Mauville Game Corner: Difference between revisions

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{{Infobox location
{{Infobox location
|image=Malvenfroh_CitySP-Halle.png
|image=Mauville Game Corner E.png
|type=building
|type=building
|location_name=Mauville Game Corner
|location_name=Mauville Game Corner
Line 8: Line 8:
|region=Hoenn
|region=Hoenn
|generation={{gen|III}}
|generation={{gen|III}}
|map=Mauville City location.png
|map=Hoenn Mauville City Map.png
}}
}}
[[File:Mauville City Game Corner RS.png|thumb|right|Mauville Game Corner as depicted in {{2v2|Ruby|Sapphire}}]]


The '''Mauville Game Corner''' (Japanese: '''キンセツゲームコーナー''' ''Kinsetsu Game Corner'') is one of the six Game Corners.  It is located in [[Mauville City]], [[Hoenn]]. Inside a girl gives you a doll of the starter you choose at the beggining of the game.
The '''Mauville Game Corner''' (Japanese: '''キンセツゲームコーナー''' ''Kinsetsu Game Corner'') is a Game Corner located in [[Mauville City]] in the [[Hoenn]] region in {{game2|Ruby|Sapphire|Emerald}}.


This game corner houses two [[roulette]] wheels and sixteen [[slot machine]]s. The player needs a [[Coin Case]] to play games.
In {{g|Omega Ruby and Alpha Sapphire}}, it is closed down, and the owner gives the player three dolls. The closure is likely due to {{wp|Pan European Game Information|PEGI}}'s current classification standards.


Occasionally, the Game Corner will have a Service Day to "improve your luck". When it does, there will be an announcement on [[Hoenn TV|television]].
{{sign|E|header}}
{{sign|E|header}}
{{sign|E|"The play spot for all!"}}
{{sign|E|"The play spot for all!"}}
Line 21: Line 21:
{{sign|E|footer}}
{{sign|E|footer}}


==Service Counter==
==Games==
The rightmost woman sells coins at the following rates:
[[File:Mauville Game Corner interior RSE.png|thumb|right|200px|The interior of the Game Corner]]
{{shop|[[Coin]]s}}
Occasionally, the Game Corner will have a Service Day to "improve your luck". When it does, there will be an announcement on [[Hoenn TV]].
{{shoprow|{{shopitem|50 Coins|1000|Dollars||Coin Case}}|{{shopitem|500 Coins|10000|Dollars||Coin Case}}}}
{{shopfooter}}
 
==Prize Exchange==
[[Image:Mauville City Game Corner RS.png|thumb|right|Mauville Game Corner as depicted in {{2v2|Ruby|Sapphire}}]]
The two women on the left of the counter exchange coins for prizes.
{{shop|Left woman}}
{{shoprow|{{shopitem|TM32|1500|C||TM Normal|Double Team}}|{{shopitem|TM29|3500|C||TM Psychic|Psychic}}}}
{{shoprow|{{shopitem|TM35|4000|C||TM Fire|Flamethrower}}|{{shopitem|TM24|4000|C||TM Electric|Thunderbolt}}}}
{{shoprow|{{shopitem|TM13|4000|C||TM Ice|Ice Beam}}}}
{{shopfooter|multiple=yes}}
{{shop|Right woman}}
{{shoprow|{{shopdec|Treecko Doll|TreeckoDollSprite|1000|Coins}}|{{shopdec|Torchic Doll|TorchicDollSprite|1000|Coins}}}}
{{shoprow|{{shopdec|Mudkip Doll|MudkipDollSprite|1000|Coins}}}}
{{shopfooter}}


==Games==
===Slot machines===
[[File:Mauville Game Corner Interior.png|thumb|right|200px|The interior of the Game Corner]]
There are sixteen [[slot machine]]s in the Game Corner, with four of them having people already seated at them.
===Slot Machines===
There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.


One to three coins can be put in the Slot Machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.
One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.


====Payouts====
====Payouts====
*<b><font color=#ff0000>7 7 7</font></b> - 300 coins
Note that order matters.
*<b><font color=#0000ff>7 7 7</font></b> - 300 coins
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
*<b><font color=#ff0000>7 7</font> <font color=#0000ff>7</font></b> - 90 coins
|-
*<b><font color=#0000ff>7 7</font> <font color=#ff0000>7</font></b> - 90 coins
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Series of icons
*Three {{p|Azurill}} - 12 coins
! style="{{roundytr|5px}}; background:#{{gold color light}}" | Payout
*Three {{p|Lotad}} - 6 coins
|- style="background:#FFF"
*Three [[Poké Ball]] 'cherries' - 4 coins
| [[File:Mauville Corner Red 7.png]][[File:Mauville Corner Red 7.png]][[File:Mauville Corner Red 7.png]] || 300
*Two [[Poké Ball]] 'cherries' - 2 coins
|- style="background:#FFF"
*Three Replays - Replay
| [[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Blue 7.png]] || 300
*Three Lightning Bolts - 3 coins, power
|- style="background:#FFF"
| [[File:Mauville Corner Red 7.png]][[File:Mauville Corner Red 7.png]][[File:Mauville Corner Blue 7.png]] || 90
|- style="background:#FFF"
| [[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Red 7.png]] || 90
|- style="background:#FFF"
| [[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]][[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]][[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]] || 12
|- style="background:#FFF"
| [[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]][[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]][[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]] || 6
|- style="background:#FFF"
| [[File:Mauville Corner Cherry.png]][[File:Mauville Corner Cherry.png]] || 4
|- style="background:#FFF"
| [[File:Mauville Corner Cherry.png]] || 2
|- style="background:#FFF"
| [[File:Mauville Corner Replay.png]][[File:Mauville Corner Replay.png]][[File:Mauville Corner Replay.png]] || Replay
|-
| style="background:#FFF; {{roundybl|5px}}" | [[File:Mauville Corner Lightning Bolt.png]][[File:Mauville Corner Lightning Bolt.png]][[File:Mauville Corner Lightning Bolt.png]] || style="background:#FFF; {{roundybr|5px}}" | 3 coins, power
|}{{-}}


====Reel Time====
====Reel Time====
As the player gets more triple lightning bolts, he/she gets more opportunities to try the Reel Time. The player can earn four regular bonuses with the Reel Time, as well as a large bonus, totaling 660 coins.
{{incomplete|section}}
As the player gets more triple lightning bolts, they are tallied up in the power meter at the top of the screen. At a Reel Time opportunity, an animation of a {{p|Pikachu}} charging up a spinner appears. When Reel Time fails (usually when there are very few lightning bolts), the spinner explodes and nothing happens. Otherwise, the spinner will stop on a number up to 5, and the player will earn that many Reel Time spins. The power meter also resets to zero.
 
As Reel time is so short, what happens during it is not yet precisely documented.
 
During Reel Time, all the reels will stop exactly where the player directs them to; unlike normal spins, the reels will not "slip" to give or take away prizes. If the player has just lost the previous spin before a Reel Time spin, the reels will also spin quite slowly (very slowly in Emerald) to allow the player to stop them precisely. If the player wins any prize<!--except replay?-->, the reels speed up to normal for the next spin, which does consume one of the Reel Time spins. If the player loses, the reels slow down again. If the player creates a big bonus (three red or blue 7's, for 300 coins), Reel Time immediately ends no matter how many spins were left.
 
As a patron at the Game Corner notes, the maximum the player can manage to earn (through five Reel Time spins) is four regular bonuses then a big bonus, totaling 660 coins. However, since the reels speed up after a win, it may be more useful to attempt two regular bonuses and a big bonus (i.e. regular bonus, loss, regular bonus, loss, big bonus), for 480 coins.


===Roulette Wheels===
=====Video=====
{| border="1" cellpadding="2" align="right" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
{{youtubevid|gjLgBALMoNg|Blueapple128|hoenn}}
|- style="background: #ccf;"
 
! Spots
====Reels====
! Payout
In all versions, the reels have the following symbols. (The reels slide downward, so symbols at the bottom show up first.)
 
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|-
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Left
! style="background:#{{gold color light}}" | Mid.
! style="background:#{{gold color light}}; {{roundytr|5px}} " | Right
|- style="background:#FFF"
| [[File:Mauville Corner Lightning Bolt.png]]
| [[File:Mauville Corner Lightning Bolt.png]]
| [[File:Mauville Corner Lightning Bolt.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lightning Bolt.png]]
| [[File:Mauville Corner Replay.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lotad.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Red 7.png]]
| [[File:Mauville Corner Blue 7.png]]
| [[File:Mauville Corner Cherry.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Red 7.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Azurill.png]]
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Lightning Bolt.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Blue 7.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lightning Bolt.png]]
| [[File:Mauville Corner Azurill.png]]
| [[File:Mauville Corner Replay.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lotad.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Blue 7.png]]
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Azurill.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Replay.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lotad.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lightning Bolt.png]]
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Lightning Bolt.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Azurill.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Azurill.png]]
| [[File:Mauville Corner Red 7.png]]
| [[File:Mauville Corner Replay.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Red 7.png]]
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Lotad.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lightning Bolt.png]]
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Azurill.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lotad.png]]
| [[File:Mauville Corner Lightning Bolt.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Azurill.png]]
| [[File:Mauville Corner Replay.png]]
|- style="background:#FFF"
| [[File:Mauville Corner Azurill.png]]
| [[File:Mauville Corner Cherry.png]]
| [[File:Mauville Corner Lotad.png]]
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | [[File:Mauville Corner Blue 7.png]]
| style="background:#FFF" | [[File:Mauville Corner Replay.png]]
| style="background:#FFF; {{roundybr|5px}}" | [[File:Mauville Corner Azurill.png]]
|}{{-}}
===Roulette wheels===
{{main|Roulette}}
[[File:Game Corner Roulette wheel.png|right|thumb|The roulette wheel]]
The roulette wheel has twelve spaces. Each space has one of three colors and one of four Pokémon: yellow, green, and purple; {{p|Makuhita}}, {{p|Azurill}}, {{p|Skitty}}, and {{p|Wynaut}}. By betting where a ball will land, players can win [[Coin]]s.
Bets can be placed in three different ways: by single space, by color, or by Pokémon. Winning a bet by space returns twelve times as much as was originally bet, by Pokémon yields four times the amount bet, and winning by color gives three times as much. Each ball remains on the wheel until the wheel is reset, once six balls have been put into play. This changes the odds for future bets, as only one ball can fit into each space.
A bet on a Pokémon or color increases its payout when some of the possibilities are taken off the board. The multiplier of the payout is always equal to 12 divided by the number of empty spaces in the bet type. For example, if a bet has already landed on a Wynaut, that row will have a ×6 multiplier instead of the usual ×4 multiplier.
There are two roulette wheels, with one having a wager of 1 coin, and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6 coin wager instead.
Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot.
====Payout====
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|-
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Spots
! style="background:#{{gold color light}}; {{roundytr|5px}} " | Payout
|- style="background:#FFF"
| 4
| 4
| x3
| ×3
|- style="background:#FFF"
| 3
| ×4
|- style="background:#FFF"
| 2
| ×6
|-
|-
| 3
| style="background:#FFF; {{roundybl|5px}}" | 1
| x4
| style="background:#FFF; {{roundybr|5px}}" | ×12
|}
 
====Spaces appearance====
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|-
|-
| 2
| style="background:#FFF; {{roundytl|5px}}" | [[File:Game Corner Roulette Wynaut.png|link=Wynaut (Pokémon)]]
| x6
| style="background:#FFF" | [[File:Game Corner Roulette Azurill.png|link=Azurill (Pokémon)]]
| style="background:#FFF" | [[File:Game Corner Roulette Skitty.png|link=Skitty (Pokémon)]]
| style="background:#FFF" | [[File:Game Corner Roulette Makuhita.png|link=Makuhita (Pokémon)]]
| style="background:#FFF; {{roundyright|5px}}" rowspan="2" | [[File:Game Corner Roulette Ball.png]]
|-
|-
| 1
| style="background:#FFF; {{roundybl|5px}}" | [[File:Game Corner Roulette Wynaut head.png]]
| x12
| style="background:#FFF" | [[File:Game Corner Roulette Azurill head.png]]
| style="background:#FFF" | [[File:Game Corner Roulette Skitty head.png]]
| style="background:#FFF" | [[File:Game Corner Roulette Makuhita head.png]]
|}
|}
There are two roulette wheels, with one having a wager of 1 coin, and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6 coin wager instead.


To play this game, the player must bet on what spot the ball will land in. The player can either bet on one of the three colors (orange, green, and purple), one of the four [[Pokémon]] ({{p|Wynaut}}, {{p|Azurill}}, {{p|Skitty}} and {{p|Makuhita}}), or on a specific Pokémon of one of the colors. Each time a spot is landed on, it is removed from the board of twelve up to six times before the board is cleared. Depending on how many possible spots the ball can land in for the player to win, the payout is multiplied by twelve divided by that many spots.
====Strategy and probabilities====
Because the payouts are calculated based on an empty board, the odds favor the player as the more balls fill the roulette wheel. For example, on an empty board, the payout of a single space (×12) matches its probability (1/12). After five spins, the payout remains the same, but the probability of a win increases to 1/7, giving the player a 71% edge on the final spin.  This advantage (30.64% on average) in odds favors the player in the long run, but the small bet amounts inhibit winning fortunes quickly.
 
==Service counter==
The leftmost woman sells coins at the following rates:
{{shop|[[Coin]]s}}
{{shoprow|{{shopitem|Coin|1000|Dollars||Coin Case|display=50 Coins}}|{{shopitem|Coin|10000|Dollars||Coin Case|display=500 Coins}}}}
{{shopfooter}}
 
==Prize exchange==
The two women on the right side behind the counter exchange coins for prizes.


Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot.
{{shop|Left woman}}
{{shoprow|{{shopitem|TM32|1500|C||TM Normal|Double Team}}|{{shopitem|TM29|3500|C||TM Psychic|Psychic}}}}
{{shoprow|{{shopitem|TM35|4000|C||TM Fire|Flamethrower}}|{{shopitem|TM24|4000|C||TM Electric|Thunderbolt}}}}
{{shoprow|{{shopitem|TM13|4000|C||TM Ice|Ice Beam}}}}
{{shopfooter|multiple=yes}}
{{shop|Right woman}}
{{shoprow|{{shopdec|Treecko Doll|Doll Treecko III|1000|Coins|6=Pokémon doll#Generation III}}|{{shopdec|Torchic Doll|Doll Torchic III|1000|Coins|6=Pokémon doll#Generation III}}}}
{{shoprow|{{shopdec|Mudkip Doll|Doll Mudkip III|1000|Coins|6=Pokémon doll#Generation III}}}}
{{shopfooter}}
 
==Items==
===Pokémon Ruby, Sapphire, and Emerald===
A girl next to leftmost woman of service counter will give out a doll of the player's starter Pokémon.
{{itlisth|road}}
{{Itemlist|None|sprite=Doll Treecko III|Received from a girl (if Treecko is the player's starter Pokémon)|Ru=yes|Sa=yes|E=yes|display=[[Pokémon doll|Treecko Doll]]}}
{{Itemlist|None|sprite=Doll Torchic III|Received from a girl (if Torchic is the player's starter Pokémon)|Ru=yes|Sa=yes|E=yes|display=[[Pokémon doll|Torchic Doll]]}}
{{Itemlist|None|sprite=Doll Mudkip III|Received from a girl (if Mudkip is the player's starter Pokémon)|Ru=yes|Sa=yes|E=yes|display=[[Pokémon doll|Mudkip Doll]]}}
{{itlistfoot|road}}


{{gamecorner}}
{{gamecorner}}
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[[de:Malvenfroh City Spielhalle]]
[[de:Malvenfroh City Spielhalle]]
[[ja:キンセツゲームコーナー]]
[[ja:キンセツゲームコーナー]]
[[zh:紫堇游戏中心]]
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