Rain: Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{search|type of weather|the Badge given by [[Wallace]] or [[Juan]]|Badge#Rain Badge|Badge → Rain Badge}}
{{search|weather condition rain|the Badge given by [[Wallace]] or [[Juan]]|Badge#Rain Badge|Badge → Rain Badge}}
{{bad picture|2=Field image should be replaced with Generation VI images}}
----
{{WeatherInfobox
{{WeatherInfobox
|name=Rain
|name=Rain
|jname=あめ
|jname={{tt|雨|あめ}}
|jtrans=Rain
|jtrans=Rain
|move=Rain Dance
|move=Rain Dance
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|ability2=Primordial Sea
|ability2=Primordial Sea
|owimage=Rain V Field
|owimage=Rain V Field
|baimage=Rain  
|baimage=Rain Dance
|color=Water
|color=Water
}}
}}


'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather conditions|weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Rain''' (Japanese: '''{{tt|雨|あめ}}''' ''Rain'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


Rain will last for five turns if created using {{m|Rain Dance}} or, since [[Generation VI]], {{a|Drizzle}}; it will last eight turns if the user is holding a {{DL|In-battle effect item|Damp Rock}}. If encountered in the overworld or created using Drizzle prior to Generation VI, rain will last until it is replaced.
It will last for five turns if created using {{a|Drizzle}} ([[Generation VI]] only) or {{m|Rain Dance}}, or eight if created while holding a {{DL|In-battle effect item|Damp Rock}}. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced.


A variation of rain called heavy rain can also be created in battle by {{a|Primordial Sea}}. Heavy rain lasts as long as its summoner is in battle.
There is also a variation of rain called '''heavy rain''' (Japanese: '''{{tt|強い雨|つよいあめ}}''' ''heavy rain''). Heavy rain can be encountered in the overworld or created using {{a|Primordial Sea}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or [[Intense sunlight|extremely harsh sunlight]] or [[strong winds]] are created by {{a|Desolate Land}} or {{a|Delta Stream}} respectively.


==Description==
==Description==
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| style="background:#FFF; {{roundybl|5px}}" | When rain ends
| style="background:#FFF; {{roundybl|5px}}" | When rain ends
| style="background:#FFF; {{roundybr|5px}}" colspan=5 | ''"The rain stopped."''
| style="background:#FFF; {{roundybr|5px}}" colspan=5 | ''"The rain stopped."''
|}
===Heavy rain===
{| class="roundy" style="background:#{{Water color dark}}; {{roundy|10px}}; border: 3px solid #{{Water color}}" cellspacing="1" cellpadding="2"
|-
! style="background:#{{Water color light}}; {{roundytl|5px}}" | Event
! style="background:#{{Water color light}}; {{roundytr|5px}}" | Gen VI
|- style="background:#FFF"
| If naturally occurring
| rowspan=2 | ''"A heavy rain began to fall!"''
|- style="background:#FFF"
| {{a|Primordial Sea}} activated
|- style="background:#FFF"
| Preventing changing weather
| ''"There is no relief from this heavy rain!"''
|- style="background:#FFF"
| Negating {{type|Fire}} attack
| ''"The Fire-type attack fizzled out in the heavy rain!"''
|-
| style="background:#FFF; {{roundybl|5px}}" | When heavy rain ends
| style="background:#FFF; {{roundybr|5px}}" colspan=5 | ''"The heavy rain has lifted!"''
|}
|}


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| [[Hoenn]]
| [[Hoenn]]
| {{rt|119|Hoenn}}
| {{rt|119|Hoenn}}
| Every three out of four days, with a Thunderstorm one out of every four
| Every three out of four days, with a thunderstorm one out of every four
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|RSE}}{{gameabbrev3|ORAS}}
| {{gameabbrev3|RSE}}{{gameabbrev3|ORAS}}
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| When [[Marine Cave]] is there
| When [[Marine Cave]] is there
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|Sa}}{{gameabbrev3|E}}{{gameabbrev3|AS}}
| {{gameabbrev3|Sa}}
| [[Hoenn]]
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Ever Grande City]], [[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}},<br/>{{rtn|128|Hoenn}}
| After {{p|Kyogre}} is awakened but before battling it
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| Eastern [[water route]]s
| Eastern [[water route]]s
| After {{p|Kyogre}} is awakened but before battling it
| After {{p|Kyogre}} is awakened but before solving the crisis. Interchanges with harsh sunlight.
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|DPPt}}
| {{gameabbrev3|DPPt}}
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| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|214|Sinnoh}}
| {{rt|214|Sinnoh}}
| Always (south leg only); Occasional Heavy Rain and/or Thunderstorms
| Always (south leg only); occasional strong rain and/or thunderstorms
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|DPPt}}
| {{gameabbrev3|DPPt}}
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| [[Unova]]
| [[Unova]]
| Any route, except for [[Route]]s {{rtn|1|Unova}} and {{rtn|17|Unova}}
| Any route, except for [[Route]]s {{rtn|1|Unova}} and {{rtn|17|Unova}}
| Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears; Hurricane{{sup/5|B}} or Thunderstorm{{sup/5|W}}
| Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears; hurricane{{sup/5|B}} or thunderstorm{{sup/5|W}}
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|BWB2W2}}
| {{gameabbrev3|BWB2W2}}
| [[Unova]]
| [[Unova]]
| [[Driftveil City]], [[Cold Storage]]{{sup/5|BW}}, {{rt|6|Unova}}
| [[Driftveil City]], [[Cold Storage]]{{sup/5|BW}}, {{rt|6|Unova}}
| Spring and Autumn (Days 4-5, 12-13, 20-21, 28-29)
| Spring and autumn (days 4-5, 12-13, 20-21, 28-29)
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|BWB2W2}}
| {{gameabbrev3|BWB2W2}}
| [[Unova]]
| [[Unova]]
| [[Mistralton City]], {{rt|7|Unova}}, [[Twist Mountain]]
| [[Mistralton City]], {{rt|7|Unova}}, [[Twist Mountain]]
| Spring and Autumn (Days 3-6, 11-14, 19-22, 27-30);<br>Summer (9-10, 20-21)
| Spring and autumn (days 3-6, 11-14, 19-22, 27-30);<br>summer (9-10, 20-21)
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|BWB2W2}}
| {{gameabbrev3|BWB2W2}}
| [[Unova]]
| [[Unova]]
| [[Icirrus City]], [[Dragonspiral Tower]]
| [[Icirrus City]], [[Dragonspiral Tower]]
| Spring and Autumn (Days 3-7, 11-15, 19-23, 27-31);<br>Summer (8-11, 19-22)
| Spring and autumn (days 3-7, 11-15, 19-23, 27-31);<br>summer (8-11, 19-22)
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|BWB2W2}}
| {{gameabbrev3|BWB2W2}}
| [[Unova]]
| [[Unova]]
| {{rt|8|Unova}}
| {{rt|8|Unova}}
| Spring and Autumn (Days 3-7, 11-15, 19-23, 27-31);<br>Summer (1-2, 6-13, 18-24); October 17, 28-31; June 17, 29-30)
| Spring and autumn (days 3-7, 11-15, 19-23, 27-31);<br>summer (1-2, 6-13, 18-24); October 17, 28-31; June 17, 29-30)
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|BWB2W2}}
| {{gameabbrev3|BWB2W2}}
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| [[Unova]]
| [[Unova]]
| [[Virbank City]] and [[Virbank Complex]]
| [[Virbank City]] and [[Virbank Complex]]
| Spring and Autumn (Days 4-5, 12-13, 20-21, 28-29);<br>February 10 and 20
| Spring and autumn (days 4-5, 12-13, 20-21, 28-29);<br>February 10 and 20
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|B2W2}}
| {{gameabbrev3|B2W2}}
| [[Unova]]
| [[Unova]]
| [[Floccesy Town]], {{rt|20|Unova}}, [[Floccesy Ranch]]
| [[Floccesy Town]], {{rt|20|Unova}}, [[Floccesy Ranch]]
| Spring (Days 3, 5, 11, 13, 20, 27, 29) and Summer (9-10, 20-21)
| Spring (days 3, 5, 11, 13, 20, 27, 29) and summer (9-10, 20-21)
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|XY}}
| {{gameabbrev3|XY}}
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| Some days
| Some days
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrev3|XY}}
| style="{{roundybl|5px}}" | {{gameabbrev3|XY}}
| [[Kalos]]
| [[Kalos]]
| [[Kiloude City]]
| [[Kiloude City]]
| Some days
| style="{{roundybr|5px}}" | Some days
|}
 
===Heavy rain===
{{weatherloch|water}}
|- style="background:#FFF"
| style="{{roundybl|5px}}" | {{gameabbrev3|AS}}
| [[Hoenn]]
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]]<br/>[[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}
| style="{{roundybr|5px}}" | After {{p|Kyogre}} is awakened but before battling it
|}
|}


==Effects==
==Effects==
===In battle===
===In battle===
====Advantages====
* Increases the power of {{type|Water}} moves by 50%.
* Increases the power of {{type|Water}} moves by 50%.
* Allows {{m|Thunder}}{{tt|*|Since Generation V only; prior to that, Thunder's accuracy was simply raised to 100%.}} and {{m|Hurricane}} to bypass accuracy check.
* Decreases the power of {{type|Fire}} moves by 50%.
* From Generation V onward, allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
** Prior to Generation V, makes Thunder's accuracy 100%.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.
* Activates the following [[Ability|Abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.
* Activates the following {{Abilities}}: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.
* Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and changes {{p|Castform}} to its [[Form differences#Castform|Rainy form]].
** Causes Forecast to change {{p|Castform}} to its [[Form differences#Castform|Rainy Form]].
* Prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]].
* Changes {{m|Weather Ball}} to a {{type|Water}} move and doubles its power.
 
* Causes {{m|Solar Beam}} to deal only half its normal damage.
====Disadvantages====
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} (half the normal amount in [[Generation II]]).
* Decreases the power of {{m|Solar Beam}} and all {{type|Fire}} moves by 50%.  
* In [[Pokémon Mystery Dungeon]], prevents Pokémon from exploding.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.


====Heavy rain====
====Heavy rain====
* Causes {{type|Fire}} moves to fail if used.
* Causes {{type|Fire}} moves to fail if used (including {{cat|moves that change type}}, if they would be Fire-type).
* Causes the moves {{m|Rain Dance}}, {{m|Sunny Day}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used.
** If a Pokémon affected by {{m|Powder}} uses a Fire-type move, it will take damage from Powder.
* Causes the Abilities {{a|Drizzle}}, {{a|Drought}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail.
** If a Pokémon attempts to use {{m|Natural Gift}} while holding a [[Berry]] that makes the move Fire-type, the Berry is not consumed.
** If a {{status|freeze|frozen}} Pokémon attempts to use a Fire-type move that {{cat|Moves that thaw out the user|would thaw itself}} (such as {{m|Flame Wheel}}), it will still thaw itself before the move fails.
* Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}.
** If a Pokémon affected by {{m|Powder}} uses Sunny Day, it will take damage from Powder.
* Causes the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}.


===Outside of battle===
===Outside of battle===
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up while it is raining in the overworld.
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up while it is raining in the overworld.


From [[Generation IV]] onward, {{m|Sweet Scent}} and [[Honey]] will fail if it is raining in the area, or if any other weather condition is present.
From {{game|Diamond and Pearl|s}} to {{g|X and Y}}, {{m|Sweet Scent}} and [[Honey]] will fail if it is raining in the area, or if any other type of weather is present. In the [[Generation III]] games and {{g|Omega Ruby and Alpha Sapphire}}, Sweet Scent and Honey are unaffected by the weather.


==Variations==
==Variations==
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Rain falls. Found in all places where rain is found on the field.
Rain falls. Found in all places where rain is found on the field.


===Heavy rain===
===Strong rain===
Rains falls heavily, at a lower angle than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.
Rains falls heavily, at a lower angle than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.


In battle, this only causes the normal rain weather condition, not heavy rain.
The difference from normal rain is purely aesthetic.
 
===Heavy rain===
Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when {{p|Kyogre}} awakens in [[Pokémon Omega Ruby and Alpha Sapphire|Pokémon Alpha Sapphire]].


===Thunderstorm===
===Thunderstorm===
Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25). In [[Pokémon Black and White Versions|Pokémon White]], after the player obtains the {{badge|Legend}}, a thunderstorm will occur on {{rt|7|Unova}}, where the player may meet {{p|Thundurus}}. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.
Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25). In [[Pokémon Black and White Versions|Pokémon White]], after the player obtains the {{badge|Legend}}, a thunderstorm will occur on {{rt|7|Unova}}, where the player may meet {{p|Thundurus}}. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.


===Hurricane===
===Hurricane===
Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow. It is only found in {{game3|Black and White|Pokémon Black|s}}. After the player obtains the {{badge|Legend}}, a hurricane will occur on on {{rt|7|Unova}}, where the player may meet {{p|Tornadus}}. After the player has met Tornadus, hurricanes will occur on whatever route Tornadus is roaming on.
Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow. It is only found in {{game3|Black and White|Pokémon Black|s}}. After the player obtains the {{badge|Legend}}, a hurricane will occur on {{rt|7|Unova}}, where the player may meet {{p|Tornadus}}. After the player has met Tornadus, hurricanes will occur on whatever route Tornadus is roaming on.


==In the anime==
==In the anime==
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genII=Rain Dance II|
genII=Rain Dance II|
genIII=Rain Dance III|
genIII=Rain Dance III|
genIV=Rain Dance IV|
genIV=Rain Dance DP|
PtHGSS=Rain Dance PtHGSS|
}}
{{Movegen|
type=Water|
genV=Rain Dance V|
genV=Rain Dance V|
}}
}}
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type=Water|
type=Water|
Stad2=Rain Dance Stad2|
Stad2=Rain Dance Stad2|
Colo=Rain Dance Colo|
}}
}}
{{Movegen|
{{Movegen|
type=Water|
type=Water|
PMDRB=Rain Dance PMD RB|
PMDRB=Rain Dance PMD RB|
}}
====Heavy rain====
{{Movegen|
type=Water|
ORAS=Primordial Sea|
}}
}}


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}}
}}
[[File:Rain unused FRLG.png|frame|center|Unused rain weather in FRLG]]
[[File:Rain unused FRLG.png|frame|center|Unused rain weather in FRLG]]
====Heavy rain====
====Strong rain====
{{Movegen|
{{Movegen|
type=Water|
type=Water|
genIV=Rain IV Field Heavy|
genIV=Rain IV Field Strong|
}}
}}
====Thunderstorm====
====Thunderstorm====
{{Movegen|
{{Movegen|
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genV=Rain V Field Thunderstorm|
genV=Rain V Field Thunderstorm|
}}
}}
====Hurricane====
====Hurricane====
{{Movegen|
{{Movegen|
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|}
|}


==In other languages==
{{Langtable|color={{water color light}}|bordercolor={{water color dark}}
|fr=Pluie
|de=Regen
|it=Pioggia
|ko=비 ''Bi''
|es=Lluvia
}}
===Heavy rain===
{{Langtable|color={{water color light}}|bordercolor={{water color dark}}
|fr=Pluie battante
|de=Strömender Regen
|it=Acquazzone
|ko=강한 비 ''Ganghan bi''
|es=Diluvio}}
{{-}}
{{-}}
{{Weathernav|Water}}
{{Weathernav|Water}}