out one of four [[In-battle effect item#Condition boosters|weather rocks]] per day. The rock changes depending on the time of day:
{| style="padding-left:20px"
{| style="padding-left:20px"
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===Generation VI===
===Generation VI===
*At the Juice Shoppe in [[Lumiose City]]...
{{incomplete|section|More info on ORAS}}
**Pre-made Berry juice is sold to the player once a day.
====Pokémon X and Y====
**Juice may be made for free from berries from the player's inventory once a day.
*At the Juice Shoppe in [[Lumiose City]]:
*{{DL|Status ailment healing item|Lumiose Galette}}s may be purchased for {{pdollar}}100 ({{pdollar}}80 if the player is more {{DL|Lumiose City|Style|stylish}}) for four hours at a time starting at 3 AM, 9 AM, 3 PM, and 9PM.
**Pre-made Berry Juice is sold to the player once a day.
**Juice may be made for free from Berries from the player's inventory once a day.
*{{DL|Status condition healing item|Lumiose Galette}}s may be purchased for {{PDollar}}100 ({{PDollar}}80 if the player is more {{DL|Lumiose City|Style|stylish}}) for four hours at a time starting at 3 AM, 9 AM, 3 PM, and 9 PM.
**Once per day, the player may also receive a free {{DL|Drink|Moomoo Milk}} if they purchase a galette during the hours of 3 AM, 9 AM, 3 PM, or 9 PM.
**Once per day, the player may also receive a free {{DL|Drink|Moomoo Milk}} if they purchase a galette during the hours of 3 AM, 9 AM, 3 PM, or 9 PM.
*In [[Camphrier Town]] lives a man who makes daily requests to see a specific Pokémon type that is giving off good vibes. If the player shows him a Pokémon bearing requested type, he will reward them a berry of their choosing.
*In [[Camphrier Town]] lives a man who makes daily requests to see a specific Pokémon type that is giving off good vibes. If the player shows him a Pokémon bearing requested type, he will reward them a berry of their choosing.
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*A massage therapist in [[Cyllage City]] will massage the player's lead Pokémon once a day.
*A massage therapist in [[Cyllage City]] will massage the player's lead Pokémon once a day.
*{{rt|18|Kalos}}'s Psychic Inver will battle the player in an Inverse Battle once a day.
*{{rt|18|Kalos}}'s Psychic Inver will battle the player in an Inverse Battle once a day.
*Between 8 PM and 9 PM, [[Mega Stone]]s can be found after upgrading the [[Mega Ring]].
*Between 8 PM and 9 PM, [[Mega Stone]]s can be found after upgrading the [[Key Stone|Mega Ring]].
 
====Pokémon Omega Ruby and Alpha Sapphire====
*The tides in [[Shoal Cave]] depend on the time of day. It is high tide from 9:00 am to 3:00 pm and 9:00 pm to 3:00 am, and low tide from 3:00 pm to 9:00 pm and 3:00 am to 9:00 am.
*In the [[Nameless Cavern]], one of the [[lake guardians]] can be encountered depending on the time of day. {{p|Mesprit}} appears between 4:00am and 7:59pm, {{p|Uxie}} appears between 8:00pm and 8:59pm, and {{p|Azelf}} appears between 9:00pm and 3:59am.
*In the [[Trackless Forest]], one of the [[legendary beasts]] can be encountered depending on the time of day. Each one appears for twenty minutes of every hour. {{p|Raikou}}, from zero to 19 minutes past the hour; {{p|Entei}}, from 20 to 39 minutes past; and {{p|Suicune}}, from 40 to 59 minutes past.
*In the [[Island Cave]], {{p|Regigigas}} can be found during the daytime. It requires the player to have a {{p|Regirock}}, {{p|Registeel}}, and {{p|Regice}} that has been nicknamed and is holding a {{DL|Status condition healing item|Casteliacone}}, {{DL|In-battle effect item|Icy Rock}}, {{DL|Type-enhancing item|Never-Melt Ice}}, or {{DL|In-battle effect item|Snowball}}.
*The music that plays when [[soaring]] changes depending on the time of day.


==In the spin-off games==
==In the spin-off games==
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