Trap: Difference between revisions

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m (→‎List of traps by function: Digger Drill could be added, I suppose.)
m (robot Adding: de:Fallen (DP))
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[[Category:Items]]
[[Category:Items]]
[[Category:Game mechanics]]
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Revision as of 17:51, 28 October 2007

A trap (Japanese: トラップ trappu) is an object that can be obtained and used only in the Underground of Sinnoh. All traps, except the Digger Drill, can be buried on the ground and be used to slow down or to stop any trainer from returning another player's flag to their own secret base.

When buried on the ground, one can distinguish a trap from a sphere by looking at the color of the sparkling light that one gets to see when the Nintendo DS's touch screen gets touched. Traps give out a white sparkling light while spheres give out a yellow one.

Players may help each other out of traps by speaking with the trapped. Strangely, this works even for the Alert Traps.

List of traps by function

Alert traps

Alert traps send messages to everyone in the underground. The trap is otherwise harmless, and allows the player to regain control immediately. Alert Traps 1 and 2 send "hello" and "good-bye" messages respectively. Alert Trap 3 sends a message stating one is heading to the Union Room, and Alert Trap 4 sends a message to come to one's location.

  • Alert Trap 1
  • Alert Trap 2
  • Alert Trap 3
  • Alert Trap 4

Bubble traps

Bubble traps create many bubbles around the player. After they all have been popped with the touch screen, the player can move again. The Bubble Trap makes more bubbles than the Foam Trap.

  • Foam Trap
  • Bubble Trap

Control-affecting traps

The Confuse Trap causes the trapped player's character to ignore commands, and will walk randomly around until the trap wears off after 50 steps. The Reverse Trap reverses the player's controls for 20 steps.

  • Confuse Trap
  • Reverse Trap

Digging traps

While it is not technically a trap per se, the Digger Drill is classified as a trap under the game's standards. It allows players to create a Secret Base.

  • Digger Drill

Fire traps

Fire traps create a fire on the screen, which must be blown out using the DS's microphone. The fire will go back to full size if the blowing stops before they are out. After it has been blown out, the player can move again. The Fire Trap produces a larger flame than the Ember Trap.

  • Ember Trap
  • Fire Trap

Hole traps

Hole traps create a hole beneath the player. The player is stuck in them until he or she moves him or herself around with the D-pad enough to get unstuck.

  • Hole Trap
  • Pit Trap

Movement traps

Moving traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap.

  • Move Trap ↑
  • Move Trap ↓
  • Move Trap ←
  • Move Trap →
  • Hurl Trap ↑
  • Hurl Trap ↓
  • Hurl Trap ←
  • Hurl Trap →

Plant traps

Flower traps create a flurry of leaves or flower petals, depending on which Trap is stepped on. After they have been blown away with the microphone, the player can move again.

  • Leaf Trap
  • Flower Trap

Rock traps

Rock traps drop a rock on the player. After the rock has been smashed away using the touch screen, the player can move again. The Rock Trap's rock takes less hits to smash.

  • Rock Trap
  • Rockfall Trap

Smoke traps

Smoke traps cause smoke cover the touch screen. The player must rub the smoke off the screen in order to regain control.

  • Smoke Trap
  • Big Smoke Trap


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